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authorAndrea Gelmini <andrea.gelmini@gelma.net>2023-01-06 17:22:05 +0100
committerJulien Nabet <serval2412@yahoo.fr>2023-01-06 17:09:54 +0000
commit2eefb695c0bfd00abd22e17e64ab2a1692fe2af4 (patch)
tree4aaea1bbbd93185a5c4e9c1f7edb020e88959344
parentfba845287d1734dd0d4ce2e4a69800441a973b05 (diff)
Fix typos
Change-Id: Ia565446bab6436940954bc1af10f612cb9a9ad9b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/145152 Tested-by: Julien Nabet <serval2412@yahoo.fr> Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
-rw-r--r--drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx14
1 files changed, 7 insertions, 7 deletions
diff --git a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx
index 04c6b400039b..3bced719902c 100644
--- a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx
@@ -1127,7 +1127,7 @@ void D2DPixelProcessor2D::processTransparencePrimitive2D(
}
// try to create directly, this needs the current mpRT to be a ID2D1DeviceContext/d2d1_1
- // what is not guarenteed but usually works for more modern windows (after 7)
+ // what is not guaranteed but usually works for more modern windows (after 7)
sal::systools::COMReference<ID2D1Bitmap> pAlphaBitmap(
implCreateAlpha_Direct(rTransCandidate, aVisibleRange));
D2D1_MATRIX_3X2_F aMaskScale(D2D1::Matrix3x2F::Identity());
@@ -1818,10 +1818,10 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv
// Embedding/groups that *have* to be processed
//
// These represent qualifiers for freely defined content, e.g. making
- // any combinatiopn of priitives freely transformed or transparent
+ // any combination of primitives freely transformed or transparent
// NOTE: PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D and
// PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D are pretty much default-
- // implementations that cand and are re-used in all processors.
+ // implementations that can and are re-used in all processors.
// So - with these and PRIMITIVE2D_ID_INVERTPRIMITIVE2D marked to
// be removed in the future - just three really to be implemented
// locally specifically
@@ -1892,14 +1892,14 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv
case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
{
// fat and stroked lines - much better doable locally, would decompose
- // to the full line geometry creation (tesselation)
+ // to the full line geometry creation (tessellation)
processPolygonStrokePrimitive2D(
static_cast<const primitive2d::PolygonStrokePrimitive2D&>(rCandidate));
break;
}
case PRIMITIVE2D_ID_LINERECTANGLEPRIMITIVE2D:
{
- // simple primitve to support future fast callbacks from OutputDevice
+ // simple primitive to support future fast callbacks from OutputDevice
// (see 'Example POC' in Gerrit), decomposes to polygon primitive
processLineRectanglePrimitive2D(
static_cast<const primitive2d::LineRectanglePrimitive2D&>(rCandidate));
@@ -1907,7 +1907,7 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv
}
case PRIMITIVE2D_ID_FILLEDRECTANGLEPRIMITIVE2D:
{
- // simple primitve to support future fast callbacks from OutputDevice
+ // simple primitive to support future fast callbacks from OutputDevice
// (see 'Example POC' in Gerrit), decomposes to filled polygon primitive
processFilledRectanglePrimitive2D(
static_cast<const primitive2d::FilledRectanglePrimitive2D&>(rCandidate));
@@ -1915,7 +1915,7 @@ void D2DPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitiv
}
case PRIMITIVE2D_ID_SINGLELINEPRIMITIVE2D:
{
- // simple primitve to support future fast callbacks from OutputDevice
+ // simple primitive to support future fast callbacks from OutputDevice
// (see 'Example POC' in Gerrit), decomposes to polygon primitive
processSingleLinePrimitive2D(
static_cast<const primitive2d::SingleLinePrimitive2D&>(rCandidate));