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authorJan Holesovsky <kendy@collabora.com>2013-12-20 14:39:02 +0100
committerJan Holesovsky <kendy@collabora.com>2013-12-20 14:39:02 +0100
commite07097cce36f1220f5574a80dc22eeabb3005261 (patch)
tree8befe80a69ff05fc08a97dc933b7817190b7ceeb /sw
parent021df5c249c90908278d04ea80024fb235abf3e8 (diff)
hidpi: Use the default scaling algorithm.
We are not on _that_ time critical path when setting up images for the UI, so let's have at least some quality there :-) Change-Id: I0a82106b0d60ac6a543d5e55c48fc86b6d5f60b1
Diffstat (limited to 'sw')
-rw-r--r--sw/source/ui/utlui/viewlayoutctrl.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/sw/source/ui/utlui/viewlayoutctrl.cxx b/sw/source/ui/utlui/viewlayoutctrl.cxx
index 00d409e6c115..dfe492f04e0f 100644
--- a/sw/source/ui/utlui/viewlayoutctrl.cxx
+++ b/sw/source/ui/utlui/viewlayoutctrl.cxx
@@ -62,7 +62,7 @@ SwViewLayoutControl::SwViewLayoutControl( sal_uInt16 _nSlotId, sal_uInt16 _nId,
{
BitmapEx b = arr[i].GetBitmapEx();
//Don't scale width, no space.
- b.Scale(1.0, rStb.GetDPIScaleFactor(), BMP_SCALE_FAST);
+ b.Scale(1.0, rStb.GetDPIScaleFactor());
arr[i] = Image(b);
}