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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _BMPMASK_HXX_
#define _BMPMASK_HXX_
#include <sfx2/ctrlitem.hxx>
#include <sfx2/dockwin.hxx>
#include <vcl/toolbox.hxx>
#include <vcl/fixed.hxx>
#include <vcl/group.hxx>
#include <vcl/graph.hxx>
#include "svx/svxdllapi.h"
#include <svx/dlgctrl.hxx>
/*************************************************************************
|*
|* class SvxBmpMaskSelectItem
|*
\************************************************************************/
class SvxBmpMask;
class SvxBmpMaskSelectItem : public SfxControllerItem
{
private:
SvxBmpMask &rBmpMask;
protected:
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
public:
SvxBmpMaskSelectItem( USHORT nId, SvxBmpMask& rMask,
SfxBindings& rBindings );
};
/*************************************************************************
|*
|* Derivative from SfxChildWindow as 'container' for Float
|*
\************************************************************************/
class SVX_DLLPUBLIC SvxBmpMaskChildWindow : public SfxChildWindow
{
public:
SvxBmpMaskChildWindow( Window*,
USHORT, SfxBindings*,
SfxChildWinInfo* );
SFX_DECL_CHILDWINDOW(SvxBmpMaskChildWindow);
};
/*************************************************************************
|*
|* class SvxBmpMask
|*
\************************************************************************/
class MaskData;
class MaskSet;
class ColorWindow;
class SVX_DLLPUBLIC SvxBmpMask : public SfxDockingWindow
{
friend class MaskData;
friend class MaskSet;
Window* pParentWin;
Size aLastSize;
ToolBox aTbxPipette;
ColorWindow* pCtlPipette;
PushButton aBtnExec;
FixedLine aGrpQ;
CheckBox aCbx1;
MaskSet* pQSet1;
MetricField aSp1;
ColorLB aLbColor1;
CheckBox aCbx2;
MaskSet* pQSet2;
MetricField aSp2;
ColorLB aLbColor2;
CheckBox aCbx3;
MaskSet* pQSet3;
MetricField aSp3;
ColorLB aLbColor3;
CheckBox aCbx4;
MaskSet* pQSet4;
MetricField aSp4;
ColorLB aLbColor4;
MaskData* pData;
CheckBox aCbxTrans;
ColorLB aLbColorTrans;
FixedText aFt1;
FixedText aFt2;
FixedText aFt3;
const XColorTable* pColTab;
Color aPipetteColor;
SvxBmpMaskSelectItem aSelItem;
Image maImgPipette;
virtual BOOL Close();
#ifdef BMPMASK_PRIVATE
USHORT InitColorArrays( Color* pSrcCols, Color* pDstCols,
ULONG* pTols );
Bitmap ImpMask( const Bitmap& rBitmap );
BitmapEx ImpMask( const BitmapEx& rBitmapEx );
GDIMetaFile ImpMask( const GDIMetaFile& rMtf );
Animation ImpMask( const Animation& rAnimation );
BitmapEx ImpMaskTransparent( const BitmapEx& rBitmapEx,
const Color& rColor,
const long nTol );
BitmapEx ImpReplaceTransparency( const BitmapEx& rBmpEx,
const Color& rColor );
Animation ImpReplaceTransparency( const Animation& rAnim,
const Color& rColor );
GDIMetaFile ImpReplaceTransparency( const GDIMetaFile& rMtf,
const Color& rColor );
#endif // BMPMASK_PRIVATE
public:
SvxBmpMask( SfxBindings *pBindinx,
SfxChildWindow *pCW,
Window* pParent,
const ResId& rResId );
~SvxBmpMask();
void SetColor( const Color& rColor );
void PipetteClicked();
BOOL NeedsColorTable() const;
void SetColorTable( const XColorTable* pColorTable );
void SetExecState( BOOL bEnable );
Graphic Mask( const Graphic& rGraphic );
BOOL IsEyedropping() const;
void onSelect( MaskSet* pSet );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
void ApplyStyle();
private:
/** Set names for accessible objects. This is necessary for objects
like the source color checkboxes which initially have no name and
for which the description would be read by AT.
*/
SVX_DLLPRIVATE void SetAccessibleNames (void);
};
/*************************************************************************
|*
|* Defines
|*
\************************************************************************/
#define SVXBMPMASK() ( (SvxBmpMask*) ( SfxViewFrame::Current()->GetChildWindow( \
SvxBmpMaskChildWindow::GetChildWindowId() )-> \
GetWindow() ) )
#endif // _BMPMASK_HXX_
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|