diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2023-01-06 17:22:05 +0100 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2023-01-06 17:09:54 +0000 |
commit | 2eefb695c0bfd00abd22e17e64ab2a1692fe2af4 (patch) | |
tree | 4aaea1bbbd93185a5c4e9c1f7edb020e88959344 | |
parent | fba845287d1734dd0d4ce2e4a69800441a973b05 (diff) |
Fix typos
Change-Id: Ia565446bab6436940954bc1af10f612cb9a9ad9b
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/145152
Tested-by: Julien Nabet <serval2412@yahoo.fr>
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
-rw-r--r-- | drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx index 04c6b400039b..3bced719902c 100644 --- a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx @@ -1127,7 +1127,7 @@ void D2DPixelProcessor2D::processTransparencePrimitive2D( } // try to create directly, this needs the current mpRT to be a ID2D1DeviceContext/d2d1_1 - // what is not guarenteed but usually works for more modern windows (after 7) + // what is not guaranteed but usually works for more modern windows (after 7) sal::systools::COMReference<ID2D1Bitmap> pAlphaBitmap( implCreateAlpha_Direct(rTransCandidate, aVisibleRange)); D2D1_MATRIX_3X2_F aMaskScale(D2D1::Matrix3x2F::Identity()); @@ -1818,10 +1818,10 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv // Embedding/groups that *have* to be processed // // These represent qualifiers for freely defined content, e.g. making - // any combinatiopn of priitives freely transformed or transparent + // any combination of primitives freely transformed or transparent // NOTE: PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D and // PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D are pretty much default- - // implementations that cand and are re-used in all processors. + // implementations that can and are re-used in all processors. // So - with these and PRIMITIVE2D_ID_INVERTPRIMITIVE2D marked to // be removed in the future - just three really to be implemented // locally specifically @@ -1892,14 +1892,14 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D: { // fat and stroked lines - much better doable locally, would decompose - // to the full line geometry creation (tesselation) + // to the full line geometry creation (tessellation) processPolygonStrokePrimitive2D( static_cast<const primitive2d::PolygonStrokePrimitive2D&>(rCandidate)); break; } case PRIMITIVE2D_ID_LINERECTANGLEPRIMITIVE2D: { - // simple primitve to support future fast callbacks from OutputDevice + // simple primitive to support future fast callbacks from OutputDevice // (see 'Example POC' in Gerrit), decomposes to polygon primitive processLineRectanglePrimitive2D( static_cast<const primitive2d::LineRectanglePrimitive2D&>(rCandidate)); @@ -1907,7 +1907,7 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv } case PRIMITIVE2D_ID_FILLEDRECTANGLEPRIMITIVE2D: { - // simple primitve to support future fast callbacks from OutputDevice + // simple primitive to support future fast callbacks from OutputDevice // (see 'Example POC' in Gerrit), decomposes to filled polygon primitive processFilledRectanglePrimitive2D( static_cast<const primitive2d::FilledRectanglePrimitive2D&>(rCandidate)); @@ -1915,7 +1915,7 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv } case PRIMITIVE2D_ID_SINGLELINEPRIMITIVE2D: { - // simple primitve to support future fast callbacks from OutputDevice + // simple primitive to support future fast callbacks from OutputDevice // (see 'Example POC' in Gerrit), decomposes to polygon primitive processSingleLinePrimitive2D( static_cast<const primitive2d::SingleLinePrimitive2D&>(rCandidate)); |