1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <basegfx/color/bcolor.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
TexturePrimitive3D::TexturePrimitive3D(
const Primitive3DSequence& rChildren,
const basegfx::B2DVector& rTextureSize,
bool bModulate, bool bFilter)
: GroupPrimitive3D(rChildren),
maTextureSize(rTextureSize),
mbModulate(bModulate),
mbFilter(bFilter)
{
}
bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(GroupPrimitive3D::operator==(rPrimitive))
{
const TexturePrimitive3D& rCompare = (TexturePrimitive3D&)rPrimitive;
return (getModulate() == rCompare.getModulate()
&& getFilter() == rCompare.getFilter());
}
return false;
}
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
double fTransparence,
const Primitive3DSequence& rChildren)
: TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
mfTransparence(fTransparence)
{
}
bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(TexturePrimitive3D::operator==(rPrimitive))
{
const UnifiedTransparenceTexturePrimitive3D& rCompare = (UnifiedTransparenceTexturePrimitive3D&)rPrimitive;
return (getTransparence() == rCompare.getTransparence());
}
return false;
}
basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
{
// do not use the fallback to decomposition here since for a correct BoundRect we also
// need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
}
Primitive3DSequence UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
if(0.0 == getTransparence())
{
// no transparence used, so just use content
return getChildren();
}
else if(getTransparence() > 0.0 && getTransparence() < 1.0)
{
// create TransparenceTexturePrimitive3D with fixed transparence as replacement
const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
const attribute::FillGradientAttribute aFillGradient(attribute::GRADIENTSTYLE_LINEAR, 0.0, 0.0, 0.0, 0.0, aGray, aGray, 1);
const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
return Primitive3DSequence(&xRef, 1L);
}
else
{
// completely transparent or invalid definition, add nothing
return Primitive3DSequence();
}
}
// provide unique ID
ImplPrimitrive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
GradientTexturePrimitive3D::GradientTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
const Primitive3DSequence& rChildren,
const basegfx::B2DVector& rTextureSize,
bool bModulate,
bool bFilter)
: TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
maGradient(rGradient)
{
}
bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(TexturePrimitive3D::operator==(rPrimitive))
{
const GradientTexturePrimitive3D& rCompare = (GradientTexturePrimitive3D&)rPrimitive;
return (getGradient() == rCompare.getGradient());
}
return false;
}
// provide unique ID
ImplPrimitrive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
const attribute::FillBitmapAttribute& rFillBitmapAttribute,
const Primitive3DSequence& rChildren,
const basegfx::B2DVector& rTextureSize,
bool bModulate, bool bFilter)
: TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
maFillBitmapAttribute(rFillBitmapAttribute)
{
}
bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(TexturePrimitive3D::operator==(rPrimitive))
{
const BitmapTexturePrimitive3D& rCompare = (BitmapTexturePrimitive3D&)rPrimitive;
return (getFillBitmapAttribute() == rCompare.getFillBitmapAttribute());
}
return false;
}
// provide unique ID
ImplPrimitrive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
const Primitive3DSequence& rChildren,
const basegfx::B2DVector& rTextureSize)
: GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false)
{
}
bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
return (GradientTexturePrimitive3D::operator==(rPrimitive));
}
// provide unique ID
ImplPrimitrive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|