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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef DBAUI_TABLECONNECTIONDATA_HXX
#define DBAUI_TABLECONNECTIONDATA_HXX
#include "ConnectionLineData.hxx"
#include "TableWindowData.hxx"
#include <vector>
#include <tools/rtti.hxx>
#include <tools/string.hxx>
#include <boost/shared_ptr.hpp>
namespace dbaui
{
#define MAX_CONN_COUNT 2
//==================================================================
// ConnData ---------->* ConnLineData
// ^1 ^1
// | |
// Conn ---------->* ConnLine
//==================================================================
//==================================================================
/*
the class OTableConnectionData contains all connection data which exists between two windows
**/
class OTableConnectionData
{
protected:
TTableWindowData::value_type m_pReferencingTable;
TTableWindowData::value_type m_pReferencedTable;
String m_aConnName;
OConnectionLineDataVec m_vConnLineData;
void Init();
virtual OConnectionLineDataRef CreateLineDataObj();
virtual OConnectionLineDataRef CreateLineDataObj( const OConnectionLineData& rConnLineData );
OTableConnectionData& operator=( const OTableConnectionData& rConnData );
public:
OTableConnectionData();
OTableConnectionData(const TTableWindowData::value_type& _pReferencingTable,const TTableWindowData::value_type& _pReferencedTable, const String& rConnName = String() );
OTableConnectionData( const OTableConnectionData& rConnData );
virtual ~OTableConnectionData();
// sich aus einer Quelle initialisieren (das ist mir irgendwie angenehmer als ein virtueller Zuweisungsoperator)
virtual void CopyFrom(const OTableConnectionData& rSource);
// eine neue Instanz meines eigenen Typs liefern (braucht NICHT initialisiert sein)
virtual OTableConnectionData* NewInstance() const;
// (von OTableConnectionData abgeleitete Klasse muessen entsprechend eine Instanz ihrer Klasse liefern)
BOOL SetConnLine( USHORT nIndex, const String& rSourceFieldName, const String& rDestFieldName );
BOOL AppendConnLine( const ::rtl::OUString& rSourceFieldName, const ::rtl::OUString& rDestFieldName );
void ResetConnLines( BOOL bUseDefaults = TRUE );
/** normalizeLines moves the empty lines to the back
*/
void normalizeLines();
// loescht die Liste der ConnLines, bei bUseDefaults == TRUE werden danach MAX_CONN_COUNT neue Dummy-Linien eingefuegt
OConnectionLineDataVec* GetConnLineDataList(){ return &m_vConnLineData; }
inline TTableWindowData::value_type getReferencingTable() const { return m_pReferencingTable; }
inline TTableWindowData::value_type getReferencedTable() const { return m_pReferencedTable; }
inline void setReferencingTable(const TTableWindowData::value_type& _pTable) { m_pReferencingTable = _pTable; }
inline void setReferencedTable(const TTableWindowData::value_type& _pTable) { m_pReferencedTable = _pTable; }
String GetConnName() const { return m_aConnName; }
virtual void SetConnName( const String& rConnName ){ m_aConnName = rConnName; }
/** Update create a new connection
@return true if successful
*/
virtual BOOL Update(){ return TRUE; }
};
typedef ::std::vector< ::boost::shared_ptr<OTableConnectionData> > TTableConnectionData;
}
#endif // DBAUI_TABLECONNECTIONDATA_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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