diff options
author | Noel Grandin <noel.grandin@collabora.co.uk> | 2018-07-16 10:20:06 +0200 |
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committer | Noel Grandin <noel.grandin@collabora.co.uk> | 2018-07-16 13:35:30 +0200 |
commit | 72fecbbc81bf375e2a5617db5c6e88a8a3bacb26 (patch) | |
tree | a875d573a8e5fb0a33ac1ed8a1a540e32033485e /drawinglayer/source | |
parent | 3da20d39e2cbda4d4c01ad206668924ab8c3f2b6 (diff) |
loplugin:mergeclasses merge BPixelRaster into BZPixelRaster
Change-Id: Ib6f7bfd2392daa5512d5fa68b69428ae9c8876f9
Reviewed-on: https://gerrit.libreoffice.org/57488
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'drawinglayer/source')
-rw-r--r-- | drawinglayer/source/primitive2d/sceneprimitive2d.cxx | 2 | ||||
-rw-r--r-- | drawinglayer/source/processor3d/zbufferprocessor3d.cxx | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/source/primitive2d/sceneprimitive2d.cxx b/drawinglayer/source/primitive2d/sceneprimitive2d.cxx index 0249bd7a48ac..52f5137824dc 100644 --- a/drawinglayer/source/primitive2d/sceneprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/sceneprimitive2d.cxx @@ -40,7 +40,7 @@ using namespace com::sun::star; namespace { - BitmapEx BPixelRasterToBitmapEx(const basegfx::BPixelRaster& rRaster, sal_uInt16 mnAntiAlialize) + BitmapEx BPixelRasterToBitmapEx(const basegfx::BZPixelRaster& rRaster, sal_uInt16 mnAntiAlialize) { BitmapEx aRetval; const sal_uInt32 nWidth(mnAntiAlialize ? rRaster.getWidth()/mnAntiAlialize : rRaster.getWidth()); diff --git a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx index 4413dd30a907..55b45682a3ec 100644 --- a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx +++ b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx @@ -18,7 +18,7 @@ */ #include <drawinglayer/processor3d/zbufferprocessor3d.hxx> -#include <basegfx/raster/bpixelraster.hxx> +#include <basegfx/raster/bzpixelraster.hxx> #include <basegfx/raster/rasterconvert3d.hxx> #include <basegfx/raster/bzpixelraster.hxx> #include <drawinglayer/attribute/materialattribute3d.hxx> |