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/*************************************************************************
*
* $RCSfile: svimbase.hxx,v $
*
* $Revision: 1.1.1.1 $
*
* last change: $Author: hr $ $Date: 2000-09-18 17:01:01 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _SVIMBASE_HXX
#define _SVIMBASE_HXX
#ifdef VCL
#ifndef _SV_BITMAP_HXX //autogen
#include <vcl/bitmap.hxx>
#endif
#ifndef _SV_SALBTYPE_HXX //autogen
#include <vcl/salbtype.hxx>
#endif
// -----------
// - Defines -
// -----------
#ifdef WIN
#define _SVHUGE huge
#else
#define _SVHUGE
#endif
// ----------------
// - SimDepthType -
// ----------------
enum SimDepthType
{
SIM_DEPTH_1,
SIM_DEPTH_4,
SIM_DEPTH_8,
SIM_DEPTH_24
};
// ------------
// - SimColor -
// ------------
struct SimColor
{
BYTE cBlue;
BYTE cGreen;
BYTE cRed;
};
// ------------------------------------------------------------------------
inline BOOL operator==( const SimColor& rCol1, const SimColor& rCol2 )
{
return ( ( rCol1.cRed == rCol2.cRed ) &&
( rCol1.cGreen == rCol2.cGreen ) &&
( rCol1.cBlue == rCol2.cBlue ) );
}
// --------------
// - SimPalette -
// --------------
struct SimPalette
{
ULONG nColors;
SimColor aColorArray[ 256 ];
};
// ---------------
// - SvImageBase -
// ---------------
class SfxViewFrame;
class SfxProgress;
class SvImageBase
{
private:
Bitmap aOutBitmap;
HPBYTE pArray1;
HPBYTE pArray2;
HPBYTE pArray3;
HPBYTE pArray4;
HPBYTE pOrgArray;
HPBYTE pDestArray;
SimPalette* pPal1;
SimPalette* pPal2;
SimPalette* pPal3;
SimPalette* pPal4;
ULONG nWidth1;
ULONG nWidth2;
ULONG nWidth3;
ULONG nWidth4;
ULONG nHeight1;
ULONG nHeight2;
ULONG nHeight3;
ULONG nHeight4;
ULONG nAlignedWidth1;
ULONG nAlignedWidth2;
ULONG nAlignedWidth3;
ULONG nAlignedWidth4;
ULONG nWhichOrg;
SimDepthType eOrgDepth;
SimDepthType eUndoDepth;
SimDepthType eRedoDepth;
BOOL bIsUndo;
BOOL bIsRedo;
BOOL bCreateUndo;
BOOL bValid;
BOOL bDitherAll;
HPBYTE BitmapToArray24( const Bitmap& rBitmap, ULONG* pWidth,
ULONG* pHeight, ULONG* pAlignedWidth,
SfxViewFrame *pFrame = NULL );
BOOL Array24ToBitmap( HPBYTE pArray, Bitmap &rBitmap,
const ULONG nWidth, const ULONG nHeight,
const ULONG nColorCount = 256,
ULONG nLast = 0, SfxProgress* pProgress = NULL );
Bitmap CreateSaveBitmap( const SimDepthType eDepth, SfxViewFrame *pFrame = NULL );
HPBYTE CreateArray24( ULONG nWidth, ULONG nHeight );
void DeleteArray( HPBYTE pArray );
SvImageBase(const SvImageBase& rSvImageBase);
const SvImageBase& operator=(const SvImageBase& rSvImageBase);
public:
SvImageBase();
SvImageBase( const Bitmap& rBitmap,
const ULONG nColorCount = 256,
ULONG nLast = 0, SfxProgress* pProgress = NULL );
~SvImageBase();
BOOL IsValid() { return bValid; }
ULONG GetOrgWidth() const { return nWhichOrg == 1 ? nWidth1 : nWidth2; }
ULONG GetDestWidth() const { return nWhichOrg == 1 ? nWidth2 : nWidth1; }
ULONG GetOrgHeight() const { return nWhichOrg == 1 ? nHeight1 : nHeight2; }
ULONG GetDestHeight() const { return nWhichOrg == 1 ? nHeight2 : nHeight1; }
ULONG GetOrgAlignedWidth() const { return nWhichOrg == 1 ? nAlignedWidth1 : nAlignedWidth2; }
ULONG GetDestAlignedWidth() const { return nWhichOrg == 1 ? nAlignedWidth2 : nAlignedWidth1; }
ULONG GetOrgAlignedSize() const { return GetOrgAlignedWidth() * GetOrgHeight(); }
ULONG GetDestAlignedSize() const { return GetDestAlignedWidth() * GetDestHeight(); }
// Farbtiefe des Ausgangsbildes ermitteln und setzen
SimDepthType GetDepth() const { return eOrgDepth; }
void SetDepth( const SimDepthType eDepth ) { eOrgDepth = eDepth; }
// Farbtiefen nach Undo und Redo ermitteln und setzen
SimDepthType GetUndoDepth() const { return eUndoDepth; }
void SetUndoDepth(const SimDepthType eDepth) { eUndoDepth = eDepth; }
SimDepthType GetRedoDepth() const { return eRedoDepth; }
void SetRedoDepth(const SimDepthType eDepth) { eRedoDepth = eDepth; }
// Vor- und Ruecklauf der Bildverarbeitung
BOOL BeginProcessing( BOOL bUndo = TRUE );
void EndProcessing();
BOOL BeginProcessingExt(ULONG nWidth, ULONG nHeight, BOOL bUndo = TRUE);
void EndProcessingExt() { EndProcessing(); }
// Zeiger auf Arrays zur Verfuegung stellen
HPBYTE GetOrgPointer() { return pOrgArray; }
HPBYTE GetDestPointer() { return pDestArray; }
// DIB-Erzeugung fuer Anzeige
BOOL CreateOutBitmap( const ULONG nColorCount = 256, ULONG nLast = 0,
SfxProgress* pProgress = NULL );
// Undo-Verwaltung
BOOL DoUndo( SfxProgress* pProgress = NULL );
BOOL DoRedo( SfxProgress* pProgress = NULL );
// DIB-Rueckgabe fuer Anzeige
const Bitmap& GetOutBitmap() const;
// DIB-Rueckgabe fuer Speicherung
Bitmap GetSaveBitmap();
// Palette besorgen
SimPalette* GetOrgPalette() const { return nWhichOrg == 1 ? pPal1 : pPal2; }
SimPalette* GetDestPalette() const { return nWhichOrg == 1 ? pPal2 : pPal1; }
};
// ----------------
// - DitherBitmap -
// ----------------
BOOL DitherBitmap( Bitmap& rBitmap, BOOL bDitherAlways = FALSE );
#else // VCL
#ifndef _BITMAP_HXX //autogen
#include <vcl/bitmap.hxx>
#endif
#ifndef _PAL_HXX
#include <vcl/pal.hxx>
#endif
#ifndef _SVWIN_H
#include <tools/svwin.h>
#endif
#undef GetPrinter
#undef SetPrinter
#ifndef _SVHUGE
#ifdef WIN
#define _SVHUGE huge
#else
#define _SVHUGE
#endif // WIN
#endif // _SVHUGE
class SfxViewFrame;
class SfxProgress;
/******************************************************************************/
enum SimDepthType
{
SIM_DEPTH_1,
SIM_DEPTH_4,
SIM_DEPTH_8,
SIM_DEPTH_24
};
/******************************************************************************/
struct SimColor
{
BYTE cBlue;
BYTE cGreen;
BYTE cRed;
};
BOOL operator==( const SimColor& rCol1, const SimColor& rCol2 );
/******************************************************************************/
struct SimPalette
{
ULONG nColors;
SimColor aColorArray[ 256 ];
};
/******************************************************************************/
class SvImageBase
{
#if defined(WIN) || defined(WNT)
