summaryrefslogtreecommitdiff
path: root/drawinglayer/source/primitive3d/textureprimitive3d.cxx
blob: ceeca048948798262b7f7119dec81eccaa44423c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <primitive3d/textureprimitive3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/utils/gradienttools.hxx>
#include <utility>


using namespace com::sun::star;


namespace drawinglayer::primitive3d
{
        TexturePrimitive3D::TexturePrimitive3D(
            const Primitive3DContainer& rChildren,
            const basegfx::B2DVector& rTextureSize,
            bool bModulate, bool bFilter)
        :   GroupPrimitive3D(rChildren),
            maTextureSize(rTextureSize),
            mbModulate(bModulate),
            mbFilter(bFilter)
        {
        }

        bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
        {
            if(GroupPrimitive3D::operator==(rPrimitive))
            {
                const TexturePrimitive3D& rCompare = static_cast<const TexturePrimitive3D&>(rPrimitive);

                return (getModulate() == rCompare.getModulate()
                    && getFilter() == rCompare.getFilter());
            }

            return false;
        }



        UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
            double fTransparence,
            const Primitive3DContainer& rChildren)
        :   TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
            mfTransparence(fTransparence)
        {
        }

        bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
        {
            if(TexturePrimitive3D::operator==(rPrimitive))
            {
                const UnifiedTransparenceTexturePrimitive3D& rCompare = static_cast<const UnifiedTransparenceTexturePrimitive3D&>(rPrimitive);

                return (getTransparence() == rCompare.getTransparence());
            }

            return false;
        }

        basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
        {
            // do not use the fallback to decomposition here since for a correct BoundRect we also
            // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
            return getChildren().getB3DRange(rViewInformation);
        }

        Primitive3DContainer UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
        {
            if(0.0 == getTransparence())
            {
                // no transparence used, so just use content
                return getChildren();
            }
            else if(getTransparence() > 0.0 && getTransparence() < 1.0)
            {
                // create TransparenceTexturePrimitive3D with fixed transparence as replacement
                const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());

                // create ColorStops with StartColor == EndColor == aGray
                const basegfx::BColorStops aColorStops {
                    basegfx::BColorStop(0.0, aGray),
                    basegfx::BColorStop(1.0, aGray) };

                const attribute::FillGradientAttribute aFillGradient(css::awt::GradientStyle_LINEAR, 0.0, 0.0, 0.0, 0.0, aColorStops);
                const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
                return { xRef };
            }
            else
            {
                // completely transparent or invalid definition, add nothing
                return Primitive3DContainer();
            }
        }

        // provide unique ID
        ImplPrimitive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D)



        GradientTexturePrimitive3D::GradientTexturePrimitive3D(
            attribute::FillGradientAttribute aGradient,
            const Primitive3DContainer& rChildren,
            const basegfx::B2DVector& rTextureSize,
            bool bModulate,
            bool bFilter)
        :   TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
            maGradient(std::move(aGradient))
        {
        }

        bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
        {
            if(TexturePrimitive3D::operator==(rPrimitive))
            {
                const GradientTexturePrimitive3D& rCompare = static_cast<const GradientTexturePrimitive3D&>(rPrimitive);

                return (getGradient() == rCompare.getGradient());
            }

            return false;
        }

        // provide unique ID
        ImplPrimitive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D)



        BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
            const attribute::FillGraphicAttribute& rFillGraphicAttribute,
            const Primitive3DContainer& rChildren,
            const basegfx::B2DVector& rTextureSize,
            bool bModulate, bool bFilter)
        :   TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
            maFillGraphicAttribute(rFillGraphicAttribute)
        {
        }

        bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
        {
            if(TexturePrimitive3D::operator==(rPrimitive))
            {
                const BitmapTexturePrimitive3D& rCompare = static_cast<const BitmapTexturePrimitive3D&>(rPrimitive);

                return (getFillGraphicAttribute() == rCompare.getFillGraphicAttribute());
            }

            return false;
        }

        // provide unique ID
        ImplPrimitive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D)



        TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
            const attribute::FillGradientAttribute& rGradient,
            const Primitive3DContainer& rChildren,
            const basegfx::B2DVector& rTextureSize)
        :   GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false)
        {
        }

        bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
        {
            return GradientTexturePrimitive3D::operator==(rPrimitive);
        }

        // provide unique ID
        ImplPrimitive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D)

} // end of namespace

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */