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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
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*
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* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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************************************************************************/
#ifndef __com_sun_star_drawing_ShadeMode_idl__
#define __com_sun_star_drawing_ShadeMode_idl__
//=============================================================================
module com { module sun { module star { module drawing {
//=============================================================================
// DocMerge from xml: enum com::sun::star::drawing::ShadeMode
/** The <type>ShadeMode</type> determines the quality of displaying the object.
*/
published enum ShadeMode
{
//-------------------------------------------------------------------------
// DocMerge from xml: value com::sun::star::drawing::ShadeMode::FLAT
/** With <const>FLAT</const> shading, the faces of the object are
rendered in a solid color.
*/
FLAT,
//-------------------------------------------------------------------------
// DocMerge from xml: value com::sun::star::drawing::ShadeMode::PHONG
/** With <const>PHONG</const> shading, the normal itself is interpolated
to get more realistic colors and light reflections.
*/
PHONG,
//-------------------------------------------------------------------------
/** With <const>SMOOTH</const> shading, the colors of the lit vertiecs is
interpolated.
*/
SMOOTH,
//-------------------------------------------------------------------------
// DocMerge: empty anyway
/** <const>DRAFT</const> is a special mode which uses a BSP tree and
triangle subdivision for displaying.
*/
DRAFT
};
//=============================================================================
}; }; }; };
#endif
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