HGLOBAL hArray1;
HGLOBAL hArray2;
HGLOBAL hArray3;
HGLOBAL hArray4;
protected:
HGLOBAL BitmapToArray24(const Bitmap& rBitmap, ULONG* pWidth,
ULONG* pHeight, ULONG* pAlignedWidth,
SfxViewFrame* pFrame = NULL);
BOOL Array24ToBitmap(HGLOBAL hArray, Bitmap &rBitmap,
const ULONG nWidth, const ULONG nHeight,
const ULONG nColorCount = 256,
ULONG nLast = 0,
SfxProgress* pProgress = NULL);
HGLOBAL CreateArray24(ULONG nWidth, ULONG nHeight);
void DeleteArray(HGLOBAL hArray);
// DIB-Funktionen, die noch nicht frei in SV zur Verfuegung stehen
HBITMAP DDBtoDIB(HBITMAP hBitmap, HPALETTE hPalette);
ULONG PaletteSize(void* p);
// RLE-Dekomprimierung
BOOL DecompressRLE4(BYTE _SVHUGE* pSrc, BYTE _SVHUGE* pDst,
ULONG nWidth, BITMAPINFO* pBMI);
BOOL DecompressRLE8(BYTE _SVHUGE* pSrc, BYTE _SVHUGE* pDst,
ULONG nWidth, BITMAPINFO* pBMI);
#endif // WIN || WNT
/******************************************************************************/
#if defined(OS2) || defined(UNX) || defined(MAC)
BYTE _SVHUGE* pArray1;
BYTE _SVHUGE* pArray2;
BYTE _SVHUGE* pArray3;
BYTE _SVHUGE* pArray4;
protected:
BYTE _SVHUGE* BitmapToArray24(const Bitmap& rBitmap, ULONG* pWidth,
ULONG* pHeight, ULONG* pAlignedWidth,
SfxViewFrame *pFrame = NULL);
BOOL Array24ToBitmap(BYTE _SVHUGE*, Bitmap &rBitmap,
const ULONG nWidth, const ULONG nHeight,
const ULONG nColorCount = 256,
ULONG nLast = 0,
SfxProgress* pProgress = NULL);
BYTE _SVHUGE* CreateArray24(ULONG nWidth, ULONG nHeight);
void DeleteArray(BYTE _SVHUGE* pArray);
#if defined OS2
// RLE-Dekomprimierung
BOOL DecompressRLE4(BYTE* pSrc, BYTE* pDst,
ULONG nWidth, BmpPaletteEntryOS2* pPal);
BOOL DecompressRLE8(BYTE* pSrc, BYTE* pDst,
ULONG nWidth, BmpPaletteEntryOS2* pPal);
#endif // OS2
#endif // OS2 || UNX || MAC
/******************************************************************************/
private:
Palette aDithPal;
BYTE _SVHUGE* pOrgArray;
BYTE _SVHUGE* pDestArray;
BYTE _SVHUGE* pUndoArray;
BYTE _SVHUGE* pMergeArray;
Bitmap* pOutBitmap;
SimPalette* pPal1;
SimPalette* pPal2;
SimPalette* pPal3;
SimPalette* pPal4;
long nDummy1;
long nDummy2;
long nDummy3;
long nDummy4;
ULONG nWidth1;
ULONG nWidth2;
ULONG nWidth3;
ULONG nWidth4;
ULONG nHeight1;
ULONG nHeight2;
ULONG nHeight3;
ULONG nHeight4;
ULONG nAlignedWidth1;
ULONG nAlignedWidth2;
ULONG nAlignedWidth3;
ULONG nAlignedWidth4;
USHORT nWhichOrg;
BOOL bIsUndo;
BOOL bIsRedo;
BOOL bCreateUndo;
SimDepthType eOrgDepth;
SimDepthType eUndoDepth;
SimDepthType eRedoDepth;
BOOL bValid;
BOOL bDitherAll;
// !!! steht nicht zur Verfuegung !!!
SvImageBase(const SvImageBase& rSvImageBase);
const SvImageBase& operator=(const SvImageBase& rSvImageBase);
public:
SvImageBase();
SvImageBase(const Bitmap& rBitmap, const ULONG nColorCount = 256, ULONG nLast = 0, SfxProgress* pProgress = NULL);
~SvImageBase();
// alles korrekt erzeugt?
BOOL IsValid() { return bValid; }
// Allgemeine Informationsfunktionen (Bildgroesse etc.)
ULONG GetOrgWidth() const { return nWhichOrg == 1 ? nWidth1 : nWidth2; }
ULONG GetDestWidth() const { return nWhichOrg == 1 ? nWidth2 : nWidth1; }
ULONG GetUndoWidth() const { return nWidth3; }
ULONG GetMergeWidth() const { return nWidth4; }
ULONG GetOrgHeight() const { return nWhichOrg == 1 ? nHeight1 : nHeight2; }
ULONG GetDestHeight() const { return nWhichOrg == 1 ? nHeight2 : nHeight1; }
ULONG GetUndoHeight() const { return nHeight3; }
ULONG GetMergeHeight() const { return nHeight4; }
ULONG GetOrgAlignedWidth() const { return nWhichOrg == 1 ? nAlignedWidth1 : nAlignedWidth2; }
ULONG GetDestAlignedWidth() const { return nWhichOrg == 1 ? nAlignedWidth2 : nAlignedWidth1; }
ULONG GetUndoAlignedWidth() const { return nAlignedWidth3; }
ULONG GetMergeAlignedWidth() const { return nAlignedWidth4; }
ULONG GetOrgAlignedSize() const { return GetOrgAlignedWidth() * GetOrgHeight(); }
ULONG GetDestAlignedSize() const { return GetDestAlignedWidth() * GetDestHeight(); }
ULONG GetUndoAlignedSize() const { return GetUndoAlignedWidth() * GetUndoHeight(); }
ULONG GetMergeAlignedSize() const { return GetMergeAlignedWidth() * GetMergeHeight(); }
// Farbtiefe des Ausgangsbildes ermitteln und setzen
SimDepthType GetDepth() const { return eOrgDepth; }
void SetDepth(const SimDepthType eDepth) { eOrgDepth = eDepth; }
// Farbtiefen nach Undo und Redo ermitteln und setzen
SimDepthType GetUndoDepth() const { return eUndoDepth; }
SimDepthType GetRedoDepth() const { return eRedoDepth; }
void SetUndoDepth(const SimDepthType eDepth) { eUndoDepth = eDepth; }
void SetRedoDepth(const SimDepthType eDepth) { eRedoDepth = eDepth; }
// Vor- und Ruecklauf der Bildverarbeitung
BOOL BeginProcessing(BOOL bUndo = TRUE);
void EndProcessing();
BOOL BeginProcessingExt(ULONG nWidth, ULONG nHeight, BOOL bUndo = TRUE);
void EndProcessingExt();
BOOL BeginProcessingMerge(BOOL bUndo = TRUE);
void EndProcessingMerge();
// Zeiger auf Arrays zur Verfuegung stellen
BYTE _SVHUGE* GetOrgPointer() { return pOrgArray; }
BYTE _SVHUGE* GetDestPointer() { return pDestArray; }
BYTE _SVHUGE* GetUndoPointer() { return pUndoArray; }
BYTE _SVHUGE* GetMergePointer() { return pMergeArray; }
// Zeiger auf Ursprungs-Array zur Verfuegung stellen,
// wenn dieses nicht veraendert werden soll
#if defined(WIN) || defined(WNT)
HGLOBAL GetOrgPointerUnchanged() { return (nWhichOrg == 1 ? hArray1 : hArray2); }
#endif // WIN || WNT
#if defined(OS2) || defined(UNX) || defined(MAC)
BYTE _SVHUGE* GetOrgPointerUnchanged() { return (nWhichOrg == 1 ? pArray1 : pArray2); }
#endif // OS2 || UNX || MAC
// Setzen des Ausgangs-DIB's
void SetOrgBitmap(const Bitmap& rBitmap) { pOutBitmap = new Bitmap(rBitmap); }
// DIB-Erzeugung fuer Anzeige
BOOL CreateOutBitmap(const ULONG nColorCount = 256, ULONG nLast = 0, SfxProgress* pProgress = NULL );
// DIB-Erzeugung fuer Speicherung
Bitmap CreateSaveBitmap(const SimDepthType eDepth, SfxViewFrame *pFrame = NULL );
// Undo-Verwaltung
BOOL DoUndo( SfxProgress* pProgress = NULL );
BOOL DoRedo( SfxProgress* pProgress = NULL );
// DIB-Rueckgabe fuer Anzeige
Bitmap& GetOutBitmap() const;
// DIB-Rueckgabe fuer Speicherung
Bitmap GetSaveBitmap() { return CreateSaveBitmap( eOrgDepth ); }
// Palette besorgen
SimPalette* GetOrgPalette() const { return nWhichOrg == 1 ? pPal1 : pPal2; }
SimPalette* GetDestPalette() const { return nWhichOrg == 1 ? pPal2 : pPal1; }
};
// ----------------
// - DitherBitmap -
// ----------------
BOOL DitherBitmap( Bitmap& rBitmap );
#endif // VCL
#endif // _SVIMBASE_HXX
|