diff options
author | Tor Lillqvist <tml@collabora.com> | 2015-04-28 23:09:13 +0300 |
---|---|---|
committer | Tor Lillqvist <tml@collabora.com> | 2015-04-30 07:27:52 +0300 |
commit | d883c12556a71c5d3719454b1f95809a505f0ace (patch) | |
tree | 6f0c1cc518a3727db95b72d609ec9db793041b20 /sd/inc | |
parent | d1ca0f4ed0e30394ce6759a20d4896651dd43051 (diff) |
Get rid of the initial :: for the vcl namespace
We used it all over the place without leading :: already anyway, even
in many files in include. So let's be consistent. In the majority of
cases, prefer the easier-on-the-eyes choice, not the "safe" one.
In those files in include where *all* existing uses of ::vcl:: indeed
used the :: prefix, there let's keep it for consistency.
Change-Id: If99cb41d3bf290d38c601d91125c3c8d935e61d0
Diffstat (limited to 'sd/inc')
-rw-r--r-- | sd/inc/Outliner.hxx | 2 | ||||
-rw-r--r-- | sd/inc/drawdoc.hxx | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/sd/inc/Outliner.hxx b/sd/inc/Outliner.hxx index c1a2b8286d08..2d5acaf454c5 100644 --- a/sd/inc/Outliner.hxx +++ b/sd/inc/Outliner.hxx @@ -155,7 +155,7 @@ public: /** Starts the text conversion (hangul/hanja or Chinese simplified/traditional) for the current viewshell */ void StartConversion( sal_Int16 nSourceLanguage, sal_Int16 nTargetLanguage, - const ::vcl::Font *pTargetFont, sal_Int32 nOptions, bool bIsInteractive ); + const vcl::Font *pTargetFont, sal_Int32 nOptions, bool bIsInteractive ); /** This is called internally when text conversion is started. The position of current view mode/page/object/caret position diff --git a/sd/inc/drawdoc.hxx b/sd/inc/drawdoc.hxx index 394f62f82286..c9acf89c889f 100644 --- a/sd/inc/drawdoc.hxx +++ b/sd/inc/drawdoc.hxx @@ -446,7 +446,7 @@ public: static SdAnimationInfo* GetShapeUserData(SdrObject& rObject, bool bCreate = false ); SAL_DLLPRIVATE SdIMapInfo* GetIMapInfo( SdrObject* pObject ) const; - SAL_DLLPRIVATE IMapObject* GetHitIMapObject( SdrObject* pObject, const Point& rWinPoint, const ::vcl::Window& rCmpWnd ); + SAL_DLLPRIVATE IMapObject* GetHitIMapObject( SdrObject* pObject, const Point& rWinPoint, const vcl::Window& rCmpWnd ); SAL_DLLPRIVATE CharClass* GetCharClass() const { return mpCharClass; } |