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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SV_WINDOW_H
#define _SV_WINDOW_H
#include <vector>
#include <tools/solar.h>
#include <vcl/outdev.hxx>
#include <vcl/timer.hxx>
#ifndef _SV_INPUTCTX_HXX
#include <vcl/inputctx.hxx>
#endif
#ifndef _SV_POINTR_HXX
#include <vcl/pointr.hxx>
#endif
#include <tools/wintypes.hxx>
#include <vcl/vclevent.hxx>
#include <com/sun/star/uno/Reference.hxx>
#include <cppuhelper/weakref.hxx>
#include <vcl/salnativewidgets.hxx>
#include <list>
struct SalPaintEvent;
struct ImplDelData;
struct ImplAccessibleInfos;
class Window;
class VirtualDevice;
class Cursor;
class ImplDevFontList;
class ImplFontCache;
class VCLXWindow;
class SalFrame;
class SalObject;
namespace com {
namespace sun {
namespace star {
namespace accessibility {
class XAccessible;
}}}}
namespace com {
namespace sun {
namespace star {
namespace rendering {
class XCanvas;
}}}}
namespace com {
namespace sun {
namespace star {
namespace awt {
class XWindowPeer;
class XWindow;
}
namespace uno {
class Any;
class XInterface;
}
namespace datatransfer {
namespace clipboard {
class XClipboard;
}
namespace dnd {
class XDropTargetListener;
class XDragGestureRecognizer;
class XDragSource;
class XDropTarget;
} } } } }
namespace vcl {
struct ControlLayoutData;
}
// --------------
// - Prototypes -
// --------------
long ImplWindowFrameProc( Window* pInst, SalFrame* pFrame, sal_uInt16 nEvent, const void* pEvent );
// -----------
// - HitTest -
// -----------
#define WINDOW_HITTEST_INSIDE ((sal_uInt16)0x0001)
#define WINDOW_HITTEST_TRANSPARENT ((sal_uInt16)0x0002)
// ---------------
// - ImplWinData -
// ---------------
struct ImplWinData
{
UniString* mpExtOldText;
sal_uInt16* mpExtOldAttrAry;
Rectangle* mpCursorRect;
long mnCursorExtWidth;
Rectangle* mpFocusRect;
Rectangle* mpTrackRect;
sal_uInt16 mnTrackFlags;
sal_uInt16 mnIsTopWindow;
sal_Bool mbMouseOver; // tracks mouse over for native widget paint effect
sal_Bool mbEnableNativeWidget; // toggle native widget rendering
::std::list< Window* >
maTopWindowChildren;
};
// -------------------
// - ImplOverlapData -
// -------------------
struct ImplOverlapData
{
VirtualDevice* mpSaveBackDev; // Gesicherte Hintergrund-Bitmap
Region* mpSaveBackRgn; // Gesicherte Region, was invalidiert werden muss
Window* mpNextBackWin; // Naechstes Fenster mit Hintergrund-Sicherung
sal_uIntPtr mnSaveBackSize; // Groesse Bitmap fuer Hintergrund-Sicherung
sal_Bool mbSaveBack; // sal_True: Background sichern
sal_uInt8 mnTopLevel; // Level for Overlap-Window
};
// -----------------
// - ImplFrameData -
// -----------------
struct ImplFrameData
{
Timer maPaintTimer; // paint timer
Timer maResizeTimer; // resize timer
InputContext maOldInputContext; // Last set Input Context
Window* mpNextFrame; // next frame window
Window* mpFirstOverlap; // first overlap window
Window* mpFocusWin; // focus window (is also set, when frame doesn't have the focous)
Window* mpMouseMoveWin; // last window, where MouseMove() called
Window* mpMouseDownWin; // last window, where MouseButtonDown() called
Window* mpFirstBackWin; // Erstes Overlap-Window mit Hintergrund-Sicherung
::std::vector<Window *> maOwnerDrawList; // List of system windows with owner draw decoration
ImplDevFontList* mpFontList; // Font-List for this frame
ImplFontCache* mpFontCache; // Font-Cache for this frame
sal_Int32 mnDPIX; // Original Screen Resolution
sal_Int32 mnDPIY; // Original Screen Resolution
ImplMapRes maMapUnitRes; // for LogicUnitToPixel
sal_uIntPtr mnAllSaveBackSize; // Groesse aller Bitmaps fuer Hintergrund-Sicherung
sal_uIntPtr mnFocusId; // FocusId for PostUserLink
sal_uIntPtr mnMouseMoveId; // MoveId for PostUserLink
long mnLastMouseX; // last x mouse position
long mnLastMouseY; // last y mouse position
long mnBeforeLastMouseX; // last but one x mouse position
long mnBeforeLastMouseY; // last but one y mouse position
long mnFirstMouseX; // first x mouse position by mousebuttondown
long mnFirstMouseY; // first y mouse position by mousebuttondown
long mnLastMouseWinX; // last x mouse position, rel. to pMouseMoveWin
long mnLastMouseWinY; // last y mouse position, rel. to pMouseMoveWin
sal_uInt16 mnModalMode; // frame based modal count (app based makes no sense anymore)
sal_uIntPtr mnMouseDownTime; // mouse button down time for double click
sal_uInt16 mnClickCount; // mouse click count
sal_uInt16 mnFirstMouseCode; // mouse code by mousebuttondown
sal_uInt16 mnMouseCode; // mouse code
sal_uInt16 mnMouseMode; // mouse mode
MapUnit meMapUnit; // last MapUnit for LogicUnitToPixel
sal_Bool mbHasFocus; // focus
sal_Bool mbInMouseMove; // is MouseMove on stack
sal_Bool mbMouseIn; // is Mouse inside the frame
sal_Bool mbStartDragCalled; // is command startdrag called
sal_Bool mbNeedSysWindow; // set, when FrameSize <= IMPL_MIN_NEEDSYSWIN
sal_Bool mbMinimized; // set, when FrameSize <= 0
sal_Bool mbStartFocusState; // FocusState, beim abschicken des Events
sal_Bool mbInSysObjFocusHdl; // Innerhalb vom GetFocus-Handler eines SysChildren
sal_Bool mbInSysObjToTopHdl; // Innerhalb vom ToTop-Handler eines SysChildren
sal_Bool mbSysObjFocus; // Hat ein SysChild den Focus
::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDragSource > mxDragSource;
::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTarget > mxDropTarget;
::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTargetListener > mxDropTargetListener;
::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > mxClipboard;
::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > mxSelection;
sal_Bool mbInternalDragGestureRecognizer;
};
// -----------------------
// - ImplAccessibleInfos -
// -----------------------
struct ImplAccessibleInfos
{
sal_uInt16 nAccessibleRole;
String* pAccessibleName;
String* pAccessibleDescription;
Window* pLabeledByWindow;
Window* pLabelForWindow;
Window* pMemberOfWindow;
ImplAccessibleInfos();
~ImplAccessibleInfos();
};
// ---------------
// - WindowImpl -
// ---------------
enum AlwaysInputMode { AlwaysInputNone = 0, AlwaysInputEnabled = 1, AlwaysInputDisabled =2 };
class WindowImpl
{
public:
WindowImpl();
~WindowImpl();
ImplWinData* mpWinData;
ImplOverlapData* mpOverlapData;
ImplFrameData* mpFrameData;
SalFrame* mpFrame;
SalObject* mpSysObj;
Window* mpFrameWindow;
Window* mpOverlapWindow;
Window* mpBorderWindow;
Window* mpClientWindow;
Window* mpParent;
Window* mpRealParent;
Window* mpFirstChild;
Window* mpLastChild;
Window* mpFirstOverlap;
Window* mpLastOverlap;
Window* mpPrev;
Window* mpNext;
Window* mpNextOverlap;
Window* mpLastFocusWindow;
Window* mpDlgCtrlDownWindow;
VclEventListeners maEventListeners;
VclEventListeners maChildEventListeners;
// The canvas interface for this VCL window. Is persistent after the first GetCanvas() call
::com::sun::star::uno::WeakReference< ::com::sun::star::rendering::XCanvas > mxCanvas;
ImplDelData* mpFirstDel;
void* mpUserData;
Cursor* mpCursor;
Pointer maPointer;
Fraction maZoom;
XubString maText;
Font* mpControlFont;
Color maControlForeground;
Color maControlBackground;
sal_Int32 mnLeftBorder;
sal_Int32 mnTopBorder;
sal_Int32 mnRightBorder;
