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|
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE script:module PUBLIC "-//OpenOffice.org//DTD OfficeDocument 1.0//EN" "module.dtd">
<script:module xmlns:script="http://openoffice.org/2000/script" script:name="SF_Dialog" script:language="StarBasic" script:moduleType="normal">REM =======================================================================================================================
REM === The ScriptForge library and its associated libraries are part of the LibreOffice project. ===
REM === The SFDialogs library is one of the associated libraries. ===
REM === Full documentation is available on https://help.libreoffice.org/ ===
REM =======================================================================================================================
Option Compatible
Option ClassModule
Option Explicit
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
''' SF_Dialog
''' =========
''' Management of dialogs defined with the Basic IDE
''' Each instance of the current class represents a single dialog box displayed to the user
'''
''' A dialog box can be displayed in modal or in non-modal modes
''' In modal mode, the box is displayed and the execution of the macro process is suspended
''' until one of the OK or Cancel buttons is pressed. In the meantime, other user actions
''' executed on the box can trigger specific actions.
''' In non-modal mode, the dialog box is "floating" on the user desktop and the execution
''' of the macro process continues normally
''' A dialog box disappears from memory after its explicit termination.
'''
''' Service invocation and usage:
''' Dim myDialog As Object, lButton As Long
''' Set myDialog = CreateScriptService("SFDialogs.Dialog", Container, Library, DialogName)
''' ' Args:
''' ' Container: "GlobalScope" for preinstalled libraries
''' ' A window name (see its definition in the ScriptForge.UI service)
''' ' "" (default) = the current document
''' ' Library: The (case-sensitive) name of a library contained in the container
''' ' Default = "Standard"
''' ' DialogName: a case-sensitive string designating the dialog where it is about
''' ' ... Initialize controls ...
''' lButton = myDialog.Execute() ' Default mode = Modal
''' If lButton = myDialog.OKBUTTON Then
''' ' ... Process controls and do what is needed
''' End If
''' myDialog.Terminate()
'''
''' Detailed user documentation:
''' https://help.libreoffice.org/latest/en-US/text/sbasic/shared/03/sf_dialog.html?DbPAR=BASIC
'''
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
REM ================================================================== EXCEPTIONS
Private Const DIALOGDEADERROR = "DIALOGDEADERROR"
REM ============================================================= PRIVATE MEMBERS
Private [Me] As Object
Private [_Parent] As Object
Private ObjectType As String ' Must be DIALOG
Private ServiceName As String
' Dialog location
Private _Container As String
Private _Library As String
Private _Name As String
Private _CacheIndex As Long ' Index in cache storage
' Dialog UNO references
Private _DialogProvider As Object ' com.sun.star.io.XInputStreamProvider
Private _DialogControl As Object ' com.sun.star.awt.XControl - stardiv.Toolkit.UnoDialogControl
Private _DialogModel As Object ' com.sun.star.awt.XControlModel - stardiv.Toolkit.UnoControlDialogModel
' Dialog attributes
Private _Displayed As Boolean ' True after Execute()
Private _Modal As Boolean ' Set by Execute()
' Dialog position and dimensions
Private _Left As Long
Private _Top As Long
Private _Width As Long
Private _Height As Long
' Persistent storage for controls
Private _ControlCache As Variant ' Array of control objects sorted like ElementNames of the Dialog model
REM ============================================================ MODULE CONSTANTS
Private Const OKBUTTON = 1
Private Const CANCELBUTTON = 0
REM ====================================================== CONSTRUCTOR/DESTRUCTOR
REM -----------------------------------------------------------------------------
Private Sub Class_Initialize()
Set [Me] = Nothing
Set [_Parent] = Nothing
ObjectType = "DIALOG"
ServiceName = "SFDialogs.Dialog"
_Container = ""
_Library = ""
_Name = ""
_CacheIndex = -1
Set _DialogProvider = Nothing
Set _DialogControl = Nothing
Set _DialogModel = Nothing
_Displayed = False
_Modal = True
_Left = -1
_Top = -1
_Width = -1
_Height = -1
_ControlCache = Array()
End Sub ' SFDialogs.SF_Dialog Constructor
REM -----------------------------------------------------------------------------
Private Sub Class_Terminate()
Call Class_Initialize()
End Sub ' SFDialogs.SF_Dialog Destructor
REM -----------------------------------------------------------------------------
Public Function Dispose() As Variant
If _CacheIndex >= 0 Then Terminate()
Call Class_Terminate()
Set Dispose = Nothing
End Function ' SFDialogs.SF_Dialog Explicit Destructor
REM ================================================================== PROPERTIES
REM -----------------------------------------------------------------------------
Property Get Caption() As Variant
''' The Caption property refers to the title of the dialog
Caption = _PropertyGet("Caption")
End Property ' SFDialogs.SF_Dialog.Caption (get)
REM -----------------------------------------------------------------------------
Property Let Caption(Optional ByVal pvCaption As Variant)
''' Set the updatable property Caption
_PropertySet("Caption", pvCaption)
End Property ' SFDialogs.SF_Dialog.Caption (let)
REM -----------------------------------------------------------------------------
Property Get Height() As Variant
''' The Height property refers to the height of the dialog box
Height = _PropertyGet("Height")
End Property ' SFDialogs.SF_Dialog.Height (get)
REM -----------------------------------------------------------------------------
Property Let Height(Optional ByVal pvHeight As Variant)
''' Set the updatable property Height
_PropertySet("Height", pvHeight)
End Property ' SFDialogs.SF_Dialog.Height (let)
REM -----------------------------------------------------------------------------
Property Get Modal() As Boolean
''' The Modal property specifies if the dialog box has been executed in modal mode
Modal = _PropertyGet("Modal")
End Property ' SFDialogs.SF_Dialog.Modal (get)
REM -----------------------------------------------------------------------------
Property Get Name() As String
''' Return the name of the actual dialog
Name = _PropertyGet("Name")
End Property ' SFDialogs.SF_Dialog.Name
REM -----------------------------------------------------------------------------
Property Get OnFocusGained() As Variant
''' Get the script associated with the OnFocusGained event
OnFocusGained = _PropertyGet("OnFocusGained")
End Property ' SFDialogs.SF_Dialog.OnFocusGained (get)
REM -----------------------------------------------------------------------------
Property Get OnFocusLost() As Variant
''' Get the script associated with the OnFocusLost event
OnFocusLost = _PropertyGet("OnFocusLost")
End Property ' SFDialogs.SF_Dialog.OnFocusLost (get)
REM -----------------------------------------------------------------------------
Property Get OnKeyPressed() As Variant
''' Get the script associated with the OnKeyPressed event
OnKeyPressed = _PropertyGet("OnKeyPressed")
End Property ' SFDialogs.SF_Dialog.OnKeyPressed (get)
REM -----------------------------------------------------------------------------
Property Get OnKeyReleased() As Variant
''' Get the script associated with the OnKeyReleased event
OnKeyReleased = _PropertyGet("OnKeyReleased")
End Property ' SFDialogs.SF_Dialog.OnKeyReleased (get)
REM -----------------------------------------------------------------------------
Property Get OnMouseDragged() As Variant
''' Get the script associated with the OnMouseDragged event
OnMouseDragged = _PropertyGet("OnMouseDragged")
End Property ' SFDialogs.SF_Dialog.OnMouseDragged (get)
REM -----------------------------------------------------------------------------
Property Get OnMouseEntered() As Variant
''' Get the script associated with the OnMouseEntered event
OnMouseEntered = _PropertyGet("OnMouseEntered")
End Property ' SFDialogs.SF_Dialog.OnMouseEntered (get)
REM -----------------------------------------------------------------------------
Property Get OnMouseExited() As Variant
''' Get the script associated with the OnMouseExited event
OnMouseExited = _PropertyGet("OnMouseExited")
End Property ' SFDialogs.SF_Dialog.OnMouseExited (get)
REM -----------------------------------------------------------------------------
Property Get OnMouseMoved() As Variant
''' Get the script associated with the OnMouseMoved event
OnMouseMoved = _PropertyGet("OnMouseMoved")
End Property ' SFDialogs.SF_Dialog.OnMouseMoved (get)
REM -----------------------------------------------------------------------------
Property Get OnMousePressed() As Variant
''' Get the script associated with the OnMousePressed event
OnMousePressed = _PropertyGet("OnMousePressed")
End Property ' SFDialogs.SF_Dialog.OnMousePressed (get)
REM -----------------------------------------------------------------------------
Property Get OnMouseReleased() As Variant
''' Get the script associated with the OnMouseReleased event
OnMouseReleased = _PropertyGet("OnMouseReleased")
End Property ' SFDialogs.SF_Dialog.OnMouseReleased (get)
REM -----------------------------------------------------------------------------
Property Get Page() As Variant
''' A dialog may have several pages that can be traversed by the user step by step. The Page property of the Dialog object defines which page of the dialog is active.
''' The Page property of a control defines the page of the dialog on which the control is visible.
''' For example, if a control has a page value of 1, it is only visible on page 1 of the dialog.
''' If the page value of the dialog is increased from 1 to 2, then all controls with a page value of 1 disappear and all controls with a page value of 2 become visible.
