diff options
author | Kyle Brenneman <kbrenneman@nvidia.com> | 2015-06-11 15:06:41 -0600 |
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committer | Kyle Brenneman <kbrenneman@nvidia.com> | 2015-06-12 14:38:39 -0600 |
commit | d351b4c14a601a7e1f68f64226cd2cf75664de9e (patch) | |
tree | 98d75320951dacf1a4c4f3d9b8eda360ea5fd0df /src/GLdispatch/GLdispatch.h | |
parent | 085fb651aa48bf051a1bf53dea66272d85af823b (diff) |
Remove __GLdispatchAPIState::id.
The "id" member of __GLdispatchAPIState isn't used anywhere in libGLdispatch,
so it doesn't need to be part of libGLdispatch's interface.
Instead, libGLX now stores the thread ID in __GLXAPIState::tid.
Diffstat (limited to 'src/GLdispatch/GLdispatch.h')
-rw-r--r-- | src/GLdispatch/GLdispatch.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/GLdispatch/GLdispatch.h b/src/GLdispatch/GLdispatch.h index dba51cf..3705e75 100644 --- a/src/GLdispatch/GLdispatch.h +++ b/src/GLdispatch/GLdispatch.h @@ -71,12 +71,6 @@ typedef struct __GLdispatchAPIStateRec { */ int tag; - /*! - * Unique identifier for the state within the namespace. Usually (pointer - * to) thread id - */ - void *id; - /** * A callback that is called when a thread that has a current context * terminates. |