diff options
Diffstat (limited to 'sfx2/source/dialog/dockwin.cxx')
-rw-r--r-- | sfx2/source/dialog/dockwin.cxx | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/sfx2/source/dialog/dockwin.cxx b/sfx2/source/dialog/dockwin.cxx index 284111783c2c..ec7d0a085fa1 100644 --- a/sfx2/source/dialog/dockwin.cxx +++ b/sfx2/source/dialog/dockwin.cxx @@ -652,7 +652,7 @@ void SfxDockingWindow::StartDocking() is used, the behavior can be influenced by the derived classes (see below). This method should if possible not be overwritten. */ -bool SfxDockingWindow::Docking( const Point& rPos, Rectangle& rRect ) +bool SfxDockingWindow::Docking( const Point& rPos, tools::Rectangle& rRect ) { if ( Application::IsInModalMode() ) return true; @@ -749,7 +749,7 @@ bool SfxDockingWindow::Docking( const Point& rPos, Rectangle& rRect ) the parent window. If this method is overridden by a derived class, then SfxDockingWindow::EndDocking() must be called first. */ -void SfxDockingWindow::EndDocking( const Rectangle& rRect, bool bFloatMode ) +void SfxDockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode ) { if ( !pImpl || !pImpl->bConstructed || IsDockingCanceled() || !pMgr ) return; @@ -1152,7 +1152,7 @@ void SfxDockingWindow::ReleaseChildWindow_Impl() is overridden (see below). */ -SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, Rectangle& rRect) +SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, tools::Rectangle& rRect) { // calculate hypothetical sizes for different modes Size aFloatingSize(CalcDockingSize(SfxChildAlignment::NOALIGNMENT)); @@ -1194,7 +1194,7 @@ SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, Rectangle& nTBBorder = MAX_TOGGLEAREA_WIDTH; // shrink area for floating mode if possible - Rectangle aInRect = GetInnerRect(); + tools::Rectangle aInRect = GetInnerRect(); if ( aInRect.GetWidth() > nLRBorder ) aInRect.Left() += nLRBorder/2; if ( aInRect.GetWidth() > nLRBorder ) @@ -1207,7 +1207,7 @@ SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, Rectangle& // calculate alignment resulting from docking rectangle bool bBecomesFloating = false; SfxChildAlignment eDockAlign = pImpl->GetDockAlignment(); - Rectangle aDockingRect( rRect ); + tools::Rectangle aDockingRect( rRect ); if ( !IsFloatingMode() ) { // don't use tracking rectangle for alignment check, because it will be too large @@ -1221,7 +1221,7 @@ SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, Rectangle& } Point aPos = aDockingRect.TopLeft(); - Rectangle aIntersect = GetOuterRect().GetIntersection( aDockingRect ); + tools::Rectangle aIntersect = GetOuterRect().GetIntersection( aDockingRect ); if ( aIntersect.IsEmpty() ) // docking rectangle completely outside docking area -> floating mode bBecomesFloating = true; @@ -1229,13 +1229,13 @@ SfxChildAlignment SfxDockingWindow::CalcAlignment(const Point& rPos, Rectangle& { // create a small test rect around the mouse position and use this one // instead of the passed rRect to not dock too easily or by accident - Rectangle aSmallDockingRect; + tools::Rectangle aSmallDockingRect; aSmallDockingRect.SetSize( Size( MAX_TOGGLEAREA_WIDTH, MAX_TOGGLEAREA_HEIGHT ) ); Point aNewPos(rPos); aNewPos.X() -= aSmallDockingRect.GetWidth()/2; aNewPos.Y() -= aSmallDockingRect.GetHeight()/2; aSmallDockingRect.SetPos(rPos); - Rectangle aIntersectRect = aInRect.GetIntersection( aSmallDockingRect ); + tools::Rectangle aIntersectRect = aInRect.GetIntersection( aSmallDockingRect ); if ( aIntersectRect == aSmallDockingRect ) // docking rectangle completely inside (shrunk) inner area -> floating mode bBecomesFloating = true; @@ -1568,12 +1568,12 @@ bool SfxDockingWindow::Close() /** Returns a boundary line to the docked edge and a frame when the Window is in a docked state. In this way SVLOOK is considered. */ -void SfxDockingWindow::Paint(vcl::RenderContext& rRenderContext, const Rectangle& /*rRect*/) +void SfxDockingWindow::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& /*rRect*/) { if (pImpl->bSplitable || IsFloatingMode()) return; - Rectangle aRect(Point(0, 0), GetOutputSizePixel()); + tools::Rectangle aRect(Point(0, 0), GetOutputSizePixel()); switch (GetAlignment()) { case SfxChildAlignment::TOP: |