Page = _PropertyGet("Page")
End Property ' SFDialogs.SF_Dialog.Page (get)
REM -----------------------------------------------------------------------------
Property Let Page(Optional ByVal pvPage As Variant)
''' Set the updatable property Page
_PropertySet("Page", pvPage)
End Property ' SFDialogs.SF_Dialog.Page (let)
REM -----------------------------------------------------------------------------
Property Get Visible() As Variant
''' The Visible property is False before the Execute() statement
Visible = _PropertyGet("Visible")
End Property ' SFDialogs.SF_Dialog.Visible (get)
REM -----------------------------------------------------------------------------
Property Let Visible(Optional ByVal pvVisible As Variant)
''' Set the updatable property Visible
_PropertySet("Visible", pvVisible)
End Property ' SFDialogs.SF_Dialog.Visible (let)
REM -----------------------------------------------------------------------------
Property Get Width() As Variant
''' The Width property refers to the Width of the dialog box
Width = _PropertyGet("Width")
End Property ' SFDialogs.SF_Dialog.Width (get)
REM -----------------------------------------------------------------------------
Property Let Width(Optional ByVal pvWidth As Variant)
''' Set the updatable property Width
_PropertySet("Width", pvWidth)
End Property ' SFDialogs.SF_Dialog.Width (let)
REM -----------------------------------------------------------------------------
Property Get XDialogModel() As Object
''' The XDialogModel property returns the model UNO object of the dialog
XDialogModel = _PropertyGet("XDialogModel")
End Property ' SFDialogs.SF_Dialog.XDialogModel (get)
REM -----------------------------------------------------------------------------
Property Get XDialogView() As Object
''' The XDialogView property returns the view UNO object of the dialog
XDialogView = _PropertyGet("XDialogView")
End Property ' SFDialogs.SF_Dialog.XDialogView (get)
REM ===================================================================== METHODS
REM -----------------------------------------------------------------------------
Public Function Activate() As Boolean
''' Set the focus on the current dialog instance
''' Probably called from after an event occurrence or to focus on a non-modal dialog
''' Args:
''' Returns:
''' True if focusing is successful
''' Example:
''' Dim oDlg As Object
''' Set oDlg = CreateScriptService(,, "myDialog") ' Dialog stored in current document's standard library
''' oDlg.Activate()
Dim bActivate As Boolean ' Return value
Const cstThisSub = "SFDialogs.Dialog.Activate"
Const cstSubArgs = ""
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
bActivate = False
Check:
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not _IsStillAlive() Then GoTo Finally
End If
Try:
If Not IsNull(_DialogControl) Then
_DialogControl.setFocus()
bActivate = True
End If
Finally:
Activate = bActivate
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog.Activate
REM -----------------------------------------------------------------------------
Public Function Center(Optional ByRef Parent As Variant) As Boolean
''' Center the actual dialog instance in the middle of a parent window
''' Without arguments, the method centers the dialog in the middle of the current window
''' Args:
''' Parent: an object, either
''' - a ScriptForge dialog object
''' - a ScriptForge document (Calc, Base, ...) object
''' Returns:
''' True when successful
''' Examples:
''' Sub TriggerEvent(oEvent As Object)
''' Dim oDialog1 As Object, oDialog2 As Object, lExec As Long
''' Set oDialog1 = CreateScriptService("DialogEvent", oEvent) ' The dialog having caused the event
''' Set oDialog2 = CreateScriptService("Dialog", ...) ' Open a second dialog
''' oDialog2.Center(oDialog1)
''' lExec = oDialog2.Execute()
''' Select Case lExec
''' ...
''' End Sub
Dim bCenter As Boolean ' Return value
Dim oSession As Object ' ScriptForge.SF_Session
Dim oUi As Object ' ScriptForge.SF_UI
Dim sObjectType As String ' Can be uno or sf object type
Dim oParent As Object ' UNO alias of parent
Dim oParentPosSize As Object ' Parent com.sun.star.awt.Rectangle
Dim lParentX As Long ' X position of parent dialog
Dim lParentY As Long ' Y position of parent dialog
Dim oPosSize As Object ' Dialog com.sun.star.awt.Rectangle
Dim iFlags As Integer ' com.sun.star.awt.PosSize constants
Const cstThisSub = "SFDialogs.Dialog.Center"
Const cstSubArgs = "[Parent]"
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
bCenter = False
Check:
If IsMissing(Parent) Or IsEmpty(Parent) Then Set Parent = Nothing
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not ScriptForge.SF_Utils._Validate(Parent, "Parent", ScriptForge.V_OBJECT) Then GoTo Finally
End If
Set oParentPosSize = Nothing
lParentX = 0 : lParentY = 0
Set oSession = CreateScriptService("Session")
If IsNull(Parent) Then
Set oUi = CreateScriptService("UI")
Set oParentPosSize = oUi._PosSize() ' Return the position and dimensions of the active window
Else
' Determine the object type
sObjectType = oSession.UnoObjectType(Parent)
If sObjectType = "com.sun.star.script.NativeObjectWrapper" Then ' Basic object
sObjectType = Parent.ObjectType
' Document or dialog ?
