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+/*************************************************************************
+ *
+ * $RCSfile: progressmonitor.cxx,v $
+ *
+ * $Revision: 1.1.1.1 $
+ *
+ * last change: $Author: hr $ $Date: 2000-09-18 16:11:18 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+//____________________________________________________________________________________________________________
+// my own includes
+//____________________________________________________________________________________________________________
+
+#ifndef _UNOCONTROLS_PROGRESSMONITOR_CTRL_HXX
+#include "progressmonitor.hxx"
+#endif
+
+//____________________________________________________________________________________________________________
+// includes of other projects
+//____________________________________________________________________________________________________________
+
+#ifndef _COM_SUN_STAR_AWT_GRADIENTSTYLE_HPP_
+#include <com/sun/star/awt/GradientStyle.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_RASTEROPERATION_HPP_
+#include <com/sun/star/awt/RasterOperation.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_GRADIENT_HPP_
+#include <com/sun/star/awt/Gradient.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_XGRAPHICS_HPP_
+#include <com/sun/star/awt/XGraphics.hpp>
+#endif
+
+#ifndef _COM_SUN_STAR_AWT_POSSIZE_HPP_
+#include <com/sun/star/awt/PosSize.hpp>
+#endif
+
+#ifndef _CPPUHELPER_TYPEPROVIDER_HXX_
+#include <cppuhelper/typeprovider.hxx>
+#endif
+
+#ifndef _TOOLS_DEBUG_HXX
+#include <tools/debug.hxx>
+#endif
+
+#ifndef _SOLAR_H
+#include <tools/solar.h>
+#endif
+
+//____________________________________________________________________________________________________________
+// includes of my project
+//____________________________________________________________________________________________________________
+
+#ifndef _UNOCONTROLS_PROGRESSBAR_CTRL_HXX
+#include "progressbar.hxx"
+#endif
+
+//____________________________________________________________________________________________________________
+// namespace
+//____________________________________________________________________________________________________________
+
+using namespace ::cppu ;
+using namespace ::osl ;
+using namespace ::rtl ;
+using namespace ::com::sun::star::uno ;
+using namespace ::com::sun::star::lang ;
+using namespace ::com::sun::star::awt ;
+
+namespace unocontrols{
+
+//____________________________________________________________________________________________________________
+// construct/destruct
+//____________________________________________________________________________________________________________
+
+ProgressMonitor::ProgressMonitor( const Reference< XMultiServiceFactory >& xFactory )
+ : BaseContainerControl ( xFactory )
+{
+ // Its not allowed to work with member in this method (refcounter !!!)
+ // But with a HACK (++refcount) its "OK" :-(
+ ++m_refCount ;
+
+ // Create instances for fixedtext, button and progress ...
+ m_xTopic_Top = Reference< XFixedText > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_SERVICENAME ) ), UNO_QUERY ) ;
+ m_xText_Top = Reference< XFixedText > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_SERVICENAME ) ), UNO_QUERY ) ;
+ m_xTopic_Bottom = Reference< XFixedText > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_SERVICENAME ) ), UNO_QUERY ) ;
+ m_xText_Bottom = Reference< XFixedText > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_SERVICENAME ) ), UNO_QUERY ) ;
+ m_xButton = Reference< XButton > ( xFactory->createInstance ( OUString::createFromAscii( BUTTON_SERVICENAME ) ), UNO_QUERY ) ;
+ m_xProgressBar = Reference< XProgressBar > ( xFactory->createInstance ( OUString::createFromAscii( SERVICENAME_PROGRESSBAR ) ), UNO_QUERY ) ;
+
+ // ... cast controls to Reference< XControl > (for "setModel"!) ...
+ Reference< XControl > xRef_Topic_Top ( m_xTopic_Top , UNO_QUERY ) ;
+ Reference< XControl > xRef_Text_Top ( m_xText_Top , UNO_QUERY ) ;
+ Reference< XControl > xRef_Topic_Bottom ( m_xTopic_Bottom , UNO_QUERY ) ;
+ Reference< XControl > xRef_Text_Bottom ( m_xText_Bottom , UNO_QUERY ) ;
+ Reference< XControl > xRef_Button ( m_xButton , UNO_QUERY ) ;
+ Reference< XControl > xRef_ProgressBar ( m_xProgressBar , UNO_QUERY ) ;
+
+ // ... set models ...
+ xRef_Topic_Top->setModel ( Reference< XControlModel > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_MODELNAME ) ), UNO_QUERY ) ) ;
+ xRef_Text_Top->setModel ( Reference< XControlModel > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_MODELNAME ) ), UNO_QUERY ) ) ;
+ xRef_Topic_Bottom->setModel ( Reference< XControlModel > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_MODELNAME ) ), UNO_QUERY ) ) ;
+ xRef_Text_Bottom->setModel ( Reference< XControlModel > ( xFactory->createInstance ( OUString::createFromAscii( FIXEDTEXT_MODELNAME ) ), UNO_QUERY ) ) ;
+ xRef_Button->setModel ( Reference< XControlModel > ( xFactory->createInstance ( OUString::createFromAscii( BUTTON_MODELNAME ) ), UNO_QUERY ) ) ;
+ // ProgressBar has no model !!!
+
+ // ... and add controls to basecontainercontrol!
