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-rw-r--r--chart2/source/controller/dialogs/dlg_DataEditor.cxx2
-rw-r--r--chart2/source/controller/inc/dlg_DataEditor.hxx6
-rw-r--r--chart2/source/view/charttypes/GL3DBarChart.cxx6
-rw-r--r--chart2/source/view/inc/GL3DBarChart.hxx2
-rw-r--r--chart2/source/view/inc/GL3DRenderer.hxx19
-rw-r--r--chart2/source/view/main/GL3DRenderer.cxx35
-rw-r--r--chart2/source/view/main/OpenGLRender.cxx2
-rw-r--r--chart2/source/view/main/OpenGLRender.hxx2
-rw-r--r--chart2/source/view/main/VLegend.cxx8
9 files changed, 42 insertions, 40 deletions
diff --git a/chart2/source/controller/dialogs/dlg_DataEditor.cxx b/chart2/source/controller/dialogs/dlg_DataEditor.cxx
index 4183aaf6b503..502579f539af 100644
--- a/chart2/source/controller/dialogs/dlg_DataEditor.cxx
+++ b/chart2/source/controller/dialogs/dlg_DataEditor.cxx
@@ -202,7 +202,7 @@ bool DataEditor::ApplyChangesToModel()
// TaskPaneList::AddWindow or TaskPaneList::RemoveWindow
void DataEditor::notifySystemWindow(
vcl::Window* pWindow, vcl::Window* pToRegister,
- ::comphelper::mem_fun1_t< TaskPaneList, vcl::Window* > rMemFunc )
+ const ::comphelper::mem_fun1_t<TaskPaneList, vcl::Window*>& rMemFunc )
{
OSL_ENSURE( pWindow, "Window must not be null!" );
if( !pWindow )
diff --git a/chart2/source/controller/inc/dlg_DataEditor.hxx b/chart2/source/controller/inc/dlg_DataEditor.hxx
index 997cdad006b3..cd21f372e9ca 100644
--- a/chart2/source/controller/inc/dlg_DataEditor.hxx
+++ b/chart2/source/controller/inc/dlg_DataEditor.hxx
@@ -102,9 +102,9 @@ private:
@note this code is taken from dbaccess/source/ui/inc/UITools.hxx
*/
- void notifySystemWindow( vcl::Window* pWindow,
- vcl::Window* pToRegister,
- ::comphelper::mem_fun1_t< TaskPaneList, vcl::Window* > rMemFunc );
+ void notifySystemWindow(vcl::Window* pWindow,
+ vcl::Window* pToRegister,
+ const ::comphelper::mem_fun1_t<TaskPaneList, vcl::Window*>& rMemFunc);
};
} // namespace chart
diff --git a/chart2/source/view/charttypes/GL3DBarChart.cxx b/chart2/source/view/charttypes/GL3DBarChart.cxx
index 0701b8ca5627..63081117c333 100644
--- a/chart2/source/view/charttypes/GL3DBarChart.cxx
+++ b/chart2/source/view/charttypes/GL3DBarChart.cxx
@@ -1133,7 +1133,7 @@ void GL3DBarChart::contextDestroyed()
mbValidContext = false;
}
-float GL3DBarChart::addScreenTextShape(OUString &nStr, glm::vec2 aLeftOrRightTop, float nTextHeight, bool bLeftTopFlag,
+float GL3DBarChart::addScreenTextShape(OUString &nStr, const glm::vec2& rLeftOrRightTop, float nTextHeight, bool bLeftTopFlag,
const glm::vec4& rColor, const glm::vec3& rPos, sal_uInt32 nEvent)
{
maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, nStr, rColor, nEvent));
@@ -1141,9 +1141,9 @@ float GL3DBarChart::addScreenTextShape(OUString &nStr, glm::vec2 aLeftOrRightTop
float nRectWidth = (float)rTextCache.maSize.Width() / (float)rTextCache.maSize.Height() * nTextHeight / 2.0f;
opengl3D::ScreenText* pScreenText = static_cast<opengl3D::ScreenText*>(&maScreenTextShapes.back());
