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-rw-r--r--sd/source/ui/func/fucon3d.cxx516
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diff --git a/sd/source/ui/func/fucon3d.cxx b/sd/source/ui/func/fucon3d.cxx
deleted file mode 100644
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--- a/sd/source/ui/func/fucon3d.cxx
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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-// MARKER(update_precomp.py): autogen include statement, do not remove
-#include "precompiled_sd.hxx"
-
-#include "fucon3d.hxx"
-#include <vcl/waitobj.hxx>
-
-#include <svx/svxids.hrc>
-#include <svl/aeitem.hxx>
-#include <sfx2/app.hxx>
-#include <sfx2/dispatch.hxx>
-#include <sfx2/viewfrm.hxx>
-#include <tools/poly.hxx>
-
-#include <math.h>
-#include <svx/globl3d.hxx>
-#include <svx/scene3d.hxx>
-#include <svx/sphere3d.hxx>
-#include <svx/cube3d.hxx>
-#include <svx/lathe3d.hxx>
-#include <svx/camera3d.hxx>
-
-#include "app.hrc"
-#include "res_bmp.hrc"
-#include "View.hxx"
-#include "Window.hxx"
-#include "ViewShell.hxx"
-#include "drawdoc.hxx"
-#include "ViewShellBase.hxx"
-#include "ToolBarManager.hxx"
-#include <svx/svx3ditems.hxx>
-
-#include <svx/polysc3d.hxx>
-#include <basegfx/polygon/b2dpolygontools.hxx>
-
-namespace sd {
-
-TYPEINIT1( FuConstruct3dObject, FuConstruct );
-
-/*************************************************************************
-|*
-|* Konstruktor
-|*
-\************************************************************************/
-
-FuConstruct3dObject::FuConstruct3dObject (
- ViewShell* pViewSh,
- ::sd::Window* pWin,
- ::sd::View* pView,
- SdDrawDocument* pDoc,
- SfxRequest& rReq)
- : FuConstruct(pViewSh, pWin, pView, pDoc, rReq)
-{
-}
-
-FunctionReference FuConstruct3dObject::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent )
-{
- FuConstruct3dObject* pFunc;
- FunctionReference xFunc( pFunc = new FuConstruct3dObject( pViewSh, pWin, pView, pDoc, rReq ) );
- xFunc->DoExecute(rReq);
- pFunc->SetPermanent(bPermanent);
- return xFunc;
-}
-
-void FuConstruct3dObject::DoExecute( SfxRequest& rReq )
-{
- FuConstruct::DoExecute( rReq );
- mpViewShell->GetViewShellBase().GetToolBarManager()->SetToolBar(
- ToolBarManager::TBG_FUNCTION,
- ToolBarManager::msDrawingObjectToolBar);
-}
-
-/*************************************************************************
-|*
-|* MouseButtonDown-event
-|*
-\************************************************************************/
-
-E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape()
-{
- E3dCompoundObject* p3DObj = NULL;
-
- switch (nSlotId)
- {
- default:
- case SID_3D_CUBE:
- {
- p3DObj = new E3dCubeObj(
- mpView->Get3DDefaultAttributes(),
- ::basegfx::B3DPoint(-2500, -2500, -2500),
- ::basegfx::B3DVector(5000, 5000, 5000));
- break;
- }
-
- case SID_3D_SPHERE:
- {
- p3DObj = new E3dSphereObj(
- mpView->Get3DDefaultAttributes(),
- ::basegfx::B3DPoint(0, 0, 0),
- ::basegfx::B3DVector(5000, 5000, 5000));
- break;
- }
-
- case SID_3D_SHELL:
- {
- XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, sal_False);
- aXPoly.Scale(5.0, 5.0);
-
- ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
- if(aB2DPolygon.areControlPointsUsed())
- {
- aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
- }
- p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
-
- // Dies ist ein offenes Objekt, muss daher defaultmaessig
- // doppelseitig behandelt werden
- p3DObj->SetMergedItem(Svx3DDoubleSidedItem(sal_True));
- break;
- }
-
- case SID_3D_HALF_SPHERE:
- {
- XPolygon aXPoly(Point (0, 1250), 2500, 2500, 0, 900, sal_False);
- aXPoly.Scale(5.0, 5.0);
-
- aXPoly.Insert(0, Point (2400*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (2000*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (1500*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (1000*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (500*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (250*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (50*5, 1250*5), XPOLY_NORMAL);
- aXPoly.Insert(0, Point (0*5, 1250*5), XPOLY_NORMAL);
-
- ::basegfx::B2DPolygon aB2DPolygon(aXPoly.getB2DPolygon());
- if(aB2DPolygon.areControlPointsUsed())
- {
- aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
- }
- p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
- break;
- }
-
- case SID_3D_TORUS:
- {
- ::basegfx::B2DPolygon aB2DPolygon(::basegfx::tools::createPolygonFromCircle(::basegfx::B2DPoint(1000.0, 0.0), 500.0));
- if(aB2DPolygon.areControlPointsUsed())
- {
- aB2DPolygon = ::basegfx::tools::adaptiveSubdivideByAngle(aB2DPolygon);
- }
- p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon));
- break;
- }
-
- case SID_3D_CYLINDER:
- {
- ::basegfx::B2DPolygon aInnerPoly;
-
- aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(450*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(500*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(450*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(400*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(300*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(200*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(100*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(50*5, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(0*5, -1000*5));
- aInnerPoly.setClosed(true);
-
- p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
- break;
- }
-
- case SID_3D_CONE:
- {
- ::basegfx::B2DPolygon aInnerPoly;
-
- aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
- aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
- aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
- aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
- aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
- aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
- aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(0*5, 1000*5));
- aInnerPoly.setClosed(true);
-
- p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
- break;
- }
-
- case SID_3D_PYRAMID:
- {
- ::basegfx::B2DPolygon aInnerPoly;
-
- aInnerPoly.append(::basegfx::B2DPoint(0, -1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(25*5, -900*5));
- aInnerPoly.append(::basegfx::B2DPoint(50*5, -800*5));
- aInnerPoly.append(::basegfx::B2DPoint(100*5, -600*5));
- aInnerPoly.append(::basegfx::B2DPoint(200*5, -200*5));
- aInnerPoly.append(::basegfx::B2DPoint(300*5, 200*5));
- aInnerPoly.append(::basegfx::B2DPoint(400*5, 600*5));
- aInnerPoly.append(::basegfx::B2DPoint(500*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(400*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(300*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(200*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(100*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(50*5, 1000*5));
- aInnerPoly.append(::basegfx::B2DPoint(0, 1000*5));
- aInnerPoly.setClosed(true);
-
- p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aInnerPoly));
- p3DObj->SetMergedItem(Svx3DHorizontalSegmentsItem(4));
- break;
- }
- }
-
- return p3DObj;
-}
-
-void FuConstruct3dObject::ImpPrepareBasic3DShape(E3dCompoundObject* p3DObj, E3dScene *pScene)
-{
- Camera3D &aCamera = (Camera3D&) pScene->GetCamera ();
-
- // get transformed BoundVolume of the new object
- basegfx::B3DRange aBoundVol;
- basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
- aObjVol.transform(p3DObj->GetTransform());
- aBoundVol.expand(aObjVol);
- double fDeepth(aBoundVol.getDepth());
-
- aCamera.SetPRP(::basegfx::B3DPoint(0.0, 0.0, 1000.0));
- aCamera.SetPosition(::basegfx::B3DPoint(0.0, 0.0, mpView->GetDefaultCamPosZ() + fDeepth / 2));
- aCamera.SetFocalLength(mpView->GetDefaultCamFocal());
- pScene->SetCamera(aCamera);
- basegfx::B3DHomMatrix aTransformation;
-
- switch (nSlotId)
- {
- case SID_3D_CUBE:
- {
- aTransformation.rotate(DEG2RAD(20), 0.0, 0.0);
- }
- break;
-
- case SID_3D_SPHERE:
- {
- }
- break;
-
- case SID_3D_SHELL:
- case SID_3D_HALF_SPHERE:
- {
- aTransformation.rotate(DEG2RAD(200), 0.0, 0.0);
- }
- break;
-
- case SID_3D_CYLINDER:
- case SID_3D_CONE:
- case SID_3D_PYRAMID:
- {
- }
- break;
-
- case SID_3D_TORUS:
- {
- aTransformation.rotate(DEG2RAD(90), 0.0, 0.0);
- }
- break;
-
- default:
- {
- }
- break;
- }
-
- pScene->SetTransform(aTransformation * pScene->GetTransform());
-
- SfxItemSet aAttr (mpViewShell->GetPool());
- pScene->SetMergedItemSetAndBroadcast(aAttr);
-}
-
-sal_Bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt)
-{
- sal_Bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
-
- if ( rMEvt.IsLeft() && !mpView->IsAction() )
- {
- Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
-
- mpWindow->CaptureMouse();
- sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() );
-
- E3dCompoundObject* p3DObj = NULL;
-
- WaitObject aWait( (Window*)mpViewShell->GetActiveWindow() );
-
- p3DObj = ImpCreateBasic3DShape();
- E3dScene* pScene = mpView->SetCurrent3DObj(p3DObj);
-
- ImpPrepareBasic3DShape(p3DObj, pScene);
- bReturn = mpView->BegCreatePreparedObject(aPnt, nDrgLog, pScene);
-
- SdrObject* pObj = mpView->GetCreateObj();
-
- if (pObj)
- {
- SfxItemSet aAttr(mpDoc->GetPool());
- SetStyleSheet(aAttr, pObj);
-
- // LineStyle rausnehmen
- aAttr.Put(XLineStyleItem (XLINE_NONE));
-
- pObj->SetMergedItemSet(aAttr);
- }
- }
-
- return bReturn;
-}
-
-/*************************************************************************
-|*
-|* MouseMove-event
-|*
-\************************************************************************/
-
-sal_Bool FuConstruct3dObject::MouseMove(const MouseEvent& rMEvt)
-{
- return FuConstruct::MouseMove(rMEvt);
-}
-
-/*************************************************************************
-|*
-|* MouseButtonUp-event
-|*
-\************************************************************************/
-
-sal_Bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt)
-{
- sal_Bool bReturn = sal_False;
-
- if ( mpView->IsCreateObj() && rMEvt.IsLeft() )
- {
- Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
- mpView->EndCreateObj(SDRCREATE_FORCEEND);
- bReturn = sal_True;
- }
-
- bReturn = FuConstruct::MouseButtonUp(rMEvt) || bReturn;
-
- if (!bPermanent)
- mpViewShell->GetViewFrame()->GetDispatcher()->Execute(SID_OBJECT_SELECT, SFX_CALLMODE_ASYNCHRON);
-
- return bReturn;
-}
-
-/*************************************************************************
-|*
-|* Tastaturereignisse bearbeiten
-|*
-|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
-|* sal_False.