If Not ScriptForge.SF_Array.Contains(Array("BASE", "CALC", "DIALOG", "DOCUMENT", "WRITER"), sObjectType, CaseSensitive := True) Then GoTo Finally
If sObjectType = "DIALOG" Then
Set oParent = Parent._DialogControl
Set oParentPosSize = oParent.getPosSize()
lParentX = oParentPosSize.X
lParentY = oParentPosSize.Y
Else
Set oParent = Parent._Component.getCurrentController().Frame.getComponentWindow()
Set oParentPosSize = oParent.getPosSize()
End If
Else
GoTo Finally ' UNO object, do nothing
End If
End If
If IsNull(oParentPosSize) Then GoTo Finally
Try:
Set oPosSize = _DialogControl.getPosSize()
With oPosSize
_DialogControl.setPosSize( _
lParentX + CLng((oParentPosSize.Width - .Width) \ 2) _
, lParentY + CLng((oParentPosSize.Height - .Height) \ 2) _
, .Width _
, .Height _
, com.sun.star.awt.PosSize.POSSIZE)
End With
bCenter = True
Finally:
Center = bCenter
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SF_Documents.SF_Dialog.Center
REM -----------------------------------------------------------------------------
Public Function Controls(Optional ByVal ControlName As Variant) As Variant
''' Return either
''' - the list of the controls contained in the dialog
''' - a dialog control object based on its name
''' Args:
''' ControlName: a valid control name as a case-sensitive string. If absent the list is returned
''' Returns:
''' A zero-base array of strings if ControlName is absent
''' An instance of the SF_DialogControl class if ControlName exists
''' Exceptions:
''' ControlName is invalid
''' Example:
''' Dim myDialog As Object, myList As Variant, myControl As Object
''' Set myDialog = CreateScriptService("SFDialogs.Dialog", Container, Library, DialogName)
''' myList = myDialog.Controls()
''' Set myControl = myDialog.Controls("myTextBox")
Dim oControl As Object ' The new control class instance
Dim lIndexOfNames As Long ' Index in ElementNames array. Used to access _ControlCache
Dim vControl As Variant ' Alias of _ControlCache entry
Const cstThisSub = "SFDialogs.Dialog.Controls"
Const cstSubArgs = "[ControlName]"
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
Check:
If IsMissing(ControlName) Or IsEmpty(ControlName) Then ControlName = ""
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not _IsStillAlive() Then GoTo Finally
If Not ScriptForge.SF_Utils._Validate(ControlName, "ControlName", V_STRING) Then GoTo Finally
End If
Try:
If Len(ControlName) = 0 Then
Controls = _DialogModel.getElementNames()
Else
If Not _DialogModel.hasByName(ControlName) Then GoTo CatchNotFound
lIndexOfNames = ScriptForge.IndexOf(_DialogModel.getElementNames(), ControlName, CaseSensitive := True)
' Reuse cache when relevant
vControl = _ControlCache(lIndexOfNames)
If IsEmpty(vControl) Then
' Create the new dialog control class instance
Set oControl = New SF_DialogControl
With oControl
._Name = ControlName
Set .[Me] = oControl
Set .[_Parent] = [Me]
._IndexOfNames = ScriptForge.IndexOf(_DialogModel.getElementNames(), ControlName, CaseSensitive := True)
._DialogName = _Name
Set ._ControlModel = _DialogModel.getByName(ControlName)
Set ._ControlView = _DialogControl.getControl(ControlName)
._Initialize()
End With
Else
Set oControl = vControl
End If
Set Controls = oControl
End If
Finally:
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
CatchNotFound:
ScriptForge.SF_Utils._Validate(ControlName, "ControlName", V_STRING, _DialogModel.getElementNames())
GoTo Finally
End Function ' SFDialogs.SF_Dialog.Controls
REM -----------------------------------------------------------------------------
Public Sub EndExecute(Optional ByVal ReturnValue As Variant)
''' Ends the display of a modal dialog and gives back the argument
''' as return value for the current Execute() action
''' EndExecute is usually contained in the processing of a macro
''' triggered by a dialog or control event
''' Args:
''' ReturnValue: must be numeric. The value passed to the running Execute() method
''' Example:
''' Sub OnEvent(poEvent As Variant)
''' Dim oDlg As Object
''' Set oDlg = CreateScriptService("SFDialogs.DialogEvent", poEvent)
''' oDlg.EndExecute(25)
''' End Sub
Dim lExecute As Long ' Alias of ReturnValue
Const cstThisSub = "SFDialogs.Dialog.EndExecute"
Const cstSubArgs = "ReturnValue"
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
Check:
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not _IsStillAlive() Then GoTo Finally
If Not ScriptForge.SF_Utils._Validate(ReturnValue, "ReturnValue", V_NUMERIC) Then GoTo Finally
End If
Try:
lExecute = CLng(ReturnValue)
Call _DialogControl.endDialog(lExecute)
Finally:
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Sub
Catch:
GoTo Finally
End Sub ' SFDialogs.SF_Dialog.EndExecute
REM -----------------------------------------------------------------------------
Public Function Execute(Optional ByVal Modal As Variant) As Long
''' Display the dialog and wait for its termination by the user
''' Args:
''' Modal: False when non-modal dialog. Default = True
''' Returns:
''' 0 = Cancel button pressed
''' 1 = OK button pressed
''' Otherwise: the dialog stopped with an EndExecute statement executed from a dialog or control event
''' Example:
''' Dim oDlg As Object, lReturn As Long
''' Set oDlg = CreateScriptService(,, "myDialog") ' Dialog stored in current document's standard library
''' lReturn = oDlg.Execute()
''' Select Case lReturn
Dim lExecute As Long ' Return value
Const cstThisSub = "SFDialogs.Dialog.Execute"
Const cstSubArgs = "[Modal=True]"
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
lExecute = -1
Check:
If IsMissing(Modal) Or IsEmpty(Modal) Then Modal = True
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not _IsStillAlive() Then GoTo Finally
If Not ScriptForge.SF_Utils._Validate(Modal, "Modal", V_BOOLEAN) Then GoTo Finally
End If
Try:
If Modal Then
_Modal = True
_Displayed = True
lExecute = _DialogControl.execute()
Select Case lExecute
Case 1 : lExecute = OKBUTTON
Case 0 : lExecute = CANCELBUTTON
Case Else
End Select
_Displayed = False
Else
_Modal = False
_Displayed = True
_DialogModel.DesktopAsParent = True
_DialogControl.setVisible(True)
lExecute = 0
End If
Finally:
Execute = lExecute
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog.Execute
REM -----------------------------------------------------------------------------
Public Function GetProperty(Optional ByVal PropertyName As Variant) As Variant
''' Return the actual value of the given property
''' Args:
''' PropertyName: the name of the property as a string
''' Returns:
''' The actual value of the property
''' Exceptions:
''' ARGUMENTERROR The property does not exist
''' Examples:
''' oDlg.GetProperty("Caption")
Const cstThisSub = "SFDialogs.Dialog.GetProperty"
Const cstSubArgs = ""
If SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
GetProperty = Null
Check:
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not ScriptForge.SF_Utils._Validate(PropertyName, "PropertyName", V_STRING, Properties()) Then GoTo Catch
End If
Try:
GetProperty = _PropertyGet(PropertyName)
Finally:
SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog.GetProperty
REM -----------------------------------------------------------------------------
Public Function GetTextsFromL10N(Optional ByRef L10N As Variant) As Boolean
''' Replace all fixed text strings of a dialog by their localized version
''' Replaced texts are:
''' - the title of the dialog
''' - the caption associated with next control types: Button, CheckBox, FixedLine, FixedText, GroupBox and RadioButton
''' - the content of list- and comboboxes
''' - the tip- or helptext displayed when the mouse is hovering the control
''' The current method has a twin method ScriptForge.SF_L10N.AddTextsFromDialog
''' The current method is probably run before the Execute() method
''' Args:
''' L10N : a "L10N" service instance created with CreateScriptService("L10N")
''' Returns:
''' True when successful
''' Examples:
''' Dim myPO As Object, oDlg As Object
''' Set oDlg = CreateScriptService("Dialog", "GlobalScope", "XrayTool", "DlgXray")
''' Set myPO = CreateScriptService("L10N", "C:\myPOFiles\", "fr-BE")
''' oDlg.GetTextsFromL10N(myPO)
Dim bGet As Boolean ' Return value
Dim vControls As Variant ' Array of control names
Dim sControl As String ' A single control name
Dim oControl As Object ' SFDialogs.DialogControl
Dim sText As String ' The text found in the dialog
Dim sTranslation As String ' The translated text got from the dictionary
Dim vSource As Variant ' RowSource property of dialog control as an array
Dim bChanged As Boolean ' True when at least 1 item of a RowSource is modified
Dim i As Long
Const cstThisSub = "SFDialogs.Dialog.GetTextsFromL10N"
Const cstSubArgs = "L10N"
If SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
bGet = False
Check:
If SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not SF_Utils._Validate(L10N, "L10N", V_OBJECT, , , "L10N") Then GoTo Finally
End If
Try:
' Get the dialog title
sText = Caption
If Len(sText) > 0 Then
sTranslation = L10N._(sText)
If sText <> sTranslation Then Caption = sTranslation
End If
' Scan all controls
vControls = Controls()
For Each sControl In vControls
Set oControl = Controls(sControl)
With oControl
' Extract fixed texts
sText = .Caption
If Len(sText) > 0 Then
sTranslation = L10N._(sText)
If sText <> sTranslation Then .Caption = sTranslation
End If
vSource = .RowSource ' List and comboboxes only
If IsArray(vSource) Then
bChanged = False
For i = 0 To UBound(vSource)
If Len(vSource(i)) > 0 Then
sTranslation = L10N._(vSource(i))
If sTranslation <> vSource(i) Then
bChanged = True
vSource(i) = sTranslation
End If
End If
Next i
' Rewrite if at least 1 item has been modified by the translation process
If bChanged Then .RowSource = vSource
End If
sText = .TipText
If Len(sText) > 0 Then
sTranslation = L10N._(sText)
If sText <> sTranslation Then .TipText = sTranslation
End If
End With
Next sControl
bGet = True
Finally:
GetTextsFromL10N = bGet
SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog.GetTextsFromL10N
