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authorAndras Timar <andras.timar@collabora.com>2013-12-20 11:25:37 +0100
committerAndras Timar <andras.timar@collabora.com>2013-12-20 15:55:00 +0100
commitb55259eeb549482477c57d854f3de72aff345edb (patch)
tree35e474b8458ae776a8455f4f78e73ae28c611180 /svgio
parent377ec698afc98a9a098b456f4ae3c694498df6a2 (diff)
typo fixes
Change-Id: Ia5f104bfd707bcf4e159c78ca2764c861fb0b6d9
Diffstat (limited to 'svgio')
-rw-r--r--svgio/source/svgreader/svgsvgnode.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/svgio/source/svgreader/svgsvgnode.cxx b/svgio/source/svgreader/svgsvgnode.cxx
index 8e107c650c70..688631aab169 100644
--- a/svgio/source/svgreader/svgsvgnode.cxx
+++ b/svgio/source/svgreader/svgsvgnode.cxx
@@ -555,7 +555,7 @@ namespace svgio
{
// Clip is necessary. This will make Svg images evtl. smaller
// than wanted from Svg (the free space which may be around it is
- // conform to the Svg spec), but avoids an expensive and unneccessary
+ // conform to the Svg spec), but avoids an expensive and unnecessary
// clip. Keep the full Svg range here to get the correct mappings
// to objects using this. Optimizations can be done in the processors
const drawinglayer::primitive2d::Primitive2DReference xMask(