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diff --git a/src/libdlo.h b/src/libdlo.h new file mode 100644 index 0000000..9713a00 --- /dev/null +++ b/src/libdlo.h @@ -0,0 +1,766 @@ +/** @file libdlo.h
+ *
+ * @brief This file defines the high-level API for the DisplayLink libdlo library.
+ *
+ * It is a simplified abstraction layer to allow programs to talk to DisplayLink
+ * compatible devices.
+ *
+ * DisplayLink Open Source Software (libdlo)
+ * Copyright (C) 2009, DisplayLink
+ * www.displaylink.com
+ *
+ * This library is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU Library General Public License as published by the Free
+ * Software Foundation; LGPL version 2, dated June 1991.
+ *
+ * This library is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+/** @mainpage DisplayLink Open Source Software (libdlo)
+ * @anchor dlppdoxygenmain
+ *
+ * This documentation covers the DisplayLink Open Source Software (libdlo) library (libdlo).
+ * It covers the following items:
+ *
+ * @li File by file information
+ * @li Function by function information
+ * @li Global variables, defines and structures
+ *
+ * <hr>
+ *
+ * <b>Overview</b>
+ *
+ * <p>
+ * This library is stuctured as illustrated below, in order to help clarify the major
+ * functional areas and simplify the task of porting or reimplementing these functions
+ * to other platforms. At the very least, it should serve as a reference implementation
+ * which can be replaced in its entirety.
+ * </p>
+ *
+ * @image html libdlo.gif "libdlo internal structure"
+ *
+ * <p>
+ * All communications with libdlo are through the API published in libdlo.h. This API
+ * allows third party software to find DisplayLink devices, connect to them, perform
+ * graphical operations and then disconnect as required. There are a number of graphical
+ * primitives available, including rectangle plotting and copying (rectangular) areas of
+ * screen.
+ * </p>
+ *
+ * <hr>
+ * <b>Implementation Notes: Functions</b>
+ *
+ * <p>
+ * There are primarily three types of function used within all of the libdlo sources:
+ * </p>
+ *
+ * @li A void function or non-error returning function
+ * @li A pointer-returning function
+ * @li A function returning a return code
+ *
+ * <p>
+ * Void and non-error returning functions are used in situations where there is no
+ * possibility or an error being raised or where there would be no value in returning it.
+ * Examples might include functions which simply perform a computation or those which
+ * dispose of a structure and are expected to fail silently.
+ * </p>
+ *
+ * <p>
+ * Pointer returning functions will conventionally return a NULL pointer if there is
+ * an error. Normally the error will be due to memory allocation failure (out of
+ * memory) but this is not always the case. As a NULL pointer it not very informative
+ * about the nature of the failure, the use of pointer-returning functions within
+ * libdlo has been kept to a minimum.
+ * </p>
+ *
+ * <p>
+ * The majority of functions return an code of type @a dlo_retcode_t to indicate
+ * success or the nature of failure. All return codes have an associated textual string
+ * so they can be decoded in a human-readable format by calling @c dlo_strerror().
+ * </p>
+ *
+ * <hr>
+ * <b>Implementation Notes: Error Handling</b>
+ *
+ * <p>
+ * In order to keep the handling of errors consistent, there are a number of handy
+ * macros defined in dlo_defs.h. There are a few which collect any non-zero return
+ * value from a given function call and return it from the calling function (there
+ * is also a version of this call which checks for NULL pointer returns and converts
+ * it into an memory allocation failure return code). These macros are:
+ * </p>
+ *
+ * @li @c ERR()
+ * @li @c NERR()
+ * @li @c UERR()
+ *
+ * <p>
+ * A second set of macros are defined which, instead of returning a return code from
+ * the calling function, they store the error in a local variable "err" and jump to
+ * a label called "error". This allows the function to perform whatever tidy-up
+ * operations it needs to before returning "err". These macros are:
+ * </p>
+ *
+ * @li @c ERR_GOTO()
+ * @li @c NERR_GOTO()
+ * @li @c UERR_GOTO()
+ *
+ * <p>
+ * Both of these sets of macros are used throughout the libdlo sources in order to
+ * make the handling of errors consistent.
+ * </p>
+ *
+ * <hr>
+ * Copyright © 2008, DisplayLink
+ * All rights reserved.
