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authorNoel Grandin <noel.grandin@collabora.co.uk>2021-09-23 15:35:34 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2021-09-24 11:33:32 +0200
commitc8d2fa176a15a7ae76d6a4b76aea5f108313c2ec (patch)
tree96cee630060986d6d2ab68b1ce2ca09a6a4fe922 /sd
parente1600348e49e1538459a0374fd97cd3173d4a4b9 (diff)
reduce copying in drawinglayer
by passing PrimitiveContainer&& around. There are lots of place where we were preparing a local variable of type PrimitiveContainer, and then copying it someplace else, then throwing it away. Change-Id: Iacfd983640c9e55da25800ccc01734dfc8b4d64a Reviewed-on: https://gerrit.libreoffice.org/c/core/+/122527 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'sd')
-rw-r--r--sd/source/ui/animations/motionpathtag.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/sd/source/ui/animations/motionpathtag.cxx b/sd/source/ui/animations/motionpathtag.cxx
index 360c709ac7ad..72bf2d1620b4 100644
--- a/sd/source/ui/animations/motionpathtag.cxx
+++ b/sd/source/ui/animations/motionpathtag.cxx
@@ -301,7 +301,7 @@ void SdPathHdl::CreateB2dIAObject()
{
const sdr::contact::ViewContact& rVC = mpPathObj->GetViewContact();
const drawinglayer::primitive2d::Primitive2DContainer& aSequence = rVC.getViewIndependentPrimitive2DContainer();
- std::unique_ptr<sdr::overlay::OverlayObject> pNew(new sdr::overlay::OverlayPrimitive2DSequenceObject(aSequence));
+ std::unique_ptr<sdr::overlay::OverlayObject> pNew(new sdr::overlay::OverlayPrimitive2DSequenceObject(drawinglayer::primitive2d::Primitive2DContainer(aSequence)));
// OVERLAYMANAGER
insertNewlyCreatedOverlayObjectForSdrHdl(