if (bLeftTopFlag)
- pScreenText->setPosition(aLeftOrRightTop, glm::vec2(aLeftOrRightTop.x + nRectWidth, aLeftOrRightTop.y - nTextHeight), rPos);
+ pScreenText->setPosition(rLeftOrRightTop, glm::vec2(rLeftOrRightTop.x + nRectWidth, rLeftOrRightTop.y - nTextHeight), rPos);
else
- pScreenText->setPosition(glm::vec2(aLeftOrRightTop.x - nRectWidth, aLeftOrRightTop.y), glm::vec2(aLeftOrRightTop.x, aLeftOrRightTop.y - nTextHeight), rPos);
+ pScreenText->setPosition(glm::vec2(rLeftOrRightTop.x - nRectWidth, rLeftOrRightTop.y), glm::vec2(rLeftOrRightTop.x, rLeftOrRightTop.y - nTextHeight), rPos);
return nRectWidth;
}
diff --git a/chart2/source/view/inc/GL3DBarChart.hxx b/chart2/source/view/inc/GL3DBarChart.hxx
index 0daeed0192a8..f02f98ed5978 100644
--- a/chart2/source/view/inc/GL3DBarChart.hxx
+++ b/chart2/source/view/inc/GL3DBarChart.hxx
@@ -103,7 +103,7 @@ private:
void updateDataUpdateFPS();
DECL_LINK(UpdateTimerHdl, void*);
int calcTimeInterval(TimeValue &startTime, TimeValue &endTime);
- float addScreenTextShape(OUString &nStr, glm::vec2 aLeftOrRightTop, float nTextHeight, bool bLeftTopFlag = true,
+ float addScreenTextShape(OUString &nStr, const glm::vec2& rLeftOrRightTop, float nTextHeight, bool bLeftTopFlag = true,
const glm::vec4& rColor = glm::vec4(0.0f, 1.0f, 1.0f, 0.0f),
const glm::vec3& rPos = glm::vec3(0.0f, 0.0f, 0.0f),
sal_uInt32 nEvent = 0);
diff --git a/chart2/source/view/inc/GL3DRenderer.hxx b/chart2/source/view/inc/GL3DRenderer.hxx
index b4597a14b816..69eabae5b78d 100644
--- a/chart2/source/view/inc/GL3DRenderer.hxx
+++ b/chart2/source/view/inc/GL3DRenderer.hxx
@@ -194,13 +194,14 @@ public:
void SetSize(const Size& rSize);
void SetCameraInfo(const glm::vec3& pos, const glm::vec3& direction, const glm::vec3& up);
void CreateTextTexture(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels,
+ const ::Size& rSizePixels,
const glm::vec3& vTopLeft, const glm::vec3& vTopRight,
const glm::vec3& vBottomRight, const glm::vec3& vBottomLeft,
sal_uInt32 nUniqueId);
void CreateScreenTextTexture(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels, const glm::vec2& vTopLeft,
- const glm::vec2& vBottomRight, glm::vec3 vPos, glm::vec4 vScreenTextColor, sal_uInt32 nUniqueId);
+ const ::Size& rSizePixels, const glm::vec2& vTopLeft,
+ const glm::vec2& vBottomRight, const glm::vec3& vPos, const glm::vec4& vScreenTextColor,
+ sal_uInt32 nUniqueId);
void ProcessUnrenderedShape(bool bNewScene);
void SetPickingMode(bool bPickingMode);
@@ -274,14 +275,14 @@ private:
void RenderTextShapeBatch();
void ReleaseTextShapesBatch();
void CreateTextTextureSingle(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels,
- glm::vec3 vTopLeft,glm::vec3 vTopRight,
- glm::vec3 vBottomRight, glm::vec3 vBottomLeft,
+ const ::Size& rSizePixels,
+ const glm::vec3& vTopLeft, const glm::vec3& vTopRight,
+ const glm::vec3& vBottomRight, const glm::vec3& vBottomLeft,
sal_uInt32 nUniqueId);
void CreateTextTextureBatch(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels,
