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author | Michael Meeks <michael.meeks@collabora.com> | 2015-09-02 11:18:42 +0100 |
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committer | Michael Meeks <michael.meeks@collabora.com> | 2015-09-02 12:12:01 +0100 |
commit | daa869222edc3aded82f0fc3e73f126b6cfd08ad (patch) | |
tree | e1dc897c9d7066c9ee4a453635bdc3eb1ea40109 /sysui | |
parent | b25388f9c71804df92582f01dac8e5d9d1d5439e (diff) |
tdf#93850 - Defer watchdog during shader compiles.
Shader compilation can take a while the first time; best not to
disable GL at that point. Have more of a hair trigger at other times.
Also explicitly exit if we appear to have hung in std::abort handling.
Change-Id: I45f0873672f950fb3baba0ca859d854a0bb25064
Diffstat (limited to 'sysui')
0 files changed, 0 insertions, 0 deletions