diff options
-rw-r--r-- | include/glvnd/GLdispatchABI.h | 21 | ||||
-rw-r--r-- | include/glvnd/libglxabi.h | 2 | ||||
-rw-r--r-- | src/GLdispatch/GLdispatch.c | 4 |
3 files changed, 26 insertions, 1 deletions
diff --git a/include/glvnd/GLdispatchABI.h b/include/glvnd/GLdispatchABI.h index d16de2d..ab70361 100644 --- a/include/glvnd/GLdispatchABI.h +++ b/include/glvnd/GLdispatchABI.h @@ -138,6 +138,27 @@ typedef struct __GLdispatchPatchCallbacksRec { * original state. The vendor library must not try to modify them. */ void (*releasePatch)(void); + + /*! + * Called at the start of window-system functions (GLX and EGL). This + * callback allows vendor libraries to perform any per-thread + * initialization. + * + * This is basically a workaround for broken applications. A lot of apps + * will make one or more invalid GLX/EGL calls on a thread (often including + * a MakeCurrent with invalid parameters), and then will try to call an + * OpenGL function. + * + * A non-libglvnd-based driver would be able to initialize any thread state + * even on a bogus GLX call, but with libglvnd, those calls wouldn't get + * past libGLX. + * + * This function is optional. If it's \c NULL, then libGLdispatch will + * simply ignore it. + * + * \note This function may be called concurrently from multiple threads. + */ + void (*threadAttach)(void); } __GLdispatchPatchCallbacks; #if defined(__cplusplus) diff --git a/include/glvnd/libglxabi.h b/include/glvnd/libglxabi.h index 3a59691..23b8303 100644 --- a/include/glvnd/libglxabi.h +++ b/include/glvnd/libglxabi.h @@ -91,7 +91,7 @@ extern "C" { /*! * Current version of the ABI. */ -#define GLX_VENDOR_ABI_VERSION 0 +#define GLX_VENDOR_ABI_VERSION 1 /*! diff --git a/src/GLdispatch/GLdispatch.c b/src/GLdispatch/GLdispatch.c index aecc3b4..f68c525 100644 --- a/src/GLdispatch/GLdispatch.c +++ b/src/GLdispatch/GLdispatch.c @@ -826,6 +826,10 @@ void __glDispatchCheckMultithreaded(void) } } UnlockDispatch(); + + if (stubCurrentPatchCb != NULL && stubCurrentPatchCb->threadAttach != NULL) { + stubCurrentPatchCb->threadAttach(); + } } } |