+ */
+
+#ifndef DLO_LIBDLO_H
+#define DLO_LIBDLO_H /**< Avoid multiple inclusion. */
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <stdbool.h>
+#include "usb.h"
+
+
+#if 0
+#define dlo_malloc my_malloc
+#define dlo_realloc my_realloc
+#define dlo_free my_free
+
+/** Alternative malloc routine.
+ *
+ * @param size As per @c malloc().
+ *
+ * @return As per @c malloc().
+ */
+extern void *my_malloc(size_t size);
+
+/** Alternative realloc routine.
+ *
+ * @param blk As per @c realloc().
+ * @param size As per @c realloc().
+ *
+ * @return As per @c realloc().
+ */
+extern void *my_realloc(void *blk, size_t size);
+
+/** Alternative free routine.
+ *
+ * @param blk As per @c free().
+ */
+extern void my_free(void *blk);
+
+/** Return total size of allocated blocks.
+ *
+ * @return Size of all current allocations (bytes).
+ */
+extern uint32_t my_used(void);
+#endif
+
+
+/** Allow the use of the standard C library @a malloc() function to be overridden.
+ */
+#ifndef dlo_malloc
+#define dlo_malloc malloc
+#endif
+
+/** Allow the use of the standard C library @a realloc() function to be overridden.
+ */
+#ifndef dlo_realloc
+#define dlo_realloc realloc
+#endif
+
+/** Allow the use of the standard C library @a free() function to be overridden.
+ */
+#ifndef dlo_free
+#define dlo_free free
+#endif
+
+/** Allow the use of the standard C library @a memset() function to be overridden.
+ */
+#ifndef dlo_memset
+#define dlo_memset (void) memset
+#endif
+
+/** Allow the use of the standard C library @a memcpy() function to be overridden.
+ */
+#ifndef dlo_memcpy
+#define dlo_memcpy (void) memcpy
+#endif
+
+/** Allow the use of the standard C library @a memmove() function to be overridden.
+ */
+#ifndef dlo_memmove
+#define dlo_memmove (void) memmove
+#endif
+
+
+/** An opaque device handle. */
+typedef void *dlo_dev_t;
+
+
+/** Return codes used within the libdlo sources. Note: libdlo will never return top-bit-set return
+ * codes so these can safely be allocated within your own programs for your own purposes.
+ *
+ * Return code 0x00000000 represents a successful return without error or warning.
+ * Return codes in the range 0x00000001..0x0FFFFFFF represent an error condition.
+ * Return codes in the range 0x10000000..0x7FFFFFFF represent a warning.
+ * Return codes in the range 0x80000000..0xFFFFFFFF are free for caller allocation.
+ */
+typedef enum
+{
+ /* Success... */
+ dlo_ok = 0u, /**< Successful. */
+ /* Errors... */
+ dlo_err_memory = 1u, /**< A memory claim operation failed; out of memory. */
+ dlo_err_bad_area, /**< An invalid area was specified (e.g. of zero width or height). */
+ dlo_err_bad_col, /**< Unsupported colour depth. */
+ dlo_err_bad_device, /**< Unknown device - has been disconnected or powered down. */
+ dlo_err_bad_fbuf, /**< Null pointer passed as local bitmap data. */
+ dlo_err_bad_fmt, /**< Unsupported bitmap pixel format. */
+ dlo_err_bad_mode, /**< Call to @c set_mode() failed due to unsupported mode parameters. */
+ dlo_err_bad_view, /**< Invalid viewport specified (is screen mode set up?). */
+ dlo_err_big_scrape, /**< Bitmap is too wide for copy buffer.*/
+ dlo_err_buf_full, /**< Command buffer is full. */
+ dlo_err_claimed, /**< Device cannot be claimed - it's already been claimed. */
+ dlo_err_edid_fail, /**< EDID communication with monitor failed. */
+ dlo_err_iic_op, /**< An IIC operation with the device failed. */
+ dlo_err_not_root, /**< Executable should be run as root (e.g. using 'su root' or 'sudo'). */
+ dlo_err_open, /**< Attempt to open a connection to the device failed. */
+ dlo_err_overlap, /**< Source and destination viewports cannot overlap (unless the same). */
+ dlo_err_reenum, /**< Reenumeration required before device can be claimed. */
+ dlo_err_unclaimed, /**< Device cannot be written to: unclaimed. */
+ dlo_err_unsupported, /**< Requested feature is not supported. */
+ dlo_err_usb, /**< A USB-related error: call @c dlo_usb_strerror() for further info. */
+ /* Warnings... */
+ dlo_warn_dl160_mode = 0x10000000u, /**< This screen mode may not display correctly on DL120 devices. */
+ /* User return codes... */
+ dlo_user_example = 0x80000000 /**< Return codes 0x80000000 to 0xFFFFFFFF are free for user allocation. */
+} dlo_retcode_t; /**< Return codes. Used to indicate the success or otherwise of a call to the library. */
+
+
+/** A 32 bits per pixel colour number (0x00bbggrr, little endian). Note: most significant byte is undefined. */
+typedef uint32_t dlo_col32_t;
+
+
+/** Return a 32 bpp colour number when given the three RGB components. */
+#define DLO_RGB(red,grn,blu) (dlo_col32_t)(((red) & 0xFF) | (((grn) & 0xFF) << 8) | (((blu) & 0xFF) << 16))
+
+/** Set the red component (0..255) of a 32 bpp colour. */
+#define DLO_RGB_SETRED(col,red) (dlo_col32_t)(((col) & ~0xFF) | ((red) & 0xFF))
+
+/** Set the green component (0..255) of a 32 bpp colour. */
+#define DLO_RGB_SETGRN(col,grn) (dlo_col32_t)(((col) & ~0xFF00) | (((grn) & 0xFF) << 8))
+
+/** Set the blue component (0..255) of a 32 bpp colour. */
+#define DLO_RGB_SETBLU(col,blu) (dlo_col32_t)(((col) & ~0xFF0000) | (((blu) & 0xFF) << 16))
+
+/** Read the red component (0..255) of a 32 bpp colour. */
+#define DLO_RGB_GETRED(col) (uint8_t)((col) & 0xFF)
+
+/** Read the green component (0..255) of a 32 bpp colour. */
+#define DLO_RGB_GETGRN(col) (uint8_t)(((col) >> 8) & 0xFF)
+
+/** Read the blue component (0..255) of a 32 bpp colour. */
+#define DLO_RGB_GETBLU(col) (uint8_t)(((col) >> 16) & 0xFF)
+
+
+/** Types of DisplayLink device. */
+typedef enum
+{
+ dlo_dev_unknown = 0, /**< Unknown device type. */
+ dlo_dev_base = 0xB, /**< Base platform. */
+ dlo_dev_alex = 0xF, /**< Alex chipset. */
+ dlo_dev_ollie = 0xF1 /**< Ollie chipset. */
+} dlo_devtype_t; /**< A struct @a dlo_devtype_s. */
+
+
+/** A structure containing information about a specific device. */
+typedef struct dlo_devinfo_s
+{
+ dlo_dev_t uid; /**< Unique ID for referencing the device. */
+ char *serial; /**< Pointer to serial number string for device. */
+ dlo_devtype_t type; /**< Device type. */
+ bool claimed; /**< Flag indicating whether someone has claimed the device. */
+} dlo_devinfo_t; /**< A struct @a dlo_devinfo_s. */
+
+
+/** A list of devices, as returned by the enumeration call. */
+typedef struct dlo_devlist_s dlo_devlist_t;
+
+/** A list of devices, as returned by the enumeration call. */
+struct dlo_devlist_s
+{
+ dlo_devlist_t *next; /**< Pointer to next node in the device list (or NULL). */
+ dlo_devinfo_t dev; /**< Device information structure. */
+}; /**< A struct @a dlo_devlist_s. */
+
+
+/** Flags word for the initialisation function (no flags defined at present). */
+typedef struct dlo_init_s
+{
+ unsigned undef :1; /**< Undefined flag (placeholder). */
+} dlo_init_t; /**< A struct @a dlo_init_s. */
+
+
+/** Flags word for the finalisation function (no flags defined at present). */
+typedef struct dlo_final_s
+{
+ unsigned undef :1; /**< Undefined flag (placeholder). */
+} dlo_final_t; /**< A struct @a dlo_final_s. */
+
+
+/** Flags word to configure the device connection (no flags defined at present). */
+typedef struct dlo_claim_s
+{
+ unsigned undef :1; /**< Undefined flag (placeholder). */
+} dlo_claim_t; /**< A struct @a dlo_claim_s. */
+
+
+/** Flags word to configure the @c dlo_copy_host_bmp() call. */
+typedef struct dlo_bmpflags_s
+{
+ unsigned v_flip :1; /**< Vertically flip the bitmap during the copy. */
+} dlo_bmpflags_t; /**< A struct @a dlo_bmpflags_s. */
+
+
+/** Shift (bits) for position of bytes-per-pixel data in pixel format word.
+ */
+#define DLO_PIXFMT_BYPP_SFT (6u)
+
+/** Bit mask for extracting bytes-per-pixel data from pixel format word.
+ */
+#define DLO_PIXFMT_BYPP_MSK (0x7 << DLO_PIXFMT_BYPP_SFT)
+
+/** Shift (bits) for position of red/blue swap flag in pixel format word.
+ */
+#define DLO_PIXFMT_SWP_SFT (9u)
+
+/** Shift (bits) for position of pointer data (most significant bits).
+ */
+#define DLO_PIXFMT_PTR_SFT (10u)
+
+/** Maximum number of pixel format variations.
+ */
+#define DLO_PIXFMT_MAX (1u << DLO_PIXFMT_PTR_SFT)
+
+/** Pixel format has one byte per pixel.
+ */
+#define DLO_PIXFMT_1BYPP (1u << DLO_PIXFMT_BYPP_SFT)
+
+/** Pixel format has two bytes per pixel.
+ */
+#define DLO_PIXFMT_2BYPP (2u << DLO_PIXFMT_BYPP_SFT)
+
+/** Pixel format has three bytes per pixel.
+ */
+#define DLO_PIXFMT_3BYPP (3u << DLO_PIXFMT_BYPP_SFT)
+
+/** Pixel format has four bytes per pixel.
+ */
+#define DLO_PIXFMT_4BYPP (4u << DLO_PIXFMT_BYPP_SFT)
+
+/** Pixel format has red and blue colour components reversed.
+ */
+#define DLO_PIXFMT_SWP (1u << DLO_PIXFMT_SWP_SFT)
+
+/** Supported source pixel format information (e.g. bits per pixel, colour component order, etc).
+ *
+ * Each value in this enum encodes the pixel RGB vs BGR colour component order and
+ * the number of bytes per pixel. There is one function for reading each pixel format
+ * (but the RGB vs BGR is passed in as a flag) and the bytes per pixel is required to
+ * advance the pixel pointer in a framebuffer after a pixel has been read.
+ *
+ * Bits 0..5 contain the pixel format code
+ * Bits 6..8 contain the number of bytes per pixel
+ * Bit 9 contains the swap flag for RGB vs BGR
+ * Bits 10.. if non-zero, then the pixel format is actually a pointer to an 8 bit LUT
+ *
+ * The pixel format can also simply be a pointer to a 256 entry LUT of dlo_col32_t
+ * colours in the case where the local framebuffer contains 8bpp bitmap data which
+ * uses a palette. Simply cast the LUT pointer to a dlo_pixfmt_t (this assumes that
+ * your LUT isn't stored in the bottom 1KB of the logical address space!). E.g.
+ *
+ * static dlo_col32_t mylut[256]; // this is the palette for my 8bpp bitmap
+ * static dlo_pixfmt_t mypixfmt = (dlo_pixfmt_t)mylut;
+ */
+typedef enum
+{
+ dlo_pixfmt_bgr323 = 0 | DLO_PIXFMT_1BYPP, /**< 8 bit per pixel 2_bbbggrrr. */
+ dlo_pixfmt_rgb323 = 0 | DLO_PIXFMT_1BYPP | DLO_PIXFMT_SWP, /**< 8 bit per pixel 2_rrrggbbb. */
+ dlo_pixfmt_bgr565 = 1 | DLO_PIXFMT_2BYPP, /**< 16 bit per pixel 2_bbbbbggggggrrrrr. */
+ dlo_pixfmt_rgb565 = 1 | DLO_PIXFMT_2BYPP | DLO_PIXFMT_SWP, /**< 16 bit per pixel 2_rrrrrggggggbbbbb. */
+ dlo_pixfmt_sbgr1555 = 2 | DLO_PIXFMT_2BYPP, /**< 16 bit per pixel 2_Sbbbbbgggggrrrrr (S is supremacy/transparancy bit). */
+ dlo_pixfmt_srgb1555 = 2 | DLO_PIXFMT_2BYPP | DLO_PIXFMT_SWP, /**< 16 bit per pixel 2_Srrrrrgggggbbbbb (S is supremacy/transparancy bit). */
+ dlo_pixfmt_bgr888 = 3 | DLO_PIXFMT_3BYPP, /**< 24 bit per pixel 0xbbggrr. */
+ dlo_pixfmt_rgb888 = 3 | DLO_PIXFMT_3BYPP | DLO_PIXFMT_SWP, /**< 24 bit per pixel 0xrrggbb. */
+ dlo_pixfmt_abgr8888 = 4 | DLO_PIXFMT_4BYPP, /**< 32 bit per pixel 0xaabbggrr. */
+ dlo_pixfmt_argb8888 = 4 | DLO_PIXFMT_4BYPP | DLO_PIXFMT_SWP /**< 32 bit per pixel 0xaarrggbb. */
+ /* Any value greater than 1023 is assumed to be a pointer to: dlo_col32_t palette[256]
+ * for translating paletted 8 bits per pixel data into colour numbers.
+ */
+} dlo_pixfmt_t; /**< A struct @a dlo_pixfmt_s. */
+
+
+/** A local (host-resident) bitmap or framebuffer. */
+typedef struct dlo_fbuf_s
+{
+ uint16_t width; /**< Width (pixels). */
+ uint16_t height; /**< Height (pixels). */
+ dlo_pixfmt_t fmt; /**< Pixel format (e.g. bits per pixel, colour component order, etc). */
+ void *base; /**< Base address in host memory. */
+ uint32_t stride; /**< Stride (pixels) from a pixel to the one directly below. */
+} dlo_fbuf_t; /**< A struct @a dlo_fbuf_s. */
+
+
+/** An pointer to a location in the DisplayLink device logical memory map. */
+typedef uint32_t dlo_ptr_t;
+
+
+/** A viewport (bitmap) in a contiguous block of device memory.
+ *
+ * A viewport describes the contents of a contiguous block of device memory (of which there
+ * is normally 16 MB available). It represents a rectangular bitmap which may be large
+ * enough to use as a screen mode or of any other non-zero size.
+ *
+ * It is the responsibility of the caller to organise one or more viewports in the device
+ * memory and use the @c dlo_set_mode() call to determine which is visible on the screen
+ * at any given time.
+ *
+ * When a device is first claimed, the EDID data for any connected display will be
+ * read. If successful, then an initial screen mode is set up using the native mode timings
+ * of the display. This will result in an initial viewport being defined at base address 0.
+ * Details of the initial viewport can be discovered by the caller using the
+ * @c dlo_get_mode() call. If no initial mode was set up by libdlo, then the caller must do
+ * so by making an appropriate call to @c dlo_set_mode().
+ *
+ * Setting the screen mode does not result in the screen being cleared; the caller must make
+ * a call to @c dlo_fill_rect() to achieve this, e.g.
+ *
+ * dlo_fill_rect(uid, NULL, NULL, DLO_RGB(0,0,0))
+ *
+ * to clear the whole of the viewport for the current screen mode to black.
+ *
+ * Overlapping viewports should be avoided because they do not include the concept of a
+ * 'stride' (to get from one pixel to the pixel immediately below). They must also have a
+ * base address which starts on a two byte boundary. Aside from these constraints, viewports
+ * can be arranged at any locations within the device memory.
+ *
+ * The caller should not assume anything about the format of the pixels stored in the device
+ * memory or how pixels are arranged within a given viewport's address range. It is safe to
+ * assume that the pixels will require three bytes each (in a 24 bpp viewport) so a viewport
+ * which is 1280 x 1024 pixels in size, starting at base address 0x000000 in the device
+ * memory will end at address 1280*1024*3 = 0x3C0000.
+ *
+ * Thus, the caller may set up two screen banks by maintaining two viewports of the same
+ * dimensions, one starting at base address 0x000000 (for example) and another starting at
+ * base address 0x3C0000 (assuming they are 1280x1024 pixels in size). These two banks can
+ * be plotted to independently of each other and displayed using the @c dlo_set_mode() call.
+ */
+typedef struct dlo_view_s
+{
+ uint16_t width; /**< Width (pixels). */
+ uint16_t height; /**< Height (pixels). */
+ uint8_t bpp; /**< Colour depth (bits per pixel). */
+ dlo_ptr_t base; /**< Base address in the device memory. */
+} dlo_view_t; /**< A struct @a dlo_view_s. */
+
+
+/** Descriptor for reading or setting the current screen mode. */
+typedef struct dlo_mode_s
+{
+ dlo_view_t view; /**< The @a dlo_view_t associated with the screen mode. */
+ uint8_t refresh; /**< Refresh rate (Hz). */
+} dlo_mode_t; /**< A struct @a dlo_mode_s. */
+
+
+/** Co-ordinates of a point/pixel relative to the origin, top-left, of a given @a dlo_view_t. */
+typedef struct dlo_dot_s
+{
+ int32_t x; /**< X co-ordinate of the dot, pixels from left edge of screen (+ve is right). */
+ int32_t y; /**< Y co-ordinate of the dot, pixels down from top edge of screen (-ve is up). */
+} dlo_dot_t; /**< A struct @a dlo_dot_s. */
+
+
+/** A rectangle relative to a given @a dlo_view_t. */
+typedef struct dlo_rect_s
+{
+ dlo_dot_t origin; /**< Origin co-ordinates (top-left of the rectangle). */
+ uint16_t width; /**< Width (pixels) of rectangle (all pixels from origin.x to origin.x+width-1 inclusive). */
+ uint16_t height; /**< Height (pixels) of rectangle (all pixels from origin.y to origin.x+height-1 inclusive). */
+} dlo_rect_t; /**< A struct @a dlo_rect_s. */
+
+
+/** Return the meaning of the specified return code as a human-readable string.
+ *
+ * @param err Return code.
+ *
+ * @return Pointer to zero-terminated (error) message string.
+ *
+ * The string is held in libdlo's static workspace so no attempt should be made
+ * by the caller to free it.
+ */
+extern const char *dlo_strerror(const dlo_retcode_t err);
+
+
+/** Initialisation call for libdlo.
+ *
+ * @param flags Initialisation flags word (unused flags should be zero).
+ *
+ * @return Return code, zero for no error.
+ *
+ * This function must be called by libdlo users before any other functions
+ * are called or they may result in undefined behaviour. It will ignore any
+ * flag bits which it does not currently understand.
+ *
+ * The @a vsn value indicates the library API version number. As the API
+ * defined within this header file is evolved, the API version number will
+ * be incremented.
+ */
+extern dlo_retcode_t dlo_init(const dlo_init_t flags);
+
+
+/** Finalisation call for libdlo.
+ *
+ * @param flags Finalisation flags word (unused flags should be zero).
+ *
+ * @return Return code, zero for no error.
+ *
+ * This function should be called when a program no longer needs to use libdlo
+ * (e.g. when it exits) in order to free up any system resources which have been
+ * claimed by this library. It will ignore any flag bits which it does not
+ * currently understand.
+ */
+extern dlo_retcode_t dlo_final(const dlo_final_t flags);
+
+
+/** Map the caller's pointer to a udev structure from libusb to a unique ID in libdlo.
+ *
+ * @param udev Pointer to USB device structure for given device (from libusb).
+ *
+ * @return Unique ID of the corresponding device for libdlo calls.
+ *
+ * This call is intended for use by a caller that has already used libusb in order
+ * to identify a particular device that they want to connect to.
+ */
+extern dlo_dev_t dlo_lookup_device(struct usb_device *udev);
+
+
+/** Enumerate all connected DisplayLink-compatible devices.
+ *
+ * @return Pointer to linked list of device information structures (or NULL if none).
+ *
+ * This function will return a pointer to one or more @a devlist_t structures if
+ * there are any active DisplayLink compatible devices connected to the computer.
+ * It will return a NULL pointer if none are found or if there was an error during
+ * the enumeration process.
+ *
+ * It is the caller's responsibility to free the memory associated with this list
+ * by calling the @c dlo_free() function on each list item (but not for any
+ * strings pointed to by items in the list, as these strings are maintained by
+ * libdlo).
