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authorJulien Isorce <julien.isorce@gmail.com>2008-08-19 11:07:18 +0200
committerJulien Isorce <julien.isorce@gmail.com>2008-08-19 11:07:18 +0200
commit9e60208b0ef78ff8bc4e36fd8d6b8efb12f7825a (patch)
tree206b78948649e5df4d038f69c7ce76bf0edb2f70 /TODO
parent76d5bdfe9528bfbdc0f465d527c2d2519472a682 (diff)
Shaders which are in the shaderstable are now released
Diffstat (limited to 'TODO')
-rw-r--r--TODO6
1 files changed, 3 insertions, 3 deletions
diff --git a/TODO b/TODO
index 10ae562..909607b 100644
--- a/TODO
+++ b/TODO
@@ -5,8 +5,7 @@
http://gstreamer.freedesktop.org/data/doc/gstreamer/head/faq/html/chapter-developing.html
cap: I am ok, but I am not using emacs, so I let you run the re-indent script
-- 1: make Filippo's GstGLEffects work on this repository.
- (ALMOST because glfilterblur works and it's an example of "multiple step rendering" filter)
+(DONE) - 1: make Filippo's GstGLEffects work on this repository.
(DONE) - 2: use GstGLShader in the GLSL colorspace conversion.
@@ -19,7 +18,7 @@
(for example when FBO extension is not available)
For now it properly shutdown only when using the glimagesink
-- 6: make an example named "filterxoverlay" similar to gtkxoverlay one. But use a more complex pipeline
+(DONE) - 6: make an example named "filterxoverlay" similar to gtkxoverlay one. But use a more complex pipeline
involving several glfilters. In order to test switching bettween gst states on it.
- 7: put the pipelines listed in tests/pipelines to an automated test that attempts to reach some states.
@@ -56,3 +55,4 @@
- 16: If it exists a tool that can automatically convert fragment_shader code to fragment_program code
then we would be able to do some basic stuffs as colorspace conversion even if GLSL is not available.
(And so have some more cool stuffs work on Intel card for example)
+ cg can convert GLSL code to ARB_fp/ARB_vp.