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Diffstat (limited to 'docs/plugins/gst-libav-plugins.args')
-rw-r--r-- | docs/plugins/gst-libav-plugins.args | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/docs/plugins/gst-libav-plugins.args b/docs/plugins/gst-libav-plugins.args index 25b0e27..cbb1acc 100644 --- a/docs/plugins/gst-libav-plugins.args +++ b/docs/plugins/gst-libav-plugins.args @@ -33058,3 +33058,123 @@ <DEFAULT>0</DEFAULT> </ARG> +<ARG> +<NAME>avdec_hap::debug-mv</NAME> +<TYPE>gboolean</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Debug motion vectors</NICK> +<BLURB>Whether libav should print motion vectors on top of the image.</BLURB> +<DEFAULT>FALSE</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_hap::direct-rendering</NAME> +<TYPE>gboolean</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Direct Rendering</NICK> +<BLURB>Enable direct rendering.</BLURB> +<DEFAULT>TRUE</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_hap::lowres</NAME> +<TYPE>GstLibAVVidDecLowres</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Low resolution</NICK> +<BLURB>At which resolution to decode images.</BLURB> +<DEFAULT>0</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_hap::max-threads</NAME> +<TYPE>gint</TYPE> +<RANGE>>= 0</RANGE> +<FLAGS>rw</FLAGS> +<NICK>Maximum decode threads</NICK> +<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB> +<DEFAULT>0</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_hap::output-corrupt</NAME> +<TYPE>gboolean</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Output corrupt buffers</NICK> +<BLURB>Whether libav should output frames even if corrupted.</BLURB> +<DEFAULT>TRUE</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_hap::skip-frame</NAME> +<TYPE>GstLibAVVidDecSkipFrame</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Skip frames</NICK> +<BLURB>Which types of frames to skip during decoding.</BLURB> +<DEFAULT>0</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_dds::debug-mv</NAME> +<TYPE>gboolean</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Debug motion vectors</NICK> +<BLURB>Whether libav should print motion vectors on top of the image.</BLURB> +<DEFAULT>FALSE</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_dds::direct-rendering</NAME> +<TYPE>gboolean</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Direct Rendering</NICK> +<BLURB>Enable direct rendering.</BLURB> +<DEFAULT>TRUE</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_dds::lowres</NAME> +<TYPE>GstLibAVVidDecLowres</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Low resolution</NICK> +<BLURB>At which resolution to decode images.</BLURB> +<DEFAULT>0</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_dds::max-threads</NAME> +<TYPE>gint</TYPE> +<RANGE>>= 0</RANGE> +<FLAGS>rw</FLAGS> +<NICK>Maximum decode threads</NICK> +<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB> +<DEFAULT>0</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_dds::output-corrupt</NAME> +<TYPE>gboolean</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Output corrupt buffers</NICK> +<BLURB>Whether libav should output frames even if corrupted.</BLURB> +<DEFAULT>TRUE</DEFAULT> +</ARG> + +<ARG> +<NAME>avdec_dds::skip-frame</NAME> +<TYPE>GstLibAVVidDecSkipFrame</TYPE> +<RANGE></RANGE> +<FLAGS>rw</FLAGS> +<NICK>Skip frames</NICK> +<BLURB>Which types of frames to skip during decoding.</BLURB> +<DEFAULT>0</DEFAULT> +</ARG> + |