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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SD_ANMINFO_HXX
#define _SD_ANMINFO_HXX
#include <com/sun/star/presentation/AnimationEffect.hpp>
#include <com/sun/star/presentation/AnimationSpeed.hpp>
#include <com/sun/star/presentation/ClickAction.hpp>
#include "pres.hxx"
#include "anmdef.hxx"
#include <svx/svdobj.hxx>
#include <tools/color.hxx>
#include <sddllapi.h>
class Polygon;
class Point;
class SvStream;
class SdrObjSurrogate;
class SdrObject;
class SdrPathObj;
class SdDrawDocument;
class SdAnimationInfo : public SdrObjUserData
{
public:
PresObjKind mePresObjKind;
/* deprecated animation infos */
::com::sun::star::presentation::AnimationEffect meEffect; // Animationseffekt
::com::sun::star::presentation::AnimationEffect meTextEffect; // Animationseffekt fuer Textinhalt
::com::sun::star::presentation::AnimationSpeed meSpeed; // Geschwindigkeit der Animation
sal_Bool mbActive; // eingeschaltet ?
sal_Bool mbDimPrevious; // Objekt abblenden
sal_Bool mbIsMovie; // wenn Gruppenobjekt, dann Sequenz aus den
sal_Bool mbDimHide; // verstecken statt abblenden
Color maBlueScreen; // identifiziert "Hintergrundpixel"
Color maDimColor; // zum Abblenden des Objekts
String maSoundFile; // Pfad zum Soundfile in MSDOS-Notation
sal_Bool mbSoundOn; // Sound ein/aus
sal_Bool mbPlayFull; // Sound ganz abspielen
SdrPathObj* mpPathObj; // das Pfadobjekt
::com::sun::star::presentation::ClickAction meClickAction; // Aktion bei Mausklick
::com::sun::star::presentation::AnimationEffect meSecondEffect; // fuer Objekt ausblenden
::com::sun::star::presentation::AnimationSpeed meSecondSpeed; // fuer Objekt ausblenden
String maSecondSoundFile; // fuer Objekt ausblenden
sal_Bool mbSecondSoundOn; // fuer Objekt ausblenden
sal_Bool mbSecondPlayFull;// fuer Objekt ausblenden
sal_uInt16 mnVerb; // fuer OLE-Objekt
sal_uLong mnPresOrder;
SdrObject& mrObject;
SD_DLLPUBLIC void SetBookmark( const String& rBookmark );
SD_DLLPUBLIC String GetBookmark();
public:
SdAnimationInfo(SdrObject& rObject);
SdAnimationInfo(const SdAnimationInfo& rAnmInfo, SdrObject& rObject);
virtual ~SdAnimationInfo();
virtual SdrObjUserData* Clone(SdrObject* pObject) const;
};
#endif // _SD_ANMINFO_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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