- glm::vec3 vTopLeft,glm::vec3 vTopRight,
- glm::vec3 vBottomRight, glm::vec3 vBottomLeft,
+ const ::Size& rSizePixels,
+ const glm::vec3& vTopLeft, const glm::vec3& vTopRight,
+ const glm::vec3& vBottomRight, const glm::vec3& vBottomLeft,
sal_uInt32 nUniqueId);
void SetHighLightBar(BatchBarInfo &barInfo);
void DisableHighLightBar(BatchBarInfo &barInfo);
diff --git a/chart2/source/view/main/GL3DRenderer.cxx b/chart2/source/view/main/GL3DRenderer.cxx
index c64d8093c590..0abfa5860d5b 100644
--- a/chart2/source/view/main/GL3DRenderer.cxx
+++ b/chart2/source/view/main/GL3DRenderer.cxx
@@ -1723,11 +1723,12 @@ void OpenGL3DRenderer::RenderExtrude3DObject()
void OpenGL3DRenderer::CreateScreenTextTexture(
const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels, const glm::vec2& vTopLeft,
- const glm::vec2& vBottomRight, glm::vec3 vPos, glm::vec4 vScreenTextColor, sal_uInt32 nUniqueId)
+ const ::Size& rSizePixels, const glm::vec2& vTopLeft,
+ const glm::vec2& vBottomRight, const glm::vec3& vPos,
+ const glm::vec4& vScreenTextColor, sal_uInt32 nUniqueId)
{
- long bmpWidth = maSizePixels.Width();
- long bmpHeight = maSizePixels.Height();
+ long bmpWidth = rSizePixels.Width();
+ long bmpHeight = rSizePixels.Height();
TextInfo aTextInfo;
aTextInfo.id = getColorAsVector(nUniqueId);
@@ -1772,13 +1773,13 @@ void OpenGL3DRenderer::CreateScreenTextTexture(
}
void OpenGL3DRenderer::CreateTextTextureSingle(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels,
- glm::vec3 vTopLeft,glm::vec3 vTopRight,
- glm::vec3 vBottomRight, glm::vec3 vBottomLeft,
+ const ::Size& rSizePixels,
+ const glm::vec3& vTopLeft, const glm::vec3& vTopRight,
+ const glm::vec3& vBottomRight, const glm::vec3& vBottomLeft,
sal_uInt32 nUniqueId)
{
- long bmpWidth = maSizePixels.Width();
- long bmpHeight = maSizePixels.Height();
+ long bmpWidth = rSizePixels.Width();
+ long bmpHeight = rSizePixels.Height();
TextInfo aTextInfo;
aTextInfo.id = getColorAsVector(nUniqueId);
@@ -1817,13 +1818,13 @@ void OpenGL3DRenderer::CreateTextTextureSingle(const boost::shared_array<sal_uIn
}
void OpenGL3DRenderer::CreateTextTextureBatch(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels,
- glm::vec3 vTopLeft,glm::vec3 vTopRight,
- glm::vec3 vBottomRight, glm::vec3 vBottomLeft,
+ const ::Size& rSizePixels,
+ const glm::vec3& vTopLeft, const glm::vec3& vTopRight,
+ const glm::vec3& vBottomRight, const glm::vec3& vBottomLeft,
sal_uInt32 nUniqueId)
{
- long bmpWidth = maSizePixels.Width();
- long bmpHeight = maSizePixels.Height();
+ long bmpWidth = rSizePixels.Width();
+ long bmpHeight = rSizePixels.Height();
glm::vec4 id = getColorAsVector(nUniqueId);
m_TextInfoBatch.idList.push_back(id);
m_TextInfoBatch.vertexList.push_back(glm::vec3(vBottomRight.x, vBottomRight.y, vBottomRight.z));
@@ -1885,18 +1886,18 @@ void OpenGL3DRenderer::CreateTextTextureBatch(const boost::shared_array<sal_uInt
}
void OpenGL3DRenderer::CreateTextTexture(const boost::shared_array<sal_uInt8> &bitmapBuf,
- ::Size maSizePixels,
+ const ::Size& rSizePixels,
const glm::vec3& vTopLeft, const glm::vec3& vTopRight,
const glm::vec3& vBottomRight, const glm::vec3& vBottomLeft,
sal_uInt32 nUniqueId)
{
if (maResources.mbTexBatchSupport)
{
- CreateTextTextureBatch(bitmapBuf, maSizePixels, vTopLeft, vTopRight, vBottomRight, vBottomLeft, nUniqueId);
+ CreateTextTextureBatch(bitmapBuf, rSizePixels, vTopLeft, vTopRight, vBottomRight, vBottomLeft, nUniqueId);
}
else
{
- CreateTextTextureSingle(bitmapBuf, maSizePixels, vTopLeft, vTopRight, vBottomRight, vBottomLeft, nUniqueId);
+ CreateTextTextureSingle(bitmapBuf, rSizePixels, vTopLeft, vTopRight, vBottomRight, vBottomLeft, nUniqueId);
}
}
diff --git a/chart2/source/view/main/OpenGLRender.cxx b/chart2/source/view/main/OpenGLRender.cxx
index 09256b49a72f..19f6f933a677 100644
--- a/chart2/source/view/main/OpenGLRender.cxx
+++ b/chart2/source/view/main/OpenGLRender.cxx
@@ -278,7 +278,7 @@ void OpenGLRender::prepareToRender()
m_fZStep = 0;
}
-int OpenGLRender::MoveModelf(PosVecf3 trans, PosVecf3 angle, PosVecf3 scale)
+int OpenGLRender::MoveModelf(const PosVecf3& trans, const PosVecf3& angle, const PosVecf3& scale)
{
glm::mat4 aTranslationMatrix = glm::translate(glm::vec3(trans.x, trans.y, trans.z));
glm::mat4 aScaleMatrix = glm::scale(glm::vec3(scale.x, scale.y, scale.z));
diff --git a/chart2/source/view/main/OpenGLRender.hxx b/chart2/source/view/main/OpenGLRender.hxx
index dddf1c8cb8ed..c11653df4710 100644
--- a/chart2/source/view/main/OpenGLRender.hxx
+++ b/chart2/source/view/main/OpenGLRender.hxx
@@ -68,7 +68,7 @@ public:
OpenGLRender();
~OpenGLRender();
int InitOpenGL();
- int MoveModelf(PosVecf3 trans, PosVecf3 angle, PosVecf3 scale);
+ int MoveModelf(const PosVecf3& trans, const PosVecf3& angle, const PosVecf3& scale);
void SetSize(int width, int height);
void SetSizePixel(int width, int height);
void Release();
diff --git a/chart2/source/view/main/VLegend.cxx b/chart2/source/view/main/VLegend.cxx
index 1df4e748e462..acf9b48803bd 100644
--- a/chart2/source/view/main/VLegend.cxx
+++ b/chart2/source/view/main/VLegend.cxx
@@ -681,17 +681,17 @@ chart2::RelativePosition lcl_getDefaultPosition( LegendPosition ePos, const awt:
awt::Point lcl_calculatePositionAndRemainingSpace(
awt::Rectangle & rRemainingSpace,
const awt::Size & rPageSize,
- chart2::RelativePosition aRelPos,
+ const chart2::RelativePosition& rRelPos,
LegendPosition ePos,
const awt::Size& aLegendSize )
{
// calculate position
awt::Point aResult(
- static_cast< sal_Int32 >( aRelPos.Primary * rPageSize.Width ),
- static_cast< sal_Int32 >( aRelPos.Secondary * rPageSize.Height ));
+ static_cast< sal_Int32 >( rRelPos.Primary * rPageSize.Width ),
+ static_cast< sal_Int32 >( rRelPos.Secondary * rPageSize.Height ));
aResult = RelativePositionHelper::getUpperLeftCornerOfAnchoredObject(
- aResult, aLegendSize, aRelPos.Anchor );
+ aResult, aLegendSize, rRelPos.Anchor );
// adapt rRemainingSpace if LegendPosition is not CUSTOM
// #i109336# Improve auto positioning in chart