sal_Int32 mnBottomBorder;
sal_Int32 mnWidthRequest;
sal_Int32 mnHeightRequest;
long mnX;
long mnY;
long mnAbsScreenX;
Point maPos;
rtl::OString maHelpId;
rtl::OString maUniqId;
XubString maHelpText;
XubString maQuickHelpText;
InputContext maInputContext;
::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > mxWindowPeer;
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > mxAccessible;
ImplAccessibleInfos* mpAccessibleInfos;
VCLXWindow* mpVCLXWindow;
Region maWinRegion; // region to 'shape' the VCL window (frame coordinates)
Region maWinClipRegion; // the (clipping) region that finally corresponds to the VCL window (frame coordinates)
Region maInvalidateRegion; // region that has to be redrawn (frame coordinates)
Region* mpChildClipRegion; // child clip region if CLIPCHILDREN is set (frame coordinates)
Region* mpPaintRegion; // only set during Paint() method call (window coordinates)
WinBits mnStyle;
WinBits mnPrevStyle;
WinBits mnExtendedStyle;
WinBits mnPrevExtendedStyle;
WindowType mnType;
ControlPart mnNativeBackground;
sal_uInt16 mnWaitCount;
sal_uInt16 mnPaintFlags;
sal_uInt16 mnGetFocusFlags;
sal_uInt16 mnParentClipMode;
sal_uInt16 mnActivateMode;
sal_uInt16 mnDlgCtrlFlags;
sal_uInt16 mnLockCount;
AlwaysInputMode meAlwaysInputMode;
VclAlign meHalign;
VclAlign meValign;
VclPackType mePackType;
sal_Int32 mnPadding;
sal_Int32 mnGridHeight;
sal_Int32 mnGridLeftAttach;
sal_Int32 mnGridTopAttach;
sal_Int32 mnGridWidth;
sal_Int32 mnBorderWidth;
sal_Int32 mnMarginLeft;
sal_Int32 mnMarginRight;
sal_Int32 mnMarginTop;
sal_Int32 mnMarginBottom;
sal_uInt8 mbFrame:1,
mbBorderWin:1,
mbOverlapWin:1,
mbSysWin:1,
mbDialog:1,
mbDockWin:1,
mbFloatWin:1,
mbPushButton:1,
mbVisible:1,
mbDisabled:1,
mbInputDisabled:1,
mbDropDisabled:1,
mbNoUpdate:1,
mbNoParentUpdate:1,
mbActive:1,
mbParentActive:1,
mbReallyVisible:1,
mbReallyShown:1,
mbInInitShow:1,
mbChildNotify:1,
mbChildPtrOverwrite:1,
mbNoPtrVisible:1,
mbPaintFrame:1,
mbInPaint:1,
mbMouseMove:1,
mbMouseButtonDown:1,
mbMouseButtonUp:1,
mbKeyInput:1,
mbKeyUp:1,
mbCommand:1,
mbDefPos:1,
mbDefSize:1,
mbCallMove:1,
mbCallResize:1,
mbWaitSystemResize:1,
mbInitWinClipRegion:1,
mbInitChildRegion:1,
mbWinRegion:1,
mbClipChildren:1,
mbClipSiblings:1,
mbChildTransparent:1,
mbPaintTransparent:1,
mbMouseTransparent:1,
mbDlgCtrlStart:1,
mbFocusVisible:1,
mbTrackVisible:1,
mbUseNativeFocus:1,
mbNativeFocusVisible:1,
mbInShowFocus:1,
mbInHideFocus:1,
mbControlForeground:1,
mbControlBackground:1,
mbAlwaysOnTop:1,
mbCompoundControl:1,
mbCompoundControlHasFocus:1,
mbPaintDisabled:1,
mbAllResize:1,
mbInDtor:1,
mbExtTextInput:1,
mbInFocusHdl:1,
mbOverlapVisible:1,
mbCreatedWithToolkit:1,
mbToolBox:1,
mbSplitter:1,
mbSuppressAccessibilityEvents:1,
mbMenuFloatingWindow:1,
mbDrawSelectionBackground:1,
mbIsInTaskPaneList:1,
mbToolbarFloatingWindow:1,
mbCallHandlersDuringInputDisabled:1,
mbDisableAccessibleLabelForRelation:1,
mbDisableAccessibleLabeledByRelation:1,
mbHelpTextDynamic:1,
mbFakeFocusSet:1,
mbHexpand:1,
mbVexpand:1,
mbExpand:1,
mbFill:1,
mbSecondary:1;
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > mxDNDListenerContainer;
};
// -----------------
// - Hilfsmethoden -
// -----------------
long ImplHandleMouseEvent( Window* pWindow, sal_uInt16 nSVEvent, sal_Bool bMouseLeave,
long nX, long nY, sal_uIntPtr nMsgTime,
sal_uInt16 nCode, sal_uInt16 nMode );
void ImplHandleResize( Window* pWindow, long nNewWidth, long nNewHeight );
#endif // _SV_WINDOW_H
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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