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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_OGLTRANS_SHADERS_HXX_
#define INCLUDED_OGLTRANS_SHADERS_HXX_
#define GL_GLEXT_PROTOTYPES 1
#include <GL/gl.h>
#include <GL/glext.h>
class OGLShaders {
static bool Initialize();
static bool cbInitialized;
public:
static GLuint LinkProgram( const char *vertexShader, const char *fragmentShader );
/** GL shader functions
*/
#ifdef GL_VERSION_2_0
static PFNGLCREATESHADERPROC glCreateShader;
static PFNGLSHADERSOURCEPROC glShaderSource;
static PFNGLCOMPILESHADERPROC glCompileShader;
static PFNGLGETSHADERIVPROC glGetShaderiv;
static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
static PFNGLDELETESHADERPROC glDeleteShader;
static PFNGLCREATEPROGRAMPROC glCreateProgram;
static PFNGLATTACHSHADERPROC glAttachShader;
static PFNGLLINKPROGRAMPROC glLinkProgram;
static PFNGLGETPROGRAMIVPROC glGetProgramiv;
static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
static PFNGLUSEPROGRAMPROC glUseProgram;
static PFNGLDELETEPROGRAMPROC glDeleteProgram;
static PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
static PFNGLUNIFORM1IPROC glUniform1i;
static PFNGLUNIFORM1FPROC glUniform1f;
#endif
};
#endif
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