diff options
author | Kyle Brenneman <kbrenneman@nvidia.com> | 2016-03-02 11:08:33 -0700 |
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committer | Kyle Brenneman <kbrenneman@nvidia.com> | 2016-03-02 11:08:33 -0700 |
commit | 82f731010bde3053dd305e81fcc4ad2f72a3099a (patch) | |
tree | ca6a630164c4699030e4181155fd17856dcb36ca /include | |
parent | f95e3ae00d41aee2cb42c62368afb236c84eb66b (diff) |
Update a comment in GLdispatchABI.h.
Diffstat (limited to 'include')
-rw-r--r-- | include/glvnd/GLdispatchABI.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/glvnd/GLdispatchABI.h b/include/glvnd/GLdispatchABI.h index 989743c..5329b49 100644 --- a/include/glvnd/GLdispatchABI.h +++ b/include/glvnd/GLdispatchABI.h @@ -167,8 +167,8 @@ typedef struct __GLdispatchPatchCallbacksRec { void (*releasePatch)(void); /*! - * Called at the start of window-system functions (GLX and EGL). This - * callback allows vendor libraries to perform any per-thread + * (OPTIONAL) Called at the start of window-system functions (GLX and EGL). + * This callback allows vendor libraries to perform any per-thread * initialization. * * This is basically a workaround for broken applications. A lot of apps |