-|*
-\************************************************************************/
-
-sal_Bool FuConstruct3dObject::KeyInput(const KeyEvent& rKEvt)
-{
- return( FuConstruct::KeyInput(rKEvt) );
-}
-
-/*************************************************************************
-|*
-|* Function aktivieren
-|*
-\************************************************************************/
-
-void FuConstruct3dObject::Activate()
-{
- mpView->SetCurrentObj(OBJ_NONE);
-
- FuConstruct::Activate();
-}
-
-/*************************************************************************
-|*
-|* Function deaktivieren
-|*
-\************************************************************************/
-
-void FuConstruct3dObject::Deactivate()
-{
- FuConstruct::Deactivate();
-}
-
-SdrObject* FuConstruct3dObject::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle)
-{
-
- E3dCompoundObject* p3DObj = ImpCreateBasic3DShape();
-
- // E3dView::SetCurrent3DObj part
- // get transformed BoundVolume of the object
- basegfx::B3DRange aObjVol(p3DObj->GetBoundVolume());
- aObjVol.transform(p3DObj->GetTransform());
- basegfx::B3DRange aVolume(aObjVol);
- double fW(aVolume.getWidth());
- double fH(aVolume.getHeight());
- Rectangle a3DRect(0, 0, (long)fW, (long)fH);
- E3dScene* pScene = new E3dPolyScene(mpView->Get3DDefaultAttributes());
-
- // copied code from E3dView::InitScene
- double fCamZ(aVolume.getMaxZ() + ((fW + fH) / 4.0));
- Camera3D aCam(pScene->GetCamera());
- aCam.SetAutoAdjustProjection(sal_False);
- aCam.SetViewWindow(- fW / 2, - fH / 2, fW, fH);
- ::basegfx::B3DPoint aLookAt;
- double fDefaultCamPosZ = mpView->GetDefaultCamPosZ();
- ::basegfx::B3DPoint aCamPos(0.0, 0.0, fCamZ < fDefaultCamPosZ ? fDefaultCamPosZ : fCamZ);
- aCam.SetPosAndLookAt(aCamPos, aLookAt);
- aCam.SetFocalLength(mpView->GetDefaultCamFocal());
- aCam.SetDefaults(::basegfx::B3DPoint(0.0, 0.0, fDefaultCamPosZ), aLookAt, mpView->GetDefaultCamFocal());
- pScene->SetCamera(aCam);
-
- pScene->Insert3DObj(p3DObj);
- pScene->NbcSetSnapRect(a3DRect);
- pScene->SetModel(mpDoc);
-
- ImpPrepareBasic3DShape(p3DObj, pScene);
-
- SfxItemSet aAttr(mpDoc->GetPool());
- SetStyleSheet(aAttr, p3DObj);
- aAttr.Put(XLineStyleItem (XLINE_NONE));
- p3DObj->SetMergedItemSet(aAttr);
-
- // make object interactive at once
- pScene->SetRectsDirty();
-
- // Take care of restrictions for the rectangle
- Rectangle aRect(rRectangle);
-
- switch(nID)
- {
- case SID_3D_CUBE:
- case SID_3D_SPHERE:
- case SID_3D_TORUS:
- {
- // force quadratic
- ImpForceQuadratic(aRect);
- break;
- }
-
- case SID_3D_SHELL:
- case SID_3D_HALF_SPHERE:
- {
- // force horizontal layout
- break;
- }
-
- case SID_3D_CYLINDER:
- case SID_3D_CONE:
- case SID_3D_PYRAMID:
- {
- // force vertical layout
- break;
- }
- }
-
- // use changed rectangle, not original one
- pScene->SetLogicRect(aRect);
-
- return pScene;
-}
-
-} // end of namespace sd
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */