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2014-01-01Use native-code.py generated code also for iOS.Matúš Kukan1-31/+2
2013-12-28OSL_DEBUG_LEVEL is defined in the flags in lo.xcconfigTor Lillqvist1-1/+0
2013-12-23Add arm64 to VALID_ARCHSTor Lillqvist1-3/+3
2013-12-19Deduplicate more components.Matúš Kukan1-1/+1
2013-12-19bin few commentsMatúš Kukan1-27/+0
2013-12-19Deduplicate writer component factories.Matúš Kukan1-3/+2
2013-12-19Deduplicate a lot of common components.Matúš Kukan1-10/+2
2013-12-19Add .component <implementation constructor="..." featureStephan Bergmann1-8/+8
2013-12-18Get more --disable-dynamic-loading code out of shlib.cxx.Matúš Kukan1-3/+15
2013-12-18Deduplicate some foo_component_getFactory declarations.Matúš Kukan1-96/+0
2013-12-18Allow UNO component libraries to have each implementation in its own function.Matúš Kukan1-1/+1
2013-12-17These get defined through lo.xcconfig nowTor Lillqvist1-19/+0
2013-12-13Targetted text updates, with seasonable changes before l10n freeze.Michael Meeks3-9/+18
2013-12-11fdo#60698: Merge fastsax and sax_shared into expwrapMarcos Paulo de Souza1-2/+1
2013-12-09Add types.rdb (formerly known as udkapi.rdb) to MobileLibreOfficeTor Lillqvist1-1/+1
2013-11-22Use hidden visibility as in the LO code here, tooTor Lillqvist1-2/+3
2013-11-22Use the CLANG_CXX_LIBRARY from lo.xcconfigTor Lillqvist1-3/+0
2013-11-21I think we need to restrict ARCHS to armv7Tor Lillqvist1-0/+3
2013-11-15measuring the time it takes to render a tilePtyl Dragon1-0/+2
2013-11-15Adjust parameter defaults to give pleasant resultTor Lillqvist1-4/+10
2013-11-15Keep tile top-left corner fixed, don't center itTor Lillqvist1-2/+2
2013-11-15Tweak default values of tunables and use larger default step sizeTor Lillqvist2-7/+11
2013-11-15Reduce NSLog verbiage a bitTor Lillqvist2-2/+1
2013-11-15fix less than 1 step limitPtyl Dragon1-4/+4
2013-11-15changed testing app UI to be more clear what it doesPtyl Dragon4-5/+34
2013-11-15added linking of width and heightPtyl Dragon3-41/+81
2013-11-15in progress of linkinh width and heightPtyl Dragon4-18/+58
2013-11-15Saving the graphics state around touch_lo_draw_tile() seems unnecessaryTor Lillqvist1-3/+0
2013-11-15No Y flip needed hereTor Lillqvist1-4/+0
2013-11-15UISteppers now go down as wellPtyl Dragon1-3/+5
2013-11-15tiledrendering new stepper ui for torPtyl Dragon3-19/+105
2013-11-15Use actual executable path in the fake argvTor Lillqvist1-3/+1
2013-11-15added units MLODpxes and MLORipsPtyl Dragon1-5/+3
2013-11-15touch_lo_get_content_size() returns CGSize nowTor Lillqvist1-2/+2
2013-11-15ready for integration with CATiledLayerPtyl Dragon1-1/+1
2013-11-151st implementation of touch_lo_get_content_sizePtyl Dragon1-0/+3
2013-11-15refactored mlo_uno to be in lo C++ conventionsPtyl Dragon3-152/+161
2013-11-15for torPtyl Dragon1-6/+6
2013-11-15now iOS draws something (upside down)Ptyl Dragon1-4/+4
2013-11-15now showing blank tilePtyl Dragon1-0/+1
2013-11-01Dummy implementation of touch_ui_dialog_modal()Tor Lillqvist1-1/+8
2013-10-31Fixe project for Xcode5 iOS7 new solver changesRoi Illouz2-7/+8
2013-10-30added stub for void touch_ui_selection_none in MLOGestureEnginePtyl Dragon1-0/+4
2013-10-29New CustomTarget, move Xcode setup to MakefileRoi Illouz1-2/+3
2013-10-20Fix breakpoint support for XcodeRoi Illouz1-7/+11
2013-10-20fix save several file on by reseting the xstorable on closePtyl Dragon1-0/+1
2013-10-19added save to ios app and removed keyboard on openPtyl Dragon6-8/+53
2013-10-18ios tile testing app donePtyl Dragon15-20/+337
2013-10-18Add dummy touch_ui_selection_start()Tor Lillqvist1-1/+15
2013-10-17The Emacs mode for Objective-C is called "ObjC"Tor Lillqvist85-85/+85