summaryrefslogtreecommitdiff
path: root/include/vcl/window.hxx
blob: da012ca136731f941b0a499a2ba249a45a3c53f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_WINDOW_HXX
#define INCLUDED_VCL_WINDOW_HXX

#include <tools/solar.h>
#include <vcl/dllapi.h>
#include <vcl/outdev.hxx>
#include <tools/resid.hxx>
#include <vcl/pointr.hxx>
#include <tools/wintypes.hxx>
#include <rsc/rsc-vcl-shared-types.hxx>
#include <vcl/apptypes.hxx>
#include <vcl/cursor.hxx>
#include <vcl/inputctx.hxx>
#include <vcl/vclevent.hxx>
// Only for compatibility - because many people outside haven't included event.hxx
#include <vcl/event.hxx>
#include <vcl/region.hxx>
#include <vcl/salnativewidgets.hxx>
#include <rtl/ustring.hxx>
#include <cppuhelper/weakref.hxx>
#include <com/sun/star/uno/Reference.hxx>
#include <boost/shared_ptr.hpp>

class VirtualDevice;
struct ImplDelData;
struct ImplSVEvent;
struct ImplWinData;
struct ImplFrameData;
struct ImplCalcToTopData;
struct SystemEnvData;
struct SystemParentData;
class ImplBorderWindow;
class Timer;
class DockingManager;
class ScrollBar;
class Bitmap;
class FixedText;
class Image;
class MouseEvent;
class KeyEvent;
class CommandEvent;
class TrackingEvent;
class HelpEvent;
class DataChangedEvent;
class NotifyEvent;
class SystemWindow;
class SalFrame;
class MenuFloatingWindow;
class VCLXWindow;

namespace com {
namespace sun {
namespace star {
namespace accessibility {
    class XAccessible;
}}}}

namespace com {
namespace sun {
namespace star {
namespace beans {
    struct PropertyValue;
}}}}

namespace com {
namespace sun {
namespace star {
namespace rendering {
    class XCanvas;
    class XSpriteCanvas;
}}}}

namespace com {
namespace sun {
namespace star {
namespace awt {
    class XWindowPeer;
    class XWindow;
}
namespace uno {
    class Any;
    class XInterface;
}
namespace datatransfer {
namespace clipboard {
    class XClipboard;
}

namespace dnd {
    class XDragGestureRecognizer;
    class XDragSource;
    class XDropTarget;
} } } } }

namespace vcl {
    struct ControlLayoutData;
}

namespace svt { class PopupWindowControllerImpl; }


// - WindowTypes -


// Type fuer GetWindow()
#define WINDOW_PARENT                   ((sal_uInt16)0)
#define WINDOW_FIRSTCHILD               ((sal_uInt16)1)
#define WINDOW_LASTCHILD                ((sal_uInt16)2)
#define WINDOW_PREV                     ((sal_uInt16)3)
#define WINDOW_NEXT                     ((sal_uInt16)4)
#define WINDOW_FIRSTOVERLAP             ((sal_uInt16)5)
#define WINDOW_LASTOVERLAP              ((sal_uInt16)6)
#define WINDOW_OVERLAP                  ((sal_uInt16)7)
#define WINDOW_PARENTOVERLAP            ((sal_uInt16)8)
#define WINDOW_CLIENT                   ((sal_uInt16)9)
#define WINDOW_REALPARENT               ((sal_uInt16)10)
#define WINDOW_FRAME                    ((sal_uInt16)11)
#define WINDOW_BORDER                   ((sal_uInt16)12)
#define WINDOW_FIRSTTOPWINDOWCHILD      ((sal_uInt16)13)
#define WINDOW_LASTTOPWINDOWCHILD       ((sal_uInt16)14)
#define WINDOW_PREVTOPWINDOWSIBLING     ((sal_uInt16)15)
#define WINDOW_NEXTTOPWINDOWSIBLING     ((sal_uInt16)16)

// Flags for setPosSizePixel()
#define WINDOW_POSSIZE_X                ((sal_uInt16)0x0001)
#define WINDOW_POSSIZE_Y                ((sal_uInt16)0x0002)
#define WINDOW_POSSIZE_WIDTH            ((sal_uInt16)0x0004)
#define WINDOW_POSSIZE_HEIGHT           ((sal_uInt16)0x0008)
#define WINDOW_POSSIZE_POS              (WINDOW_POSSIZE_X | WINDOW_POSSIZE_Y)
#define WINDOW_POSSIZE_SIZE             (WINDOW_POSSIZE_WIDTH | WINDOW_POSSIZE_HEIGHT)
#define WINDOW_POSSIZE_POSSIZE          (WINDOW_POSSIZE_POS | WINDOW_POSSIZE_SIZE)
#define WINDOW_POSSIZE_ALL              (WINDOW_POSSIZE_POSSIZE)
#define WINDOW_POSSIZE_DROPDOWN         ((sal_uInt16)0x0010)

// Flags for Show()
#define SHOW_NOPARENTUPDATE             ((sal_uInt16)0x0001)
#define SHOW_NOFOCUSCHANGE              ((sal_uInt16)0x0002)
#define SHOW_NOACTIVATE                 ((sal_uInt16)0x0004)
#define SHOW_FOREGROUNDTASK             ((sal_uInt16)0x0008)

// Flags for SetZOrder()
#define WINDOW_ZORDER_BEFOR             ((sal_uInt16)0x0001)
#define WINDOW_ZORDER_BEHIND            ((sal_uInt16)0x0002)
#define WINDOW_ZORDER_FIRST             ((sal_uInt16)0x0004)
#define WINDOW_ZORDER_LAST              ((sal_uInt16)0x0008)

// Activate-Flags
#define ACTIVATE_MODE_GRABFOCUS         ((sal_uInt16)0x0001)

// ToTop-Flags
#define TOTOP_RESTOREWHENMIN            ((sal_uInt16)0x0001)
#define TOTOP_FOREGROUNDTASK            ((sal_uInt16)0x0002)
#define TOTOP_NOGRABFOCUS               ((sal_uInt16)0x0004)
#define TOTOP_GRABFOCUSONLY             ((sal_uInt16)0x0008)

// Flags for Invalidate
#define INVALIDATE_CHILDREN             ((sal_uInt16)0x0001)
#define INVALIDATE_NOCHILDREN           ((sal_uInt16)0x0002)
#define INVALIDATE_NOERASE              ((sal_uInt16)0x0004)
#define INVALIDATE_UPDATE               ((sal_uInt16)0x0008)
#define INVALIDATE_TRANSPARENT          ((sal_uInt16)0x0010)
#define INVALIDATE_NOTRANSPARENT        ((sal_uInt16)0x0020)
#define INVALIDATE_NOCLIPCHILDREN       ((sal_uInt16)0x4000)
// Temporaer fuer Kompatibilitaet
#define INVALIDATE_BACKGROUND           INVALIDATE_TRANSPARENT

// Flags for Validate
#define VALIDATE_CHILDREN               ((sal_uInt16)0x0001)
#define VALIDATE_NOCHILDREN             ((sal_uInt16)0x0002)

// Flags for Scroll
#define SCROLL_CLIP                     ((sal_uInt16)0x0001)
#define SCROLL_CHILDREN                 ((sal_uInt16)0x0002)
#define SCROLL_NOCHILDREN               ((sal_uInt16)0x0004)
#define SCROLL_NOERASE                  ((sal_uInt16)0x0008)
#define SCROLL_NOINVALIDATE             ((sal_uInt16)0x0010)
#define SCROLL_NOWINDOWINVALIDATE       ((sal_uInt16)0x0020)
#define SCROLL_USECLIPREGION            ((sal_uInt16)0x0040)
#define SCROLL_UPDATE                   ((sal_uInt16)0x0080)

// Flags for ParentClipMode
#define PARENTCLIPMODE_CLIP             ((sal_uInt16)0x0001)
#define PARENTCLIPMODE_NOCLIP           ((sal_uInt16)0x0002)

// Flags for Invert()
#define INVERT_HIGHLIGHT                ((sal_uInt16)0x0001)
#define INVERT_50                       ((sal_uInt16)0x0002)

// Flags for ShowTracking()
#define SHOWTRACK_SMALL                 ((sal_uInt16)0x0001)
#define SHOWTRACK_BIG                   ((sal_uInt16)0x0002)
#define SHOWTRACK_SPLIT                 ((sal_uInt16)0x0003)
#define SHOWTRACK_OBJECT                ((sal_uInt16)0x0004)
#define SHOWTRACK_WINDOW                ((sal_uInt16)0x1000)
#define SHOWTRACK_CLIP                  ((sal_uInt16)0x2000)
#define SHOWTRACK_STYLE                 ((sal_uInt16)0x000F)

// Flags for StartTracking()
#define STARTTRACK_KEYINPUT             ((sal_uInt16)0x0001)
#define STARTTRACK_KEYMOD               ((sal_uInt16)0x0002)
#define STARTTRACK_NOKEYCANCEL          ((sal_uInt16)0x0004)
#define STARTTRACK_SCROLLREPEAT         ((sal_uInt16)0x0008)
#define STARTTRACK_BUTTONREPEAT         ((sal_uInt16)0x0010)
#define STARTTRACK_MOUSEBUTTONDOWN      ((sal_uInt16)0x0020)
#define STARTTRACK_FOCUSCANCEL          ((sal_uInt16)0x0040)

// Flags for StartAutoScroll()
#define AUTOSCROLL_VERT                 ((sal_uInt16)0x0001)
#define AUTOSCROLL_HORZ                 ((sal_uInt16)0x0002)

// Flags for StateChanged()
enum class StateChangedType : sal_uInt16
{
    INITSHOW           = 1,
    VISIBLE            = 2,
    UPDATEMODE         = 3,
    ENABLE             = 4,
    TEXT               = 5,
    IMAGE              = 6,
    DATA               = 7,
    STATE              = 8,
    STYLE              = 9,
    ZOOM               = 10,
    BORDER             = 11,
    TRANSPARENT        = 12,
    CONTROLFONT        = 13,
    CONTROLFOREGROUND  = 14,
    CONTROLBACKGROUND  = 15,
    READONLY           = 16,
    EXTENDEDSTYLE      = 17,
    MIRRORING          = 18,
    LAYOUT             = 19,
    CONTROL_FOCUS      = 20,
    USER               = 10000
};

// GetFocusFlags
#define GETFOCUS_TAB                    ((sal_uInt16)0x0001)
#define GETFOCUS_CURSOR                 ((sal_uInt16)0x0002)
#define GETFOCUS_MNEMONIC               ((sal_uInt16)0x0004)
#define GETFOCUS_F6                     ((sal_uInt16)0x0008)
#define GETFOCUS_FORWARD                ((sal_uInt16)0x0010)
#define GETFOCUS_BACKWARD               ((sal_uInt16)0x0020)
#define GETFOCUS_AROUND                 ((sal_uInt16)0x0040)
#define GETFOCUS_UNIQUEMNEMONIC         ((sal_uInt16)0x0100)
#define GETFOCUS_INIT                   ((sal_uInt16)0x0200)
#define GETFOCUS_FLOATWIN_POPUPMODEEND_CANCEL ((sal_uInt16)0x0400)


// Draw-Flags fuer Draw()
#define WINDOW_DRAW_MONO                ((sal_uLong)0x00000001)
#define WINDOW_DRAW_NOBORDER            ((sal_uLong)0x00000002)
#define WINDOW_DRAW_NOCONTROLS          ((sal_uLong)0x00000004)
#define WINDOW_DRAW_NODISABLE           ((sal_uLong)0x00000008)
#define WINDOW_DRAW_NOMNEMONIC          ((sal_uLong)0x00000010)
#define WINDOW_DRAW_NOSELECTION         ((sal_uLong)0x00000020)
#define WINDOW_DRAW_NOFOCUS             ((sal_uLong)0x00000040)
#define WINDOW_DRAW_NOBACKGROUND        ((sal_uLong)0x00000080)
#define WINDOW_DRAW_ROLLOVER            ((sal_uLong)0x00000100)

// DialogControl-Flags
#define WINDOW_DLGCTRL_RETURN           ((sal_uInt16)0x0001)
#define WINDOW_DLGCTRL_WANTFOCUS        ((sal_uInt16)0x0002)
#define WINDOW_DLGCTRL_MOD1TAB          ((sal_uInt16)0x0004)
#define WINDOW_DLGCTRL_FLOATWIN_POPUPMODEEND_CANCEL ((sal_uInt16)0x0008)

// GetWindowClipRegionPixel-Flags
#define WINDOW_GETCLIPREGION_NULL       ((sal_uInt16)0x0001)
#define WINDOW_GETCLIPREGION_NOCHILDREN ((sal_uInt16)0x0002)

// EndExtTextInput-Flags
#define EXTTEXTINPUT_END_COMPLETE       ((sal_uInt16)0x0001)
#define EXTTEXTINPUT_END_CANCEL         ((sal_uInt16)0x0002)

#define IMPL_MINSIZE_BUTTON_WIDTH       70
#define IMPL_MINSIZE_BUTTON_HEIGHT      22
#define IMPL_EXTRA_BUTTON_WIDTH         18
#define IMPL_EXTRA_BUTTON_HEIGHT        10
#define IMPL_SEP_BUTTON_X               5
#define IMPL_SEP_BUTTON_Y               5
#define IMPL_MINSIZE_MSGBOX_WIDTH       150
#define IMPL_MINSIZE_MSGBOX_HEIGHT      80
#define IMPL_DIALOG_OFFSET              5
#define IMPL_DIALOG_BAR_OFFSET          3
#define IMPL_MSGBOX_OFFSET_EXTRA_X      0
#define IMPL_MSGBOX_OFFSET_EXTRA_Y      2
#define IMPL_SEP_MSGBOX_IMAGE           8

#define DLGWINDOW_PREV                  0
#define DLGWINDOW_NEXT                  1
#define DLGWINDOW_FIRST                 2


// - Window -


#ifdef DBG_UTIL
const char* ImplDbgCheckWindow( const void* pObj );
#endif

bool ImplDoTiledRendering();

namespace vcl { class Window; }
vcl::Window* ImplFindWindow( const SalFrame* pFrame, Point& rSalFramePos );

namespace vcl { class Cursor; }
class Dialog;
class WindowImpl;
class PaintHelper;
class VclBuilder;
class VclSizeGroup;
class OutputDevice;
class Application;
class SystemWindow;
class WorkWindow;
class Dialog;
class MessBox;
class DockingWindow;
class FloatingWindow;
class GroupBox;
class PushButton;
class RadioButton;
class SystemChildWindow;
class ImplBorderWindow;
class VclBuilder;
class ImplDockingWindowWrapper;
class ImplPopupFloatWin;
class MenuFloatingWindow;
namespace svt { class PopupWindowControllerImpl; }

struct WindowResHeader
{
    sal_uLong nObjMask;
    OString aHelpId;
    sal_uLong nRSStyle;
};

namespace vcl {

class VCL_DLLPUBLIC Window : public ::OutputDevice, public Resource
{
    friend class ::vcl::Cursor;
    friend class ::OutputDevice;
    friend class ::Application;
    friend class ::SystemWindow;
    friend class ::WorkWindow;
    friend class ::Dialog;
    friend class ::MessBox;
    friend class ::DockingWindow;
    friend class ::FloatingWindow;
    friend class ::GroupBox;
    friend class ::PushButton;
    friend class ::RadioButton;
    friend class ::SystemChildWindow;
    friend class ::ImplBorderWindow;
    friend class ::VclBuilder;
    friend class ::PaintHelper;

    // TODO: improve missing functionality
    // only required because of SetFloatingMode()
    friend class ::ImplDockingWindowWrapper;
    friend class ::ImplPopupFloatWin;
    friend class ::MenuFloatingWindow;

    friend class ::svt::PopupWindowControllerImpl;

private:
    // NOTE: to remove many dependencies of other modules
    //       to this central file, all members are now hidden
    //       in the WindowImpl class and all inline functions
    //       were removed.
    //       (WindowImpl is a pImpl pattern)

    //       Please do *not* add new members or inline functions to class Window,
    //       but use class WindowImpl instead

    WindowImpl* mpWindowImpl;

    // This is a first attempt to start to remove the dependency of Window on
    // OutputDevice
    ::OutputDevice* mpOutputDevice;

#ifdef DBG_UTIL
    friend const char* ::ImplDbgCheckWindow( const void* pObj );
#endif
    friend vcl::Window* ::ImplFindWindow( const SalFrame* pFrame, Point& rSalFramePos );

public:

    DECL_DLLPRIVATE_LINK(      ImplHandlePaintHdl, void* );
    DECL_DLLPRIVATE_LINK(      ImplGenerateMouseMoveHdl, void* );
    DECL_DLLPRIVATE_LINK(      ImplTrackTimerHdl, Timer* );
    DECL_DLLPRIVATE_LINK(      ImplAsyncFocusHdl, void* );
    DECL_DLLPRIVATE_LINK(      ImplHandleResizeTimerHdl, void* );
    DECL_DLLPRIVATE_LINK(      ImplHideOwnerDrawWindowsHdl, void* );


    SAL_DLLPRIVATE static void          ImplInitAppFontData( vcl::Window* pWindow );

    SAL_DLLPRIVATE vcl::Window*         ImplGetFrameWindow() const;
    SalFrame*                           ImplGetFrame() const;
    SAL_DLLPRIVATE ImplFrameData*       ImplGetFrameData();

    SAL_DLLPRIVATE vcl::Window*         ImplGetWindow();
    SAL_DLLPRIVATE ImplWinData*         ImplGetWinData() const;
    SAL_DLLPRIVATE vcl::Window*         ImplGetClientWindow() const;
    SAL_DLLPRIVATE vcl::Window*         ImplGetDlgWindow( sal_uInt16 n, sal_uInt16 nType, sal_uInt16 nStart = 0, sal_uInt16 nEnd = 0xFFFF, sal_uInt16* pIndex = NULL );
    SAL_DLLPRIVATE vcl::Window*         ImplGetParent() const;
    SAL_DLLPRIVATE vcl::Window*         ImplFindWindow( const Point& rFramePos );

    SAL_DLLPRIVATE void                 ImplInvalidateFrameRegion( const vcl::Region* pRegion, sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplInvalidateOverlapFrameRegion( const vcl::Region& rRegion );

    SAL_DLLPRIVATE bool                 ImplSetClipFlag( bool bSysObjOnlySmaller = false );

    SAL_DLLPRIVATE bool                 ImplIsWindowOrChild( const vcl::Window* pWindow, bool bSystemWindow = false ) const;
    SAL_DLLPRIVATE bool                 ImplIsChild( const vcl::Window* pWindow, bool bSystemWindow = false ) const;
    SAL_DLLPRIVATE bool                 ImplIsFloatingWindow() const;
    SAL_DLLPRIVATE bool                 ImplIsPushButton() const;
    SAL_DLLPRIVATE bool                 ImplIsSplitter() const;
    SAL_DLLPRIVATE bool                 ImplIsDockingWindow() const;
    SAL_DLLPRIVATE bool                 ImplIsOverlapWindow() const;

    SAL_DLLPRIVATE void                 ImplIsInTaskPaneList( bool mbIsInTaskList );

    SAL_DLLPRIVATE WindowImpl*          ImplGetWindowImpl() const { return mpWindowImpl; }

    SAL_DLLPRIVATE Point                ImplFrameToOutput( const Point& rPos );

    SAL_DLLPRIVATE void                 ImplGrabFocus( sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplGrabFocusToDocument( sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplInvertFocus( const Rectangle& rRect );

    SAL_DLLPRIVATE PointerStyle         ImplGetMousePointer() const;
    SAL_DLLPRIVATE void                 ImplCallMouseMove( sal_uInt16 nMouseCode, bool bModChanged = false );
    SAL_DLLPRIVATE void                 ImplGenerateMouseMove();

    SAL_DLLPRIVATE void                 ImplNotifyKeyMouseCommandEventListeners( NotifyEvent& rNEvt );
    SAL_DLLPRIVATE void                 ImplNotifyIconifiedState( bool bIconified );

    SAL_DLLPRIVATE void                 ImplUpdateAll( bool bOverlapWindows = true );

    SAL_DLLPRIVATE void                 ImplDeleteOverlapBackground();

    SAL_DLLPRIVATE void                 ImplControlFocus( sal_uInt16 nFlags = 0 );

    SAL_DLLPRIVATE void                 ImplMirrorFramePos( Point &pt ) const;

    SAL_DLLPRIVATE void                 ImplPosSizeWindow( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags );

    SAL_DLLPRIVATE void                 ImplAddDel( ImplDelData* pDel );
    SAL_DLLPRIVATE void                 ImplRemoveDel( ImplDelData* pDel );

    SAL_DLLPRIVATE void                 ImplCallResize();
    SAL_DLLPRIVATE void                 ImplCallMove();

    SAL_DLLPRIVATE void                 ImplIncModalCount();
    SAL_DLLPRIVATE void                 ImplDecModalCount();

    SAL_DLLPRIVATE static void          ImplCalcSymbolRect( Rectangle& rRect );

protected:

    SAL_DLLPRIVATE void                 ImplInit( vcl::Window* pParent, WinBits nStyle, SystemParentData* pSystemParentData );

    SAL_DLLPRIVATE Point                ImplOutputToFrame( const Point& rPos );

    SAL_DLLPRIVATE void                 ImplInvalidateParentFrameRegion( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplValidateFrameRegion( const vcl::Region* rRegion, sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplValidate( const vcl::Region* rRegion, sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplMoveInvalidateRegion( const Rectangle& rRect, long nHorzScroll, long nVertScroll, bool bChildren );
    SAL_DLLPRIVATE void                 ImplMoveAllInvalidateRegions( const Rectangle& rRect, long nHorzScroll, long nVertScroll, bool bChildren );

    SAL_DLLPRIVATE vcl::Window*              ImplGetBorderWindow() const;

    SAL_DLLPRIVATE void                 ImplInvalidate( const vcl::Region* rRegion, sal_uInt16 nFlags );

    SAL_DLLPRIVATE sal_uInt16           ImplHitTest( const Point& rFramePos );

    SAL_DLLPRIVATE void                 ImplSetMouseTransparent( bool bTransparent );

    SAL_DLLPRIVATE void                 ImplScroll( const Rectangle& rRect, long nHorzScroll, long nVertScroll, sal_uInt16 nFlags );

    SAL_DLLPRIVATE void                 ImplSaveOverlapBackground();
    SAL_DLLPRIVATE bool                 ImplRestoreOverlapBackground( vcl::Region& rInvRegion );
    SAL_DLLPRIVATE void                 ImplInvalidateAllOverlapBackgrounds();

    SAL_DLLPRIVATE bool                 ImplSetClipFlagChildren( bool bSysObjOnlySmaller = false );
    SAL_DLLPRIVATE bool                 ImplSetClipFlagOverlapWindows( bool bSysObjOnlySmaller = false );

    SAL_DLLPRIVATE WinBits              ImplInitRes( const ResId& rResId );
    SAL_DLLPRIVATE WindowResHeader      ImplLoadResHeader( const ResId& rResId );
    SAL_DLLPRIVATE void                 ImplLoadRes( const ResId& rResId );

    SAL_DLLPRIVATE void                 PushPaintHelper(PaintHelper *pHelper);
    SAL_DLLPRIVATE void                 PopPaintHelper(PaintHelper *pHelper);
private:

    SAL_DLLPRIVATE void                 ImplInitWindowData( WindowType nType );

    SAL_DLLPRIVATE void                 ImplSetFrameParent( const vcl::Window* pParent );

    SAL_DLLPRIVATE void                 ImplInsertWindow( vcl::Window* pParent );
    SAL_DLLPRIVATE void                 ImplRemoveWindow( bool bRemoveFrameData );

    SAL_DLLPRIVATE SalGraphics*         ImplGetFrameGraphics() const;

    SAL_DLLPRIVATE void                 ImplCallFocusChangeActivate( vcl::Window* pNewOverlapWindow, vcl::Window* pOldOverlapWindow );
    SAL_DLLPRIVATE vcl::Window*              ImplGetFirstOverlapWindow();
    SAL_DLLPRIVATE const vcl::Window*        ImplGetFirstOverlapWindow() const;

    SAL_DLLPRIVATE bool                 ImplIsRealParentPath( const vcl::Window* pWindow ) const;

    SAL_DLLPRIVATE bool                 ImplTestMousePointerSet();

    SAL_DLLPRIVATE void                 ImplResetReallyVisible();
    SAL_DLLPRIVATE void                 ImplSetReallyVisible();

    SAL_DLLPRIVATE void                 ImplCallInitShow();

    SAL_DLLPRIVATE void                 ImplInitResolutionSettings();

    SAL_DLLPRIVATE void                 ImplPointToLogic( vcl::Font& rFont ) const;
    SAL_DLLPRIVATE void                 ImplLogicToPoint( vcl::Font& rFont ) const;

    SAL_DLLPRIVATE bool                 ImplSysObjClip( const vcl::Region* pOldRegion );
    SAL_DLLPRIVATE void                 ImplUpdateSysObjChildrenClip();
    SAL_DLLPRIVATE void                 ImplUpdateSysObjOverlapsClip();
    SAL_DLLPRIVATE void                 ImplUpdateSysObjClip();

    SAL_DLLPRIVATE void                 ImplIntersectWindowClipRegion( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplIntersectWindowRegion( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplExcludeWindowRegion( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplExcludeOverlapWindows( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplExcludeOverlapWindows2( vcl::Region& rRegion );

    SAL_DLLPRIVATE void                 ImplClipBoundaries( vcl::Region& rRegion, bool bThis, bool bOverlaps );
    SAL_DLLPRIVATE bool                 ImplClipChildren( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplClipAllChildren( vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplClipSiblings( vcl::Region& rRegion );

    SAL_DLLPRIVATE void                 ImplInitWinClipRegion();
    SAL_DLLPRIVATE void                 ImplInitWinChildClipRegion();
    SAL_DLLPRIVATE vcl::Region*              ImplGetWinChildClipRegion();

    SAL_DLLPRIVATE void                 ImplIntersectAndUnionOverlapWindows( const vcl::Region& rInterRegion, vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplIntersectAndUnionOverlapWindows2( const vcl::Region& rInterRegion, vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplCalcOverlapRegionOverlaps( const vcl::Region& rInterRegion, vcl::Region& rRegion );
    SAL_DLLPRIVATE void                 ImplCalcOverlapRegion( const Rectangle& rSourceRect, vcl::Region& rRegion,
                                                               bool bChildren, bool bParent, bool bSiblings );

    SAL_DLLPRIVATE void                 ImplCallPaint( const vcl::Region* pRegion, sal_uInt16 nPaintFlags );
    SAL_DLLPRIVATE void                 ImplCallOverlapPaint();
    SAL_DLLPRIVATE void                 ImplPostPaint();

    SAL_DLLPRIVATE void                 ImplUpdateWindowPtr( vcl::Window* pWindow );
    SAL_DLLPRIVATE void                 ImplUpdateWindowPtr();
    SAL_DLLPRIVATE void                 ImplUpdateOverlapWindowPtr( bool bNewFrame );

    SAL_DLLPRIVATE bool                 ImplUpdatePos();
    SAL_DLLPRIVATE void                 ImplUpdateSysObjPos();

    /** check whether a font is suitable for UI

    The font to be tested will be checked whether it could display a
    localized test string. If this is not the case, then the font
    is deemed unsuitable as UI font.

    @param rFont
    the font to be tested

    @returns
    True if the font can be used as UI font
    False if the font is unsuitable as UI font
     */
    SAL_DLLPRIVATE bool                 ImplCheckUIFont( const vcl::Font& rFont );

    SAL_DLLPRIVATE void                 ImplUpdateGlobalSettings( AllSettings& rSettings, bool bCallHdl = true );

    SAL_DLLPRIVATE void                 ImplAlignChildren();
    SAL_DLLPRIVATE void                 ImplToBottomChild();

    SAL_DLLPRIVATE void                 ImplCalcToTop( ImplCalcToTopData* pPrevData );
    SAL_DLLPRIVATE void                 ImplToTop( sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplStartToTop( sal_uInt16 nFlags );
    SAL_DLLPRIVATE void                 ImplFocusToTop( sal_uInt16 nFlags, bool bReallyVisible );

    SAL_DLLPRIVATE void                 ImplShowAllOverlaps();
    SAL_DLLPRIVATE void                 ImplHideAllOverlaps();

    SAL_DLLPRIVATE bool                 ImplDlgCtrl( const KeyEvent& rKEvt, bool bKeyInput );
    SAL_DLLPRIVATE bool                 ImplHasDlgCtrl();
    SAL_DLLPRIVATE void                 ImplDlgCtrlNextWindow();
    SAL_DLLPRIVATE void                 ImplDlgCtrlFocusChanged( vcl::Window* pWindow, bool bGetFocus );
    SAL_DLLPRIVATE vcl::Window*              ImplFindDlgCtrlWindow( vcl::Window* pWindow );

    SAL_DLLPRIVATE long                 ImplLogicUnitToPixelX( long nX, MapUnit eUnit );
    SAL_DLLPRIVATE long                 ImplLogicUnitToPixelY( long nY, MapUnit eUnit );

    SAL_DLLPRIVATE bool                 ImplIsWindowInFront( const vcl::Window* pTestWindow ) const;

    SAL_DLLPRIVATE static void          ImplNewInputContext();

    SAL_DLLPRIVATE void                 ImplCallActivateListeners(vcl::Window*);
    SAL_DLLPRIVATE void                 ImplCallDeactivateListeners(vcl::Window*);

    SAL_DLLPRIVATE void                 ImplHandleScroll( ScrollBar* pHScrl, long nX, ScrollBar* pVScrl, long nY );

    SAL_DLLPRIVATE Rectangle            ImplOutputToUnmirroredAbsoluteScreenPixel( const Rectangle& rRect ) const;
    SAL_DLLPRIVATE long                 ImplGetUnmirroredOutOffX();

    // retrieves the list of owner draw decorated windows for this window hiearchy
    SAL_DLLPRIVATE ::std::vector<vcl::Window *>& ImplGetOwnerDrawList();

    SAL_DLLPRIVATE vcl::Window*              ImplGetTopmostFrameWindow();

    SAL_DLLPRIVATE Rectangle            ImplGetWindowExtentsRelative( vcl::Window *pRelativeWindow, bool bClientOnly ) const;

    SAL_DLLPRIVATE bool                 ImplStopDnd();
    SAL_DLLPRIVATE void                 ImplStartDnd();

    SAL_DLLPRIVATE void                 ImplPaintToDevice( ::OutputDevice* pTargetOutDev, const Point& rPos );

