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path: root/sd/source/ui/toolpanel/ControlContainer.cxx
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-rw-r--r--sd/source/ui/toolpanel/ControlContainer.cxx448
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diff --git a/sd/source/ui/toolpanel/ControlContainer.cxx b/sd/source/ui/toolpanel/ControlContainer.cxx
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--- a/sd/source/ui/toolpanel/ControlContainer.cxx
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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-// MARKER(update_precomp.py): autogen include statement, do not remove
-#include "precompiled_sd.hxx"
-
-#include "taskpane/ControlContainer.hxx"
-
-#include "taskpane/TaskPaneTreeNode.hxx"
-
-#include <vcl/window.hxx>
-#include <vcl/svapp.hxx>
-
-namespace sd { namespace toolpanel {
-
-
-ControlContainer::ControlContainer (TreeNode* pNode)
- : mpNode(pNode),
- mnActiveControlIndex((sal_uInt32)-1),
- mbMultiSelection(false)
-{
-}
-
-
-
-
-ControlContainer::~ControlContainer (void)
-{
- // Set mpNode to NULL so that no one calls it from now on.
- mpNode = NULL;
- DeleteChildren();
-}
-
-
-
-
-void ControlContainer::DeleteChildren (void)
-{
- // Deleting the children may lead to calls back to the container. To
- // prevent the container from accessing the just deleted children, the
- // maControlList member is first cleared (by transferring its content to
- // a local list) before the children are destroyed.
- ControlList maList;
- maList.swap(maControlList);
- ControlList::iterator I;
- ControlList::iterator Iend (maList.end());
- for (I=maList.begin(); I!=Iend; ++I)
- delete *I;
-
- if (mpNode != NULL)
- mpNode->FireStateChangeEvent(EID_ALL_CHILDREN_REMOVED);
-}
-
-
-
-sal_uInt32 ControlContainer::AddControl (::std::auto_ptr<TreeNode> pControl)
-{
- ::osl::MutexGuard aGuard (maMutex);
-
- pControl->GetWindow()->Show();
- sal_uInt32 nIndex = maControlList.size();
- maControlList.push_back (pControl.get());
- pControl.release();
-
- ListHasChanged ();
-
- if (mpNode != NULL)
- mpNode->FireStateChangeEvent(EID_CHILD_ADDED, pControl.get());
-
- return nIndex;
-}
-
-
-
-
-void ControlContainer::SetExpansionState (
- sal_uInt32 nIndex,
- ExpansionState aState)
-{
- ::osl::MutexGuard aGuard (maMutex);
-
- bool bResizeNecessary (false);
-
- if (mbMultiSelection)
- {
- TreeNode* pControl = GetControl(nIndex);
- switch (aState)
- {
- case ES_TOGGLE:
- bResizeNecessary = pControl->Expand( ! pControl->IsExpanded());
- break;
-
- case ES_EXPAND:
- bResizeNecessary = pControl->Expand(true);
- break;
-
- case ES_COLLAPSE:
- bResizeNecessary = pControl->Expand(false);
- break;
- }
- }
- else
- {
- // When bExpansionState is true then the control to expand is the
- // one with the given index. If bExpansionState is false and the
- // given index points to the active control then then following
- // control (in cyclic order) it is expanded. When there is only one
- // control then that is always expanded.
- do
- {
- // Ignore a call with an invalid index. (The seperate comparison
- // with -1 is not strictly necessary but it is here just in
- // case.)
- if (nIndex>=GetControlCount() || nIndex==(sal_uInt32)-1)
- break;
-
- bool bExpand;
- switch (aState)
- {
- default:
- case ES_TOGGLE:
- bExpand = ! GetControl(nIndex)->IsExpanded();
- break;
-
- case ES_EXPAND:
- bExpand = true;
- break;
-
- case ES_COLLAPSE:
- bExpand = false;
- break;
- }
- if (bExpand)
- {
- // Make the specified control the active one and expand it.
- mnActiveControlIndex = nIndex;
- }
- else
- {
- if (nIndex == mnActiveControlIndex)
- {
- // We have to determine a new active control since the
- // current one is about to be collapsed. Choose the
- // previous one for the last and the next one for all
- // other.
- if (mnActiveControlIndex+1 == GetControlCount())
- mnActiveControlIndex
- = GetPreviousIndex(mnActiveControlIndex);
- else
- mnActiveControlIndex
- = GetNextIndex (mnActiveControlIndex);
- }
- }
-
- // Update the expansion state of all controls.
- for (sal_uInt32 i=0; i<GetControlCount(); i=GetNextIndex(i))
- {
- TreeNode* pControl = GetControl(i);
- bResizeNecessary |= pControl->Expand(i == mnActiveControlIndex);
- }
- }
- while (false);
- }
-
- if (bResizeNecessary && mpNode != NULL)
- mpNode->RequestResize();
-}
-
-
-
-
-void ControlContainer::SetExpansionState (
- TreeNode* pControl,
- ExpansionState aState)
-{
- SetExpansionState (GetControlIndex(pControl), aState);
-}
-
-
-
-
-sal_uInt32 ControlContainer::GetControlIndex (TreeNode* pControlToExpand) const
-{
- sal_uInt32 nIndex;
- for (nIndex=0; nIndex<GetControlCount(); nIndex++)
- {
- TreeNode* pControl = GetControl(nIndex);
- if (pControl == pControlToExpand)
- break;
- }
- return nIndex;
-}
-
-
-
-
-void ControlContainer::ListHasChanged (void)
-{
-}
-
-
-
-
-sal_uInt32 ControlContainer::GetControlCount (void) const
-{
- return maControlList.size();
-}
-
-
-
-
-sal_uInt32 ControlContainer::GetVisibleControlCount (void) const
-{
- sal_uInt32 nCount (0);
-
- sal_uInt32 nIndex;
- sal_uInt32 nAllCount (maControlList.size());
- for (nIndex=0; nIndex<nAllCount; nIndex=GetNextIndex(nIndex,true))
- {
- if (maControlList[nIndex]->GetWindow()->IsVisible())
- nCount += 1;
- }
-
- return nCount;
-}
-
-
-
-
-TreeNode* ControlContainer::GetControl (sal_uInt32 nIndex) const
-{
- if (nIndex<maControlList.size() && nIndex!=(sal_uInt32)-1)
- return maControlList[nIndex];
- else
- return NULL;
-}
-
-
-
-
-sal_uInt32 ControlContainer::GetPreviousIndex (
- sal_uInt32 nIndex,
- bool bIncludeHidden,
- bool bCycle) const
-{
- sal_uInt32 nCandidate (nIndex);
-
- while (true)
- {
- if (nCandidate==0)
- if ( ! bCycle)
- {
- // We have reached the head of the list of controls and must
- // not cycle to its end.
- nCandidate = maControlList.size();
- break;
- }
- else
- {
- // Cycle to the end of the list.
- nCandidate = maControlList.size() - 1;
- }
- else
- // Go to the regular predecessor.
- nCandidate -= 1;
-
- if (nCandidate == nIndex)
- {
- // Made one full loop and found no valid control.
- nCandidate = maControlList.size();
- break;
- }
- else if (bIncludeHidden)
- {
- // Return the candidate index regardless of whether the control
- // is hidden or not.
- break;
- }
- else if (maControlList[nCandidate]->GetWindow()->IsVisible())
- {
- // Found a visible control.
- break;
- }
-
- // The candidate does not meet our constraints so do one more loop.
- }
-
- return nCandidate;
-}
-
-
-
-sal_uInt32 ControlContainer::GetNextIndex (
- sal_uInt32 nIndex,
- bool bIncludeHidden,
- bool bCycle) const
-{
- sal_uInt32 nCandidate (nIndex);
-
- while (true)
- {
- // Go to the regular successor.
- nCandidate += 1;
- if (nCandidate==maControlList.size())
- {
- if ( ! bCycle)
- {
- // We have reached the end of the list of controls and must
- // not cycle to its head.
- break;
- }
- else
- {
- // Cycle to the head of the list.
- nCandidate = 0;
- }
- }
-
- if (nCandidate == nIndex)
- {
- // Made one full loop and found no valid control.
- nCandidate = maControlList.size();
- break;
- }
- else if (bIncludeHidden)
- {
- // Return the candidate index regardless of whether the control
- // is hidden or not.
- break;
- }
- else if (maControlList[nCandidate]->GetWindow()->IsVisible())
- {
- // Found a visible control.
- break;
- }
-
- // The candidate does not meet our constraints so do one more loop.
- }
-
- return nCandidate;
-}
-
-
-
-
-void ControlContainer::SetMultiSelection (bool bFlag)
-{
- mbMultiSelection = bFlag;
-}
-
-
-
-
-void ControlContainer::SetVisibilityState (
- sal_uInt32 nControlIndex,
- VisibilityState aState)
-{
- TreeNode* pControl = GetControl (nControlIndex);
- if (pControl != NULL)
- {
- bool bShow;
- switch (aState)
- {
- default:
- case VS_TOGGLE:
- bShow = ! pControl->IsShowing();
- break;
- case VS_SHOW:
- bShow = true;
- break;
- case VS_HIDE:
- bShow = false;
- break;
- }
-
- bool bControlWasExpanded = pControl->IsExpanded();
- if (bShow != pControl->IsShowing())
- {
- pControl->Show (bShow);
-
- if (bShow)
- {
- // If we just turned on the first control then expand it, too.
- // If we turned on another control collapse it.
- if (GetVisibleControlCount() == 1)
- SetExpansionState (nControlIndex, ES_EXPAND);
- else
- SetExpansionState (nControlIndex, ES_COLLAPSE);
- }
- else
- {
- if (GetVisibleControlCount() > 0)
- {
- if (bControlWasExpanded)
- {
- // We turned off an expanded control. Make sure that
- // one of the still visible ones is expanded.
- sal_uInt32 nIndex = GetNextIndex(
- nControlIndex,
- false,
- false);
- if (nIndex == GetControlCount())
- nIndex = GetPreviousIndex(
- nControlIndex,
- false,
- false);
- SetExpansionState (nIndex, ES_EXPAND);
- }
- }
- }
-
- if (mpNode != NULL)
- mpNode->RequestResize();
- }
- }
-}
-
-
-
-
-} } // end of namespace ::sd::toolpanel
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */