1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SVDHDL_HXX
#define INCLUDED_SVX_SVDHDL_HXX
#include <tools/gen.hxx>
#include <vcl/graph.hxx>
#include <svx/svdoedge.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/sdr/overlay/overlayobjectlist.hxx>
#include <svx/svxdllapi.h>
#include <deque>
class OutputDevice;
class SdrHdlList;
class SdrMarkView;
class SdrObject;
class SdrPageView;
class MouseEvent;
class HelpEvent;
namespace sdr::contact {
class ObjectContact;
}
// Every object must be able to create its handles. They will be fetched on
// selection, registered at the View and made visible.
// When a handle is touched by the mouse (IsHit()), from the view the matching mouse pointer
// is picked up from the handle and passed to the app (on demand) to be switched on
// Handles like e.g. rotation center or the mirror axis are generated by
// the view if the correct transformation mode was selected by the controller.
// SdrHdlKind::Move...SdrHdlKind::LowerRight should always be consecutive in the enum!
enum class SdrHdlKind
{
Move, // Handle to move the object
UpperLeft, // Upper left
Upper, // Upper
UpperRight, // Upper right
Left, // Left
Right, // Right
LowerLeft, // Bottom left
Lower, // Bottom
LowerRight, // Bottom right
Poly, // Select point in polygon or beziercurve
BezierWeight, // Weight of a beziercurve
Circle, // Angle to circle segment, corner radius to rectangle
Ref1, // Reference point 1, e.g. rotation center
Ref2, // Reference point 2, e.g. endpoint of mirror axis
MirrorAxis, // Mirror axis
Glue, // GluePoint
Anchor, // Anchor symbol (SD, SW)
Transparence, // Interactive transparence
Gradient, // Interactive gradient
Color, // Interactive color
User,
Anchor_TR, // #101688# Anchor handle with (0,0) at top right for SW
// for SJ and the CustomShapeHandles:
CustomShape1,
SmartTag
};
enum class BitmapColorIndex
{
LightGreen = 0,
Cyan = 1,
LightCyan = 2,
Red = 3,
LightRed = 4,
Yellow = 5,
};
enum class BitmapMarkerKind
{
Rect_7x7,
Rect_9x9,
Rect_11x11,
Rect_13x13,
Circ_7x7,
Circ_9x9,
Circ_11x11,
Elli_7x9,
Elli_9x11,
Elli_9x7,
Elli_11x9,
RectPlus_7x7,
RectPlus_9x9,
RectPlus_11x11,
Crosshair,
Glue,
Glue_Deselected,
Anchor,
// #98388# add AnchorPressed to be able to animate anchor control, too.
AnchorPressed,
// #101688# AnchorTR for SW
AnchorTR,
AnchorPressedTR,
// for SJ and the CustomShapeHandles:
Customshape_7x7,
Customshape_9x9,
Customshape_11x11
};
class SVXCORE_DLLPUBLIC SdrHdl
{
friend class SdrMarkView; // for the access to nObjHdlNum
friend class SdrHdlList;
protected:
SdrObject* pObj; // does handle belong to an object?
SdrPageView* pPV; // does handle belong to an object in certain pageview?
SdrHdlList* pHdlList; // to store the handlesize
// OVERLAYMANAGER
sdr::overlay::OverlayObjectList maOverlayGroup;
Point aPos;
SdrHdlKind eKind;
Degree100 nRotationAngle; // turn handle or mousepointer
sal_uInt32 nObjHdlNum; // required by MarkView
sal_uInt32 nPolyNum; // Polygonpoint
sal_uInt32 nPPntNum; // Point number of the polygon
sal_uInt32 nSourceHdlNum; // still to implement
bool bSelect : 1; // is a polygon point selected?
bool b1PixMore : 1; // True=handle is shown 1 pixel larger
bool bPlusHdl : 1; // for Hld-Paint optimisation at MarkPoint/UnmarkPoint, and other ...
bool mbMoveOutside; // forces this handle to be moved outside of the selection rectangle
// create marker for this kind
virtual void CreateB2dIAObject();
// cleanup marker if one exists
void GetRidOfIAObject();
private:
bool mbMouseOver; // is true if the mouse is over this handle
protected:
std::unique_ptr<sdr::overlay::OverlayObject> CreateOverlayObject(
const basegfx::B2DPoint& rPos,
BitmapColorIndex eColIndex, BitmapMarkerKind eKindOfMarker,
Point aMoveOutsideOffset = Point());
static BitmapMarkerKind GetNextBigger(BitmapMarkerKind eKnd);
// Helper to support inserting a new OverlayObject. It will do all
// necessary stuff involved with that:
// - add GridOffset for non-linear ViewToDevice transformation (calc)
// - add to OverlayManager
// - add to local OverlayObjectList - ownership change (!)
// It is centralized here (and protected) to avoid that new usages/
// implementations forget one of these needed steps.
void insertNewlyCreatedOverlayObjectForSdrHdl(
std::unique_ptr<sdr::overlay::OverlayObject> pOverlayObject,
const sdr::contact::ObjectContact& rObjectContact,
sdr::overlay::OverlayManager& rOverlayManager);
public:
SdrHdl();
explicit SdrHdl(const Point& rPnt, SdrHdlKind eNewKind);
virtual ~SdrHdl();
const sdr::overlay::OverlayObjectList& getOverlayObjectList() const { return maOverlayGroup; }
void SetHdlList(SdrHdlList* pList);
SdrHdlKind GetKind() const { return eKind; }
void Touch();
const Point& GetPos() const { return aPos; }
void SetPos(const Point& rPnt);
SdrPageView* GetPageView() const { return pPV; }
void SetPageView(SdrPageView* pNewPV) { pPV=pNewPV; }
SdrObject* GetObj() const { return pObj; }
void SetObj(SdrObject* pNewObj);
bool IsSelected() const { return bSelect; }
void SetSelected(bool bJa=true);
void Set1PixMore(bool bJa=true);
void SetRotationAngle(Degree100 n);
bool IsCornerHdl() const { return eKind==SdrHdlKind::UpperLeft || eKind==SdrHdlKind::UpperRight || eKind==SdrHdlKind::LowerLeft || eKind==SdrHdlKind::LowerRight; }
bool IsVertexHdl() const { return eKind==SdrHdlKind::Upper || eKind==SdrHdlKind::Lower || eKind==SdrHdlKind::Left || eKind==SdrHdlKind::Right; }
void SetObjHdlNum(sal_uInt32 nNum) { nObjHdlNum=nNum; }
sal_uInt32 GetObjHdlNum() const { return nObjHdlNum; }
void SetPolyNum(sal_uInt32 nNum) { nPolyNum=nNum; }
sal_uInt32 GetPolyNum() const { return nPolyNum; }
void SetPointNum(sal_uInt32 nNum) { nPPntNum=nNum; }
sal_uInt32 GetPointNum() const { return nPPntNum; }
void SetPlusHdl(bool bOn) { bPlusHdl=bOn; }
bool IsPlusHdl() const { return bPlusHdl; }
void SetSourceHdlNum(sal_uInt32 nNum) { nSourceHdlNum=nNum; }
sal_uInt32 GetSourceHdlNum() const { return nSourceHdlNum; }
virtual PointerStyle GetPointer() const;
bool IsHdlHit(const Point& rPnt) const;
virtual bool IsFocusHdl() const;
void SetMoveOutside( bool bMoveOutside );
/** is called when the mouse enters the area of this handle. If the handle changes his
visualisation during mouse over it must override this method and call Touch(). */
virtual void onMouseEnter(const MouseEvent& rMEvt);
/** is called when help is requested for the area of this handle */
virtual void onHelpRequest();
/** is called when the mouse leaves the area of this handle. If the handle changes his
visualisation during mouse over it must override this method and call Touch(). */
virtual void onMouseLeave();
static BitmapEx createGluePointBitmap();
};
#define SDR_HANDLE_COLOR_SIZE_NORMAL Size(13, 13)
#define SDR_HANDLE_COLOR_SIZE_SELECTED Size(17, 17)
class SVXCORE_DLLPUBLIC SdrHdlColor final : public SdrHdl
{
// size of colr markers
Size aMarkerSize;
// color
Color aMarkerColor;
// callback link when value changed
Link<SdrHdlColor*,void> aColorChangeHdl;
// use luminance values only
bool bUseLuminance : 1;
// create marker for this kind
SVX_DLLPRIVATE virtual void CreateB2dIAObject() override;
// help functions
SVX_DLLPRIVATE BitmapEx CreateColorDropper(Color aCol);
SVX_DLLPRIVATE static Color GetLuminance(const Color& rCol);
public:
explicit SdrHdlColor(const Point& rRef, Color aCol, const Size& rSize, bool bLuminance);
virtual ~SdrHdlColor() override;
bool IsUseLuminance() const { return bUseLuminance; }
const Color& GetColor() const { return aMarkerColor; }
void SetColor(Color aNew, bool bCallLink = false);
void SetSize(const Size& rNew);
void SetColorChangeHdl(const Link<SdrHdlColor*,void>& rLink) { aColorChangeHdl = rLink; }
};
class SdrHdlGradient final : public SdrHdl
{
private:
// pointer to used color handles
SdrHdlColor* pColHdl1;
SdrHdlColor* pColHdl2;
// 2nd position
Point a2ndPos;
// is this a gradient or a transparence
bool bGradient : 1;
// select which handle to move
bool bMoveSingleHandle : 1;
bool bMoveFirstHandle : 1;
// create marker for this kind
virtual void CreateB2dIAObject() override;
public:
SdrHdlGradient(const Point& rRef1, const Point& rRef2, bool bGrad);
virtual ~SdrHdlGradient() override;
bool IsGradient() const { return bGradient; }
// set the associated color handles
void SetColorHandles(SdrHdlColor* pL1, SdrHdlColor* pL2) { pColHdl1 = pL1; pColHdl2 = pL2; }
SdrHdlColor* GetColorHdl1() const { return pColHdl1; }
SdrHdlColor* GetColorHdl2() const { return pColHdl2; }
const Point& Get2ndPos() const { return a2ndPos; }
void Set2ndPos(const Point& rPnt);
// the link called by the color handles
DECL_LINK(ColorChangeHdl, SdrHdlColor*, void);
// transformation call, create gradient from this handle
void FromIAOToItem(SdrObject* pObj, bool bSetItemOnObject, bool bUndo);
// selection flags for interaction
bool IsMoveSingleHandle() const { return bMoveSingleHandle; }
void SetMoveSingleHandle(bool bNew) { bMoveSingleHandle = bNew; }
bool IsMoveFirstHandle() const { return bMoveFirstHandle; }
void SetMoveFirstHandle(bool bNew) { bMoveFirstHandle = bNew; }
};
// Mirror axis
class SdrHdlLine final : public SdrHdl
{
// create marker for this kind
virtual void CreateB2dIAObject() override;
SdrHdl* pHdl1;
SdrHdl* pHdl2;
public:
SdrHdlLine(SdrHdl& rHdl1, SdrHdl& rHdl2, SdrHdlKind eNewKind) { eKind=eNewKind; pHdl1=&rHdl1; pHdl2=&rHdl2; }
virtual ~SdrHdlLine() override;
virtual PointerStyle GetPointer() const override;
};
// a SdrHdlBezWgt knows about its "base handle". Its draw method
// draws additionally a line from its position to the position
// of the base handle
class SdrHdlBezWgt final : public SdrHdl
{
public:
// this is not a Copy-Ctor!!!
SdrHdlBezWgt(const SdrHdl* pRefHdl1, SdrHdlKind eNewKind=SdrHdlKind::BezierWeight) { eKind=eNewKind; pHdl1=pRefHdl1; }
virtual ~SdrHdlBezWgt() override;
private:
// create marker for this kind
virtual void CreateB2dIAObject() override;
const SdrHdl* pHdl1;
};
class E3dVolumeMarker final : public SdrHdl
{
basegfx::B2DPolyPolygon aWireframePoly;
// create marker for this kind
virtual void CreateB2dIAObject() override;
public:
explicit E3dVolumeMarker(const basegfx::B2DPolyPolygon& rWireframePoly);
};
class ImpEdgeHdl: public SdrHdl
{
SdrEdgeLineCode eLineCode;
// create marker for this kind
virtual void CreateB2dIAObject() override;
public:
ImpEdgeHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind),eLineCode(SdrEdgeLineCode::MiddleLine) {}
virtual ~ImpEdgeHdl() override;
void SetLineCode(SdrEdgeLineCode eCode);
SdrEdgeLineCode GetLineCode() const { return eLineCode; }
bool IsHorzDrag() const;
virtual PointerStyle GetPointer() const override;
};
class ImpMeasureHdl final : public SdrHdl
{
// create marker for this kind
virtual void CreateB2dIAObject() override;
public:
ImpMeasureHdl(const Point& rPnt, SdrHdlKind eNewKind): SdrHdl(rPnt,eNewKind) {}
virtual ~ImpMeasureHdl() override;
virtual PointerStyle GetPointer() const override;
};
class ImpTextframeHdl final : public SdrHdl
{
const tools::Rectangle maRect;
// create marker for this kind
virtual void CreateB2dIAObject() override;
public:
explicit ImpTextframeHdl(const tools::Rectangle& rRect);
};
class SVXCORE_DLLPUBLIC SdrHdlList
{
protected:
size_t mnFocusIndex;
SdrMarkView* pView;
std::deque<std::unique_ptr<SdrHdl>> maList;
sal_uInt16 nHdlSize;
bool bRotateShear : 1;
bool bDistortShear : 1;
bool bMoveOutside : 1; // move handles outwards (for TextEdit)
private:
SVX_DLLPRIVATE SdrHdlList(const SdrHdlList&) = delete;
SVX_DLLPRIVATE void operator=(const SdrHdlList&) = delete;
public:
explicit SdrHdlList(SdrMarkView* pV);
~SdrHdlList();
void Clear();
void TravelFocusHdl(bool bForward);
SdrHdl* GetFocusHdl() const;
void SetFocusHdl(SdrHdl* pNew);
void ResetFocusHdl();
// Access to View
SdrMarkView* GetView() const { return pView;}
// Sorting: 1.Level first reference point handle, then normal handles, next Glue, then User then Plushandles
// 2.Level PageView (Pointer)
// 3.Level Position (x+y)
void Sort();
size_t GetHdlCount() const { return maList.size(); }
SdrHdl* GetHdl(size_t nNum) const { return nNum < maList.size() ? maList[nNum].get() : nullptr; }
size_t GetHdlNum(const SdrHdl* pHdl) const;
void SetHdlSize(sal_uInt16 nSiz);
sal_uInt16 GetHdlSize() const { return nHdlSize; }
void SetMoveOutside(bool bOn);
bool IsMoveOutside() const { return bMoveOutside; }
void SetRotateShear(bool bOn);
bool IsRotateShear() const { return bRotateShear; }
void SetDistortShear(bool bOn);
bool IsDistortShear() const { return bDistortShear; }
// AddHdl takes ownership of the handle. It should be on the Heap
// as Clear() deletes it.
void AddHdl(std::unique_ptr<SdrHdl> pHdl);
std::unique_ptr<SdrHdl> RemoveHdl(size_t nNum);
void RemoveAllByKind(SdrHdlKind eKind);
// move the ownership of all the SdrHdl to rOther
void MoveTo(SdrHdlList& rOther);
// Last inserted handles are likely hit (if the handles are above each other)
SdrHdl* IsHdlListHit(const Point& rPnt) const;
SdrHdl* GetHdl(SdrHdlKind eKind1) const;
};
class SVXCORE_DLLPUBLIC SdrCropHdl final : public SdrHdl
{
public:
SdrCropHdl(
const Point& rPnt,
SdrHdlKind eNewKind,
double fShearX,
double fRotation);
private:
// create marker for this kind
virtual void CreateB2dIAObject() override;
BitmapEx GetBitmapForHandle( const BitmapEx& rBitmap, int nSize );
// evtl. shear and rotation, equal to the object's one to allow adaptation of
// the visualization handles
double mfShearX;
double mfRotation;
};
class SdrCropViewHdl final : public SdrHdl
{
private:
basegfx::B2DHomMatrix maObjectTransform;
Graphic maGraphic;
double mfCropLeft;
double mfCropTop;
double mfCropRight;
double mfCropBottom;
public:
SdrCropViewHdl(
const basegfx::B2DHomMatrix& rObjectTransform,
const Graphic& rGraphic,
double fCropLeft,
double fCropTop,
double fCropRight,
double fCropBottom);
private:
// create marker for this kind
virtual void CreateB2dIAObject() override;
};
#endif // INCLUDED_SVX_SVDHDL_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|