+ addControl ( OUString::createFromAscii( CONTROLNAME_TEXT ) , xRef_Topic_Top ) ;
+ addControl ( OUString::createFromAscii( CONTROLNAME_TEXT ) , xRef_Text_Top ) ;
+ addControl ( OUString::createFromAscii( CONTROLNAME_TEXT ) , xRef_Topic_Bottom ) ;
+ addControl ( OUString::createFromAscii( CONTROLNAME_TEXT ) , xRef_Text_Bottom ) ;
+ addControl ( OUString::createFromAscii( CONTROLNAME_BUTTON ) , xRef_Button ) ;
+ addControl ( OUString::createFromAscii( CONTROLNAME_PROGRESSBAR ) , xRef_ProgressBar ) ;
+
+ // FixedText make it automaticly visible by himself ... but not the progressbar !!!
+ // it must be set explicitly
+ Reference< XWindow > xWindowRef_ProgressBar( m_xProgressBar, UNO_QUERY );
+ xWindowRef_ProgressBar->setVisible( sal_True );
+
+ // Reset to defaults !!!
+ // (progressbar take automaticly its own defaults)
+ m_xButton->setLabel ( OUString::createFromAscii( DEFAULT_BUTTONLABEL ) ) ;
+ m_xTopic_Top->setText ( OUString::createFromAscii( DEFAULT_TOPIC ) ) ;
+ m_xText_Top->setText ( OUString::createFromAscii( DEFAULT_TEXT ) ) ;
+ m_xTopic_Bottom->setText ( OUString::createFromAscii( DEFAULT_TOPIC ) ) ;
+ m_xText_Bottom->setText ( OUString::createFromAscii( DEFAULT_TEXT ) ) ;
+
+ --m_refCount ;
+
+ // Initialize info lists for fixedtext's
+ m_pTextlist_Top = new IMPL_Textlist ;
+ m_pTextlist_Bottom = new IMPL_Textlist ;
+}
+
+ProgressMonitor::~ProgressMonitor()
+{
+ impl_cleanMemory () ;
+}
+
+//____________________________________________________________________________________________________________
+// XInterface
+//____________________________________________________________________________________________________________
+
+Any SAL_CALL ProgressMonitor::queryInterface( const Type& rType ) throw( RuntimeException )
+{
+ // Attention:
+ // Don't use mutex or guard in this method!!! Is a method of XInterface.
+ Any aReturn ;
+ Reference< XInterface > xDelegator = BaseContainerControl::impl_getDelegator();
+ if ( xDelegator.is() == sal_True )
+ {
+ // If an delegator exist, forward question to his queryInterface.
+ // Delegator will ask his own queryAggregation!
+ aReturn = xDelegator->queryInterface( rType );
+ }
+ else
+ {
+ // If an delegator unknown, forward question to own queryAggregation.
+ aReturn = queryAggregation( rType );
+ }
+
+ return aReturn ;
+}
+
+//____________________________________________________________________________________________________________
+// XInterface
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::acquire() throw( RuntimeException )
+{
+ // Attention:
+ // Don't use mutex or guard in this method!!! Is a method of XInterface.
+
+ // Forward to baseclass
+ BaseControl::acquire();
+}
+
+//____________________________________________________________________________________________________________
+// XInterface
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::release() throw( RuntimeException )
+{
+ // Attention:
+ // Don't use mutex or guard in this method!!! Is a method of XInterface.
+
+ // Forward to baseclass
+ BaseControl::release();
+}
+
+//____________________________________________________________________________________________________________
+// XTypeProvider
+//____________________________________________________________________________________________________________
+
+Sequence< Type > SAL_CALL ProgressMonitor::getTypes() throw( RuntimeException )
+{
+ // Optimize this method !
+ // We initialize a static variable only one time. And we don't must use a mutex at every call!
+ // For the first call; pTypeCollection is NULL - for the second call pTypeCollection is different from NULL!
+ static OTypeCollection* pTypeCollection = NULL ;
+
+ if ( pTypeCollection == NULL )
+ {
+ // Ready for multithreading; get global mutex for first call of this method only! see before
+ MutexGuard aGuard( Mutex::getGlobalMutex() );
+
+ // Control these pointer again ... it can be, that another instance will be faster then these!
+ if ( pTypeCollection == NULL )
+ {
+ // Create a static typecollection ...
+ static OTypeCollection aTypeCollection ( ::getCppuType(( const Reference< XLayoutConstrains >*)NULL ) ,
+ ::getCppuType(( const Reference< XButton >*)NULL ) ,
+ ::getCppuType(( const Reference< XProgressMonitor >*)NULL ) ,
+ BaseContainerControl::getTypes()
+ );
+ // ... and set his address to static pointer!
+ pTypeCollection = &aTypeCollection ;
+ }
+ }
+
+ return pTypeCollection->getTypes();
+}
+
+//____________________________________________________________________________________________________________
+// XAggregation
+//____________________________________________________________________________________________________________
+
+Any SAL_CALL ProgressMonitor::queryAggregation( const Type& aType ) throw( RuntimeException )
+{
+ // Ask for my own supported interfaces ...
+ // Attention: XTypeProvider and XInterface are supported by OComponentHelper!
+ Any aReturn ( ::cppu::queryInterface( aType ,
+ static_cast< XLayoutConstrains* > ( this ) ,
+ static_cast< XButton* > ( this ) ,
+ static_cast< XProgressMonitor* > ( this )
+ )
+ );
+
+ // If searched interface not supported by this class ...
+ if ( aReturn.hasValue() == sal_False )
+ {
+ // ... ask baseclasses.
+ aReturn = BaseControl::queryAggregation( aType );
+ }
+
+ return aReturn ;
+}
+
+//____________________________________________________________________________________________________________
+// XProgressMonitor
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::addText( const OUString& rTopic, const OUString& rText, sal_Bool bbeforeProgress ) throw( RuntimeException )
+{
+ // Safe impossible cases
+ // Check valid call of this method.
+ DBG_ASSERT ( impl_debug_checkParameter ( rTopic, rText, bbeforeProgress ) , "ProgressMonitor::addText()\nCall without valid parameters!\n") ;
+ DBG_ASSERT ( !(impl_searchTopic ( rTopic, bbeforeProgress ) != NULL ) , "ProgresMonitor::addText()\nThe text already exist.\n" ) ;
+
+ // Do nothing (in Release), if topic already exist.
+ if ( impl_searchTopic ( rTopic, bbeforeProgress ) != NULL )
+ {
+ return ;
+ }
+
+ // Else ... take memory for new item ...
+ IMPL_TextlistItem* pTextItem = new IMPL_TextlistItem ;
+
+ if ( pTextItem != NULL )
+ {
+ // Set values ...
+ pTextItem->sTopic = rTopic ;
+ pTextItem->sText = rText ;
+
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // ... and insert it in right list.
+ if ( bbeforeProgress == sal_True )
+ {
+ m_pTextlist_Top->Insert ( pTextItem, LIST_APPEND ) ;
+ }
+ else
+ {
+ m_pTextlist_Bottom->Insert ( pTextItem, LIST_APPEND ) ;
+ }
+ }
+
+ // ... update window
+ impl_rebuildFixedText () ;
+ impl_recalcLayout () ;
+}
+
+//____________________________________________________________________________________________________________
+// XProgressMonitor
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::removeText ( const OUString& rTopic, sal_Bool bbeforeProgress ) throw( RuntimeException )
+{
+ // Safe impossible cases
+ // Check valid call of this method.
+ DBG_ASSERT ( impl_debug_checkParameter ( rTopic, bbeforeProgress ), "ProgressMonitor::removeText()\nCall without valid parameters!\n" ) ;
+
+ // Search the topic ...
+ IMPL_TextlistItem* pSearchItem = impl_searchTopic ( rTopic, bbeforeProgress ) ;
+
+ if ( pSearchItem != NULL )
+ {
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // ... delete item from right list ...
+ if ( bbeforeProgress == sal_True )
+ {
+ m_pTextlist_Top->Remove ( pSearchItem ) ;
+ }
+ else
+ {
+ m_pTextlist_Bottom->Remove ( pSearchItem ) ;
+ }
+
+ delete pSearchItem ;
+
+ // ... and update window.
+ impl_rebuildFixedText () ;
+ impl_recalcLayout () ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressMonitor
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::updateText ( const OUString& rTopic, const OUString& rText, sal_Bool bbeforeProgress ) throw( RuntimeException )
+{
+ // Safe impossible cases
+ // Check valid call of this method.
+ DBG_ASSERT ( impl_debug_checkParameter ( rTopic, rText, bbeforeProgress ), "ProgressMonitor::updateText()\nCall without valid parameters!\n" ) ;
+
+ // Search topic ...
+ IMPL_TextlistItem* pSearchItem = impl_searchTopic ( rTopic, bbeforeProgress ) ;
+
+ if ( pSearchItem != NULL )
+ {
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // ... update text ...
+ pSearchItem->sText = rText ;
+
+ // ... and update window.
+ impl_rebuildFixedText () ;
+ impl_recalcLayout () ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setForegroundColor ( sal_Int32 nColor ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xProgressBar.is () )
+ {
+ m_xProgressBar->setForegroundColor ( nColor ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setBackgroundColor ( sal_Int32 nColor ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xProgressBar.is () )
+ {
+ m_xProgressBar->setBackgroundColor ( nColor ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setValue ( sal_Int32 nValue ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xProgressBar.is () )
+ {
+ m_xProgressBar->setValue ( nValue ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setRange ( sal_Int32 nMin, sal_Int32 nMax ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xProgressBar.is () )
+ {
+ m_xProgressBar->setRange ( nMin, nMax ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XProgressBar
+//____________________________________________________________________________________________________________
+
+sal_Int32 SAL_CALL ProgressMonitor::getValue () throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if (m_xProgressBar.is())
+ {
+ return m_xProgressBar->getValue () ;
+ }
+
+ return 0 ;
+}
+
+//____________________________________________________________________________________________________________
+// XButton
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::addActionListener ( const Reference< XActionListener > & rListener ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xButton.is () )
+ {
+ m_xButton->addActionListener ( rListener ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XButton
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::removeActionListener ( const Reference< XActionListener > & rListener ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xButton.is () )
+ {
+ m_xButton->removeActionListener ( rListener ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XButton
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setLabel ( const OUString& rLabel ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xButton.is () )
+ {
+ m_xButton->setLabel ( rLabel ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XButton
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setActionCommand ( const OUString& rCommand ) throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ if ( m_xButton.is () )
+ {
+ m_xButton->setActionCommand ( rCommand ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XLayoutConstrains
+//____________________________________________________________________________________________________________
+
+Size SAL_CALL ProgressMonitor::getMinimumSize () throw( RuntimeException )
+{
+ return Size (DEFAULT_WIDTH, DEFAULT_HEIGHT) ;
+}
+
+//____________________________________________________________________________________________________________
+// XLayoutConstrains
+//____________________________________________________________________________________________________________
+
+Size SAL_CALL ProgressMonitor::getPreferredSize () throw( RuntimeException )
+{
+ // Ready for multithreading
+ ClearableMutexGuard aGuard ( m_aMutex ) ;
+
+ // get information about required place of child controls
+ Reference< XLayoutConstrains > xTopicLayout_Top ( m_xTopic_Top , UNO_QUERY ) ;
+ Reference< XLayoutConstrains > xTopicLayout_Bottom ( m_xTopic_Bottom , UNO_QUERY ) ;
+ Reference< XLayoutConstrains > xButtonLayout ( m_xButton , UNO_QUERY ) ;
+ Reference< XWindow > xProgressBarWindow ( m_xProgressBar , UNO_QUERY ) ;
+
+ Size aTopicSize_Top = xTopicLayout_Top->getPreferredSize ();
+ Size aTopicSize_Bottom = xTopicLayout_Bottom->getPreferredSize ();
+ Size aButtonSize = xButtonLayout->getPreferredSize ();
+ Rectangle aTempRectangle = xProgressBarWindow->getPosSize ();
+ Size aProgressBarSize = Size( aTempRectangle.Width, aTempRectangle.Height );
+
+ aGuard.clear () ;
+
+ // calc preferred size of progressmonitor
+ sal_Int32 nWidth = 0 ;
+ sal_Int32 nHeight = 0 ;
+
+ nWidth = 3 * FREEBORDER ;
+ nWidth += aProgressBarSize.Width ;
+
+ nHeight = 6 * FREEBORDER ;
+ nHeight += aTopicSize_Top.Height ;
+ nHeight += aProgressBarSize.Height ;
+ nHeight += aTopicSize_Bottom.Height;
+ nHeight += 2 ; // 1 for black line, 1 for white line = 3D-Line!
+ nHeight += aButtonSize.Height ;
+
+ // norm to minimum
+ if ( nWidth<DEFAULT_WIDTH )
+ {
+ nWidth = DEFAULT_WIDTH ;
+ }
+ if ( nHeight<DEFAULT_HEIGHT )
+ {
+ nHeight = DEFAULT_HEIGHT ;
+ }
+
+ // return to caller
+ return Size ( nWidth, nHeight ) ;
+}
+
+//____________________________________________________________________________________________________________
+// XLayoutConstrains
+//____________________________________________________________________________________________________________
+
+Size SAL_CALL ProgressMonitor::calcAdjustedSize ( const Size& rNewSize ) throw( RuntimeException )
+{
+ return getPreferredSize () ;
+}
+
+//____________________________________________________________________________________________________________
+// XControl
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::createPeer ( const Reference< XToolkit > & rToolkit, const Reference< XWindowPeer > & rParent ) throw( RuntimeException )
+{
+ if (!getPeer().is())
+ {
+ BaseContainerControl::createPeer ( rToolkit, rParent ) ;
+
+ // If user forget to call "setPosSize()", we have still a correct size.
+ // And a "MinimumSize" IS A "MinimumSize"!
+ // We change not the position of control at this point.
+ Size aDefaultSize = getMinimumSize () ;
+ setPosSize ( 0, 0, aDefaultSize.Width, aDefaultSize.Height, PosSize::SIZE ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// XControl
+//____________________________________________________________________________________________________________
+
+sal_Bool SAL_CALL ProgressMonitor::setModel ( const Reference< XControlModel > & rModel ) throw( RuntimeException )
+{
+ // We have no model.
+ return sal_False ;
+}
+
+//____________________________________________________________________________________________________________
+// XControl
+//____________________________________________________________________________________________________________
+
+Reference< XControlModel > SAL_CALL ProgressMonitor::getModel () throw( RuntimeException )
+{
+ // We have no model.
+ // return (XControlModel*)this ;
+ return Reference< XControlModel > () ;
+}
+
+//____________________________________________________________________________________________________________
+// XComponent
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::dispose () throw( RuntimeException )
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // "removeControl()" control the state of a reference
+ Reference< XControl > xRef_Topic_Top ( m_xTopic_Top , UNO_QUERY ) ;
+ Reference< XControl > xRef_Text_Top ( m_xText_Top , UNO_QUERY ) ;
+ Reference< XControl > xRef_Topic_Bottom ( m_xTopic_Bottom , UNO_QUERY ) ;
+ Reference< XControl > xRef_Text_Bottom ( m_xText_Bottom , UNO_QUERY ) ;
+ Reference< XControl > xRef_Button ( m_xButton , UNO_QUERY ) ;
+ Reference< XControl > xRef_ProgressBar ( m_xProgressBar , UNO_QUERY ) ;
+
+ removeControl ( xRef_Topic_Top ) ;
+ removeControl ( xRef_Text_Top ) ;
+ removeControl ( xRef_Topic_Bottom ) ;
+ removeControl ( xRef_Text_Bottom ) ;
+ removeControl ( xRef_Button ) ;
+ removeControl ( xRef_ProgressBar ) ;
+
+ // do'nt use "...->clear ()" or "... = XFixedText ()"
+ // when other hold a reference at this object !!!