REM -----------------------------------------------------------------------------
Public Function Methods() As Variant
''' Return the list of public methods of the Model service as an array
Methods = Array( _
"Activate" _
, "Controls" _
, "EndExecute" _
, "Execute" _
, "GetTextsFromL10N" _
, "Terminate" _
)
End Function ' SFDialogs.SF_Dialog.Methods
REM -----------------------------------------------------------------------------
Public Function Properties() As Variant
''' Return the list or properties of the Dialog class as an array
Properties = Array( _
"Caption" _
, "Height" _
, "Modal" _
, "Name" _
, "OnFocusGained" _
, "OnFocusLost" _
, "OnKeyPressed" _
, "OnKeyReleased" _
, "OnMouseDragged" _
, "OnMouseEntered" _
, "OnMouseExited" _
, "OnMouseMoved" _
, "OnMousePressed" _
, "OnMouseReleased" _
, "Page" _
, "Visible" _
, "Width" _
, "XDialogModel" _
, "XDialogView" _
)
End Function ' SFDialogs.SF_Dialog.Properties
REM -----------------------------------------------------------------------------
Public Function Resize(Optional ByVal Left As Variant _
, Optional ByVal Top As Variant _
, Optional ByVal Width As Variant _
, Optional ByVal Height As Variant _
) As Boolean
''' Move the topleft corner of a dialog to new coordinates and/or modify its dimensions
''' All distances are expressed in 1/100th mm
''' Without arguments, the method resets the initial dimensions
''' Args:
''' Left : the vertical distance from the topleft corner
''' Top : the horizontal distance from the topleft corner
''' Width : the horizontal width of the rectangle containing the Dialog
''' Height : the vertical height of the rectangle containing the Dialog
''' Negative or missing arguments are left unchanged
''' Returns:
''' True when successful
''' Examples:
''' oDialog.Resize(1000, 2000, Height := 6000) ' Width is not changed
Dim bResize As Boolean ' Return value
Dim oPosSize As Object ' com.sun.star.awt.Rectangle
Dim iFlags As Integer ' com.sun.star.awt.PosSize constants
Const cstThisSub = "SFDialogs.Dialog.Resize"
Const cstSubArgs = "[Left], [Top], [Width], [Height]"
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
bResize = False
Check:
If IsMissing(Left) Or IsEmpty(Left) Then Left = -1
If IsMissing(Top) Or IsEmpty(Top) Then Top = -1
If IsMissing(Height) Or IsEmpty(Height) Then Height = -1
If IsMissing(Width) Or IsEmpty(Width) Then Width = -1
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not ScriptForge.SF_Utils._Validate(Left, "Left", ScriptForge.V_NUMERIC) Then GoTo Finally
If Not ScriptForge.SF_Utils._Validate(Top, "Top", ScriptForge.V_NUMERIC) Then GoTo Finally
If Not ScriptForge.SF_Utils._Validate(Width, "Width", ScriptForge.V_NUMERIC) Then GoTo Finally
If Not ScriptForge.SF_Utils._Validate(Height, "Height", ScriptForge.V_NUMERIC) Then GoTo Finally
End If
Try:
With _DialogControl
Set oPosSize = .getPosSize()
' Reset factory settings
If Left = -1 And Top = -1 And Width = -1 And Height = -1 Then
'Left = _Left ' Initial positions determination is unstable
'Top = _Top
Width = _Width
Height = _Height
End If
' Trace the elements to change
iFlags = 0
With com.sun.star.awt.PosSize
If Left >= 0 Then iFlags = iFlags + .X Else Left = oPosSize.X
If Top >= 0 Then iFlags = iFlags + .Y Else Top = oPosSize.Y
If Width > 0 Then iFlags = iFlags + .WIDTH Else Width = oPosSize.Width
If Height > 0 Then iFlags = iFlags + .HEIGHT Else Height = oPosSize.Height
End With
' Rewrite
If iFlags > 0 Then .setPosSize(CLng(Left), CLng(Top), CLng(Width), CLng(Height), iFlags)
End With
bResize = True
Finally:
Resize = bResize
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SF_Documents.SF_Dialog.Resize
REM -----------------------------------------------------------------------------
Public Function SetProperty(Optional ByVal PropertyName As Variant _
, Optional ByRef Value As Variant _
) As Boolean
''' Set a new value to the given property
''' Args:
''' PropertyName: the name of the property as a string
''' Value: its new value
''' Exceptions
''' ARGUMENTERROR The property does not exist
Const cstThisSub = "SFDialogs.Dialog.SetProperty"
Const cstSubArgs = "PropertyName, Value"
If SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
SetProperty = False
Check:
If SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not SF_Utils._Validate(PropertyName, "PropertyName", V_STRING, Properties()) Then GoTo Catch
End If
Try:
SetProperty = _PropertySet(PropertyName, Value)
Finally:
SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog.SetProperty
REM -----------------------------------------------------------------------------
Public Function Terminate() As Boolean
''' Terminate the dialog service for the current dialog instance
''' After termination any action on the current instance will be ignored
''' Args:
''' Returns:
''' True if termination is successful
''' Example:
''' Dim oDlg As Object, lReturn As Long
''' Set oDlg = CreateScriptService(,, "myDialog") ' Dialog stored in current document's standard library
''' lreturn = oDlg.Execute()
''' Select Case lReturn
''' ' ...
''' End Select
''' oDlg.Terminate()
Dim bTerminate As Boolean ' Return value
Const cstThisSub = "SFDialogs.Dialog.Terminate"
Const cstSubArgs = ""
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
bTerminate = False
Check:
If ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs) Then
If Not _IsStillAlive() Then GoTo Finally
End If
Try:
_DialogControl.dispose()
Set _DialogControl = Nothing
SF_Register._CleanCacheEntry(_CacheIndex)
_CacheIndex = -1
Dispose()
bTerminate = True
Finally:
Terminate = bTerminate
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog.Terminate
REM =========================================================== PRIVATE FUNCTIONS
REM -----------------------------------------------------------------------------
Public Function _GetEventName(ByVal psProperty As String) As String
''' Return the LO internal event name derived from the SF property name
''' The SF property name is not case sensitive, while the LO name is case-sensitive
' Corrects the typo on ErrorOccur(r?)ed, if necessary
Dim vProperties As Variant ' Array of class properties
Dim sProperty As String ' Correctly cased property name
vProperties = Properties()
sProperty = vProperties(ScriptForge.SF_Array.IndexOf(vProperties, psProperty, SortOrder := "ASC"))
_GetEventName = LCase(Mid(sProperty, 3, 1)) & Right(sProperty, Len(sProperty) - 3)
End Function ' SFDialogs.SF_Dialog._GetEventName
REM -----------------------------------------------------------------------------
Private Function _GetListener(ByVal psEventName As String) As String
''' Getting/Setting macros triggered by events requires a Listener-EventName pair
''' Return the X...Listener corresponding with the event name in argument
Select Case UCase(psEventName)
Case UCase("OnFocusGained"), UCase("OnFocusLost")
_GetListener = "XFocusListener"
Case UCase("OnKeyPressed"), UCase("OnKeyReleased")
_GetListener = "XKeyListener"
Case UCase("OnMouseDragged"), UCase("OnMouseMoved")
_GetListener = "XMouseMotionListener"
Case UCase("OnMouseEntered"), UCase("OnMouseExited"), UCase("OnMousePressed"), UCase("OnMouseReleased")
_GetListener = "XMouseListener"
Case Else
_GetListener = ""
End Select
End Function ' SFDialogs.SF_Dialog._GetListener
REM -----------------------------------------------------------------------------
Public Sub _Initialize()
''' Complete the object creation process:
''' - Initialization of private members
''' - Creation of the dialog graphical interface
''' - Addition of the new object in the Dialogs buffer
''' - Initialisation of persistent storage for controls
Dim oPosSize As Object ' com.sun.star.awt.Rectangle
Try:
' Keep reference to model
Set _DialogModel = _DialogControl.Model
' Store initial position and dimensions
Set oPosSize = _DialogControl.getPosSize()
With oPosSize
_Left = .X
_Top = .Y
_Width = .Width
_Height = .Height
End With
' Add dialog reference to cache
_CacheIndex = SF_Register._AddDialogToCache(_DialogControl, [Me])
' Size the persistent storage
_ControlCache = Array()
ReDim _ControlCache(0 To UBound(_DialogModel.getElementNames()))
Finally:
Exit Sub
End Sub ' SFDialogs.SF_Dialog._Initialize
REM -----------------------------------------------------------------------------
Private Function _IsStillAlive(Optional ByVal pbError As Boolean) As Boolean
''' Return True if the dialog service is still active
''' If dead the actual instance is disposed. The execution is cancelled when pbError = True (default)
''' Args:
''' pbError: if True (default), raise a fatal error
Dim bAlive As Boolean ' Return value
Dim sDialog As String ' Alias of DialogName
Check:
On Local Error GoTo Catch ' Anticipate DisposedException errors or alike
If IsMissing(pbError) Then pbError = True
Try:
bAlive = ( Not IsNull(_DialogProvider) And Not IsNull(_DialogControl) )
If Not bAlive Then GoTo Catch
Finally:
_IsStillAlive = bAlive
Exit Function
Catch:
bAlive = False
On Error GoTo 0
sDialog = _Name
Dispose()
If pbError Then ScriptForge.SF_Exception.RaiseFatal(DIALOGDEADERROR, sDialog)
GoTo Finally
End Function ' SFDialogs.SF_Dialog._IsStillAlive
REM -----------------------------------------------------------------------------
Private Function _PropertyGet(Optional ByVal psProperty As String) As Variant
''' Return the value of the named property
''' Args:
''' psProperty: the name of the property
Static oSession As Object ' Alias of SF_Session
Dim oDialogEvents As Object ' com.sun.star.container.XNameContainer
Dim sEventName As String ' Internal event name
Dim cstThisSub As String
Const cstSubArgs = ""
cstThisSub = "SFDialogs.Dialog.get" & psProperty
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
If Not _IsStillAlive() Then GoTo Finally
If IsNull(oSession) Then Set oSession = ScriptForge.SF_Services.CreateScriptService("Session")
Select Case UCase(psProperty)
Case UCase("Caption")
If oSession.HasUNOProperty(_DialogModel, "Title") Then _PropertyGet = _DialogModel.Title
Case UCase("Height")
If oSession.HasUNOProperty(_DialogModel, "Height") Then _PropertyGet = _DialogModel.Height
Case UCase("Modal")
_PropertyGet = _Modal
Case UCase("Name")
_PropertyGet = _Name
Case UCase("OnFocusGained"), UCase("OnFocusLost"), UCase("OnKeyPressed"), UCase("OnKeyReleased") _
, UCase("OnMouseDragged"), UCase("OnMouseEntered"), UCase("OnMouseExited"), UCase("OnMouseMoved") _
, UCase("OnMousePressed"), UCase("OnMouseReleased")
Set oDialogEvents = _DialogModel.getEvents()
sEventName = "com.sun.star.awt." & _GetListener(psProperty) & "::" & _GetEventName(psProperty)
If oDialogEvents.hasByName(sEventName) Then
_PropertyGet = oDialogEvents.getByName(sEventName).ScriptCode
Else
_PropertyGet = ""
End If
Case UCase("Page")
If oSession.HasUNOProperty(_DialogModel, "Step") Then _PropertyGet = _DialogModel.Step
Case UCase("Visible")
If oSession.HasUnoMethod(_DialogControl, "isVisible") Then _PropertyGet = CBool(_DialogControl.isVisible())
Case UCase("Width")
If oSession.HasUNOProperty(_DialogModel, "Width") Then _PropertyGet = _DialogModel.Width
Case UCase("XDialogModel")
Set _PropertyGet = _DialogModel
Case UCase("XDialogView")
Set _PropertyGet = _DialogControl
Case Else
_PropertyGet = Null
End Select
Finally:
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog._PropertyGet
REM -----------------------------------------------------------------------------
Private Function _PropertySet(Optional ByVal psProperty As String _
, Optional ByVal pvValue As Variant _
) As Boolean
''' Set the new value of the named property
''' Args:
''' psProperty: the name of the property
''' pvValue: the new value of the given property
''' Returns:
''' True if successful
Dim bSet As Boolean ' Return value
Static oSession As Object ' Alias of SF_Session
Dim cstThisSub As String
Const cstSubArgs = "Value"
If ScriptForge.SF_Utils._ErrorHandling() Then On Local Error GoTo Catch
bSet = False
cstThisSub = "SFDialogs.Dialog.set" & psProperty
ScriptForge.SF_Utils._EnterFunction(cstThisSub, cstSubArgs)
If Not _IsStillAlive() Then GoTo Finally
If IsNull(oSession) Then Set oSession = ScriptForge.SF_Services.CreateScriptService("Session")
bSet = True
Select Case UCase(psProperty)
Case UCase("Caption")
If Not ScriptForge.SF_Utils._Validate(pvValue, "Caption", V_STRING) Then GoTo Finally
If oSession.HasUNOProperty(_DialogModel, "Title") Then _DialogModel.Title = pvValue
Case UCase("Height")
If Not ScriptForge.SF_Utils._Validate(pvValue, "Height", ScriptForge.V_NUMERIC) Then GoTo Finally
If oSession.HasUNOProperty(_DialogModel, "Height") Then _DialogModel.Height = pvValue
Case UCase("Page")
If Not ScriptForge.SF_Utils._Validate(pvValue, "Page", ScriptForge.V_NUMERIC) Then GoTo Finally
If oSession.HasUNOProperty(_DialogModel, "Step") Then _DialogModel.Step = CLng(pvValue)
Case UCase("Visible")
If Not ScriptForge.SF_Utils._Validate(pvValue, "Visible", ScriptForge.V_BOOLEAN) Then GoTo Finally
If oSession.HasUnoMethod(_DialogControl, "setVisible") Then _DialogControl.setVisible(pvValue)
Case UCase("Width")
If Not ScriptForge.SF_Utils._Validate(pvValue, "Width", ScriptForge.V_NUMERIC) Then GoTo Finally
If oSession.HasUNOProperty(_DialogModel, "Width") Then _DialogModel.Width = pvValue
Case Else
bSet = False
End Select
Finally:
_PropertySet = bSet
ScriptForge.SF_Utils._ExitFunction(cstThisSub)
Exit Function
Catch:
GoTo Finally
End Function ' SFDialogs.SF_Dialog._PropertySet
REM -----------------------------------------------------------------------------
Private Function _Repr() As String
''' Convert the Model instance to a readable string, typically for debugging purposes (DebugPrint ...)
''' Args:
''' Return:
''' "[DIALOG]: Container.Library.Name"
_Repr = "[DIALOG]: " & _Container & "." & _Library & "." & _Name
End Function ' SFDialogs.SF_Dialog._Repr
REM ============================================ END OF SFDIALOGS.SF_DIALOG
</script:module>
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