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authorMatthew Waters <matthew@centricular.com>2015-09-04 14:36:47 +1000
committerTim-Philipp Müller <tim@centricular.com>2017-12-09 19:32:09 +0000
commit8c922ca96b37463cb2255195a7a1a4b1560051c1 (patch)
tree824ed435f113682f0056b1128cd495a68043c8e5 /gst-libs/gst/gl/gstgl_fwd.h
parent18e205dcbb91760a5c19b66ef2c87bb628e0d683 (diff)
glsl: add a shader stage object GstGLSLStage
Represents a stage (vertex, geometry, fragment, etc) in the shader pipeline.
Diffstat (limited to 'gst-libs/gst/gl/gstgl_fwd.h')
-rw-r--r--gst-libs/gst/gl/gstgl_fwd.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/gst-libs/gst/gl/gstgl_fwd.h b/gst-libs/gst/gl/gstgl_fwd.h
index cb29c6d26..f76e6724f 100644
--- a/gst-libs/gst/gl/gstgl_fwd.h
+++ b/gst-libs/gst/gl/gstgl_fwd.h
@@ -47,6 +47,10 @@ typedef struct _GstGLMemory GstGLMemory;
typedef struct _GstGLAllocator GstGLAllocator;
typedef struct _GstGLAllocatorClass GstGLAllocatorClass;
+typedef struct _GstGLSLStage GstGLSLStage;
+typedef struct _GstGLSLStagePrivate GstGLSLStagePrivate;
+typedef struct _GstGLSLStageClass GstGLSLStageClass;
+
typedef struct _GstGLShader GstGLShader;
typedef struct _GstGLShaderPrivate GstGLShaderPrivate;
typedef struct _GstGLShaderClass GstGLShaderClass;