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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SV_SALBMP_H
#define _SV_SALBMP_H
#include "tools/gen.hxx"
#include "basebmp/bitmapdevice.hxx"
#include "vcl/salbtype.hxx"
#include "aqua/salconst.h"
#include "aqua/salgdi.h"
#include "saldata.hxx"
#include "salinst.hxx"
#include "salvd.hxx"
#include "salbmp.hxx"
#include "salcolorutils.hxx"
// --------------
// - SalBitmap -
// --------------
struct BitmapBuffer;
class BitmapColor;
class BitmapPalette;
class AquaSalVirtualDevice;
class AquaSalGraphics;
class AquaSalBitmap : public SalBitmap
{
public:
CGContextRef mxGraphicContext;
mutable CGImageRef mxCachedImage;
BitmapPalette maPalette;
basebmp::RawMemorySharedArray maUserBuffer;
basebmp::RawMemorySharedArray maContextBuffer;
sal_uInt16 mnBits;
int mnWidth;
int mnHeight;
sal_uInt32 mnBytesPerRow;
public:
AquaSalBitmap();
virtual ~AquaSalBitmap();
public:
// SalBitmap methods
bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal );
bool Create( const SalBitmap& rSalBmp );
bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics );
bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount );
virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas,
Size& rSize,
bool bMask = false );
void Destroy();
Size GetSize() const;
sal_uInt16 GetBitCount() const;
BitmapBuffer *AcquireBuffer( bool bReadOnly );
void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly );
bool GetSystemData( BitmapSystemData& rData );
private:
// quartz helper
bool CreateContext();
void DestroyContext();
bool AllocateUserData();
void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight,
sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData,
sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData );
public:
bool Create( CGLayerRef xLayer, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bMirrorVert = true );
public:
CGImageRef CreateWithMask( const AquaSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const;
CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, SalColor nMaskColor ) const;
CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const;
};
#endif // _SV_SALBMP_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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