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author | Andras Timar <andras.timar@collabora.com> | 2013-12-20 11:25:37 +0100 |
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committer | Andras Timar <andras.timar@collabora.com> | 2013-12-20 15:55:00 +0100 |
commit | b55259eeb549482477c57d854f3de72aff345edb (patch) | |
tree | 35e474b8458ae776a8455f4f78e73ae28c611180 /svgio | |
parent | 377ec698afc98a9a098b456f4ae3c694498df6a2 (diff) |
typo fixes
Change-Id: Ia5f104bfd707bcf4e159c78ca2764c861fb0b6d9
Diffstat (limited to 'svgio')
-rw-r--r-- | svgio/source/svgreader/svgsvgnode.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/svgio/source/svgreader/svgsvgnode.cxx b/svgio/source/svgreader/svgsvgnode.cxx index 8e107c650c70..688631aab169 100644 --- a/svgio/source/svgreader/svgsvgnode.cxx +++ b/svgio/source/svgreader/svgsvgnode.cxx @@ -555,7 +555,7 @@ namespace svgio { // Clip is necessary. This will make Svg images evtl. smaller // than wanted from Svg (the free space which may be around it is - // conform to the Svg spec), but avoids an expensive and unneccessary + // conform to the Svg spec), but avoids an expensive and unnecessary // clip. Keep the full Svg range here to get the correct mappings // to objects using this. Optimizations can be done in the processors const drawinglayer::primitive2d::Primitive2DReference xMask( |