+ */
+extern dlo_devlist_t *dlo_enumerate_devices(void);
+
+
+/** Claim the specified device.
+ *
+ * @param uid Unique ID of the device to claim.
+ * @param flags Flags word describing how the device is to be accessed.
+ * @param timeout Timeout in milliseconds (zero for infinite).
+ *
+ * @return Unique ID of the claimed device (or NULL if failed).
+ *
+ * Before accessing a device, it should be claimed in order to avoid clashes
+ * where multiple programs are trying to write to the same device (however,
+ * abstraction of that sort would be implemented above this API).
+ *
+ * If the device is connected to a display which supports the EDID standard, then
+ * this call will also attempt to set up the display mode to the native resolution
+ * of the display - equivalent to a call to @c dlo_set_mode(). It will not clear
+ * the screen contents; you should call @c dlo_fill_rect() for that.
+ *
+ * It is possible to specify a @a timeout value for this call. If a non-zero timeout
+ * is specified, the same value will be used for any further calls to the device.
+ * Passing in a zero timeout means that libdlo should use its default timeouts.
+ * The @a timeout value is only used for specific transactions with the device; in
+ * some special cases libdlo will still use its own internal timeout values.
+ *
+ * Devices should be released with a call to @c release_device() when they are no
+ * longer required.
+ */
+extern dlo_dev_t dlo_claim_device(const dlo_dev_t uid, const dlo_claim_t flags, const uint32_t timeout);
+
+
+/** Claim the first available (unclaimed) device.
+ *
+ * @param flags Flags word describing how the device is to be accessed.
+ * @param timeout Timeout in milliseconds (zero for infinite).
+ *
+ * @return Unique ID of the claimed device (or NULL if failed).
+ *
+ * This call performs a very similar function to @c dlo_claim_device() except
+ * that it performs the enumeration of connected devices on behalf of the caller
+ * and returns the unique ID of the first available (unclaimed device). This
+ * device is claimed automatically.
+ *
+ * If no unclaimed devices are found, or if the claim operation itself fails in
+ * some way, the function will return a device handle of zero.
+ */
+extern dlo_dev_t dlo_claim_first_device(const dlo_claim_t flags, const uint32_t timeout);
+
+
+/** Release the specified device.
+ *
+ * @param uid Unique ID of the device to release.
+ *
+ * @return Return code, zero for no error.
+ *
+ * When a program is no longer interested in using a device which it earlier had
+ * claimed, it should release it with this call. This should still be called even
+ * in the case where communications with a device have failed (because the error
+ * may have been temporary). You can ignore errors from this call if you wish.
+ */
+extern dlo_retcode_t dlo_release_device(const dlo_dev_t uid);
+
+
+/** Given the device unique ID, return the associated device information structure.
+ *
+ * @param uid Unique ID of the device to access.
+ *
+ * @return Pointer to device information structure.
+ *
+ * Note: the caller should not attempt to free the returned structure as it is
+ * maintained by libdlo.
+ */
+extern dlo_devinfo_t *dlo_device_info(const dlo_dev_t uid);
+
+
+/** Set the screen mode by selecting the best matching mode available.
+ *
+ * @param uid Unique ID of the device to access.
+ * @param mode Mode descriptor structure pointer.
+ *
+ * @return Return code, zero for no error.
+ *
+ * This function will select a screen mode from the list of those supported by
+ * the specified device (if the display connected to a device supports EDID,
+ * then the supported mode list will be derived from the EDID information).
+ *
+ * The @a mode parameter describes the desired mode parameters, some of which
+ * are optional and may be left as zero/NULL:
+ *
+ * @li width in pixels (always required)
+ * @li height in pixels (or zero to use first available of specified width)
+ * @li colour depth in bits per pixel (currently, only 24 is supported)
+ * @li base address in the device memory (of the origin of the mode's viewport)
+ * @li refresh rate, in Hz (or zero to select the first available)
+ *
+ * This call will not cause the screen area to be cleared to a 'background'
+ * colour.
+ */
+extern dlo_retcode_t dlo_set_mode(const dlo_dev_t uid, const dlo_mode_t * const mode);
+
+
+/** Returns a block of information about the current screen mode.
+ *
+ * @param uid Unique ID of the device to access (or zero).
+ *
+ * @return Pointer to a mode description structure.
+ *
+ * This function will return a pointer to a structure describing the current
+ * screen mode for the specified device. Note: if no mode has been set since
+ * the device was claimed, this structure will be initialised to contain all
+ * zeros.
+ *
+ * Note: the caller should not attempt to free the returned structure as it
+ * is maintained by libdlo.
+ */
+extern dlo_mode_t *dlo_get_mode(const dlo_dev_t uid);
+
+
+/** Plot a filled rectangle into the specified device.
+ *
+ * @param uid Unique ID of the device to access.
+ * @param view Struct pointer: the destination viewport.
+ * @param rec Struct pointer: co-ordinates of rectangle to plot (relative to viewport).
+ * @param col Colour of filled rectangle.
+ *
+ * @return Return code, zero for no error.
+ *
+ * Plot a filled rectangle in the specified colour into a viewport on the device. The
+ * rectangle specified is relative to the viewport's origin and will be clipped if any
+ * parts of it lie outside of the viewport's extent. Setting both @a view and @a rec to
+ * NULL will effectively clear the current screen to the specified colour.
+ *
+ * If @a view is NULL, then the current visible screen is used as the destination viewport.
+ * If @a rec is NULL, then the whole of the destination viewport is filled.
+ */
+extern dlo_retcode_t dlo_fill_rect(const dlo_dev_t uid,
+ const dlo_view_t * const view, const dlo_rect_t * const rec,
+ const dlo_col32_t col);
+
+
+/** Copy a rectangular area within the device from one location to another.
+ *
+ * @param uid Unique ID of the device to access.
+ * @param src_view Struct pointer: source viewport.
+ * @param src_rec Struct pointer: co-ordinates of rectangle to copy (relative to source viewport).
+ * @param dest_view Struct pointer: destination viewport.
+ * @param dest_pos Struct pointer: origin of copy destination (relative to destination viewport).
+ *
+ * @return Return code, zero for no error.
+ *
+ * Copy a rectangular area of pixels from one location in the device to another. The source
+ * and destination rectangles may lie in the same viewport or different viewports - it is up
+ * to the caller to maintain their own list of how the device memory is organised in terms of
+ * viewports.
+ *
+ * The source and destination viewports must not reference overlapping memory regions in the
+ * device, except in the case where both viewports describe exactly the same memory region.
+ * There are no constraints relating to whether or not source and destination rectangles
+ * overlap.
+ *
+ * If @a src_view is NULL, then the current visible screen is used as the source viewport.
+ * If @a src_rec is NULL, then the whole of the source viewport is used as the source rectangle.
+ * If @a dest_view is NULL, then the current visible screen is used as the destination viewport.
+ * If @a dest_pos is NULL, then the origin (top-left) of the destination viewport is used.
+ */
+extern dlo_retcode_t dlo_copy_rect(const dlo_dev_t uid,
+ const dlo_view_t * const src_view, const dlo_rect_t * const src_rec,
+ const dlo_view_t * const dest_view, const dlo_dot_t * const dest_pos);
+
+
+/** Copy (and translate pixel formats) a rectangular area from host memory into the device.
+ *
+ * @param uid Unique ID of the device to access.
+ * @param flags Flags word indicating special behaviour (unused flags should be zero).
+ * @param fbuf Struct pointer: information about source bitmap in host memory.
+ * @param dest_view Struct pointer: destination viewport.
+ * @param dest_pos Struct pointer: origin of copy destination (relative to destination viewport).
+ *
+ * @return Return code, zero for no error.
+ *
+ * Transfer a bitmap held in the host memory to the device. The bitmap is treated as a rectangular
+ * area of pixels, possibly within a larger bitmap/framebuffer and will be plotted at the desired
+ * co-ordinates relative to the origin of the specified viewport. If any part of the bitmap falls
+ * outside of the viewport's extent, the region will be clipped.
+ *
+ * If @a dest_view is NULL, then the current visible screen is used as the destination viewport.
+ * If @a dest_pos is NULL, then the origin (top-left) of the destination viewport is used.
+ */
+extern dlo_retcode_t dlo_copy_host_bmp(const dlo_dev_t uid, const dlo_bmpflags_t flags,
+ const dlo_fbuf_t * const fbuf,
+ const dlo_view_t * const dest_view, const dlo_dot_t * const dest_pos);
+
+
+#endif
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