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authorNoel Grandin <noel.grandin@collabora.co.uk>2018-07-26 12:27:10 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2018-07-27 11:42:27 +0200
commitbd28564be85ee51dc08cb2591840e1cb00263e28 (patch)
tree192a63ee3898075f7fe60738f65ec72421cb441c /include/vcl/opengl/OpenGLContext.hxx
parent02dc2cafbb0364556a4145633485f3c9f082b43d (diff)
loplugin:returnconstant in vcl
Change-Id: I597ef6d75d1c21cdc15a91bf7f549bc14c851506 Reviewed-on: https://gerrit.libreoffice.org/58086 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'include/vcl/opengl/OpenGLContext.hxx')
-rw-r--r--include/vcl/opengl/OpenGLContext.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index 814dba0fb195..621e425c8f5f 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -82,7 +82,7 @@ public:
// use these methods right after setting a context to make sure drawing happens
// in the right FBO (default one is for onscreen painting)
- bool BindFramebuffer( OpenGLFramebuffer* pFramebuffer );
+ void BindFramebuffer( OpenGLFramebuffer* pFramebuffer );
void AcquireDefaultFramebuffer();
OpenGLFramebuffer* AcquireFramebuffer( const OpenGLTexture& rTexture );
static void ReleaseFramebuffer( OpenGLFramebuffer* pFramebuffer );