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author | Thorsten Behrens <tbehrens@novell.com> | 2010-10-27 16:19:57 +0200 |
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committer | Thorsten Behrens <tbehrens@novell.com> | 2010-10-27 17:15:43 +0200 |
commit | 12b80e76ca8f716984980f8e47bbe9785709b238 (patch) | |
tree | 1a6624fdf541dc36622bb3a37fc75b410bce1056 /sd/source/ui/inc/LayerTabBar.hxx | |
parent | d93277260291eef4ad8303933209eacd438082fb (diff) |
Fix crash in OGL transitions
Seems on sufficiently slow displays, the disposeTextures() call
comes before any window / context has been setup. Fixed along the
lines of fdo#31072.
Diffstat (limited to 'sd/source/ui/inc/LayerTabBar.hxx')
0 files changed, 0 insertions, 0 deletions