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-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
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- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-#ifndef __com_sun_star_rendering_IntegerBitmapLayout_idl__
-#define __com_sun_star_rendering_IntegerBitmapLayout_idl__
-
-#include <com/sun/star/rendering/XIntegerBitmapColorSpace.idl>
-#include <com/sun/star/rendering/XBitmapPalette.idl>
-
-module com { module sun { module star { module rendering {
-
-/** This structure describes the memory layout of a bitmap having
- integer color channels.<p>
-
- This structure collects all necessary information to describe the
- memory layout of a bitmap having integer color channels<p>
-
- @since OOo 2.0
- */
-struct IntegerBitmapLayout
-{
- /** Number of scanlines for this bitmap.
-
- This value must not be negative
- */
- long ScanLines;
-
- /** Number of data bytes per scanline.
-
- This value must not be negative
- */
- long ScanLineBytes;
-
- /** Byte offset between the start of two consecutive scanlines.
-
- This value is permitted to be negative, denoting a bitmap
- whose content is flipped at the x axis.
- */
- long ScanLineStride;
-
- /** Byte offset between the start of two consecutive planes.
-
- This value is permitted to be negative. If this value is zero,
- the bitmap is assumed to be in chunky format, otherwise it is
- assumed to be planar. The difference between chunky and
- planar layout lies in the way how color channels are
- interleaved. For a chunky format, all channel data for a
- single pixel lies consecutively in memory. For a planar
- layout, the first channel of all pixel is stored consecutive,
- followed by the second channel, and so forth.<p>
- */
- long PlaneStride;
-
- /** Color space the bitmap colors shall be interpreted within.<p>
-
- Note that the actual pixel layout is specified at the color
- space. If this layout describes a palette bitmap format, this
- color space describes the index format (plus maybe an extra
- alpha channel). The palette itself references another color
- space, which describes the layout of the palette entries.
-
- @see XBitmapPalette
- */
- XIntegerBitmapColorSpace ColorSpace;
-
- /** This member determines whether the bitmap data are actually
- indices into a color map.<p>
-
- When set to the nil reference, the bitmap data is assumed to
- contain direct color values (to be interpreted according to
- the associated color space). If this member references a valid
- palette, one of the pixel components as returned by the color
- space referenced from the <member>ColorSpace</member> is
- required to be of type
- <member>ColorComponentTag::INDEX</member>. That component is
- then used to index the palette.<p>
- */
- XBitmapPalette Palette;
-
- /** This member determines the bit order (only relevant if a pixel
- uses less than 8 bits, of course).<p>
-
- When <TRUE/>, this member denotes that the leftmost pixel from
- an 8 bit amount of pixel data consists of the bits starting
- with the most significant bit. When <FALSE/>, it's starting
- with the least significant bit.<p>
-
- Example: for a 1bpp bitmap, each pixel is represented by
- exactly one bit. If this member is <TRUE/>, the first pixel is
- the MSB of the first byte, and the eighth pixel is the LSB of
- the first byte. If this member is <FALSE/>, it's just the
- opposite.
- */
- boolean IsMsbFirst;
-
-};
-
-}; }; }; };
-
-#endif