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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef DBAUI_JOINCONTROLLER_HXX
#define DBAUI_JOINCONTROLLER_HXX
#ifndef DBAUI_SINGLEDOCCONTROLLER_HXX
#include "singledoccontroller.hxx"
#endif
#ifndef _COM_SUN_STAR_BEANS_XPROPERTYSET_HPP_
#include <com/sun/star/beans/XPropertySet.hpp>
#endif
#ifndef _DBAUI_MODULE_DBU_HXX_
#include "moduledbu.hxx"
#endif
#ifndef DBAUI_JOINTABLEVIEW_HXX
#include "JoinTableView.hxx"
#endif
#ifndef DBAUI_JOINDESIGNVIEW_HXX
#include "JoinDesignView.hxx"
#endif
#include "TableConnectionData.hxx"
#include "TableWindowData.hxx"
#ifndef _MEMORY_
#include <memory>
#endif
#include <boost/shared_ptr.hpp>
class VCLXWindow;
namespace dbaui
{
class OAddTableDlg;
class AddTableDialogContext;
class OTableConnectionData;
class OTableWindowData;
class OTableWindow;
typedef OSingleDocumentController OJoinController_BASE;
class OJoinController : public OJoinController_BASE
{
OModuleClient m_aModuleClient;
protected:
TTableConnectionData m_vTableConnectionData;
TTableWindowData m_vTableData;
Fraction m_aZoom;
::dbtools::SQLExceptionInfo m_aExceptionInfo;
OAddTableDlg* m_pAddTableDialog;
::std::auto_ptr< AddTableDialogContext > m_pDialogContext;
Point m_aMinimumTableViewSize;
// state of a feature. 'feature' may be the handle of a ::com::sun::star::util::URL somebody requested a dispatch interface for OR a toolbar slot.
virtual FeatureState GetState(sal_uInt16 nId) const;
// execute a feature
virtual void Execute(sal_uInt16 nId, const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& aArgs);
/** loads the information for the windows.
@param _aViewProps
The properties which comes from the layout information.
*/
void loadTableWindows(const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& _aViewProps);
/** loads the information for one window.
@param _rTable
The properties which comes from the layout information.
*/
void loadTableWindow(const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& _rTable);
/** saves the TableWindows structure in a sequence of property values
@param _rViewProps
Contains the new sequence.
*/
void saveTableWindows(::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& _rViewProps);
virtual ~OJoinController();
public:
OJoinController(const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& _rM);
// ---------------------------------------------------------------
// attribute access
inline TTableWindowData* getTableWindowData() { return &m_vTableData; }
inline TTableConnectionData* getTableConnectionData() { return &m_vTableConnectionData;}
inline OAddTableDlg* getAddTableDialog()const { return m_pAddTableDialog; }
// ---------------------------------------------------------------
// OSingleDocumentController overridables
virtual void reconnect( sal_Bool _bUI );
virtual void setModified( sal_Bool _bModified = sal_True );
// ---------------------------------------------------------------
// own overridables
/** determines whether or not it's allowed for database views to participate in the game
*/
virtual bool allowViews() const = 0;
/** determines whether or not it's allowed for queries to participate in the game
*/
virtual bool allowQueries() const = 0;
/** provides access to the OJoinDesignView belonging to the controller, which might
or might not be the direct view (getView)
*/
virtual OJoinDesignView* getJoinView();
// ---------------------------------------------------------------
/** erase the data in the data vector
@param _pData
the data whioch should be erased
*/
void removeConnectionData(const TTableConnectionData::value_type& _pData);
void SaveTabWinsPosSize( OJoinTableView::OTableWindowMap* pTabWinList, long nOffsetX, long nOffsetY );
void SaveTabWinPosSize(OTableWindow* pTabWin, long nOffsetX, long nOffsetY);
// ---------------------------------------------------------------
// UNO interface overridables
// XEventListener
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw(::com::sun::star::uno::RuntimeException);
// ::com::sun::star::lang::XComponent
virtual void SAL_CALL disposing();
// ::com::sun::star::frame::XController
virtual sal_Bool SAL_CALL suspend(sal_Bool bSuspend) throw( ::com::sun::star::uno::RuntimeException );
// ---------------------------------------------------------------
// misc
/** only defines a method to save a SQLException in d&d methods to show the error at a later state
set the internal member m_aExceptionInfo to _rInfo
*/
void setErrorOccured(const ::dbtools::SQLExceptionInfo& _rInfo)
{
m_aExceptionInfo = _rInfo;
}
/**
just returns the internal member and clears it
*/
::dbtools::SQLExceptionInfo clearOccuredError()
{
::dbtools::SQLExceptionInfo aInfo = m_aExceptionInfo;
m_aExceptionInfo = ::dbtools::SQLExceptionInfo();
return aInfo;
}
protected:
TTableWindowData::value_type createTableWindowData(const ::rtl::OUString& _sComposedName,const ::rtl::OUString& _sTableName,const ::rtl::OUString& _sWindowName);
// ask the user if the design should be saved when it is modified
virtual short saveModified() = 0;
// called when the orignal state should be reseted (first time load)
virtual void reset() = 0;
virtual void describeSupportedFeatures();
AddTableDialogContext& impl_getDialogContext() const;
};
}
#endif // DBAUI_JOINCONTROLLER_HXX
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