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author | Gabor Kelemen <kelemen.gabor2@nisz.hu> | 2020-04-19 20:36:58 +0200 |
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committer | Miklos Vajna <vmiklos@collabora.com> | 2020-04-22 15:36:50 +0200 |
commit | e12fa18c69cbe1f441e972f3519d33638f15658e (patch) | |
tree | 323c049c122220ad5dc91fc6d1c3dfe613793ff9 /idlc | |
parent | 0b48cee16d459d27ebd090d008ec9398c86fc581 (diff) |
tdf#42949 Simplify use of rtl::math::approxEqual in include/basegfx/
Turns out we can save about 500Mb of preprocessor input if we use
rtl_math_approxEqual from rtl/math.h instead of its C++ wrapper
rtl::math::approxEqual from rtl/math.hxx
and manage the fallout accordingly.
Before:
bin/includebloat.awk | head
sum total bytes included (excluding system headers): 19017296671
After:
$ bin/includebloat.awk | head
sum total bytes included (excluding system headers): 18535432672
Change-Id: I1691171f3a309405a7099882ad9989d147f59118
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/92508
Tested-by: Jenkins
Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
Diffstat (limited to 'idlc')
0 files changed, 0 insertions, 0 deletions