+ xRef_Topic_Top->dispose () ;
+ xRef_Text_Top->dispose () ;
+ xRef_Topic_Bottom->dispose () ;
+ xRef_Text_Bottom->dispose () ;
+ xRef_Button->dispose () ;
+ xRef_ProgressBar->dispose () ;
+
+ BaseContainerControl::dispose () ;
+}
+
+//____________________________________________________________________________________________________________
+// XWindow
+//____________________________________________________________________________________________________________
+
+void SAL_CALL ProgressMonitor::setPosSize ( sal_Int32 nX, sal_Int32 nY, sal_Int32 nWidth, sal_Int32 nHeight, sal_Int16 nFlags ) throw( RuntimeException )
+{
+ Rectangle aBasePosSize = getPosSize () ;
+ BaseContainerControl::setPosSize (nX, nY, nWidth, nHeight, nFlags) ;
+
+ // if position or size changed
+ if (
+ ( nWidth != aBasePosSize.Width ) ||
+ ( nHeight != aBasePosSize.Height)
+ )
+ {
+ // calc new layout for controls
+ impl_recalcLayout () ;
+ // clear background (!)
+ // [Childs was repainted in "recalcLayout" by setPosSize() automaticly!]
+ getPeer()->invalidate(2);
+ // and repaint the control
+ impl_paint ( 0, 0, impl_getGraphicsPeer() ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// impl but public method to register service
+//____________________________________________________________________________________________________________
+
+const Sequence< OUString > ProgressMonitor::impl_getStaticSupportedServiceNames()
+{
+ MutexGuard aGuard( Mutex::getGlobalMutex() );
+ Sequence< OUString > seqServiceNames( 1 );
+ seqServiceNames.getArray() [0] = OUString::createFromAscii( SERVICENAME_PROGRESSMONITOR );
+ return seqServiceNames ;
+}
+
+//____________________________________________________________________________________________________________
+// impl but public method to register service
+//____________________________________________________________________________________________________________
+
+const OUString ProgressMonitor::impl_getStaticImplementationName()
+{
+ return OUString::createFromAscii( IMPLEMENTATIONNAME_PROGRESSMONITOR );
+}
+
+//____________________________________________________________________________________________________________
+// protected method
+//____________________________________________________________________________________________________________
+
+void ProgressMonitor::impl_paint ( sal_Int32 nX, sal_Int32 nY, const Reference< XGraphics > & rGraphics )
+{
+ if (rGraphics.is())
+ {
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // paint shadowed border around the progressmonitor
+ rGraphics->setLineColor ( LINECOLOR_SHADOW ) ;
+ rGraphics->drawLine ( impl_getWidth()-1, impl_getHeight()-1, impl_getWidth()-1, nY ) ;
+ rGraphics->drawLine ( impl_getWidth()-1, impl_getHeight()-1, nX , impl_getHeight()-1 ) ;
+
+ rGraphics->setLineColor ( LINECOLOR_BRIGHT ) ;
+ rGraphics->drawLine ( nX, nY, impl_getWidth(), nY ) ;
+ rGraphics->drawLine ( nX, nY, nX , impl_getHeight() ) ;
+
+ // Paint 3D-line
+ rGraphics->setLineColor ( LINECOLOR_SHADOW ) ;
+ rGraphics->drawLine ( m_a3DLine.X, m_a3DLine.Y, m_a3DLine.X+m_a3DLine.Width, m_a3DLine.Y ) ;
+
+ rGraphics->setLineColor ( LINECOLOR_BRIGHT ) ;
+ rGraphics->drawLine ( m_a3DLine.X, m_a3DLine.Y+1, m_a3DLine.X+m_a3DLine.Width, m_a3DLine.Y+1 ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// private method
+//____________________________________________________________________________________________________________
+
+void ProgressMonitor::impl_recalcLayout ()
+{
+ sal_Int32 nX_Button ;
+ sal_Int32 nY_Button ;
+ sal_Int32 nWidth_Button ;
+ sal_Int32 nHeight_Button ;
+
+ sal_Int32 nX_ProgressBar ;
+ sal_Int32 nY_ProgressBar ;
+ sal_Int32 nWidth_ProgressBar ;
+ sal_Int32 nHeight_ProgressBar ;
+
+ sal_Int32 nX_3DLine ;
+ sal_Int32 nY_3DLine ;
+ sal_Int32 nWidth_3DLine ;
+ sal_Int32 nHeight_3DLine ;
+
+ sal_Int32 nX_Text_Top ;
+ sal_Int32 nY_Text_Top ;
+ sal_Int32 nWidth_Text_Top ;
+ sal_Int32 nHeight_Text_Top ;
+
+ sal_Int32 nX_Topic_Top ;
+ sal_Int32 nY_Topic_Top ;
+ sal_Int32 nWidth_Topic_Top ;
+ sal_Int32 nHeight_Topic_Top ;
+
+ sal_Int32 nX_Text_Bottom ;
+ sal_Int32 nY_Text_Bottom ;
+ sal_Int32 nWidth_Text_Bottom ;
+ sal_Int32 nHeight_Text_Bottom ;
+
+ sal_Int32 nX_Topic_Bottom ;
+ sal_Int32 nY_Topic_Bottom ;
+ sal_Int32 nWidth_Topic_Bottom ;
+ sal_Int32 nHeight_Topic_Bottom ;
+
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // get information about required place of child controls
+ Reference< XLayoutConstrains > xTopicLayout_Top ( m_xTopic_Top , UNO_QUERY ) ;
+ Reference< XLayoutConstrains > xTextLayout_Top ( m_xText_Top , UNO_QUERY ) ;
+ Reference< XLayoutConstrains > xTopicLayout_Bottom ( m_xTopic_Bottom , UNO_QUERY ) ;
+ Reference< XLayoutConstrains > xTextLayout_Bottom ( m_xText_Bottom , UNO_QUERY ) ;
+ Reference< XLayoutConstrains > xButtonLayout ( m_xButton , UNO_QUERY ) ;
+
+ Size aTopicSize_Top = xTopicLayout_Top->getPreferredSize () ;
+ Size aTextSize_Top = xTextLayout_Top->getPreferredSize () ;
+ Size aTopicSize_Bottom = xTopicLayout_Bottom->getPreferredSize () ;
+ Size aTextSize_Bottom = xTextLayout_Bottom->getPreferredSize () ;
+ Size aButtonSize = xButtonLayout->getPreferredSize () ;
+
+ // calc position and size of child controls
+ // Button has preferred size!
+ nWidth_Button = aButtonSize.Width ;
+ nHeight_Button = aButtonSize.Height ;
+
+ // Left column before progressbar has preferred size and fixed position.
+ // But "Width" is oriented on left column below progressbar to!!! "max(...)"
+ nX_Topic_Top = FREEBORDER ;
+ nY_Topic_Top = FREEBORDER ;
+ nWidth_Topic_Top = Max ( aTopicSize_Top.Width, aTopicSize_Bottom.Width ) ;
+ nHeight_Topic_Top = aTopicSize_Top.Height ;
+
+ // Right column before progressbar has relativ position to left column ...
+ // ... and a size as rest of dialog size!
+ nX_Text_Top = nX_Topic_Top+nWidth_Topic_Top+FREEBORDER ;
+ nY_Text_Top = nY_Topic_Top ;
+ nWidth_Text_Top = Max ( aTextSize_Top.Width, aTextSize_Bottom.Width ) ;
+ // Fix size of this column to minimum!
+ sal_Int32 nSummaryWidth = nWidth_Text_Top+nWidth_Topic_Top+(3*FREEBORDER) ;
+ if ( nSummaryWidth < DEFAULT_WIDTH )
+ nWidth_Text_Top = DEFAULT_WIDTH-nWidth_Topic_Top-(3*FREEBORDER);
+ // Fix size of column to maximum!
+ if ( nSummaryWidth > impl_getWidth() )
+ nWidth_Text_Top = impl_getWidth()-nWidth_Topic_Top-(3*FREEBORDER) ;
+ nHeight_Text_Top = nHeight_Topic_Top ;
+
+ // Position of progressbar is relativ to columns before.
+ // Progressbar.Width = Dialog.Width !!!
+ // Progressbar.Height = Button.Height
+ nX_ProgressBar = nX_Topic_Top ;
+ nY_ProgressBar = nY_Topic_Top+nHeight_Topic_Top+FREEBORDER ;
+ nWidth_ProgressBar = FREEBORDER+nWidth_Topic_Top+nWidth_Text_Top ;
+ nHeight_ProgressBar = nHeight_Button ;
+
+ // Oriented by left column before progressbar.
+ nX_Topic_Bottom = nX_Topic_Top ;
+ nY_Topic_Bottom = nY_ProgressBar+nHeight_ProgressBar+FREEBORDER ;
+ nWidth_Topic_Bottom = nWidth_Topic_Top ;
+ nHeight_Topic_Bottom = aTopicSize_Bottom.Height ;
+
+ // Oriented by right column before progressbar.
+ nX_Text_Bottom = nX_Topic_Bottom+nWidth_Topic_Bottom+FREEBORDER ;
+ nY_Text_Bottom = nY_Topic_Bottom ;
+ nWidth_Text_Bottom = nWidth_Text_Top ;
+ nHeight_Text_Bottom = nHeight_Topic_Bottom ;
+
+ // Oriented by progressbar.
+ nX_3DLine = nX_Topic_Top ;
+ nY_3DLine = nY_Topic_Bottom+nHeight_Topic_Bottom+(FREEBORDER/2) ;
+ nWidth_3DLine = nWidth_ProgressBar ;
+ nHeight_3DLine = 1 ; // Height for ONE line ! (But we paint two lines!)
+
+ // Oriented by progressbar.
+ nX_Button = nX_ProgressBar+nWidth_ProgressBar-nWidth_Button ;
+ nY_Button = nY_Topic_Bottom+nHeight_Topic_Bottom+FREEBORDER ;
+
+ // Calc offsets to center controls
+ sal_Int32 nDx ;
+ sal_Int32 nDy ;
+
+ nDx = ( (2*FREEBORDER)+nWidth_ProgressBar ) ;
+ nDy = ( (6*FREEBORDER)+nHeight_Topic_Top+nHeight_ProgressBar+nHeight_Topic_Bottom+2+nHeight_Button ) ;
+
+ // At this point use original dialog size to center controls!
+ nDx = (impl_getWidth ()/2)-(nDx/2) ;
+ nDy = (impl_getHeight()/2)-(nDy/2) ;
+
+ if ( nDx<0 )
+ {
+ nDx=0 ;
+ }
+ if ( nDy<0 )
+ {
+ nDy=0 ;
+ }
+
+ // Set new position and size on all controls
+ Reference< XWindow > xRef_Topic_Top ( m_xTopic_Top , UNO_QUERY ) ;
+ Reference< XWindow > xRef_Text_Top ( m_xText_Top , UNO_QUERY ) ;
+ Reference< XWindow > xRef_Topic_Bottom ( m_xTopic_Bottom , UNO_QUERY ) ;
+ Reference< XWindow > xRef_Text_Bottom ( m_xText_Bottom , UNO_QUERY ) ;
+ Reference< XWindow > xRef_Button ( m_xButton , UNO_QUERY ) ;
+ Reference< XWindow > xRef_ProgressBar ( m_xProgressBar , UNO_QUERY ) ;
+
+ xRef_Topic_Top->setPosSize ( nDx+nX_Topic_Top , nDy+nY_Topic_Top , nWidth_Topic_Top , nHeight_Topic_Top , 15 ) ;
+ xRef_Text_Top->setPosSize ( nDx+nX_Text_Top , nDy+nY_Text_Top , nWidth_Text_Top , nHeight_Text_Top , 15 ) ;
+ xRef_Topic_Bottom->setPosSize ( nDx+nX_Topic_Bottom , nDy+nY_Topic_Bottom , nWidth_Topic_Bottom , nHeight_Topic_Bottom , 15 ) ;
+ xRef_Text_Bottom->setPosSize ( nDx+nX_Text_Bottom , nDy+nY_Text_Bottom , nWidth_Text_Bottom , nHeight_Text_Bottom , 15 ) ;
+ xRef_Button->setPosSize ( nDx+nX_Button , nDy+nY_Button , nWidth_Button , nHeight_Button , 15 ) ;
+ xRef_ProgressBar->setPosSize ( nDx+nX_ProgressBar , nDy+nY_ProgressBar , nWidth_ProgressBar , nHeight_ProgressBar , 15 ) ;
+
+ m_a3DLine.X = nDx+nX_Topic_Top ;
+ m_a3DLine.Y = nDy+nY_Topic_Bottom+nHeight_Topic_Bottom+(FREEBORDER/2) ;
+ m_a3DLine.Width = nWidth_ProgressBar ;
+ m_a3DLine.Height = nHeight_ProgressBar ;
+
+ // All childcontrols make an implicit repaint in setPosSize()!
+ // Make it also for this 3D-line ...
+ Reference< XGraphics > xGraphics = impl_getGraphicsPeer () ;
+
+ xGraphics->setLineColor ( LINECOLOR_SHADOW ) ;
+ xGraphics->drawLine ( m_a3DLine.X, m_a3DLine.Y, m_a3DLine.X+m_a3DLine.Width, m_a3DLine.Y ) ;
+
+ xGraphics->setLineColor ( LINECOLOR_BRIGHT ) ;
+ xGraphics->drawLine ( m_a3DLine.X, m_a3DLine.Y+1, m_a3DLine.X+m_a3DLine.Width, m_a3DLine.Y+1 ) ;
+}
+
+//____________________________________________________________________________________________________________
+// private method
+//____________________________________________________________________________________________________________
+
+void ProgressMonitor::impl_rebuildFixedText ()
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // Rebuild fixedtext before progress
+
+ // Rebuild left site of text
+ if (m_xTopic_Top.is())
+ {
+ OUString aCollectString ;
+
+ // Collect all topics from list and format text.
+ // "\n" MUST BE at the end of line!!! => Else ... topic and his text are not in the same line!!!
+ for ( sal_uInt32 n=0; n<m_pTextlist_Top->Count(); ++n )
+ {
+ IMPL_TextlistItem* pSearchItem = m_pTextlist_Top->GetObject (n) ;
+ aCollectString += pSearchItem->sTopic ;
+ aCollectString += OUString::createFromAscii("\n") ;
+ }
+ aCollectString += OUString::createFromAscii("\0") ; // It's better :-)
+
+ m_xTopic_Top->setText ( aCollectString ) ;
+ }
+
+ // Rebuild right site of text
+ if (m_xText_Top.is())
+ {
+ OUString aCollectString ;
+
+ // Collect all topics from list and format text.
+ // "\n" MUST BE at the end of line!!! => Else ... topic and his text are not in the same line!!!
+ for ( sal_uInt32 n=0; n<m_pTextlist_Top->Count(); ++n )
+ {
+ IMPL_TextlistItem* pSearchItem = m_pTextlist_Top->GetObject (n) ;
+ aCollectString += pSearchItem->sText ;
+ aCollectString += OUString::createFromAscii("\n") ;
+ }
+ aCollectString += OUString::createFromAscii("\0") ; // It's better :-)
+
+ m_xText_Top->setText ( aCollectString ) ;
+ }
+
+ // Rebuild fixedtext below progress
+
+ // Rebuild left site of text
+ if (m_xTopic_Bottom.is())
+ {
+ OUString aCollectString ;
+
+ // Collect all topics from list and format text.
+ // "\n" MUST BE at the end of line!!! => Else ... topic and his text are not in the same line!!!
+ for ( sal_uInt32 n=0; n<m_pTextlist_Bottom->Count(); ++n )
+ {
+ IMPL_TextlistItem* pSearchItem = m_pTextlist_Bottom->GetObject (n) ;
+ aCollectString += pSearchItem->sTopic ;
+ aCollectString += OUString::createFromAscii("\n") ;
+ }
+ aCollectString += OUString::createFromAscii("\0") ; // It's better :-)
+
+ m_xTopic_Bottom->setText ( aCollectString ) ;
+ }
+
+ // Rebuild right site of text
+ if (m_xText_Bottom.is())
+ {
+ OUString aCollectString ;
+
+ // Collect all topics from list and format text.
+ // "\n" MUST BE at the end of line!!! => Else ... topic and his text are not in the same line!!!
+ for ( sal_uInt32 n=0; n<m_pTextlist_Bottom->Count(); ++n )
+ {
+ IMPL_TextlistItem* pSearchItem = m_pTextlist_Bottom->GetObject (n) ;
+ aCollectString += pSearchItem->sText ;
+ aCollectString += OUString::createFromAscii("\n") ;
+ }
+ aCollectString += OUString::createFromAscii("\0") ; // It's better :-)
+
+ m_xText_Bottom->setText ( aCollectString ) ;
+ }
+}
+
+//____________________________________________________________________________________________________________
+// private method
+//____________________________________________________________________________________________________________
+
+void ProgressMonitor::impl_cleanMemory ()
+{
+ // Ready for multithreading
+ MutexGuard aGuard ( m_aMutex ) ;
+
+ // Delete all of lists.
+
+ sal_uInt32 nPosition ;
+
+ for ( nPosition = 0; nPosition < m_pTextlist_Top->Count () ; ++nPosition )
+ {
+ IMPL_TextlistItem* pSearchItem = m_pTextlist_Top->GetObject ( nPosition ) ;
+ delete pSearchItem ;
+ }
+ m_pTextlist_Top->Clear () ;
+ delete m_pTextlist_Top ;
+
+ for ( nPosition = 0; nPosition < m_pTextlist_Bottom->Count () ; ++nPosition )
+ {
+ IMPL_TextlistItem* pSearchItem = m_pTextlist_Bottom->GetObject ( nPosition ) ;
+ delete pSearchItem ;
+ }
+ m_pTextlist_Bottom->Clear () ;
+ delete m_pTextlist_Bottom ;
+}
+
+//____________________________________________________________________________________________________________
+// private method
+//____________________________________________________________________________________________________________
+
+IMPL_TextlistItem* ProgressMonitor::impl_searchTopic ( const OUString& rTopic, sal_Bool bbeforeProgress )
+{
+ // Get right textlist for following operations.
+ IMPL_Textlist* pTextList ;
+
+ // Ready for multithreading
+ ClearableMutexGuard aGuard ( m_aMutex ) ;
+
+ if ( bbeforeProgress == sal_True )
+ {
+ pTextList = m_pTextlist_Top ;
+ }
+ else
+ {
+ pTextList = m_pTextlist_Bottom ;
+ }
+
+ // Switch off guard.
+ aGuard.clear () ;
+
+ // Search the topic in textlist.
+ sal_uInt32 nPosition = 0 ;
+ sal_uInt32 nCount = pTextList->Count () ;
+
+ for ( nPosition = 0; nPosition < nCount ; ++nPosition )
+ {
+ IMPL_TextlistItem* pSearchItem = pTextList->GetObject ( nPosition ) ;
+
+ if ( pSearchItem->sTopic == rTopic )
+ {
+ // We have found this topic ... return a valid pointer.
+ return pSearchItem ;
+ }
+ }
+
+ // We have'nt found this topic ... return a nonvalid pointer.
+ return NULL ;
+}
+
+//____________________________________________________________________________________________________________
+// debug methods
+//____________________________________________________________________________________________________________
+
+#ifdef DBG_UTIL
+
+// addText, updateText
+sal_Bool ProgressMonitor::impl_debug_checkParameter ( const OUString& rTopic, const OUString& rText, sal_Bool bbeforeProgress )
+{
+ // Check "rTopic"
+ if ( &rTopic == NULL ) return sal_False ; // NULL-pointer for reference ???!!!
+ if ( rTopic.len () < 1 ) return sal_False ; // ""
+
+ // Check "rText"
+ if ( &rText == NULL ) return sal_False ; // NULL-pointer for reference ???!!!
+ if ( rText.len () < 1 ) return sal_False ; // ""
+
+ // "bbeforeProgress" is valid in everyway!
+
+ // Parameter OK ... return sal_True.
+ return sal_True ;
+}
+
+// removeText
+sal_Bool ProgressMonitor::impl_debug_checkParameter ( const OUString& rTopic, sal_Bool bbeforeProgress )
+{
+ // Check "rTopic"
+ if ( &rTopic == NULL ) return sal_False ; // NULL-pointer for reference ???!!!
+ if ( rTopic.len () < 1 ) return sal_False ; // ""
+
+ // "bbeforeProgress" is valid in everyway!
+
+ // Parameter OK ... return sal_True.
+ return sal_True ;
+}
+
+#endif // #ifdef DBG_UTIL
+
+} // namespace unocontrols