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-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-#ifndef __com_sun_star_rendering_XAnimation_idl__
-#define __com_sun_star_rendering_XAnimation_idl__
-
-#include <com/sun/star/uno/XInterface.idl>
-#include <com/sun/star/lang/IllegalArgumentException.idl>
-#include <com/sun/star/rendering/ViewState.idl>
-#include <com/sun/star/rendering/AnimationAttributes.idl>
-#include <com/sun/star/rendering/XCanvas.idl>
-
-
-module com { module sun { module star { module rendering {
-
-/* TODO: Have a property set here, to easily extend attributes? Think
- that's advisable, because animations change the most. Implement
- that with multiple inheritance interface types, please, not with
- service description.
-*/
-
-/** This interface defines an animation sequence.<p>
-
- This interface must be implemented by every animation object. It
- is used by the <type>XCanvas</type> interface to render generic
- animations.<p>
-
- @since OOo 2.0
- */
-published interface XAnimation : ::com::sun::star::uno::XInterface
-{
- /** Render the animation content at time t into the specified
- canvas.<p>
-
- Note that it is perfectly legal to e.g. map t in a nonlinear
- fashion to internal frames, for example to achieve
- acceleration or deceleration effects. It is required that the
- render method has const semantics, i.e. when called with the
- same parameter set, identical output must be generated. This
- is because e.g. a Sprite might decide arbitrarily to render an
- animation once and cache the result, or repaint it via
- XAnimation::render everytime.<p>
-
- The rendered content, although, must be exactly the same for
- identical viewState, canvas and t values. Or, for that
- matters, must call the same canvas methods in the same order
- with the same parameter sets, for identical viewState and t
- values. Furthermore, when viewState has the identity
- transformation set, rendered output must be contained in a
- rectangle with upper left corner at (0,0) and width and height
- given by the AnimationAttributes' untransformedSize
- member. Any content exceeding this box might get clipped off.<p>
-
- @param canvas
- The target canvas to render this animation to.
-
- @param viewState
- The view state to be used when rendering this animation to the
- target canvas. The view transformation matrix must not be
- singular.
-
- @param t
- Time instant for which animation content is requested. The
- range must always be [0,1], where 0 denotes the very beginning, and
- 1 the end of the animation sequence.
-
- @throws <type>com::sun::star::lang::IllegalArgumentException</type>
- if one of the passed parameters does not lie in the specified,
- permissible range.
- */
- void render( [in] XCanvas canvas, [in] ViewState viewState, [in] double t )
- raises (com::sun::star::lang::IllegalArgumentException);
-
- //-------------------------------------------------------------------------
-
- /** Request the attribute information for this animation.<p>
-
- This method returns the <type>AnimationAttributes</type>
- structure, which defines more closely how to play this
- animation.<p>
-
- @returns the requested <type>AnimationAttributes</type>
- structure.
- */
- AnimationAttributes getAnimationAttributes();
-};
-
-}; }; }; };
-
-#endif