    SAL_DLLPRIVATE ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas >
                                        ImplGetCanvas( const Size& rFullscreenSize, bool bFullscreen, bool bSpriteCanvas ) const;

public:
    virtual vcl::Region                      GetActiveClipRegion() const SAL_OVERRIDE;

protected:
    // Single argument ctors shall be explicit.
    explicit                            Window( WindowType nType );

            void                        SetCompoundControl( bool bCompound );

            void                        ImplCallEventListeners( sal_uLong nEvent, void* pData = NULL );
            void                        CallEventListeners( sal_uLong nEvent, void* pData = NULL );
            void                        FireVclEvent( VclSimpleEvent* pEvent );

    virtual bool                        AcquireGraphics() const SAL_OVERRIDE;
    virtual void                        ReleaseGraphics( bool bRelease = true ) SAL_OVERRIDE;

    virtual void                        InitClipRegion() SAL_OVERRIDE;

    // FIXME: this is a hack to workaround missing layout functionality
    SAL_DLLPRIVATE void                 ImplAdjustNWFSizes();

    virtual void                        CopyDeviceArea( SalTwoRect& aPosAry, sal_uInt32 nFlags) SAL_OVERRIDE;
    virtual void                        ClipToPaintRegion( Rectangle& rDstRect ) SAL_OVERRIDE;
    virtual bool                        UsePolyPolygonForComplexGradient() SAL_OVERRIDE;

    virtual void                        DrawGradientWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper ) SAL_OVERRIDE;

public:
    bool                                HasMirroredGraphics() const SAL_OVERRIDE;

public:
    // Single argument ctors shall be explicit.
    explicit                            Window( vcl::Window* pParent, WinBits nStyle = 0 );

                                        Window( vcl::Window* pParent, const ResId& rResId );
    virtual                             ~Window();

    ::OutputDevice const*               GetOutDev() const { return mpOutputDevice; };
    ::OutputDevice*                     GetOutDev()       { return mpOutputDevice; };

    virtual void                        EnableRTL ( bool bEnable = true ) SAL_OVERRIDE;
    virtual void                        MouseMove( const MouseEvent& rMEvt );
    virtual void                        MouseButtonDown( const MouseEvent& rMEvt );
    virtual void                        MouseButtonUp( const MouseEvent& rMEvt );
    virtual void                        KeyInput( const KeyEvent& rKEvt );
    virtual void                        KeyUp( const KeyEvent& rKEvt );
    virtual void                        PrePaint();
    virtual void                        Paint( const Rectangle& rRect );
    virtual void                        Erase() SAL_OVERRIDE;
    virtual void                        Erase( const Rectangle& rRect ) SAL_OVERRIDE { ::OutputDevice::Erase( rRect ); }

    virtual void                        PostPaint();
    virtual void                        Draw( ::OutputDevice* pDev, const Point& rPos, const Size& rSize, sal_uLong nFlags );
    virtual void                        Move();
    virtual void                        Resize();
    virtual void                        Activate();
    virtual void                        Deactivate();
    virtual void                        GetFocus();
    virtual void                        LoseFocus();
    virtual void                        RequestHelp( const HelpEvent& rHEvt );
    virtual void                        Command( const CommandEvent& rCEvt );
    virtual void                        Tracking( const TrackingEvent& rTEvt );
    virtual void                        StateChanged( StateChangedType nStateChange );
    virtual void                        DataChanged( const DataChangedEvent& rDCEvt );
    virtual bool                        PreNotify( NotifyEvent& rNEvt );
    virtual bool                        Notify( NotifyEvent& rNEvt );
    virtual vcl::Window*                     GetPreferredKeyInputWindow();

    void                                AddEventListener( const Link& rEventListener );
    void                                RemoveEventListener( const Link& rEventListener );
    void                                AddChildEventListener( const Link& rEventListener );
    void                                RemoveChildEventListener( const Link& rEventListener );

    ImplSVEvent *                       PostUserEvent( const Link& rLink, void* pCaller = NULL );
    void                                RemoveUserEvent( ImplSVEvent * nUserEvent );

    void                                IncrementLockCount();
    void                                DecrementLockCount();
    bool                                IsLocked( bool bChildren = false ) const;

                                        // returns the input language used for the last key stroke
                                        // may be LANGUAGE_DONTKNOW if not supported by the OS
    LanguageType                        GetInputLanguage() const;

    void                                SetStyle( WinBits nStyle );
    WinBits                             GetStyle() const;
    WinBits                             GetPrevStyle() const;
    void                                SetExtendedStyle( WinBits nExtendedStyle );
    WinBits                             GetExtendedStyle() const;
    void                                SetType( WindowType nType );
    WindowType                          GetType() const;
    bool                                IsSystemWindow() const;
    bool                                IsDialog() const;
    bool                                IsMenuFloatingWindow() const;
    bool                                IsToolbarFloatingWindow() const;
    bool                                IsTopWindow() const;
    SystemWindow*                       GetSystemWindow() const;

    void                                EnableAllResize( bool bEnable = true );

    void                                SetBorderStyle( WindowBorderStyle nBorderStyle );
    WindowBorderStyle                   GetBorderStyle() const;
    void                                GetBorder( sal_Int32& rLeftBorder, sal_Int32& rTopBorder,
                                                   sal_Int32& rRightBorder, sal_Int32& rBottomBorder ) const;
    Size                                CalcWindowSize( const Size& rOutSz ) const;
    Size                                CalcOutputSize( const Size& rWinSz ) const;
    long                                CalcTitleWidth() const;

    void                                EnableClipSiblings( bool bClipSiblings = true );

    void                                EnableChildTransparentMode( bool bEnable = true );
    bool                                IsChildTransparentModeEnabled() const;

    void                                SetMouseTransparent( bool bTransparent );
    bool                                IsMouseTransparent() const;
    void                                SetPaintTransparent( bool bTransparent );
    bool                                IsPaintTransparent() const;
    void                                SetDialogControlStart( bool bStart );
    bool                                IsDialogControlStart() const;
    void                                SetDialogControlFlags( sal_uInt16 nFlags );
    sal_uInt16                          GetDialogControlFlags() const;

    struct PointerState
    {
        sal_uLong   mnState;    // the button state
        Point   maPos;      // mouse position in output coordinates
    };
    PointerState                        GetPointerState();
    bool                                IsMouseOver();

    sal_uLong                           GetCurrentModButtons();

    void                                SetInputContext( const InputContext& rInputContext );
    const InputContext&                 GetInputContext() const;
    void                                EndExtTextInput( sal_uInt16 nFlags );
    void                                SetCursorRect( const Rectangle* pRect = NULL, long nExtTextInputWidth = 0 );
    const Rectangle*                    GetCursorRect() const;
    long                                GetCursorExtTextInputWidth() const;

    void                                SetCompositionCharRect( const Rectangle* pRect, long nCompositionLength, bool bVertical = false );

    using                               ::OutputDevice::SetSettings;
    virtual void                        SetSettings( const AllSettings& rSettings ) SAL_OVERRIDE;
    virtual void                        SetSettings( const AllSettings& rSettings, bool bChild );
    void                                UpdateSettings( const AllSettings& rSettings, bool bChild = false );
    void                                NotifyAllChildren( DataChangedEvent& rDCEvt );

    void                                SetPointFont( const vcl::Font& rFont );
    vcl::Font                           GetPointFont() const;
    void                                SetZoomedPointFont( const vcl::Font& rFont );
    long                                GetDrawPixel( ::OutputDevice* pDev, long nPixels ) const;
    vcl::Font                           GetDrawPixelFont( ::OutputDevice* pDev ) const;

    void                                SetControlFont();
    void                                SetControlFont( const vcl::Font& rFont );
    vcl::Font                           GetControlFont() const;
    bool                                IsControlFont() const;
    void                                SetControlForeground();
    void                                SetControlForeground( const Color& rColor );
    Color                               GetControlForeground() const;
    bool                                IsControlForeground() const;
    void                                SetControlBackground();
    void                                SetControlBackground( const Color& rColor );
    Color                               GetControlBackground() const;
    bool                                IsControlBackground() const;

    void                                SetParentClipMode( sal_uInt16 nMode = 0 );
    sal_uInt16                          GetParentClipMode() const;

    void                                SetWindowRegionPixel();
    void                                SetWindowRegionPixel( const vcl::Region& rRegion );
    const vcl::Region&                       GetWindowRegionPixel() const;
    bool                                IsWindowRegionPixel() const;
    vcl::Region                              GetWindowClipRegionPixel( sal_uInt16 nFlags = 0 ) const;
    vcl::Region                              GetPaintRegion() const;
    bool                                IsInPaint() const;
    // while IsInPaint returns true ExpandPaintClipRegion adds the
    // submitted region to the paint clip region so you can
    // paint additional parts of your window if necessary
    void                                ExpandPaintClipRegion( const vcl::Region& rRegion );

    void                                SetParent( vcl::Window* pNewParent );
    vcl::Window*                             GetParent() const;
    // return the dialog we are contained in or NULL if un-contained
    Dialog*                             GetParentDialog() const;

    void                                Show( bool bVisible = true, sal_uInt16 nFlags = 0 );
    void                                Hide() { Show( false ); }
    bool                                IsVisible() const;
    bool                                IsReallyVisible() const;
    bool                                IsReallyShown() const;
    bool                                IsInInitShow() const;

    void                                Enable( bool bEnable = true, bool bChild = true );
    void                                Disable( bool bChild = true ) { Enable( false, bChild ); }
    bool                                IsEnabled() const;

    void                                EnableInput( bool bEnable = true, bool bChild = true );
    void                                EnableInput( bool bEnable, bool bChild, bool bSysWin,
                                                     const vcl::Window* pExcludeWindow = NULL );
    bool                                IsInputEnabled() const;

    /** Override <code>EnableInput</code>. This can be necessary due to other people
        using EnableInput for whole window hierarchies.


        <code>AlwaysEnableInput</code> and <code>AlwaysDisableInput</code> are
        mutually exclusive; the last setter wins.
        @param bAlways
        sets always enabled flag

        @param bChild
        if true children are recursively set to AlwaysEnableInput
    */
    void                                AlwaysEnableInput( bool bAlways, bool bChild = true );
    /** returns the current AlwaysEnableInput state
    @return
    true if window is in AlwaysEnableInput state
    */
    bool                                IsAlwaysEnableInput() const;
    /** Override <code>EnableInput</code>, counterpart to AlwaysEnableInput.
        Windows with AlwaysDisableInput will not get key events even if enabled
        and input enabled.This can be necessary due to other people using EnableInput
        for whole window hierarchies.

        <code>AlwaysEnableInput</code> and <code>AlwaysDisableInput</code> are
        mutually exclusive; the last setter wins.

        @param bAlways
        sets always disable flag

        @param bChild
        if true children are recursively set to AlwaysDisableInput
    */
    void                                AlwaysDisableInput( bool bAlways, bool bChild = true );

    /** usually event handlers (see AddEventListener and AddChildEventListener)
    are not called on disabled, modal or input disabled windows. There are however rare cases
    in which one wants a Window or rather one of its Control subclasses to
    not evaluate events but still react to those events externally. In these
    rare cases call SetCallHandlersOnInputDisabled( true ) to have your handler
    called anyway.

    Currently only mouse events get this special treatment.

    Use this sparingly, chances are if you want to use it you're working around
    the real problem.

    @param bCall
    Enable/Disable calling event handlers for this disabled, modal or input disabled window.
    This call is implicity done recursively for possible child windows.
    */
    void                                SetCallHandlersOnInputDisabled( bool bCall );
    /** get state of SetCallHandlersOnInputDisabled

    @returns whether handlers are called regardless of input enabled state
    */
    bool                                IsCallHandlersOnInputDisabled() const;
    /** A window is in modal mode if one of its children or subchildren
        is a running modal window (a modal dialog)

        @returns sal_True if a child or subchild is a running modal window
    */
    bool                                IsInModalMode() const;

    /**
     *  Necessary for calc ref input handling from modal dialogs
     */
    bool                                IsInModalNonRefMode() const;

    void                                SetActivateMode( sal_uInt16 nMode );
    sal_uInt16                          GetActivateMode() const;

    void                                ToTop( sal_uInt16 nFlags = 0 );
    void                                SetZOrder( vcl::Window* pRefWindow, sal_uInt16 nFlags );
    void                                EnableAlwaysOnTop( bool bEnable = true );
    bool                                IsAlwaysOnTopEnabled() const;

    virtual void                        setPosSizePixel( long nX, long nY,
                                                         long nWidth, long nHeight,
                                                         sal_uInt16 nFlags = WINDOW_POSSIZE_ALL );
    virtual void                        SetPosPixel( const Point& rNewPos );
    virtual Point                       GetPosPixel() const;
    virtual void                        SetSizePixel( const Size& rNewSize );
    virtual Size                        GetSizePixel() const;
    virtual void                        SetPosSizePixel( const Point& rNewPos,
                                                         const Size& rNewSize );
    virtual void                        SetOutputSizePixel( const Size& rNewSize );
    bool                                IsDefaultPos() const;
    bool                                IsDefaultSize() const;

    // those conversion routines might deliver different results during UI mirroring
    Point                               OutputToScreenPixel( const Point& rPos ) const;
    Point                               ScreenToOutputPixel( const Point& rPos ) const;
    //  the normalized screen methods work independent from UI mirroring
    Point                               OutputToNormalizedScreenPixel( const Point& rPos ) const;
    Point                               NormalizedScreenToOutputPixel( const Point& rPos ) const;
    Point                               OutputToAbsoluteScreenPixel( const Point& rPos ) const;
    Point                               AbsoluteScreenToOutputPixel( const Point& rPos ) const;
    Rectangle                           GetDesktopRectPixel() const;
    //  window extents including border and decoratrion
    Rectangle                           GetWindowExtentsRelative( vcl::Window *pRelativeWindow ) const;
    // window extents of the client window, coordinates to be used in SetPosPixel
    Rectangle                           GetClientWindowExtentsRelative( vcl::Window *pRelativeWindow ) const;

    virtual bool                        IsScrollable() const;
    virtual void                        Scroll( long nHorzScroll, long nVertScroll,
                                                sal_uInt16 nFlags = 0 );
    virtual void                        Scroll( long nHorzScroll, long nVertScroll,
                                                const Rectangle& rRect, sal_uInt16 nFlags = 0 );
    virtual void                        Invalidate( sal_uInt16 nFlags = 0 );
    virtual void                        Invalidate( const Rectangle& rRect, sal_uInt16 nFlags = 0 );
    virtual void                        Invalidate( const vcl::Region& rRegion, sal_uInt16 nFlags = 0 );
    void                                Validate( sal_uInt16 nFlags = 0 );
    bool                                HasPaintEvent() const;
    void                                Update();
    void                                Flush();
    void                                Sync();

    // toggles new docking support, enabled via toolkit
    void                                EnableDocking( bool bEnable = true );
    // retrieves the single dockingmanager instance
    static DockingManager*              GetDockingManager();

    void                                EnablePaint( bool bEnable );
    bool                                IsPaintEnabled() const;
    void                                SetUpdateMode( bool bUpdate );
    bool                                IsUpdateMode() const;
    void                                SetParentUpdateMode( bool bUpdate );

    void                                GrabFocus();
    bool                                HasFocus() const;
    bool                                HasChildPathFocus( bool bSystemWindow = false ) const;
    bool                                IsActive() const;
    bool                                HasActiveChildFrame();
    sal_uInt16                          GetGetFocusFlags() const;
    void                                GrabFocusToDocument();

    /**
     * Set this when you need to act as if the window has focus even if it
     * doesn't.  This is necessary for implementing tab stops inside floating
     * windows, but floating windows don't get focus from the system.
     */
    void                                SetFakeFocus( bool bFocus );

    bool                                IsCompoundControl() const;

    static sal_uIntPtr                  SaveFocus();
    static bool                         EndSaveFocus( sal_uIntPtr nSaveId, bool bRestore = true );

    void                                CaptureMouse();
    void                                ReleaseMouse();
    bool                                IsMouseCaptured() const;

    void                                SetPointer( const Pointer& rPointer );
    const Pointer&                      GetPointer() const;
    void                                EnableChildPointerOverwrite( bool bOverwrite );
    void                                SetPointerPosPixel( const Point& rPos );
    Point                               GetPointerPosPixel();
    Point                               GetLastPointerPosPixel();
    void                                ShowPointer( bool bVisible );
    void                                EnterWait();
    void                                LeaveWait();
    bool                                IsWait() const;

    void                                SetCursor( vcl::Cursor* pCursor );
    vcl::Cursor*                        GetCursor() const;

    void                                SetZoom( const boost::rational<sal_Int64>& rZoom );
    const boost::rational<sal_Int64>&        GetZoom() const;
    bool                                IsZoom() const;
    long                                CalcZoom( long n ) const;

    virtual void                        SetText( const OUString& rStr );
    virtual OUString                    GetText() const;
    // return the actual text displayed
    // this may have e.g. accelerators removed or portions
    // replaced by ellipses
    virtual OUString                    GetDisplayText() const;
    // gets the visible background color. for transparent windows
    // this may be the parent's background color; for controls
    // this may be a child's background color (e.g. ListBox)
    virtual const Wallpaper&            GetDisplayBackground() const;

    void                                SetHelpText( const OUString& rHelpText );
    const OUString&                     GetHelpText() const;

    void                                SetQuickHelpText( const OUString& rHelpText );
    const OUString&                     GetQuickHelpText() const;

    void                                SetHelpId( const OString& );
    const OString&                      GetHelpId() const;

    void                                SetUniqueId( const OString& );
    const OString&                      GetUniqueId() const;

    vcl::Window*                             FindWindow( const Point& rPos ) const;

    sal_uInt16                          GetChildCount() const;
    vcl::Window*                             GetChild( sal_uInt16 nChild ) const;
    vcl::Window*                             GetWindow( sal_uInt16 nType ) const;
    bool                                IsChild( const vcl::Window* pWindow, bool bSystemWindow = false ) const;
    bool                                IsWindowOrChild( const vcl::Window* pWindow, bool bSystemWindow = false  ) const;

    void                                SetData( void* pNewData );
    void*                               GetData() const;

    /// Add all children to @rAllChildren recursively.
    SAL_DLLPRIVATE void                 CollectChildren(::std::vector<vcl::Window *>& rAllChildren );

    void                                ShowFocus( const Rectangle& rRect );
    void                                HideFocus();

    void                                Invert( const Rectangle& rRect, sal_uInt16 nFlags = 0 );
    void                                Invert( const Polygon& rPoly, sal_uInt16 nFlags = 0 );

    // transparent background for selected or checked items in toolboxes etc.
    void                                DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly );
    // the same, but fills a passed Color with a text color complementing the selection background
    void                                DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, Color* pSelectionTextColor );
    // support rounded edges in the selection rect
    void                                DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, long nCornerRadius, Color* pSelectionTextColor, Color* pPaintColor );

    void                                ShowTracking( const Rectangle& rRect,
                                                      sal_uInt16 nFlags = SHOWTRACK_SMALL );
    void                                HideTracking();
    void                                InvertTracking( const Rectangle& rRect,
                                                        sal_uInt16 nFlags = SHOWTRACK_SMALL );
    void                                InvertTracking( const Polygon& rPoly, sal_uInt16 nFlags = 0 );

    void                                StartTracking( sal_uInt16 nFlags = 0 );
    void                                EndTracking( sal_uInt16 nFlags = 0 );
    bool                                IsTracking() const;

    void                                StartAutoScroll( sal_uInt16 nFlags );
    void                                EndAutoScroll();

    bool                                HandleScrollCommand( const CommandEvent& rCmd,
                                                             ScrollBar* pHScrl = NULL,
                                                             ScrollBar* pVScrl = NULL );

    void                                SaveBackground( const Point& rPos, const Size& rSize,
                                                        const Point& rDestOff, VirtualDevice& rSaveDevice );

    const SystemEnvData*                GetSystemData() const;
    ::com::sun::star::uno::Any          GetSystemDataAny() const;

    // API to set/query the component interfaces
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer >
                                        GetComponentInterface( bool bCreate = true );

    virtual void                        SetComponentInterface( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xIFace );

    /** @name Accessibility
     */
    ///@{
public:

    ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >
                                        GetAccessible( bool bCreate = true );

    virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible >
                                        CreateAccessible();

    void                                SetAccessible( ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > );

    vcl::Window*                             GetAccessibleParentWindow() const;
    sal_uInt16                          GetAccessibleChildWindowCount();
    vcl::Window*                             GetAccessibleChildWindow( sal_uInt16 n );

    void                                SetAccessibleRole( sal_uInt16 nRole );
    sal_uInt16                          GetAccessibleRole() const;

    void                                SetAccessibleName( const OUString& rName );
    OUString                            GetAccessibleName() const;

    void                                SetAccessibleDescription( const OUString& rDescr );
    OUString                            GetAccessibleDescription() const;

    void                                SetAccessibleRelationLabeledBy( vcl::Window* pLabeledBy );
    vcl::Window*                             GetAccessibleRelationLabeledBy() const;

    void                                SetAccessibleRelationLabelFor( vcl::Window* pLabelFor );
    vcl::Window*                             GetAccessibleRelationLabelFor() const;

    void                                SetAccessibleRelationMemberOf( vcl::Window* pMemberOf );
    vcl::Window*                             GetAccessibleRelationMemberOf() const;


    // to avoid sending accessibility events in cases like closing dialogs
    // by default checks complete parent path
    bool                                IsAccessibilityEventsSuppressed( bool bTraverseParentPath = true );
    void                                SetAccessibilityEventsSuppressed(bool bSuppressed);

    // Deprecated - can use SetAccessibleRelationLabelFor/By nowadys
    virtual vcl::Window*                     GetParentLabelFor( const vcl::Window* pLabel ) const;
    virtual vcl::Window*                     GetParentLabeledBy( const vcl::Window* pLabeled ) const;
    KeyEvent                            GetActivationKey() const;

protected:

    // These eventually are supposed to go when everything is converted to .ui
    SAL_DLLPRIVATE vcl::Window*              getLegacyNonLayoutAccessibleRelationMemberOf() const;
    SAL_DLLPRIVATE vcl::Window*              getLegacyNonLayoutAccessibleRelationLabeledBy() const;
    SAL_DLLPRIVATE vcl::Window*              getLegacyNonLayoutAccessibleRelationLabelFor() const;

    // Let Label override the code part of GetAccessibleRelationLabelFor
    virtual vcl::Window*                     getAccessibleRelationLabelFor() const;
    virtual sal_uInt16                  getDefaultAccessibleRole() const;
    virtual OUString                    getDefaultAccessibleName() const;

    /*
     * Advisory Sizing - what is a good size for this widget
     *
     * Retrieves the preferred size of a widget ignoring
     * "width-request" and "height-request" properties.
     *
     * Implement this in sub-classes to tell layout
     * the preferred widget size.
     *
     * Use get_preferred_size to retrieve this value
     * mediated via height and width requests
     */
    virtual Size GetOptimalSize() const;
private:

    SAL_DLLPRIVATE bool                 ImplIsAccessibleCandidate() const;
    SAL_DLLPRIVATE bool                 ImplIsAccessibleNativeFrame() const;
    SAL_DLLPRIVATE sal_uInt16           ImplGetAccessibleCandidateChildWindowCount( sal_uInt16 nFirstWindowType ) const;
    SAL_DLLPRIVATE vcl::Window*              ImplGetAccessibleCandidateChild( sal_uInt16 nChild, sal_uInt16& rChildCount, sal_uInt16 nFirstWindowType, bool bTopLevel = true ) const;
    SAL_DLLPRIVATE bool                 ImplRegisterAccessibleNativeFrame();
    SAL_DLLPRIVATE void                 ImplRevokeAccessibleNativeFrame();
    ///@}

    /*
     * Retrieves the preferred size of a widget taking
     * into account the "width-request" and "height-request" properties.
     *
     * Overrides the result of GetOptimalSize to honor the
     * width-request and height-request properties.
     *
     * So the same as get_ungrouped_preferred_size except
     * it ignores groups. A building block of get_preferred_size
     * that access the size cache
     *
     * @see get_preferred_size
     */
    Size get_ungrouped_preferred_size() const;
public:
    /// request XCanvas render interface for this window
    ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas >
                                        GetCanvas() const;
    /// request XSpriteCanvas render interface for this window
    ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSpriteCanvas >
                                        GetSpriteCanvas() const;

    /*  records all DrawText operations within the passed rectangle;
     *  a synchronous paint is sent to achieve this
     */
    void                                RecordLayoutData( vcl::ControlLayoutData* pLayout, const Rectangle& rRect );

    // set and retrieve for Toolkit
    VCLXWindow*                         GetWindowPeer() const;
    void                                SetWindowPeer( ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xPeer, VCLXWindow* pVCLXWindow );

    // remember if it was generated by Toolkit
    bool                                IsCreatedWithToolkit() const;
    void                                SetCreatedWithToolkit( bool b );

    // Drag and Drop interfaces
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTarget > GetDropTarget();
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDragSource > GetDragSource();
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDragGestureRecognizer > GetDragGestureRecognizer();

    // Clipboard/Selection interfaces
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > GetClipboard();
    virtual ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > GetPrimarySelection();

    /*
     * Widgets call this to inform their owner container that the widget wants
     * to renegotiate its size. Should be called when a widget has a new size
     * request. e.g. a FixedText Control gets a new label.
     *
     * akin to gtk_widget_queue_resize
     */
    virtual void queue_resize(StateChangedType eReason = StateChangedType::LAYOUT);

    /*
     * Sets the "width-request" property
     *
     * Override for width request of the widget, or -1 if natural request
     * should be used.
     *
     * @see get_preferred_size, set_width_request
     */
    void set_height_request(sal_Int32 nHeightRequest);
    sal_Int32 get_height_request() const;

    /*
     * Sets the "height-request" property
     *
     * Override for height request of the widget, or -1 if natural request
     * should be used.
     *
     * @see get_preferred_size, set_height_request
     */
    void set_width_request(sal_Int32 nWidthRequest);
    sal_Int32 get_width_request() const;

    /*
     * Retrieves the preferred size of a widget taking
     * into account the "width-request" and "height-request" properties.
     *
     * Overrides the result of GetOptimalSize to honor the
     * width-request and height-request properties.
     *
     * @see GetOptimalSize
     *
     * akin to gtk_widget_get_preferred_size
     */
    Size get_preferred_size() const;

    /*
     * How to horizontally align this widget
     */
    VclAlign get_halign() const;
    void set_halign(VclAlign eAlign);

    /*
     * How to vertically align this widget
     */
    VclAlign get_valign() const;
    void set_valign(VclAlign eAlign);

    /*
     * Whether the widget would like to use any available extra horizontal
     * space.
     */
    bool get_hexpand() const;
    void set_hexpand(bool bExpand);

    /*
     * Whether the widget would like to use any available extra vertical
     * space.
     */
    bool get_vexpand() const;
    void set_vexpand(bool bExpand);

    /*
     * Whether the widget would like to use any available extra space.
     */
    bool get_expand() const;
    void set_expand(bool bExpand);

    /*
     * Whether the widget should receive extra space when the parent grows
     */
    bool get_fill() const;
    void set_fill(bool bFill);

    void set_border_width(sal_Int32 nBorderWidth);
    sal_Int32 get_border_width() const;

    void set_margin_left(sal_Int32 nWidth);
    sal_Int32 get_margin_left() const;

    void set_margin_right(sal_Int32 nWidth);
    sal_Int32 get_margin_right() const;

    void set_margin_top(sal_Int32 nWidth);
    sal_Int32 get_margin_top() const;

    void set_margin_bottom(sal_Int32 nWidth);
    sal_Int32 get_margin_bottom() const;

    /*
     * How the widget is packed with reference to the start or end of the parent
     */
    VclPackType get_pack_type() const;
    void set_pack_type(VclPackType ePackType);

    /*
     * The extra space to put between the widget and its neighbors
     */
    sal_Int32 get_padding() const;
    void set_padding(sal_Int32 nPadding);

    /*
     * The number of columns that the widget spans
     */
    sal_Int32 get_grid_width() const;
    void set_grid_width(sal_Int32 nCols);

    /*
     * The column number to attach the left side of the widget to
     */
    sal_Int32 get_grid_left_attach() const;
    void set_grid_left_attach(sal_Int32 nAttach);

    /*
     * The number of row that the widget spans
     */
    sal_Int32 get_grid_height() const;
    void set_grid_height(sal_Int32 nRows);

    /*
     * The row number to attach the top side of the widget to
     */
    sal_Int32 get_grid_top_attach() const;
    void set_grid_top_attach(sal_Int32 nAttach);

    /*
     * If true this child appears in a secondary layout group of children
     * e.g. help buttons in a buttonbox
     */
    bool get_secondary() const;
    void set_secondary(bool bSecondary);

    /*
     * If true this child is exempted from homogenous sizing
     * e.g. special button in a buttonbox
     */
    bool get_non_homogeneous() const;
    void set_non_homogeneous(bool bNonHomogeneous);

    /*
     * Sets a widget property
     *
     * @return false if property is unknown
     */
    virtual bool set_property(const OString &rKey, const OString &rValue);

    /*
     * Sets a font attribute
     *
     * @return false if attribute is unknown
     */
    bool set_font_attribute(const OString &rKey, const OString &rValue);

    /*
     * Adds this widget to the xGroup VclSizeGroup
     *
     */
    void add_to_size_group(boost::shared_ptr< VclSizeGroup > xGroup);
    void remove_from_all_size_groups();

    /*
     * add/remove mnemonic label
     */
    void add_mnemonic_label(FixedText *pLabel);
    void remove_mnemonic_label(FixedText *pLabel);
    std::vector<FixedText*> list_mnemonic_labels() const;

    /*
     * Move this widget to be the nNewPosition'd child of its parent
     */
    void reorderWithinParent(sal_uInt16 nNewPosition);


    //  Native Widget Rendering functions


    // form controls must never use native widgets, this can be toggled here
    void    EnableNativeWidget( bool bEnable = true );
    bool    IsNativeWidgetEnabled() const;

    // a helper method for a Control's Draw method
    void PaintToDevice( ::OutputDevice* pDevice, const Point& rPos, const Size& rSize );

    /* mark Window for deletion in top of event queue
    */
    void doLazyDelete();


    //  Keyboard access functions


    /** Query the states of keyboard indicators - Caps Lock, Num Lock and
        Scroll Lock.  Use the following mask to retrieve the state of each
        indicator:

            INDICATOR_CAPS_LOCK
            INDICATOR_NUM_LOCK
            INDICATOR_SCROLL_LOCK
      */
    sal_uInt16 GetIndicatorState() const;

    void SimulateKeyPress( sal_uInt16 nKeyCode ) const;

    virtual OUString GetSurroundingText() const;
    virtual Selection GetSurroundingTextSelection() const;
};

}

#endif // INCLUDED_VCL_WINDOW_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */