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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-#ifndef EXTENSIONS_SOURCE_PROPCTRLR_COMPOSEDUIUPDATE_HXX
-#define EXTENSIONS_SOURCE_PROPCTRLR_COMPOSEDUIUPDATE_HXX
-
-#include "propertyhandler.hxx"
-
-/** === begin UNO includes === **/
-#include <com/sun/star/inspection/XObjectInspectorUI.hpp>
-/** === end UNO includes === **/
-
-#include <map>
-#include <set>
-#include <memory>
-
-//........................................................................
-namespace pcr
-{
-//........................................................................
-
- //====================================================================
- //= some helper types
- //====================================================================
-
- struct MapHandlerToUI;
-
- /** callback for an ComposedPropertyUIUpdate checking a given property for existence
- */
- class SAL_NO_VTABLE IPropertyExistenceCheck
- {
- public:
- virtual ::sal_Bool SAL_CALL hasPropertyByName( const ::rtl::OUString& _rName ) throw (::com::sun::star::uno::RuntimeException) = 0;
- };
-
- //====================================================================
- //= ComposedPropertyUIUpdate
- //====================================================================
- /** helper class composing requests to a ->XObjectInspectorUI interface, coming
- from multiple sources
-
- Usually, a handler tells the browser UI to enable to disable, or show or hide, certain
- elements. Now when multiple handlers do this, their instructions must be combined:
- If one handler disables a certain element, but others enable it, it must in the
- result still be disabled. Similar for showing/hiding elements.
-
- ->ComposedPropertyUIUpdate implements this combination. It does so by providing a dedicated
- ->XObjectInspectorUI instance for every participating handler, and remembering the UI
- state on a per-handler basis. Upon request (->fire), the combined UI state is
- forwarded to another ->XObjectInspectorUI instance, the so-called delegator UI.
- */
- class ComposedPropertyUIUpdate
- {
- private:
- ::std::auto_ptr< MapHandlerToUI > m_pCollectedUIs;
- ::com::sun::star::uno::Reference< ::com::sun::star::inspection::XObjectInspectorUI >
- m_xDelegatorUI;
- oslInterlockedCount m_nSuspendCounter;
- IPropertyExistenceCheck* m_pPropertyCheck;
-
- public:
- /** constructs a ->ComposedPropertyUIUpdate instance
- @param _rxDelegatorUI
- a ->XObjectInspectorUI instance to which composed UI requests should be forwarded. Must
- not be <NULL/>.
- @param _pPropertyCheck
- an instance checking properties for existence. If this is not <NULL/>, it will be invoked
- whenever one of the ->XObjectInspectorUI methods is called, to check the passed property
- name.<br/>
- Beware of lifetime issues. The instance pointed to by <arg>_pPropertyCheck</arg> must
- live at least as long as the ->ComposedPropertyUIUpdate instance you're going to create.
- @throws ::com::sun::star::lang::NullPointerException
- if ->_rxDelegatorUI is <NULL/>
- */
- ComposedPropertyUIUpdate(
- const ::com::sun::star::uno::Reference< ::com::sun::star::inspection::XObjectInspectorUI >& _rxDelegatorUI,
- IPropertyExistenceCheck* _pPropertyCheck );
- ~ComposedPropertyUIUpdate();
-
- /** returns the delegator UI
- @throw ::com::sun::star::lang::DisposedException
- */
- ::com::sun::star::uno::Reference< ::com::sun::star::inspection::XObjectInspectorUI > getDelegatorUI() const;
-
- /** returns a ->XObjectInspectorUI instance belonging to a given property handler
-
- In every call to an ->XPropertyHandler method which requires a ->XObjectInspectorUI,
- the same UI instance should be used. The instance here will cache all requests passed
- to it, and ->ComposedPropertyUIUpdate::fire will use the combination of all
- cached UI states of all handlers to update the delegator UI.
- */
- ::com::sun::star::uno::Reference< ::com::sun::star::inspection::XObjectInspectorUI >
- getUIForPropertyHandler( const ::com::sun::star::uno::Reference< ::com::sun::star::inspection::XPropertyHandler >& _rxHandler );
-
- /** Suspends automatic firing of UI changes
-
- normally, as soon as any of the property handlers does a request for an
- arbitrary UI change, the set of collected UI changes is evaluated, and the combined
- UI state is fired to the delegator UI.
-
- You can disable this automatic firing by calling ->suspendAutoFire. As longs as auto
- firing is suspended, only explicit ->fire calls trigger the notification to the
- delegator UI.
-
- Note that calls to ->suspendAutoFire are culmulative, that is, if you make multiple calls
- they must be accompanied by an equal number of calls to ->resumeAutoFire, to enable
- auto-firing again.
-
- @seealso resumeAutoFire
- */
- void SAL_CALL suspendAutoFire();
-
- /** Suspends automatic firing of UI changes
-
- @seealso suspendAutoFire
- */
- void SAL_CALL resumeAutoFire();
-
- /** disposes the instance, so it becomes non-functional.
-
- All cached handlers and cached ->XObjectInspectorUI instances will be released,
- the latter will also be disposed, so that if anybody still holds a reference to them
- and tries to operate them will get a DisposedException.
- */
- void SAL_CALL dispose();
-
- /** invokes m_pPropertyCheck to check whether a given property should be handled
- */
- bool shouldContinuePropertyHandling( const ::rtl::OUString& _rName ) const;
-
- private:
- /// determines whether the instance is already disposed
- inline bool impl_isDisposed() const { return m_pCollectedUIs.get() == NULL; }
-
- /// throws an exception if the component is already disposed
- void impl_checkDisposed() const;
-
- /** fires the collected UI changes to our delegator UI
-
- All operations for any elements are forwarded:
- <ul><li>If an element has been hidden at least once, it's also hidden at the delegator UI.</li>
- <li>If an element has been shown at least once, and never been hidden, it's also
- shown at the delegator UI.</li>
- <li>If an element has never been shown or hidden, it's also not touched at the delegator UI.</li>
- <li>The same holds if you replace "hidden" in the last three items with "disabled",
- and "shown" with "enabled".</li>
- <li>If an element should have been rebuilt (->XObjectInspectorUI::rebuiltPropertyUI)
- at least once, it's rebuilt at the delegator UI, too.<br/>
- After that, the request to rebuild the UI for this property is cleared, so subsequent
- calls to ->fire will not trigger an new rebuilt request.
- </ul>
-
- @precond
- instance is not disposed
- */
- void impl_fireAll_throw();
-
- /// fires the combination of ->XObjectInspectorUI::enablePropertyUI calls
- void impl_fireEnablePropertyUI_throw();
-
- /// fires the combination of ->XObjectInspectorUI::enablePropertyUIElements calls
- void impl_fireEnablePropertyUIElements_throw();
-
- /// fires the combination of ->XObjectInspectorUI::rebuildPropertyUI calls
- void impl_fireRebuildPropertyUI_throw();
-
- /// fires the combination of ->XObjectInspectorUI::showPropertyUI and ->XObjectInspectorUI::hidePropertyUI calls
- void impl_fireShowHidePropertyUI_throw();
-
- /// fires the combination of ->XObjectInspectorUI::showCategory calls
- void impl_fireShowCategory_throw();
-
- /** callback for when a single property handler requested any change in the inspector UI
- */
- void callback_inspectorUIChanged_throw();
-
- private:
- ComposedPropertyUIUpdate(); // never implemented
- ComposedPropertyUIUpdate( const ComposedPropertyUIUpdate& ); // never implemented
- ComposedPropertyUIUpdate& operator=( const ComposedPropertyUIUpdate& ); // never implemented
- };
-
- //====================================================================
- //= ComposedUIAutoFireGuard
- //====================================================================
- class ComposedUIAutoFireGuard
- {
- private:
- ComposedPropertyUIUpdate& m_rUIUpdate;
- public:
- ComposedUIAutoFireGuard( ComposedPropertyUIUpdate& _rUIUpdate )
- :m_rUIUpdate( _rUIUpdate )
- {
- m_rUIUpdate.suspendAutoFire();
- }
- ~ComposedUIAutoFireGuard()
- {
- m_rUIUpdate.resumeAutoFire();
- }
- };
-
-//........................................................................
-} // namespace pcr
-//........................................................................
-
-#endif // EXTENSIONS_SOURCE_PROPCTRLR_COMPOSEDUIUPDATE_HXX
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */