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authorKyle Brenneman <kbrenneman@nvidia.com>2015-11-11 14:04:35 -0700
committerKyle Brenneman <kbrenneman@nvidia.com>2016-01-14 09:42:05 -0700
commit59be159c9b369cbaad17d779968c5202351e4267 (patch)
tree545a2e27ed424bb1507939ff80d12421c04a5e5a /include
parentca8e52bf6fc4e2c1dece8ed245beb2479187094c (diff)
Remove a bunch of unused files.
Removed several header files that were copied from Mesa but aren't used in libglvnd. Removed everything under src/arch, also copied from Mesa but unused.
Diffstat (limited to 'include')
-rw-r--r--include/GL/gl_mangle.h2311
-rw-r--r--include/GL/glx_mangle.h82
-rw-r--r--include/GL/glxmd.h54
-rw-r--r--include/GL/internal/dri_interface.h1187
-rw-r--r--include/GL/internal/sarea.h92
-rw-r--r--include/GL/osmesa.h283
-rw-r--r--include/GL/wglext.h901
-rw-r--r--include/GL/wmesa.h140
l---------include/main/glheader.h1
9 files changed, 0 insertions, 5051 deletions
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
deleted file mode 100644
index 3684803..0000000
--- a/include/GL/gl_mangle.h
+++ /dev/null
@@ -1,2311 +0,0 @@
-#if 0
-#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
-#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
- files="gl.h glext.h"
-#define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line"
- awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0
- echo ""
-#define GL_MANGLE_C4 get aliases
- grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq
- echo ""
- echo "#endif /* GL_MANGLE_H */"
- exit
-#endif /* REGENERATION */
-
-/*
- * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link
- * your application both with OpenGL and Mesa. The Mesa functions will
- * be redefined so they are prefixed with "mgl" instead of "gl".
- * Mgl contributed by Randy Frank (rfrank@rsinc.com)
- * Regneration code contributed by Ray Tice (rayt@ma.ultra.net)
- */
-
-#ifndef GL_MANGLE_H
-#define GL_MANGLE_H
-
-#ifndef MANGLE
-#define MANGLE(x) mgl##x
-#endif /*MANGLE*/
-
-/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
-
-#define glAccum MANGLE(Accum)
-#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
-#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
-#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
-#define glActiveTextureARB MANGLE(ActiveTextureARB)
-#define glActiveTexture MANGLE(ActiveTexture)
-#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
-#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
-#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
-#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
-#define glAlphaFunc MANGLE(AlphaFunc)
-#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
-#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
-#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
-#define glAreTexturesResident MANGLE(AreTexturesResident)
-#define glArrayElementEXT MANGLE(ArrayElementEXT)
-#define glArrayElement MANGLE(ArrayElement)
-#define glArrayObjectATI MANGLE(ArrayObjectATI)
-#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
-#define glAttachObjectARB MANGLE(AttachObjectARB)
-#define glAttachShader MANGLE(AttachShader)
-#define glBeginConditionalRender MANGLE(BeginConditionalRender)
-#define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV)
-#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
-#define glBegin MANGLE(Begin)
-#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
-#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
-#define glBeginQueryARB MANGLE(BeginQueryARB)
-#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
-#define glBeginQuery MANGLE(BeginQuery)
-#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
-#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
-#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
-#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
-#define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV)
-#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
-#define glBindAttribLocation MANGLE(BindAttribLocation)
-#define glBindBufferARB MANGLE(BindBufferARB)
-#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT)
-#define glBindBufferBase MANGLE(BindBufferBase)
-#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
-#define glBindBuffer MANGLE(BindBuffer)
-#define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT)
-#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
-#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT)
-#define glBindBufferRange MANGLE(BindBufferRange)
-#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
-#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
-#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
-#define glBindFragDataLocation MANGLE(BindFragDataLocation)
-#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
-#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
-#define glBindFramebuffer MANGLE(BindFramebuffer)
-#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
-#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
-#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
-#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
-#define glBindParameterEXT MANGLE(BindParameterEXT)
-#define glBindProgramARB MANGLE(BindProgramARB)
-#define glBindProgramNV MANGLE(BindProgramNV)
-#define glBindProgramPipeline MANGLE(BindProgramPipeline)
-#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
-#define glBindRenderbuffer MANGLE(BindRenderbuffer)
-#define glBindSampler MANGLE(BindSampler)
-#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
-#define glBindTextureEXT MANGLE(BindTextureEXT)
-#define glBindTexture MANGLE(BindTexture)
-#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
-#define glBindTransformFeedback MANGLE(BindTransformFeedback)
-#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
-#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
-#define glBindVertexArray MANGLE(BindVertexArray)
-#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
-#define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV)
-#define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV)
-#define glBinormal3bEXT MANGLE(Binormal3bEXT)
-#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
-#define glBinormal3dEXT MANGLE(Binormal3dEXT)
-#define glBinormal3dvEXT MANGLE(Binormal3dvEXT)
-#define glBinormal3fEXT MANGLE(Binormal3fEXT)
-#define glBinormal3fvEXT MANGLE(Binormal3fvEXT)
-#define glBinormal3iEXT MANGLE(Binormal3iEXT)
-#define glBinormal3ivEXT MANGLE(Binormal3ivEXT)
-#define glBinormal3sEXT MANGLE(Binormal3sEXT)
-#define glBinormal3svEXT MANGLE(Binormal3svEXT)
-#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
-#define glBitmap MANGLE(Bitmap)
-#define glBlendColorEXT MANGLE(BlendColorEXT)
-#define glBlendColor MANGLE(BlendColor)
-#define glBlendEquationEXT MANGLE(BlendEquationEXT)
-#define glBlendEquationiARB MANGLE(BlendEquationiARB)
-#define glBlendEquationi MANGLE(BlendEquationi)
-#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
-#define glBlendEquation MANGLE(BlendEquation)
-#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
-#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
-#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
-#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
-#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
-#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
-#define glBlendFunciARB MANGLE(BlendFunciARB)
-#define glBlendFunci MANGLE(BlendFunci)
-#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
-#define glBlendFunc MANGLE(BlendFunc)
-#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
-#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
-#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
-#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
-#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
-#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
-#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
-#define glBlitFramebuffer MANGLE(BlitFramebuffer)
-#define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV)
-#define glBufferDataARB MANGLE(BufferDataARB)
-#define glBufferData MANGLE(BufferData)
-#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
-#define glBufferSubDataARB MANGLE(BufferSubDataARB)
-#define glBufferSubData MANGLE(BufferSubData)
-#define glCallList MANGLE(CallList)
-#define glCallLists MANGLE(CallLists)
-#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
-#define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus)
-#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT)
-#define glClampColorARB MANGLE(ClampColorARB)
-#define glClampColor MANGLE(ClampColor)
-#define glClearAccum MANGLE(ClearAccum)
-#define glClearBufferfi MANGLE(ClearBufferfi)
-#define glClearBufferfv MANGLE(ClearBufferfv)
-#define glClearBufferiv MANGLE(ClearBufferiv)
-#define glClearBufferuiv MANGLE(ClearBufferuiv)
-#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
-#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
-#define glClearColor MANGLE(ClearColor)
-#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
-#define glClearDepthdNV MANGLE(ClearDepthdNV)
-#define glClearDepthf MANGLE(ClearDepthf)
-#define glClearDepth MANGLE(ClearDepth)
-#define glClearIndex MANGLE(ClearIndex)
-#define glClear MANGLE(Clear)
-#define glClearStencil MANGLE(ClearStencil)
-#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
-#define glClientActiveTexture MANGLE(ClientActiveTexture)
-#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
-#define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT)
-#define glClientWaitSync MANGLE(ClientWaitSync)
-#define glClipPlane MANGLE(ClipPlane)
-#define glColor3b MANGLE(Color3b)
-#define glColor3bv MANGLE(Color3bv)
-#define glColor3d MANGLE(Color3d)
-#define glColor3dv MANGLE(Color3dv)
-#define glColor3f MANGLE(Color3f)
-#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
-#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
-#define glColor3fv MANGLE(Color3fv)
-#define glColor3hNV MANGLE(Color3hNV)
-#define glColor3hvNV MANGLE(Color3hvNV)
-#define glColor3i MANGLE(Color3i)
-#define glColor3iv MANGLE(Color3iv)
-#define glColor3s MANGLE(Color3s)
-#define glColor3sv MANGLE(Color3sv)
-#define glColor3ub MANGLE(Color3ub)
-#define glColor3ubv MANGLE(Color3ubv)
-#define glColor3ui MANGLE(Color3ui)
-#define glColor3uiv MANGLE(Color3uiv)
-#define glColor3us MANGLE(Color3us)
-#define glColor3usv MANGLE(Color3usv)
-#define glColor4b MANGLE(Color4b)
-#define glColor4bv MANGLE(Color4bv)
-#define glColor4d MANGLE(Color4d)
-#define glColor4dv MANGLE(Color4dv)
-#define glColor4f MANGLE(Color4f)
-#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
-#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
-#define glColor4fv MANGLE(Color4fv)
-#define glColor4hNV MANGLE(Color4hNV)
-#define glColor4hvNV MANGLE(Color4hvNV)
-#define glColor4i MANGLE(Color4i)
-#define glColor4iv MANGLE(Color4iv)
-#define glColor4s MANGLE(Color4s)
-#define glColor4sv MANGLE(Color4sv)
-#define glColor4ub MANGLE(Color4ub)
-#define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN)
-#define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN)
-#define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN)
-#define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN)
-#define glColor4ubv MANGLE(Color4ubv)
-#define glColor4ui MANGLE(Color4ui)
-#define glColor4uiv MANGLE(Color4uiv)
-#define glColor4us MANGLE(Color4us)
-#define glColor4usv MANGLE(Color4usv)
-#define glColorFormatNV MANGLE(ColorFormatNV)
-#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
-#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
-#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
-#define glColorMaski MANGLE(ColorMaski)
-#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
-#define glColorMask MANGLE(ColorMask)
-#define glColorMaterial MANGLE(ColorMaterial)
-#define glColorP3ui MANGLE(ColorP3ui)
-#define glColorP3uiv MANGLE(ColorP3uiv)
-#define glColorP4ui MANGLE(ColorP4ui)
-#define glColorP4uiv MANGLE(ColorP4uiv)
-#define glColorPointerEXT MANGLE(ColorPointerEXT)
-#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
-#define glColorPointer MANGLE(ColorPointer)
-#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
-#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
-#define glColorSubTable MANGLE(ColorSubTable)
-#define glColorTableEXT MANGLE(ColorTableEXT)
-#define glColorTable MANGLE(ColorTable)
-#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
-#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
-#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
-#define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI)
-#define glColorTableSGI MANGLE(ColorTableSGI)
-#define glCombinerInputNV MANGLE(CombinerInputNV)
-#define glCombinerOutputNV MANGLE(CombinerOutputNV)
-#define glCombinerParameterfNV MANGLE(CombinerParameterfNV)
-#define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV)
-#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
-#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
-#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
-#define glCompileShaderARB MANGLE(CompileShaderARB)
-#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
-#define glCompileShader MANGLE(CompileShader)
-#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
-#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
-#define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT)
-#define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT)
-#define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT)
-#define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT)
-#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
-#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
-#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
-#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
-#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
-#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
-#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
-#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
-#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
-#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
-#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
-#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
-#define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT)
-#define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT)
-#define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT)
-#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT)
-#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT)
-#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT)
-#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
-#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
-#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
-#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
-#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
-#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
-#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
-#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
-#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
-#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
-#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
-#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
-#define glCopyBufferSubData MANGLE(CopyBufferSubData)
-#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
-#define glCopyColorSubTable MANGLE(CopyColorSubTable)
-#define glCopyColorTable MANGLE(CopyColorTable)
-#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
-#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
-#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
-#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
-#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
-#define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV)
-#define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT)
-#define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT)
-#define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT)
-#define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT)
-#define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT)
-#define glCopyPixels MANGLE(CopyPixels)
-#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
-#define glCopyTexImage1D MANGLE(CopyTexImage1D)
-#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
-#define glCopyTexImage2D MANGLE(CopyTexImage2D)
-#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
-#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
-#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
-#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
-#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
-#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
-#define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT)
-#define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT)
-#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT)
-#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT)
-#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT)
-#define glCreateDebugObjectMESA MANGLE(CreateDebugObjectMESA)
-#define glCreateProgram MANGLE(CreateProgram)
-#define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB)
-#define glCreateShader MANGLE(CreateShader)
-#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
-#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
-#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
-#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
-#define glCullFace MANGLE(CullFace)
-#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
-#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
-#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
-#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
-#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
-#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
-#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
-#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
-#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
-#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
-#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
-#define glDeformSGIX MANGLE(DeformSGIX)
-#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
-#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
-#define glDeleteBuffers MANGLE(DeleteBuffers)
-#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
-#define glDeleteFencesNV MANGLE(DeleteFencesNV)
-#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
-#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
-#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
-#define glDeleteLists MANGLE(DeleteLists)
-#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
-#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
-#define glDeleteObjectARB MANGLE(DeleteObjectARB)
-#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
-#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
-#define glDeleteProgram MANGLE(DeleteProgram)
-#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
-#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
-#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
-#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
-#define glDeleteQueries MANGLE(DeleteQueries)
-#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
-#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
-#define glDeleteSamplers MANGLE(DeleteSamplers)
-#define glDeleteShader MANGLE(DeleteShader)
-#define glDeleteSync MANGLE(DeleteSync)
-#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
-#define glDeleteTextures MANGLE(DeleteTextures)
-#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
-#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
-#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
-#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
-#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
-#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
-#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
-#define glDepthFunc MANGLE(DepthFunc)
-#define glDepthMask MANGLE(DepthMask)
-#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
-#define glDepthRangedNV MANGLE(DepthRangedNV)
-#define glDepthRangef MANGLE(DepthRangef)
-#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
-#define glDepthRange MANGLE(DepthRange)
-#define glDetachObjectARB MANGLE(DetachObjectARB)
-#define glDetachShader MANGLE(DetachShader)
-#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
-#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT)
-#define glDisableClientState MANGLE(DisableClientState)
-#define glDisablei MANGLE(Disablei)
-#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
-#define glDisable MANGLE(Disable)
-#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
-#define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE)
-#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
-#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
-#define glDrawArraysEXT MANGLE(DrawArraysEXT)
-#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
-#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
-#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
-#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
-#define glDrawArrays MANGLE(DrawArrays)
-#define glDrawBuffer MANGLE(DrawBuffer)
-#define glDrawBuffersARB MANGLE(DrawBuffersARB)
-#define glDrawBuffersATI MANGLE(DrawBuffersATI)
-#define glDrawBuffers MANGLE(DrawBuffers)
-#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
-#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
-#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
-#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
-#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
-#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
-#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
-#define glDrawElementsInstanced MANGLE(DrawElementsInstanced)
-#define glDrawElements MANGLE(DrawElements)
-#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
-#define glDrawPixels MANGLE(DrawPixels)
-#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
-#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
-#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
-#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
-#define glDrawRangeElements MANGLE(DrawRangeElements)
-#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
-#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
-#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
-#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
-#define glEdgeFlag MANGLE(EdgeFlag)
-#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
-#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
-#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
-#define glEdgeFlagv MANGLE(EdgeFlagv)
-#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
-#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
-#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
-#define glElementPointerATI MANGLE(ElementPointerATI)
-#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
-#define glEnableClientState MANGLE(EnableClientState)
-#define glEnablei MANGLE(Enablei)
-#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
-#define glEnable MANGLE(Enable)
-#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
-#define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE)
-#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
-#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
-#define glEndConditionalRender MANGLE(EndConditionalRender)
-#define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV)
-#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
-#define glEndList MANGLE(EndList)
-#define glEnd MANGLE(End)
-#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
-#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
-#define glEndQueryARB MANGLE(EndQueryARB)
-#define glEndQueryIndexed MANGLE(EndQueryIndexed)
-#define glEndQuery MANGLE(EndQuery)
-#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
-#define glEndTransformFeedback MANGLE(EndTransformFeedback)
-#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
-#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
-#define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV)
-#define glEvalCoord1d MANGLE(EvalCoord1d)
-#define glEvalCoord1dv MANGLE(EvalCoord1dv)
-#define glEvalCoord1f MANGLE(EvalCoord1f)
-#define glEvalCoord1fv MANGLE(EvalCoord1fv)
-#define glEvalCoord2d MANGLE(EvalCoord2d)
-#define glEvalCoord2dv MANGLE(EvalCoord2dv)
-#define glEvalCoord2f MANGLE(EvalCoord2f)
-#define glEvalCoord2fv MANGLE(EvalCoord2fv)
-#define glEvalMapsNV MANGLE(EvalMapsNV)
-#define glEvalMesh1 MANGLE(EvalMesh1)
-#define glEvalMesh2 MANGLE(EvalMesh2)
-#define glEvalPoint1 MANGLE(EvalPoint1)
-#define glEvalPoint2 MANGLE(EvalPoint2)
-#define glExecuteProgramNV MANGLE(ExecuteProgramNV)
-#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
-#define glFeedbackBuffer MANGLE(FeedbackBuffer)
-#define glFenceSync MANGLE(FenceSync)
-#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
-#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
-#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
-#define glFinishFenceNV MANGLE(FinishFenceNV)
-#define glFinish MANGLE(Finish)
-#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
-#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
-#define glFlush MANGLE(Flush)
-#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
-#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
-#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
-#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
-#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
-#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
-#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
-#define glFogCoorddEXT MANGLE(FogCoorddEXT)
-#define glFogCoordd MANGLE(FogCoordd)
-#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
-#define glFogCoorddv MANGLE(FogCoorddv)
-#define glFogCoordfEXT MANGLE(FogCoordfEXT)
-#define glFogCoordf MANGLE(FogCoordf)
-#define glFogCoordFormatNV MANGLE(FogCoordFormatNV)
-#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
-#define glFogCoordfv MANGLE(FogCoordfv)
-#define glFogCoordhNV MANGLE(FogCoordhNV)
-#define glFogCoordhvNV MANGLE(FogCoordhvNV)
-#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
-#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
-#define glFogCoordPointer MANGLE(FogCoordPointer)
-#define glFogf MANGLE(Fogf)
-#define glFogFuncSGIS MANGLE(FogFuncSGIS)
-#define glFogfv MANGLE(Fogfv)
-#define glFogi MANGLE(Fogi)
-#define glFogiv MANGLE(Fogiv)
-#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
-#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
-#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
-#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
-#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
-#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
-#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
-#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
-#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
-#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
-#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
-#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
-#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
-#define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT)
-#define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT)
-#define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT)
-#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT)
-#define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer)
-#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
-#define glFramebufferTexture1D MANGLE(FramebufferTexture1D)
-#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
-#define glFramebufferTexture2D MANGLE(FramebufferTexture2D)
-#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
-#define glFramebufferTexture3D MANGLE(FramebufferTexture3D)
-#define glFramebufferTextureARB MANGLE(FramebufferTextureARB)
-#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
-#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
-#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
-#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
-#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
-#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
-#define glFramebufferTexture MANGLE(FramebufferTexture)
-#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY)
-#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
-#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
-#define glFrontFace MANGLE(FrontFace)
-#define glFrustum MANGLE(Frustum)
-#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
-#define glGenBuffersARB MANGLE(GenBuffersARB)
-#define glGenBuffers MANGLE(GenBuffers)
-#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT)
-#define glGenerateMipmap MANGLE(GenerateMipmap)
-#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT)
-#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT)
-#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
-#define glGenFencesNV MANGLE(GenFencesNV)
-#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
-#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
-#define glGenFramebuffers MANGLE(GenFramebuffers)
-#define glGenLists MANGLE(GenLists)
-#define glGenNamesAMD MANGLE(GenNamesAMD)
-#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
-#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
-#define glGenProgramPipelines MANGLE(GenProgramPipelines)
-#define glGenProgramsARB MANGLE(GenProgramsARB)
-#define glGenProgramsNV MANGLE(GenProgramsNV)
-#define glGenQueriesARB MANGLE(GenQueriesARB)
-#define glGenQueries MANGLE(GenQueries)
-#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
-#define glGenRenderbuffers MANGLE(GenRenderbuffers)
-#define glGenSamplers MANGLE(GenSamplers)
-#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
-#define glGenTexturesEXT MANGLE(GenTexturesEXT)
-#define glGenTextures MANGLE(GenTextures)
-#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
-#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
-#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
-#define glGenVertexArrays MANGLE(GenVertexArrays)
-#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
-#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
-#define glGetActiveAttrib MANGLE(GetActiveAttrib)
-#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
-#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
-#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
-#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
-#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
-#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
-#define glGetActiveUniform MANGLE(GetActiveUniform)
-#define glGetActiveUniformName MANGLE(GetActiveUniformName)
-#define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv)
-#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
-#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
-#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
-#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
-#define glGetAttachedShaders MANGLE(GetAttachedShaders)
-#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
-#define glGetAttribLocation MANGLE(GetAttribLocation)
-#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
-#define glGetBooleani_v MANGLE(GetBooleani_v)
-#define glGetBooleanv MANGLE(GetBooleanv)
-#define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v)
-#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
-#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
-#define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV)
-#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
-#define glGetBufferPointerv MANGLE(GetBufferPointerv)
-#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
-#define glGetBufferSubData MANGLE(GetBufferSubData)
-#define glGetClipPlane MANGLE(GetClipPlane)
-#define glGetColorTableEXT MANGLE(GetColorTableEXT)
-#define glGetColorTable MANGLE(GetColorTable)
-#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
-#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
-#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
-#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
-#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
-#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
-#define glGetColorTableSGI MANGLE(GetColorTableSGI)
-#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
-#define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV)
-#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
-#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
-#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
-#define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT)
-#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
-#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
-#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT)
-#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
-#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
-#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
-#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
-#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
-#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
-#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
-#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
-#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
-#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
-#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
-#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
-#define glGetDoublei_v MANGLE(GetDoublei_v)
-#define glGetDoublev MANGLE(GetDoublev)
-#define glGetError MANGLE(GetError)
-#define glGetFenceivNV MANGLE(GetFenceivNV)
-#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
-#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
-#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
-#define glGetFloati_v MANGLE(GetFloati_v)
-#define glGetFloatv MANGLE(GetFloatv)
-#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
-#define glGetFragDataIndex MANGLE(GetFragDataIndex)
-#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
-#define glGetFragDataLocation MANGLE(GetFragDataLocation)
-#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
-#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
-#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
-#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
-#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
-#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
-#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
-#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
-#define glGetHandleARB MANGLE(GetHandleARB)
-#define glGetHistogramEXT MANGLE(GetHistogramEXT)
-#define glGetHistogram MANGLE(GetHistogram)
-#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
-#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
-#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
-#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
-#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
-#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
-#define glGetInfoLogARB MANGLE(GetInfoLogARB)
-#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
-#define glGetInteger64i_v MANGLE(GetInteger64i_v)
-#define glGetInteger64v MANGLE(GetInteger64v)
-#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
-#define glGetIntegeri_v MANGLE(GetIntegeri_v)
-#define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV)
-#define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV)
-#define glGetIntegerv MANGLE(GetIntegerv)
-#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
-#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
-#define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT)
-#define glGetLightfv MANGLE(GetLightfv)
-#define glGetLightiv MANGLE(GetLightiv)
-#define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX)
-#define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX)
-#define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT)
-#define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT)
-#define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT)
-#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
-#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
-#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
-#define glGetMapdv MANGLE(GetMapdv)
-#define glGetMapfv MANGLE(GetMapfv)
-#define glGetMapiv MANGLE(GetMapiv)
-#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
-#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
-#define glGetMaterialfv MANGLE(GetMaterialfv)
-#define glGetMaterialiv MANGLE(GetMaterialiv)
-#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
-#define glGetMinmax MANGLE(GetMinmax)
-#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
-#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
-#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
-#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
-#define glGetMultisamplefv MANGLE(GetMultisamplefv)
-#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV)
-#define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT)
-#define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT)
-#define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT)
-#define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT)
-#define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT)
-#define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT)
-#define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT)
-#define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT)
-#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT)
-#define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT)
-#define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT)
-#define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT)
-#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT)
-#define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV)
-#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT)
-#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT)
-#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT)
-#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT)
-#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT)
-#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT)
-#define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT)
-#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
-#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
-#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
-#define glGetNamedStringARB MANGLE(GetNamedStringARB)
-#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
-#define glGetnColorTableARB MANGLE(GetnColorTableARB)
-#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
-#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
-#define glGetnHistogramARB MANGLE(GetnHistogramARB)
-#define glGetnMapdvARB MANGLE(GetnMapdvARB)
-#define glGetnMapfvARB MANGLE(GetnMapfvARB)
-#define glGetnMapivARB MANGLE(GetnMapivARB)
-#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
-#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
-#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
-#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
-#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
-#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
-#define glGetnTexImageARB MANGLE(GetnTexImageARB)
-#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
-#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
-#define glGetnUniformivARB MANGLE(GetnUniformivARB)
-#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
-#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
-#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
-#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
-#define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE)
-#define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB)
-#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
-#define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV)
-#define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD)
-#define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD)
-#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD)
-#define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD)
-#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD)
-#define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD)
-#define glGetPixelMapfv MANGLE(GetPixelMapfv)
-#define glGetPixelMapuiv MANGLE(GetPixelMapuiv)
-#define glGetPixelMapusv MANGLE(GetPixelMapusv)
-#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
-#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
-#define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT)
-#define glGetPointervEXT MANGLE(GetPointervEXT)
-#define glGetPointerv MANGLE(GetPointerv)
-#define glGetPolygonStipple MANGLE(GetPolygonStipple)
-#define glGetProgramBinary MANGLE(GetProgramBinary)
-#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
-#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
-#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
-#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
-#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
-#define glGetProgramivARB MANGLE(GetProgramivARB)
-#define glGetProgramiv MANGLE(GetProgramiv)
-#define glGetProgramivNV MANGLE(GetProgramivNV)
-#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
-#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
-#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
-#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
-#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
-#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
-#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
-#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
-#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
-#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
-#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
-#define glGetProgramStageiv MANGLE(GetProgramStageiv)
-#define glGetProgramStringARB MANGLE(GetProgramStringARB)
-#define glGetProgramStringNV MANGLE(GetProgramStringNV)
-#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
-#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
-#define glGetQueryivARB MANGLE(GetQueryivARB)
-#define glGetQueryiv MANGLE(GetQueryiv)
-#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
-#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
-#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
-#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
-#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
-#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
-#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
-#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
-#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
-#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
-#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
-#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
-#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
-#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
-#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
-#define glGetSeparableFilter MANGLE(GetSeparableFilter)
-#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
-#define glGetShaderiv MANGLE(GetShaderiv)
-#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
-#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
-#define glGetShaderSource MANGLE(GetShaderSource)
-#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
-#define glGetStringi MANGLE(GetStringi)
-#define glGetString MANGLE(GetString)
-#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
-#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
-#define glGetSynciv MANGLE(GetSynciv)
-#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
-#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
-#define glGetTexEnvfv MANGLE(GetTexEnvfv)
-#define glGetTexEnviv MANGLE(GetTexEnviv)
-#define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS)
-#define glGetTexGendv MANGLE(GetTexGendv)
-#define glGetTexGenfv MANGLE(GetTexGenfv)
-#define glGetTexGeniv MANGLE(GetTexGeniv)
-#define glGetTexImage MANGLE(GetTexImage)
-#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
-#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
-#define glGetTexParameterfv MANGLE(GetTexParameterfv)
-#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
-#define glGetTexParameterIiv MANGLE(GetTexParameterIiv)
-#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
-#define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv)
-#define glGetTexParameteriv MANGLE(GetTexParameteriv)
-#define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE)
-#define glGetTextureImageEXT MANGLE(GetTextureImageEXT)
-#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT)
-#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT)
-#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT)
-#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT)
-#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT)
-#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT)
-#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
-#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT)
-#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying)
-#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
-#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
-#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
-#define glGetUniformdv MANGLE(GetUniformdv)
-#define glGetUniformfvARB MANGLE(GetUniformfvARB)
-#define glGetUniformfv MANGLE(GetUniformfv)
-#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
-#define glGetUniformIndices MANGLE(GetUniformIndices)
-#define glGetUniformivARB MANGLE(GetUniformivARB)
-#define glGetUniformiv MANGLE(GetUniformiv)
-#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
-#define glGetUniformLocation MANGLE(GetUniformLocation)
-#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
-#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
-#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
-#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
-#define glGetUniformuiv MANGLE(GetUniformuiv)
-#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
-#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
-#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
-#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
-#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
-#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
-#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
-#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
-#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
-#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
-#define glGetVertexAttribdv MANGLE(GetVertexAttribdv)
-#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
-#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
-#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
-#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
-#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
-#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv)
-#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
-#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv)
-#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
-#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
-#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
-#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
-#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
-#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
-#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
-#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
-#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
-#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
-#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV)
-#define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV)
-#define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV)
-#define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV)
-#define glGetVideoi64vNV MANGLE(GetVideoi64vNV)
-#define glGetVideoivNV MANGLE(GetVideoivNV)
-#define glGetVideoui64vNV MANGLE(GetVideoui64vNV)
-#define glGetVideouivNV MANGLE(GetVideouivNV)
-#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
-#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
-#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
-#define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN)
-#define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN)
-#define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN)
-#define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN)
-#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
-#define glHint MANGLE(Hint)
-#define glHintPGI MANGLE(HintPGI)
-#define glHistogramEXT MANGLE(HistogramEXT)
-#define glHistogram MANGLE(Histogram)
-#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
-#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
-#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
-#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
-#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
-#define glIndexd MANGLE(Indexd)
-#define glIndexdv MANGLE(Indexdv)
-#define glIndexf MANGLE(Indexf)
-#define glIndexFormatNV MANGLE(IndexFormatNV)
-#define glIndexFuncEXT MANGLE(IndexFuncEXT)
-#define glIndexfv MANGLE(Indexfv)
-#define glIndexi MANGLE(Indexi)
-#define glIndexiv MANGLE(Indexiv)
-#define glIndexMask MANGLE(IndexMask)
-#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
-#define glIndexPointerEXT MANGLE(IndexPointerEXT)
-#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
-#define glIndexPointer MANGLE(IndexPointer)
-#define glIndexs MANGLE(Indexs)
-#define glIndexsv MANGLE(Indexsv)
-#define glIndexub MANGLE(Indexub)
-#define glIndexubv MANGLE(Indexubv)
-#define glInitNames MANGLE(InitNames)
-#define glInsertComponentEXT MANGLE(InsertComponentEXT)
-#define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX)
-#define glInterleavedArrays MANGLE(InterleavedArrays)
-#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
-#define glIsBufferARB MANGLE(IsBufferARB)
-#define glIsBuffer MANGLE(IsBuffer)
-#define glIsBufferResidentNV MANGLE(IsBufferResidentNV)
-#define glIsEnabledi MANGLE(IsEnabledi)
-#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
-#define glIsEnabled MANGLE(IsEnabled)
-#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
-#define glIsFenceNV MANGLE(IsFenceNV)
-#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
-#define glIsFramebuffer MANGLE(IsFramebuffer)
-#define glIsList MANGLE(IsList)
-#define glIsNameAMD MANGLE(IsNameAMD)
-#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
-#define glIsNamedStringARB MANGLE(IsNamedStringARB)
-#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
-#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
-#define glIsProgramARB MANGLE(IsProgramARB)
-#define glIsProgram MANGLE(IsProgram)
-#define glIsProgramNV MANGLE(IsProgramNV)
-#define glIsProgramPipeline MANGLE(IsProgramPipeline)
-#define glIsQueryARB MANGLE(IsQueryARB)
-#define glIsQuery MANGLE(IsQuery)
-#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
-#define glIsRenderbuffer MANGLE(IsRenderbuffer)
-#define glIsSampler MANGLE(IsSampler)
-#define glIsShader MANGLE(IsShader)
-#define glIsSync MANGLE(IsSync)
-#define glIsTextureEXT MANGLE(IsTextureEXT)
-#define glIsTexture MANGLE(IsTexture)
-#define glIsTransformFeedback MANGLE(IsTransformFeedback)
-#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
-#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
-#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
-#define glIsVertexArray MANGLE(IsVertexArray)
-#define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE)
-#define glLightEnviSGIX MANGLE(LightEnviSGIX)
-#define glLightf MANGLE(Lightf)
-#define glLightfv MANGLE(Lightfv)
-#define glLighti MANGLE(Lighti)
-#define glLightiv MANGLE(Lightiv)
-#define glLightModelf MANGLE(LightModelf)
-#define glLightModelfv MANGLE(LightModelfv)
-#define glLightModeli MANGLE(LightModeli)
-#define glLightModeliv MANGLE(LightModeliv)
-#define glLineStipple MANGLE(LineStipple)
-#define glLineWidth MANGLE(LineWidth)
-#define glLinkProgramARB MANGLE(LinkProgramARB)
-#define glLinkProgram MANGLE(LinkProgram)
-#define glListBase MANGLE(ListBase)
-#define glListParameterfSGIX MANGLE(ListParameterfSGIX)
-#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
-#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
-#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
-#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
-#define glLoadIdentity MANGLE(LoadIdentity)
-#define glLoadMatrixd MANGLE(LoadMatrixd)
-#define glLoadMatrixf MANGLE(LoadMatrixf)
-#define glLoadName MANGLE(LoadName)
-#define glLoadProgramNV MANGLE(LoadProgramNV)
-#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
-#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
-#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
-#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
-#define glLockArraysEXT MANGLE(LockArraysEXT)
-#define glLogicOp MANGLE(LogicOp)
-#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
-#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
-#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
-#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
-#define glMap1d MANGLE(Map1d)
-#define glMap1f MANGLE(Map1f)
-#define glMap2d MANGLE(Map2d)
-#define glMap2f MANGLE(Map2f)
-#define glMapBufferARB MANGLE(MapBufferARB)
-#define glMapBuffer MANGLE(MapBuffer)
-#define glMapBufferRange MANGLE(MapBufferRange)
-#define glMapControlPointsNV MANGLE(MapControlPointsNV)
-#define glMapGrid1d MANGLE(MapGrid1d)
-#define glMapGrid1f MANGLE(MapGrid1f)
-#define glMapGrid2d MANGLE(MapGrid2d)
-#define glMapGrid2f MANGLE(MapGrid2f)
-#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
-#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
-#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
-#define glMapParameterfvNV MANGLE(MapParameterfvNV)
-#define glMapParameterivNV MANGLE(MapParameterivNV)
-#define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE)
-#define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE)
-#define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE)
-#define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE)
-#define glMaterialf MANGLE(Materialf)
-#define glMaterialfv MANGLE(Materialfv)
-#define glMateriali MANGLE(Materiali)
-#define glMaterialiv MANGLE(Materialiv)
-#define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT)
-#define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB)
-#define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB)
-#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
-#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
-#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT)
-#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT)
-#define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT)
-#define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT)
-#define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT)
-#define glMatrixMode MANGLE(MatrixMode)
-#define glMatrixMultdEXT MANGLE(MatrixMultdEXT)
-#define glMatrixMultfEXT MANGLE(MatrixMultfEXT)
-#define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT)
-#define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT)
-#define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT)
-#define glMatrixPopEXT MANGLE(MatrixPopEXT)
-#define glMatrixPushEXT MANGLE(MatrixPushEXT)
-#define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT)
-#define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT)
-#define glMatrixScaledEXT MANGLE(MatrixScaledEXT)
-#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
-#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
-#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
-#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
-#define glMinmaxEXT MANGLE(MinmaxEXT)
-#define glMinmax MANGLE(Minmax)
-#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
-#define glMinSampleShading MANGLE(MinSampleShading)
-#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
-#define glMultiDrawArrays MANGLE(MultiDrawArrays)
-#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
-#define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex)
-#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
-#define glMultiDrawElements MANGLE(MultiDrawElements)
-#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
-#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
-#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
-#define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT)
-#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
-#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
-#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
-#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
-#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
-#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
-#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
-#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
-#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
-#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
-#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
-#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
-#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
-#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
-#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
-#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
-#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
-#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
-#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
-#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
-#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
-#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
-#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
-#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
-#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
-#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
-#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
-#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
-#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
-#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
-#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
-#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
-#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
-#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
-#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
-#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
-#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
-#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
-#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
-#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
-#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
-#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
-#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
-#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
-#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
-#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
-#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
-#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
-#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
-#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
-#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
-#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
-#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
-#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
-#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
-#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
-#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
-#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
-#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
-#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
-#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
-#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
-#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
-#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
-#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
-#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
-#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
-#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
-#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
-#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
-#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
-#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
-#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
-#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
-#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
-#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
-#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
-#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
-#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
-#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
-#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
-#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
-#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
-#define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT)
-#define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT)
-#define glMultiTexGendEXT MANGLE(MultiTexGendEXT)
-#define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT)
-#define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT)
-#define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT)
-#define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT)
-#define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT)
-#define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT)
-#define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT)
-#define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT)
-#define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT)
-#define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT)
-#define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT)
-#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT)
-#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT)
-#define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT)
-#define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT)
-#define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT)
-#define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT)
-#define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT)
-#define glMultMatrixd MANGLE(MultMatrixd)
-#define glMultMatrixf MANGLE(MultMatrixf)
-#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
-#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
-#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
-#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
-#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
-#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
-#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
-#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
-#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
-#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
-#define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT)
-#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
-#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
-#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
-#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
-#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
-#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
-#define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT)
-#define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT)
-#define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT)
-#define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT)
-#define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT)
-#define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT)
-#define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT)
-#define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT)
-#define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT)
-#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
-#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
-#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
-#define glNamedStringARB MANGLE(NamedStringARB)
-#define glNewList MANGLE(NewList)
-#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
-#define glNormal3b MANGLE(Normal3b)
-#define glNormal3bv MANGLE(Normal3bv)
-#define glNormal3d MANGLE(Normal3d)
-#define glNormal3dv MANGLE(Normal3dv)
-#define glNormal3f MANGLE(Normal3f)
-#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
-#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
-#define glNormal3fv MANGLE(Normal3fv)
-#define glNormal3hNV MANGLE(Normal3hNV)
-#define glNormal3hvNV MANGLE(Normal3hvNV)
-#define glNormal3i MANGLE(Normal3i)
-#define glNormal3iv MANGLE(Normal3iv)
-#define glNormal3s MANGLE(Normal3s)
-#define glNormal3sv MANGLE(Normal3sv)
-#define glNormalFormatNV MANGLE(NormalFormatNV)
-#define glNormalP3ui MANGLE(NormalP3ui)
-#define glNormalP3uiv MANGLE(NormalP3uiv)
-#define glNormalPointerEXT MANGLE(NormalPointerEXT)
-#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
-#define glNormalPointer MANGLE(NormalPointer)
-#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
-#define glNormalStream3bATI MANGLE(NormalStream3bATI)
-#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
-#define glNormalStream3dATI MANGLE(NormalStream3dATI)
-#define glNormalStream3dvATI MANGLE(NormalStream3dvATI)
-#define glNormalStream3fATI MANGLE(NormalStream3fATI)
-#define glNormalStream3fvATI MANGLE(NormalStream3fvATI)
-#define glNormalStream3iATI MANGLE(NormalStream3iATI)
-#define glNormalStream3ivATI MANGLE(NormalStream3ivATI)
-#define glNormalStream3sATI MANGLE(NormalStream3sATI)
-#define glNormalStream3svATI MANGLE(NormalStream3svATI)
-#define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE)
-#define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE)
-#define glOrtho MANGLE(Ortho)
-#define glPassTexCoordATI MANGLE(PassTexCoordATI)
-#define glPassThrough MANGLE(PassThrough)
-#define glPatchParameterfv MANGLE(PatchParameterfv)
-#define glPatchParameteri MANGLE(PatchParameteri)
-#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
-#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
-#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
-#define glPixelMapfv MANGLE(PixelMapfv)
-#define glPixelMapuiv MANGLE(PixelMapuiv)
-#define glPixelMapusv MANGLE(PixelMapusv)
-#define glPixelStoref MANGLE(PixelStoref)
-#define glPixelStorei MANGLE(PixelStorei)
-#define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS)
-#define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS)
-#define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS)
-#define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS)
-#define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX)
-#define glPixelTransferf MANGLE(PixelTransferf)
-#define glPixelTransferi MANGLE(PixelTransferi)
-#define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT)
-#define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT)
-#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
-#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
-#define glPixelZoom MANGLE(PixelZoom)
-#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
-#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
-#define glPointParameterfARB MANGLE(PointParameterfARB)
-#define glPointParameterfEXT MANGLE(PointParameterfEXT)
-#define glPointParameterf MANGLE(PointParameterf)
-#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
-#define glPointParameterfvARB MANGLE(PointParameterfvARB)
-#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
-#define glPointParameterfv MANGLE(PointParameterfv)
-#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
-#define glPointParameteri MANGLE(PointParameteri)
-#define glPointParameteriNV MANGLE(PointParameteriNV)
-#define glPointParameteriv MANGLE(PointParameteriv)
-#define glPointParameterivNV MANGLE(PointParameterivNV)
-#define glPointSize MANGLE(PointSize)
-#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
-#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
-#define glPolygonMode MANGLE(PolygonMode)
-#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
-#define glPolygonOffset MANGLE(PolygonOffset)
-#define glPolygonStipple MANGLE(PolygonStipple)
-#define glPopAttrib MANGLE(PopAttrib)
-#define glPopClientAttrib MANGLE(PopClientAttrib)
-#define glPopMatrix MANGLE(PopMatrix)
-#define glPopName MANGLE(PopName)
-#define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV)
-#define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV)
-#define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex)
-#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
-#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
-#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
-#define glPrioritizeTextures MANGLE(PrioritizeTextures)
-#define glProgramBinary MANGLE(ProgramBinary)
-#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
-#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
-#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
-#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
-#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
-#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
-#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
-#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
-#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
-#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
-#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
-#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
-#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
-#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
-#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
-#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
-#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
-#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
-#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
-#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
-#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
-#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
-#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
-#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
-#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
-#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
-#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
-#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
-#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
-#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
-#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
-#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
-#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
-#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
-#define glProgramParameteriARB MANGLE(ProgramParameteriARB)
-#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
-#define glProgramParameteri MANGLE(ProgramParameteri)
-#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
-#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
-#define glProgramStringARB MANGLE(ProgramStringARB)
-#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
-#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
-#define glProgramUniform1d MANGLE(ProgramUniform1d)
-#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
-#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
-#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
-#define glProgramUniform1f MANGLE(ProgramUniform1f)
-#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
-#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
-#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
-#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
-#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
-#define glProgramUniform1i MANGLE(ProgramUniform1i)
-#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
-#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
-#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
-#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
-#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
-#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
-#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
-#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
-#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
-#define glProgramUniform2d MANGLE(ProgramUniform2d)
-#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
-#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
-#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
-#define glProgramUniform2f MANGLE(ProgramUniform2f)
-#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
-#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
-#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
-#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
-#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
-#define glProgramUniform2i MANGLE(ProgramUniform2i)
-#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
-#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
-#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
-#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
-#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
-#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
-#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
-#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
-#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
-#define glProgramUniform3d MANGLE(ProgramUniform3d)
-#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
-#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
-#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
-#define glProgramUniform3f MANGLE(ProgramUniform3f)
-#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
-#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
-#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
-#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
-#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
-#define glProgramUniform3i MANGLE(ProgramUniform3i)
-#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
-#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
-#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
-#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
-#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
-#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
-#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
-#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
-#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
-#define glProgramUniform4d MANGLE(ProgramUniform4d)
-#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
-#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
-#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
-#define glProgramUniform4f MANGLE(ProgramUniform4f)
-#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
-#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
-#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
-#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
-#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
-#define glProgramUniform4i MANGLE(ProgramUniform4i)
-#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
-#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
-#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
-#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
-#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
-#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
-#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
-#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
-#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
-#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
-#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
-#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
-#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
-#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
-#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
-#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
-#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
-#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
-#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
-#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
-#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
-#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
-#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
-#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
-#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
-#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
-#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
-#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
-#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
-#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
-#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
-#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
-#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
-#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
-#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
-#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
-#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
-#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
-#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
-#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
-#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
-#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
-#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
-#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
-#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
-#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
-#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
-#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT)
-#define glProvokingVertex MANGLE(ProvokingVertex)
-#define glPushAttrib MANGLE(PushAttrib)
-#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT)
-#define glPushClientAttrib MANGLE(PushClientAttrib)
-#define glPushMatrix MANGLE(PushMatrix)
-#define glPushName MANGLE(PushName)
-#define glQueryCounter MANGLE(QueryCounter)
-#define glRasterPos2d MANGLE(RasterPos2d)
-#define glRasterPos2dv MANGLE(RasterPos2dv)
-#define glRasterPos2f MANGLE(RasterPos2f)
-#define glRasterPos2fv MANGLE(RasterPos2fv)
-#define glRasterPos2i MANGLE(RasterPos2i)
-#define glRasterPos2iv MANGLE(RasterPos2iv)
-#define glRasterPos2s MANGLE(RasterPos2s)
-#define glRasterPos2sv MANGLE(RasterPos2sv)
-#define glRasterPos3d MANGLE(RasterPos3d)
-#define glRasterPos3dv MANGLE(RasterPos3dv)
-#define glRasterPos3f MANGLE(RasterPos3f)
-#define glRasterPos3fv MANGLE(RasterPos3fv)
-#define glRasterPos3i MANGLE(RasterPos3i)
-#define glRasterPos3iv MANGLE(RasterPos3iv)
-#define glRasterPos3s MANGLE(RasterPos3s)
-#define glRasterPos3sv MANGLE(RasterPos3sv)
-#define glRasterPos4d MANGLE(RasterPos4d)
-#define glRasterPos4dv MANGLE(RasterPos4dv)
-#define glRasterPos4f MANGLE(RasterPos4f)
-#define glRasterPos4fv MANGLE(RasterPos4fv)
-#define glRasterPos4i MANGLE(RasterPos4i)
-#define glRasterPos4iv MANGLE(RasterPos4iv)
-#define glRasterPos4s MANGLE(RasterPos4s)
-#define glRasterPos4sv MANGLE(RasterPos4sv)
-#define glReadBuffer MANGLE(ReadBuffer)
-#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
-#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
-#define glReadPixels MANGLE(ReadPixels)
-#define glRectd MANGLE(Rectd)
-#define glRectdv MANGLE(Rectdv)
-#define glRectf MANGLE(Rectf)
-#define glRectfv MANGLE(Rectfv)
-#define glRecti MANGLE(Recti)
-#define glRectiv MANGLE(Rectiv)
-#define glRects MANGLE(Rects)
-#define glRectsv MANGLE(Rectsv)
-#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
-#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
-#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
-#define glRenderbufferStorage MANGLE(RenderbufferStorage)
-#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
-#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
-#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample)
-#define glRenderMode MANGLE(RenderMode)
-#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
-#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
-#define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN)
-#define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN)
-#define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN)
-#define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN)
-#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN)
-#define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN)
-#define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN)
-#define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN)
-#define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN)
-#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
-#define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN)
-#define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN)
-#define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN)
-#define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN)
-#define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN)
-#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
-#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
-#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
-#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
-#define glResetHistogram MANGLE(ResetHistogram)
-#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
-#define glResetMinmax MANGLE(ResetMinmax)
-#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
-#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
-#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
-#define glRotated MANGLE(Rotated)
-#define glRotatef MANGLE(Rotatef)
-#define glSampleCoverageARB MANGLE(SampleCoverageARB)
-#define glSampleCoverage MANGLE(SampleCoverage)
-#define glSampleMapATI MANGLE(SampleMapATI)
-#define glSampleMaskEXT MANGLE(SampleMaskEXT)
-#define glSampleMaski MANGLE(SampleMaski)
-#define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV)
-#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
-#define glSamplePatternEXT MANGLE(SamplePatternEXT)
-#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
-#define glSamplerParameterf MANGLE(SamplerParameterf)
-#define glSamplerParameterfv MANGLE(SamplerParameterfv)
-#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
-#define glSamplerParameteri MANGLE(SamplerParameteri)
-#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
-#define glSamplerParameteriv MANGLE(SamplerParameteriv)
-#define glScaled MANGLE(Scaled)
-#define glScalef MANGLE(Scalef)
-#define glScissorArrayv MANGLE(ScissorArrayv)
-#define glScissorIndexed MANGLE(ScissorIndexed)
-#define glScissorIndexedv MANGLE(ScissorIndexedv)
-#define glScissor MANGLE(Scissor)
-#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
-#define glSecondaryColor3b MANGLE(SecondaryColor3b)
-#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
-#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
-#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
-#define glSecondaryColor3d MANGLE(SecondaryColor3d)
-#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
-#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
-#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
-#define glSecondaryColor3f MANGLE(SecondaryColor3f)
-#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
-#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
-#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
-#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
-#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
-#define glSecondaryColor3i MANGLE(SecondaryColor3i)
-#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
-#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
-#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
-#define glSecondaryColor3s MANGLE(SecondaryColor3s)
-#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
-#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
-#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
-#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
-#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
-#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
-#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
-#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
-#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
-#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
-#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
-#define glSecondaryColor3us MANGLE(SecondaryColor3us)
-#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
-#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
-#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
-#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
-#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
-#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
-#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
-#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
-#define glSelectBuffer MANGLE(SelectBuffer)
-#define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD)
-#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
-#define glSeparableFilter2D MANGLE(SeparableFilter2D)
-#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
-#define glSetFenceNV MANGLE(SetFenceNV)
-#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
-#define glSetInvariantEXT MANGLE(SetInvariantEXT)
-#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
-#define glShadeModel MANGLE(ShadeModel)
-#define glShaderBinary MANGLE(ShaderBinary)
-#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
-#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
-#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
-#define glShaderSourceARB MANGLE(ShaderSourceARB)
-#define glShaderSource MANGLE(ShaderSource)
-#define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS)
-#define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX)
-#define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX)
-#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
-#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
-#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
-#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
-#define glStencilFunc MANGLE(StencilFunc)
-#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
-#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
-#define glStencilMask MANGLE(StencilMask)
-#define glStencilMaskSeparate MANGLE(StencilMaskSeparate)
-#define glStencilOp MANGLE(StencilOp)
-#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
-#define glStencilOpSeparate MANGLE(StencilOpSeparate)
-#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
-#define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY)
-#define glSwizzleEXT MANGLE(SwizzleEXT)
-#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
-#define glTangent3bEXT MANGLE(Tangent3bEXT)
-#define glTangent3bvEXT MANGLE(Tangent3bvEXT)
-#define glTangent3dEXT MANGLE(Tangent3dEXT)
-#define glTangent3dvEXT MANGLE(Tangent3dvEXT)
-#define glTangent3fEXT MANGLE(Tangent3fEXT)
-#define glTangent3fvEXT MANGLE(Tangent3fvEXT)
-#define glTangent3iEXT MANGLE(Tangent3iEXT)
-#define glTangent3ivEXT MANGLE(Tangent3ivEXT)
-#define glTangent3sEXT MANGLE(Tangent3sEXT)
-#define glTangent3svEXT MANGLE(Tangent3svEXT)
-#define glTangentPointerEXT MANGLE(TangentPointerEXT)
-#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
-#define glTessellationFactorAMD MANGLE(TessellationFactorAMD)
-#define glTessellationModeAMD MANGLE(TessellationModeAMD)
-#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
-#define glTestFenceNV MANGLE(TestFenceNV)
-#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
-#define glTexBufferARB MANGLE(TexBufferARB)
-#define glTexBufferEXT MANGLE(TexBufferEXT)
-#define glTexBuffer MANGLE(TexBuffer)
-#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
-#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
-#define glTexCoord1d MANGLE(TexCoord1d)
-#define glTexCoord1dv MANGLE(TexCoord1dv)
-#define glTexCoord1f MANGLE(TexCoord1f)
-#define glTexCoord1fv MANGLE(TexCoord1fv)
-#define glTexCoord1hNV MANGLE(TexCoord1hNV)
-#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
-#define glTexCoord1i MANGLE(TexCoord1i)
-#define glTexCoord1iv MANGLE(TexCoord1iv)
-#define glTexCoord1s MANGLE(TexCoord1s)
-#define glTexCoord1sv MANGLE(TexCoord1sv)
-#define glTexCoord2d MANGLE(TexCoord2d)
-#define glTexCoord2dv MANGLE(TexCoord2dv)
-#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
-#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
-#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
-#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
-#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
-#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
-#define glTexCoord2f MANGLE(TexCoord2f)
-#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
-#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
-#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
-#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
-#define glTexCoord2fv MANGLE(TexCoord2fv)
-#define glTexCoord2hNV MANGLE(TexCoord2hNV)
-#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
-#define glTexCoord2i MANGLE(TexCoord2i)
-#define glTexCoord2iv MANGLE(TexCoord2iv)
-#define glTexCoord2s MANGLE(TexCoord2s)
-#define glTexCoord2sv MANGLE(TexCoord2sv)
-#define glTexCoord3d MANGLE(TexCoord3d)
-#define glTexCoord3dv MANGLE(TexCoord3dv)
-#define glTexCoord3f MANGLE(TexCoord3f)
-#define glTexCoord3fv MANGLE(TexCoord3fv)
-#define glTexCoord3hNV MANGLE(TexCoord3hNV)
-#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
-#define glTexCoord3i MANGLE(TexCoord3i)
-#define glTexCoord3iv MANGLE(TexCoord3iv)
-#define glTexCoord3s MANGLE(TexCoord3s)
-#define glTexCoord3sv MANGLE(TexCoord3sv)
-#define glTexCoord4d MANGLE(TexCoord4d)
-#define glTexCoord4dv MANGLE(TexCoord4dv)
-#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
-#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
-#define glTexCoord4f MANGLE(TexCoord4f)
-#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
-#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
-#define glTexCoord4fv MANGLE(TexCoord4fv)
-#define glTexCoord4hNV MANGLE(TexCoord4hNV)
-#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
-#define glTexCoord4i MANGLE(TexCoord4i)
-#define glTexCoord4iv MANGLE(TexCoord4iv)
-#define glTexCoord4s MANGLE(TexCoord4s)
-#define glTexCoord4sv MANGLE(TexCoord4sv)
-#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
-#define glTexCoordP1ui MANGLE(TexCoordP1ui)
-#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
-#define glTexCoordP2ui MANGLE(TexCoordP2ui)
-#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
-#define glTexCoordP3ui MANGLE(TexCoordP3ui)
-#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
-#define glTexCoordP4ui MANGLE(TexCoordP4ui)
-#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
-#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
-#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
-#define glTexCoordPointer MANGLE(TexCoordPointer)
-#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
-#define glTexEnvf MANGLE(TexEnvf)
-#define glTexEnvfv MANGLE(TexEnvfv)
-#define glTexEnvi MANGLE(TexEnvi)
-#define glTexEnviv MANGLE(TexEnviv)
-#define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS)
-#define glTexGend MANGLE(TexGend)
-#define glTexGendv MANGLE(TexGendv)
-#define glTexGenf MANGLE(TexGenf)
-#define glTexGenfv MANGLE(TexGenfv)
-#define glTexGeni MANGLE(TexGeni)
-#define glTexGeniv MANGLE(TexGeniv)
-#define glTexImage1D MANGLE(TexImage1D)
-#define glTexImage2D MANGLE(TexImage2D)
-#define glTexImage2DMultisample MANGLE(TexImage2DMultisample)
-#define glTexImage3DEXT MANGLE(TexImage3DEXT)
-#define glTexImage3D MANGLE(TexImage3D)
-#define glTexImage3DMultisample MANGLE(TexImage3DMultisample)
-#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
-#define glTexParameterf MANGLE(TexParameterf)
-#define glTexParameterfv MANGLE(TexParameterfv)
-#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
-#define glTexParameterIiv MANGLE(TexParameterIiv)
-#define glTexParameteri MANGLE(TexParameteri)
-#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
-#define glTexParameterIuiv MANGLE(TexParameterIuiv)
-#define glTexParameteriv MANGLE(TexParameteriv)
-#define glTexRenderbufferNV MANGLE(TexRenderbufferNV)
-#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
-#define glTexSubImage1D MANGLE(TexSubImage1D)
-#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
-#define glTexSubImage2D MANGLE(TexSubImage2D)
-#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
-#define glTexSubImage3D MANGLE(TexSubImage3D)
-#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
-#define glTextureBarrierNV MANGLE(TextureBarrierNV)
-#define glTextureBufferEXT MANGLE(TextureBufferEXT)
-#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
-#define glTextureImage1DEXT MANGLE(TextureImage1DEXT)
-#define glTextureImage2DEXT MANGLE(TextureImage2DEXT)
-#define glTextureImage3DEXT MANGLE(TextureImage3DEXT)
-#define glTextureLightEXT MANGLE(TextureLightEXT)
-#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
-#define glTextureNormalEXT MANGLE(TextureNormalEXT)
-#define glTextureParameterfEXT MANGLE(TextureParameterfEXT)
-#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT)
-#define glTextureParameteriEXT MANGLE(TextureParameteriEXT)
-#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT)
-#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT)
-#define glTextureParameterivEXT MANGLE(TextureParameterivEXT)
-#define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE)
-#define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT)
-#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT)
-#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT)
-#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
-#define glTrackMatrixNV MANGLE(TrackMatrixNV)
-#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
-#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
-#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
-#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
-#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
-#define glTranslated MANGLE(Translated)
-#define glTranslatef MANGLE(Translatef)
-#define glUniform1d MANGLE(Uniform1d)
-#define glUniform1dv MANGLE(Uniform1dv)
-#define glUniform1fARB MANGLE(Uniform1fARB)
-#define glUniform1f MANGLE(Uniform1f)
-#define glUniform1fvARB MANGLE(Uniform1fvARB)
-#define glUniform1fv MANGLE(Uniform1fv)
-#define glUniform1i64NV MANGLE(Uniform1i64NV)
-#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
-#define glUniform1iARB MANGLE(Uniform1iARB)
-#define glUniform1i MANGLE(Uniform1i)
-#define glUniform1ivARB MANGLE(Uniform1ivARB)
-#define glUniform1iv MANGLE(Uniform1iv)
-#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
-#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
-#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
-#define glUniform1ui MANGLE(Uniform1ui)
-#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
-#define glUniform1uiv MANGLE(Uniform1uiv)
-#define glUniform2d MANGLE(Uniform2d)
-#define glUniform2dv MANGLE(Uniform2dv)
-#define glUniform2fARB MANGLE(Uniform2fARB)
-#define glUniform2f MANGLE(Uniform2f)
-#define glUniform2fvARB MANGLE(Uniform2fvARB)
-#define glUniform2fv MANGLE(Uniform2fv)
-#define glUniform2i64NV MANGLE(Uniform2i64NV)
-#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
-#define glUniform2iARB MANGLE(Uniform2iARB)
-#define glUniform2i MANGLE(Uniform2i)
-#define glUniform2ivARB MANGLE(Uniform2ivARB)
-#define glUniform2iv MANGLE(Uniform2iv)
-#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
-#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
-#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
-#define glUniform2ui MANGLE(Uniform2ui)
-#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
-#define glUniform2uiv MANGLE(Uniform2uiv)
-#define glUniform3d MANGLE(Uniform3d)
-#define glUniform3dv MANGLE(Uniform3dv)
-#define glUniform3fARB MANGLE(Uniform3fARB)
-#define glUniform3f MANGLE(Uniform3f)
-#define glUniform3fvARB MANGLE(Uniform3fvARB)
-#define glUniform3fv MANGLE(Uniform3fv)
-#define glUniform3i64NV MANGLE(Uniform3i64NV)
-#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
-#define glUniform3iARB MANGLE(Uniform3iARB)
-#define glUniform3i MANGLE(Uniform3i)
-#define glUniform3ivARB MANGLE(Uniform3ivARB)
-#define glUniform3iv MANGLE(Uniform3iv)
-#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
-#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
-#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
-#define glUniform3ui MANGLE(Uniform3ui)
-#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
-#define glUniform3uiv MANGLE(Uniform3uiv)
-#define glUniform4d MANGLE(Uniform4d)
-#define glUniform4dv MANGLE(Uniform4dv)
-#define glUniform4fARB MANGLE(Uniform4fARB)
-#define glUniform4f MANGLE(Uniform4f)
-#define glUniform4fvARB MANGLE(Uniform4fvARB)
-#define glUniform4fv MANGLE(Uniform4fv)
-#define glUniform4i64NV MANGLE(Uniform4i64NV)
-#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
-#define glUniform4iARB MANGLE(Uniform4iARB)
-#define glUniform4i MANGLE(Uniform4i)
-#define glUniform4ivARB MANGLE(Uniform4ivARB)
-#define glUniform4iv MANGLE(Uniform4iv)
-#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
-#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
-#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
-#define glUniform4ui MANGLE(Uniform4ui)
-#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
-#define glUniform4uiv MANGLE(Uniform4uiv)
-#define glUniformBlockBinding MANGLE(UniformBlockBinding)
-#define glUniformBufferEXT MANGLE(UniformBufferEXT)
-#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
-#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
-#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
-#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
-#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
-#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
-#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
-#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
-#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
-#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
-#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
-#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
-#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
-#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
-#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
-#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
-#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
-#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
-#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
-#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
-#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
-#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
-#define glUniformui64NV MANGLE(Uniformui64NV)
-#define glUniformui64vNV MANGLE(Uniformui64vNV)
-#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
-#define glUnmapBufferARB MANGLE(UnmapBufferARB)
-#define glUnmapBuffer MANGLE(UnmapBuffer)
-#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT)
-#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
-#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
-#define glUseProgram MANGLE(UseProgram)
-#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
-#define glUseProgramStages MANGLE(UseProgramStages)
-#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
-#define glValidateProgramARB MANGLE(ValidateProgramARB)
-#define glValidateProgram MANGLE(ValidateProgram)
-#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
-#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
-#define glVariantbvEXT MANGLE(VariantbvEXT)
-#define glVariantdvEXT MANGLE(VariantdvEXT)
-#define glVariantfvEXT MANGLE(VariantfvEXT)
-#define glVariantivEXT MANGLE(VariantivEXT)
-#define glVariantPointerEXT MANGLE(VariantPointerEXT)
-#define glVariantsvEXT MANGLE(VariantsvEXT)
-#define glVariantubvEXT MANGLE(VariantubvEXT)
-#define glVariantuivEXT MANGLE(VariantuivEXT)
-#define glVariantusvEXT MANGLE(VariantusvEXT)
-#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
-#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
-#define glVDPAUInitNV MANGLE(VDPAUInitNV)
-#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
-#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
-#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
-#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
-#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
-#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
-#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
-#define glVertex2d MANGLE(Vertex2d)
-#define glVertex2dv MANGLE(Vertex2dv)
-#define glVertex2f MANGLE(Vertex2f)
-#define glVertex2fv MANGLE(Vertex2fv)
-#define glVertex2hNV MANGLE(Vertex2hNV)
-#define glVertex2hvNV MANGLE(Vertex2hvNV)
-#define glVertex2i MANGLE(Vertex2i)
-#define glVertex2iv MANGLE(Vertex2iv)
-#define glVertex2s MANGLE(Vertex2s)
-#define glVertex2sv MANGLE(Vertex2sv)
-#define glVertex3d MANGLE(Vertex3d)
-#define glVertex3dv MANGLE(Vertex3dv)
-#define glVertex3f MANGLE(Vertex3f)
-#define glVertex3fv MANGLE(Vertex3fv)
-#define glVertex3hNV MANGLE(Vertex3hNV)
-#define glVertex3hvNV MANGLE(Vertex3hvNV)
-#define glVertex3i MANGLE(Vertex3i)
-#define glVertex3iv MANGLE(Vertex3iv)
-#define glVertex3s MANGLE(Vertex3s)
-#define glVertex3sv MANGLE(Vertex3sv)
-#define glVertex4d MANGLE(Vertex4d)
-#define glVertex4dv MANGLE(Vertex4dv)
-#define glVertex4f MANGLE(Vertex4f)
-#define glVertex4fv MANGLE(Vertex4fv)
-#define glVertex4hNV MANGLE(Vertex4hNV)
-#define glVertex4hvNV MANGLE(Vertex4hvNV)
-#define glVertex4i MANGLE(Vertex4i)
-#define glVertex4iv MANGLE(Vertex4iv)
-#define glVertex4s MANGLE(Vertex4s)
-#define glVertex4sv MANGLE(Vertex4sv)
-#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
-#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
-#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
-#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
-#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
-#define glVertexAttrib1d MANGLE(VertexAttrib1d)
-#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
-#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB)
-#define glVertexAttrib1dv MANGLE(VertexAttrib1dv)
-#define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV)
-#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB)
-#define glVertexAttrib1f MANGLE(VertexAttrib1f)
-#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
-#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
-#define glVertexAttrib1fv MANGLE(VertexAttrib1fv)
-#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
-#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
-#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
-#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
-#define glVertexAttrib1s MANGLE(VertexAttrib1s)
-#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
-#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
-#define glVertexAttrib1sv MANGLE(VertexAttrib1sv)
-#define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV)
-#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB)
-#define glVertexAttrib2d MANGLE(VertexAttrib2d)
-#define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV)
-#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB)
-#define glVertexAttrib2dv MANGLE(VertexAttrib2dv)
-#define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV)
-#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB)
-#define glVertexAttrib2f MANGLE(VertexAttrib2f)
-#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
-#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
-#define glVertexAttrib2fv MANGLE(VertexAttrib2fv)
-#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
-#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
-#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
-#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
-#define glVertexAttrib2s MANGLE(VertexAttrib2s)
-#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
-#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
-#define glVertexAttrib2sv MANGLE(VertexAttrib2sv)
-#define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV)
-#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB)
-#define glVertexAttrib3d MANGLE(VertexAttrib3d)
-#define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV)
-#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB)
-#define glVertexAttrib3dv MANGLE(VertexAttrib3dv)
-#define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV)
-#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB)
-#define glVertexAttrib3f MANGLE(VertexAttrib3f)
-#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
-#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
-#define glVertexAttrib3fv MANGLE(VertexAttrib3fv)
-#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
-#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
-#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
-#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
-#define glVertexAttrib3s MANGLE(VertexAttrib3s)
-#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
-#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
-#define glVertexAttrib3sv MANGLE(VertexAttrib3sv)
-#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
-#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
-#define glVertexAttrib4bv MANGLE(VertexAttrib4bv)
-#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
-#define glVertexAttrib4d MANGLE(VertexAttrib4d)
-#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
-#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB)
-#define glVertexAttrib4dv MANGLE(VertexAttrib4dv)
-#define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV)
-#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB)
-#define glVertexAttrib4f MANGLE(VertexAttrib4f)
-#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
-#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
-#define glVertexAttrib4fv MANGLE(VertexAttrib4fv)
-#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
-#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
-#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
-#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
-#define glVertexAttrib4iv MANGLE(VertexAttrib4iv)
-#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
-#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv)
-#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
-#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv)
-#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
-#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv)
-#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
-#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub)
-#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
-#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv)
-#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
-#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv)
-#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
-#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv)
-#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
-#define glVertexAttrib4s MANGLE(VertexAttrib4s)
-#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
-#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
-#define glVertexAttrib4sv MANGLE(VertexAttrib4sv)
-#define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV)
-#define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV)
-#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB)
-#define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv)
-#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
-#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
-#define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv)
-#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
-#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
-#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
-#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
-#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
-#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
-#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
-#define glVertexAttribI1i MANGLE(VertexAttribI1i)
-#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
-#define glVertexAttribI1iv MANGLE(VertexAttribI1iv)
-#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
-#define glVertexAttribI1ui MANGLE(VertexAttribI1ui)
-#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
-#define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv)
-#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
-#define glVertexAttribI2i MANGLE(VertexAttribI2i)
-#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
-#define glVertexAttribI2iv MANGLE(VertexAttribI2iv)
-#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
-#define glVertexAttribI2ui MANGLE(VertexAttribI2ui)
-#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
-#define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv)
-#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
-#define glVertexAttribI3i MANGLE(VertexAttribI3i)
-#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
-#define glVertexAttribI3iv MANGLE(VertexAttribI3iv)
-#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
-#define glVertexAttribI3ui MANGLE(VertexAttribI3ui)
-#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
-#define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv)
-#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
-#define glVertexAttribI4bv MANGLE(VertexAttribI4bv)
-#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
-#define glVertexAttribI4i MANGLE(VertexAttribI4i)
-#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
-#define glVertexAttribI4iv MANGLE(VertexAttribI4iv)
-#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
-#define glVertexAttribI4sv MANGLE(VertexAttribI4sv)
-#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
-#define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv)
-#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
-#define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
-#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
-#define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv)
-#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
-#define glVertexAttribI4usv MANGLE(VertexAttribI4usv)
-#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
-#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
-#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
-#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
-#define glVertexAttribL1d MANGLE(VertexAttribL1d)
-#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
-#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
-#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
-#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
-#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
-#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
-#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
-#define glVertexAttribL2d MANGLE(VertexAttribL2d)
-#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
-#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
-#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
-#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
-#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
-#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
-#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
-#define glVertexAttribL3d MANGLE(VertexAttribL3d)
-#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
-#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
-#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
-#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
-#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
-#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
-#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
-#define glVertexAttribL4d MANGLE(VertexAttribL4d)
-#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
-#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
-#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
-#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
-#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
-#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
-#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
-#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
-#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
-#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
-#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
-#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
-#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
-#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
-#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
-#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
-#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
-#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
-#define glVertexAttribPointer MANGLE(VertexAttribPointer)
-#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
-#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
-#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
-#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
-#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
-#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
-#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
-#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
-#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
-#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
-#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
-#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
-#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
-#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
-#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
-#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
-#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
-#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
-#define glVertexBlendARB MANGLE(VertexBlendARB)
-#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
-#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
-#define glVertexFormatNV MANGLE(VertexFormatNV)
-#define glVertexP2ui MANGLE(VertexP2ui)
-#define glVertexP2uiv MANGLE(VertexP2uiv)
-#define glVertexP3ui MANGLE(VertexP3ui)
-#define glVertexP3uiv MANGLE(VertexP3uiv)
-#define glVertexP4ui MANGLE(VertexP4ui)
-#define glVertexP4uiv MANGLE(VertexP4uiv)
-#define glVertexPointerEXT MANGLE(VertexPointerEXT)
-#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
-#define glVertexPointer MANGLE(VertexPointer)
-#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
-#define glVertexStream1dATI MANGLE(VertexStream1dATI)
-#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
-#define glVertexStream1fATI MANGLE(VertexStream1fATI)
-#define glVertexStream1fvATI MANGLE(VertexStream1fvATI)
-#define glVertexStream1iATI MANGLE(VertexStream1iATI)
-#define glVertexStream1ivATI MANGLE(VertexStream1ivATI)
-#define glVertexStream1sATI MANGLE(VertexStream1sATI)
-#define glVertexStream1svATI MANGLE(VertexStream1svATI)
-#define glVertexStream2dATI MANGLE(VertexStream2dATI)
-#define glVertexStream2dvATI MANGLE(VertexStream2dvATI)
-#define glVertexStream2fATI MANGLE(VertexStream2fATI)
-#define glVertexStream2fvATI MANGLE(VertexStream2fvATI)
-#define glVertexStream2iATI MANGLE(VertexStream2iATI)
-#define glVertexStream2ivATI MANGLE(VertexStream2ivATI)
-#define glVertexStream2sATI MANGLE(VertexStream2sATI)
-#define glVertexStream2svATI MANGLE(VertexStream2svATI)
-#define glVertexStream3dATI MANGLE(VertexStream3dATI)
-#define glVertexStream3dvATI MANGLE(VertexStream3dvATI)
-#define glVertexStream3fATI MANGLE(VertexStream3fATI)
-#define glVertexStream3fvATI MANGLE(VertexStream3fvATI)
-#define glVertexStream3iATI MANGLE(VertexStream3iATI)
-#define glVertexStream3ivATI MANGLE(VertexStream3ivATI)
-#define glVertexStream3sATI MANGLE(VertexStream3sATI)
-#define glVertexStream3svATI MANGLE(VertexStream3svATI)
-#define glVertexStream4dATI MANGLE(VertexStream4dATI)
-#define glVertexStream4dvATI MANGLE(VertexStream4dvATI)
-#define glVertexStream4fATI MANGLE(VertexStream4fATI)
-#define glVertexStream4fvATI MANGLE(VertexStream4fvATI)
-#define glVertexStream4iATI MANGLE(VertexStream4iATI)
-#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
-#define glVertexStream4sATI MANGLE(VertexStream4sATI)
-#define glVertexStream4svATI MANGLE(VertexStream4svATI)
-#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
-#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
-#define glVertexWeighthNV MANGLE(VertexWeighthNV)
-#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
-#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
-#define glVideoCaptureNV MANGLE(VideoCaptureNV)
-#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
-#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
-#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
-#define glViewportArrayv MANGLE(ViewportArrayv)
-#define glViewportIndexedf MANGLE(ViewportIndexedf)
-#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
-#define glViewport MANGLE(Viewport)
-#define glWaitSync MANGLE(WaitSync)
-#define glWeightbvARB MANGLE(WeightbvARB)
-#define glWeightdvARB MANGLE(WeightdvARB)
-#define glWeightfvARB MANGLE(WeightfvARB)
-#define glWeightivARB MANGLE(WeightivARB)
-#define glWeightPointerARB MANGLE(WeightPointerARB)
-#define glWeightsvARB MANGLE(WeightsvARB)
-#define glWeightubvARB MANGLE(WeightubvARB)
-#define glWeightuivARB MANGLE(WeightuivARB)
-#define glWeightusvARB MANGLE(WeightusvARB)
-#define glWindowPos2dARB MANGLE(WindowPos2dARB)
-#define glWindowPos2d MANGLE(WindowPos2d)
-#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
-#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
-#define glWindowPos2dv MANGLE(WindowPos2dv)
-#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
-#define glWindowPos2fARB MANGLE(WindowPos2fARB)
-#define glWindowPos2f MANGLE(WindowPos2f)
-#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
-#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
-#define glWindowPos2fv MANGLE(WindowPos2fv)
-#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
-#define glWindowPos2iARB MANGLE(WindowPos2iARB)
-#define glWindowPos2i MANGLE(WindowPos2i)
-#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
-#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
-#define glWindowPos2iv MANGLE(WindowPos2iv)
-#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
-#define glWindowPos2sARB MANGLE(WindowPos2sARB)
-#define glWindowPos2s MANGLE(WindowPos2s)
-#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
-#define glWindowPos2svARB MANGLE(WindowPos2svARB)
-#define glWindowPos2sv MANGLE(WindowPos2sv)
-#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
-#define glWindowPos3dARB MANGLE(WindowPos3dARB)
-#define glWindowPos3d MANGLE(WindowPos3d)
-#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
-#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
-#define glWindowPos3dv MANGLE(WindowPos3dv)
-#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
-#define glWindowPos3fARB MANGLE(WindowPos3fARB)
-#define glWindowPos3f MANGLE(WindowPos3f)
-#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
-#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
-#define glWindowPos3fv MANGLE(WindowPos3fv)
-#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
-#define glWindowPos3iARB MANGLE(WindowPos3iARB)
-#define glWindowPos3i MANGLE(WindowPos3i)
-#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
-#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
-#define glWindowPos3iv MANGLE(WindowPos3iv)
-#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
-#define glWindowPos3sARB MANGLE(WindowPos3sARB)
-#define glWindowPos3s MANGLE(WindowPos3s)
-#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
-#define glWindowPos3svARB MANGLE(WindowPos3svARB)
-#define glWindowPos3sv MANGLE(WindowPos3sv)
-#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
-#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
-#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
-#define glWindowPos4fMESA MANGLE(WindowPos4fMESA)
-#define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA)
-#define glWindowPos4iMESA MANGLE(WindowPos4iMESA)
-#define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA)
-#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
-#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
-#define glWriteMaskEXT MANGLE(WriteMaskEXT)
-
-#endif /* GL_MANGLE_H */
diff --git a/include/GL/glx_mangle.h b/include/GL/glx_mangle.h
deleted file mode 100644
index fad6c6a..0000000
--- a/include/GL/glx_mangle.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef GLX_MANGLE_H
-#define GLX_MANGLE_H
-
-#define glXChooseVisual mglXChooseVisual
-#define glXCreateContext mglXCreateContext
-#define glXDestroyContext mglXDestroyContext
-#define glXMakeCurrent mglXMakeCurrent
-#define glXCopyContext mglXCopyContext
-#define glXSwapBuffers mglXSwapBuffers
-#define glXCreateGLXPixmap mglXCreateGLXPixmap
-#define glXDestroyGLXPixmap mglXDestroyGLXPixmap
-#define glXQueryExtension mglXQueryExtension
-#define glXQueryVersion mglXQueryVersion
-#define glXIsDirect mglXIsDirect
-#define glXGetConfig mglXGetConfig
-#define glXGetCurrentContext mglXGetCurrentContext
-#define glXGetCurrentDrawable mglXGetCurrentDrawable
-#define glXWaitGL mglXWaitGL
-#define glXWaitX mglXWaitX
-#define glXUseXFont mglXUseXFont
-#define glXQueryExtensionsString mglXQueryExtensionsString
-#define glXQueryServerString mglXQueryServerString
-#define glXGetClientString mglXGetClientString
-#define glXCreateGLXPixmapMESA mglXCreateGLXPixmapMESA
-#define glXReleaseBuffersMESA mglXReleaseBuffersMESA
-#define glXCopySubBufferMESA mglXCopySubBufferMESA
-#define glXGetVideoSyncSGI mglXGetVideoSyncSGI
-#define glXWaitVideoSyncSGI mglXWaitVideoSyncSGI
-
-/* GLX 1.2 */
-#define glXGetCurrentDisplay mglXGetCurrentDisplay
-
-/* GLX 1.3 */
-#define glXChooseFBConfig mglXChooseFBConfig
-#define glXGetFBConfigAttrib mglXGetFBConfigAttrib
-#define glXGetFBConfigs mglXGetFBConfigs
-#define glXGetVisualFromFBConfig mglXGetVisualFromFBConfig
-#define glXCreateWindow mglXCreateWindow
-#define glXDestroyWindow mglXDestroyWindow
-#define glXCreatePixmap mglXCreatePixmap
-#define glXDestroyPixmap mglXDestroyPixmap
-#define glXCreatePbuffer mglXCreatePbuffer
-#define glXDestroyPbuffer mglXDestroyPbuffer
-#define glXQueryDrawable mglXQueryDrawable
-#define glXCreateNewContext mglXCreateNewContext
-#define glXMakeContextCurrent mglXMakeContextCurrent
-#define glXGetCurrentReadDrawable mglXGetCurrentReadDrawable
-#define glXQueryContext mglXQueryContext
-#define glXSelectEvent mglXSelectEvent
-#define glXGetSelectedEvent mglXGetSelectedEvent
-
-/* GLX 1.4 */
-#define glXGetProcAddress mglXGetProcAddress
-#define glXGetProcAddressARB mglXGetProcAddressARB
-
-
-#endif
diff --git a/include/GL/glxmd.h b/include/GL/glxmd.h
deleted file mode 100644
index 96c07db..0000000
--- a/include/GL/glxmd.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef _GLX_glxmd_h_
-#define _GLX_glxmd_h_
-
-
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-/*
-** Machine dependent declarations.
-*/
-
-/*
-** Define floating point wire types. These are in IEEE format on the wire.
-*/
-typedef float FLOAT32;
-typedef double FLOAT64;
-
-/*
-** Like B32, but this is used to store floats in a request.
-**
-** NOTE: Machines that have a native 32-bit IEEE float can define this as
-** nothing. Machines that don't might mimic the float with an integer,
-** and then define this to :32.
-*/
-#define F32
-
-#endif /* _GLX_glxmd_h_ */
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
deleted file mode 100644
index 30ce175..0000000
--- a/include/GL/internal/dri_interface.h
+++ /dev/null
@@ -1,1187 +0,0 @@
-/*
- * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2007-2008 Red Hat, Inc.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file dri_interface.h
- *
- * This file contains all the types and functions that define the interface
- * between a DRI driver and driver loader. Currently, the most common driver
- * loader is the XFree86 libGL.so. However, other loaders do exist, and in
- * the future the server-side libglx.a will also be a loader.
- *
- * \author Kevin E. Martin <kevin@precisioninsight.com>
- * \author Ian Romanick <idr@us.ibm.com>
- * \author Kristian Høgsberg <krh@redhat.com>
- */
-
-#ifndef DRI_INTERFACE_H
-#define DRI_INTERFACE_H
-
-/* For archs with no drm.h */
-#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__)
-#ifndef __NOT_HAVE_DRM_H
-#define __NOT_HAVE_DRM_H
-#endif
-#endif
-
-#ifndef __NOT_HAVE_DRM_H
-#include <drm.h>
-#else
-typedef unsigned int drm_context_t;
-typedef unsigned int drm_drawable_t;
-typedef struct drm_clip_rect drm_clip_rect_t;
-#endif
-
-/**
- * \name DRI interface structures
- *
- * The following structures define the interface between the GLX client
- * side library and the DRI (direct rendering infrastructure).
- */
-/*@{*/
-typedef struct __DRIdisplayRec __DRIdisplay;
-typedef struct __DRIscreenRec __DRIscreen;
-typedef struct __DRIcontextRec __DRIcontext;
-typedef struct __DRIdrawableRec __DRIdrawable;
-typedef struct __DRIconfigRec __DRIconfig;
-typedef struct __DRIframebufferRec __DRIframebuffer;
-typedef struct __DRIversionRec __DRIversion;
-
-typedef struct __DRIcoreExtensionRec __DRIcoreExtension;
-typedef struct __DRIextensionRec __DRIextension;
-typedef struct __DRIcopySubBufferExtensionRec __DRIcopySubBufferExtension;
-typedef struct __DRIswapControlExtensionRec __DRIswapControlExtension;
-typedef struct __DRIframeTrackingExtensionRec __DRIframeTrackingExtension;
-typedef struct __DRImediaStreamCounterExtensionRec __DRImediaStreamCounterExtension;
-typedef struct __DRItexOffsetExtensionRec __DRItexOffsetExtension;
-typedef struct __DRItexBufferExtensionRec __DRItexBufferExtension;
-typedef struct __DRIlegacyExtensionRec __DRIlegacyExtension;
-typedef struct __DRIswrastExtensionRec __DRIswrastExtension;
-typedef struct __DRIbufferRec __DRIbuffer;
-typedef struct __DRIdri2ExtensionRec __DRIdri2Extension;
-typedef struct __DRIdri2LoaderExtensionRec __DRIdri2LoaderExtension;
-typedef struct __DRI2flushExtensionRec __DRI2flushExtension;
-typedef struct __DRI2throttleExtensionRec __DRI2throttleExtension;
-
-/*@}*/
-
-
-/**
- * Extension struct. Drivers 'inherit' from this struct by embedding
- * it as the first element in the extension struct.
- *
- * We never break API in for a DRI extension. If we need to change
- * the way things work in a non-backwards compatible manner, we
- * introduce a new extension. During a transition period, we can
- * leave both the old and the new extension in the driver, which
- * allows us to move to the new interface without having to update the
- * loader(s) in lock step.
- *
- * However, we can add entry points to an extension over time as long
- * as we don't break the old ones. As we add entry points to an
- * extension, we increase the version number. The corresponding
- * #define can be used to guard code that accesses the new entry
- * points at compile time and the version field in the extension
- * struct can be used at run-time to determine how to use the
- * extension.
- */
-struct __DRIextensionRec {
- const char *name;
- int version;
-};
-
-/**
- * The first set of extension are the screen extensions, returned by
- * __DRIcore::getExtensions(). This entry point will return a list of
- * extensions and the loader can use the ones it knows about by
- * casting them to more specific extensions and advertising any GLX
- * extensions the DRI extensions enables.
- */
-
-/**
- * Used by drivers to indicate support for setting the read drawable.
- */
-#define __DRI_READ_DRAWABLE "DRI_ReadDrawable"
-#define __DRI_READ_DRAWABLE_VERSION 1
-
-/**
- * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension.
- */
-#define __DRI_COPY_SUB_BUFFER "DRI_CopySubBuffer"
-#define __DRI_COPY_SUB_BUFFER_VERSION 1
-struct __DRIcopySubBufferExtensionRec {
- __DRIextension base;
- void (*copySubBuffer)(__DRIdrawable *drawable, int x, int y, int w, int h);
-};
-
-/**
- * Used by drivers that implement the GLX_SGI_swap_control or
- * GLX_MESA_swap_control extension.
- */
-#define __DRI_SWAP_CONTROL "DRI_SwapControl"
-#define __DRI_SWAP_CONTROL_VERSION 1
-struct __DRIswapControlExtensionRec {
- __DRIextension base;
- void (*setSwapInterval)(__DRIdrawable *drawable, unsigned int inteval);
- unsigned int (*getSwapInterval)(__DRIdrawable *drawable);
-};
-
-/**
- * Used by drivers that implement the GLX_MESA_swap_frame_usage extension.
- */
-#define __DRI_FRAME_TRACKING "DRI_FrameTracking"
-#define __DRI_FRAME_TRACKING_VERSION 1
-struct __DRIframeTrackingExtensionRec {
- __DRIextension base;
-
- /**
- * Enable or disable frame usage tracking.
- *
- * \since Internal API version 20030317.
- */
- int (*frameTracking)(__DRIdrawable *drawable, GLboolean enable);
-
- /**
- * Retrieve frame usage information.
- *
- * \since Internal API version 20030317.
- */
- int (*queryFrameTracking)(__DRIdrawable *drawable,
- int64_t * sbc, int64_t * missedFrames,
- float * lastMissedUsage, float * usage);
-};
-
-
-/**
- * Used by drivers that implement the GLX_SGI_video_sync extension.
- */
-#define __DRI_MEDIA_STREAM_COUNTER "DRI_MediaStreamCounter"
-#define __DRI_MEDIA_STREAM_COUNTER_VERSION 1
-struct __DRImediaStreamCounterExtensionRec {
- __DRIextension base;
-
- /**
- * Wait for the MSC to equal target_msc, or, if that has already passed,
- * the next time (MSC % divisor) is equal to remainder. If divisor is
- * zero, the function will return as soon as MSC is greater than or equal
- * to target_msc.
- */
- int (*waitForMSC)(__DRIdrawable *drawable,
- int64_t target_msc, int64_t divisor, int64_t remainder,
- int64_t * msc, int64_t * sbc);
-
- /**
- * Get the number of vertical refreshes since some point in time before
- * this function was first called (i.e., system start up).
- */
- int (*getDrawableMSC)(__DRIscreen *screen, __DRIdrawable *drawable,
- int64_t *msc);
-};
-
-
-#define __DRI_TEX_OFFSET "DRI_TexOffset"
-#define __DRI_TEX_OFFSET_VERSION 1
-struct __DRItexOffsetExtensionRec {
- __DRIextension base;
-
- /**
- * Method to override base texture image with a driver specific 'offset'.
- * The depth passed in allows e.g. to ignore the alpha channel of texture
- * images where the non-alpha components don't occupy a whole texel.
- *
- * For GLX_EXT_texture_from_pixmap with AIGLX.
- */
- void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
- unsigned long long offset, GLint depth, GLuint pitch);
-};
-
-
-/* Valid values for format in the setTexBuffer2 function below. These
- * values match the GLX tokens for compatibility reasons, but we
- * define them here since the DRI interface can't depend on GLX. */
-#define __DRI_TEXTURE_FORMAT_NONE 0x20D8
-#define __DRI_TEXTURE_FORMAT_RGB 0x20D9
-#define __DRI_TEXTURE_FORMAT_RGBA 0x20DA
-
-#define __DRI_TEX_BUFFER "DRI_TexBuffer"
-#define __DRI_TEX_BUFFER_VERSION 2
-struct __DRItexBufferExtensionRec {
- __DRIextension base;
-
- /**
- * Method to override base texture image with the contents of a
- * __DRIdrawable.
- *
- * For GLX_EXT_texture_from_pixmap with AIGLX. Deprecated in favor of
- * setTexBuffer2 in version 2 of this interface
- */
- void (*setTexBuffer)(__DRIcontext *pDRICtx,
- GLint target,
- __DRIdrawable *pDraw);
-
- /**
- * Method to override base texture image with the contents of a
- * __DRIdrawable, including the required texture format attribute.
- *
- * For GLX_EXT_texture_from_pixmap with AIGLX.
- */
- void (*setTexBuffer2)(__DRIcontext *pDRICtx,
- GLint target,
- GLint format,
- __DRIdrawable *pDraw);
- /**
- * Method to release texture buffer in case some special platform
- * need this.
- *
- * For GLX_EXT_texture_from_pixmap with AIGLX.
- */
- void (*releaseTexBuffer)(__DRIcontext *pDRICtx,
- GLint target,
- __DRIdrawable *pDraw);
-};
-
-/**
- * Used by drivers that implement DRI2
- */
-#define __DRI2_FLUSH "DRI2_Flush"
-#define __DRI2_FLUSH_VERSION 4
-
-#define __DRI2_FLUSH_DRAWABLE (1 << 0) /* the drawable should be flushed. */
-#define __DRI2_FLUSH_CONTEXT (1 << 1) /* glFlush should be called */
-
-enum __DRI2throttleReason {
- __DRI2_THROTTLE_SWAPBUFFER,
- __DRI2_THROTTLE_COPYSUBBUFFER,
- __DRI2_THROTTLE_FLUSHFRONT
-};
-
-struct __DRI2flushExtensionRec {
- __DRIextension base;
- void (*flush)(__DRIdrawable *drawable);
-
- /**
- * Ask the driver to call getBuffers/getBuffersWithFormat before
- * it starts rendering again.
- *
- * \param drawable the drawable to invalidate
- *
- * \since 3
- */
- void (*invalidate)(__DRIdrawable *drawable);
-
- /**
- * This function reduces the number of flushes in the driver by combining
- * several operations into one call.
- *
- * It can:
- * - throttle
- * - flush a drawable
- * - flush a context
- *
- * \param context the context
- * \param drawable the drawable to flush
- * \param flags a combination of _DRI2_FLUSH_xxx flags
- * \param throttle_reason the reason for throttling, 0 = no throttling
- *
- * \since 4
- */
- void (*flush_with_flags)(__DRIcontext *ctx,
- __DRIdrawable *drawable,
- unsigned flags,
- enum __DRI2throttleReason throttle_reason);
-};
-
-
-/**
- * Extension that the driver uses to request
- * throttle callbacks.
- */
-
-#define __DRI2_THROTTLE "DRI2_Throttle"
-#define __DRI2_THROTTLE_VERSION 1
-
-struct __DRI2throttleExtensionRec {
- __DRIextension base;
- void (*throttle)(__DRIcontext *ctx,
- __DRIdrawable *drawable,
- enum __DRI2throttleReason reason);
-};
-
-/**
- * XML document describing the configuration options supported by the
- * driver.
- */
-extern const char __driConfigOptions[];
-
-/*@}*/
-
-/**
- * The following extensions describe loader features that the DRI
- * driver can make use of. Some of these are mandatory, such as the
- * getDrawableInfo extension for DRI and the DRI Loader extensions for
- * DRI2, while others are optional, and if present allow the driver to
- * expose certain features. The loader pass in a NULL terminated
- * array of these extensions to the driver in the createNewScreen
- * constructor.
- */
-
-typedef struct __DRIgetDrawableInfoExtensionRec __DRIgetDrawableInfoExtension;
-typedef struct __DRIsystemTimeExtensionRec __DRIsystemTimeExtension;
-typedef struct __DRIdamageExtensionRec __DRIdamageExtension;
-typedef struct __DRIloaderExtensionRec __DRIloaderExtension;
-typedef struct __DRIswrastLoaderExtensionRec __DRIswrastLoaderExtension;
-
-
-/**
- * Callback to getDrawableInfo protocol
- */
-#define __DRI_GET_DRAWABLE_INFO "DRI_GetDrawableInfo"
-#define __DRI_GET_DRAWABLE_INFO_VERSION 1
-struct __DRIgetDrawableInfoExtensionRec {
- __DRIextension base;
-
- /**
- * This function is used to get information about the position, size, and
- * clip rects of a drawable.
- */
- GLboolean (* getDrawableInfo) ( __DRIdrawable *drawable,
- unsigned int * index, unsigned int * stamp,
- int * x, int * y, int * width, int * height,
- int * numClipRects, drm_clip_rect_t ** pClipRects,
- int * backX, int * backY,
- int * numBackClipRects, drm_clip_rect_t ** pBackClipRects,
- void *loaderPrivate);
-};
-
-/**
- * Callback to get system time for media stream counter extensions.
- */
-#define __DRI_SYSTEM_TIME "DRI_SystemTime"
-#define __DRI_SYSTEM_TIME_VERSION 1
-struct __DRIsystemTimeExtensionRec {
- __DRIextension base;
-
- /**
- * Get the 64-bit unadjusted system time (UST).
- */
- int (*getUST)(int64_t * ust);
-
- /**
- * Get the media stream counter (MSC) rate.
- *
- * Matching the definition in GLX_OML_sync_control, this function returns
- * the rate of the "media stream counter". In practical terms, this is
- * the frame refresh rate of the display.
- */
- GLboolean (*getMSCRate)(__DRIdrawable *draw,
- int32_t * numerator, int32_t * denominator,
- void *loaderPrivate);
-};
-
-/**
- * Damage reporting
- */
-#define __DRI_DAMAGE "DRI_Damage"
-#define __DRI_DAMAGE_VERSION 1
-struct __DRIdamageExtensionRec {
- __DRIextension base;
-
- /**
- * Reports areas of the given drawable which have been modified by the
- * driver.
- *
- * \param drawable which the drawing was done to.
- * \param rects rectangles affected, with the drawable origin as the
- * origin.
- * \param x X offset of the drawable within the screen (used in the
- * front_buffer case)
- * \param y Y offset of the drawable within the screen.
- * \param front_buffer boolean flag for whether the drawing to the
- * drawable was actually done directly to the front buffer (instead
- * of backing storage, for example)
- * \param loaderPrivate the data passed in at createNewDrawable time
- */
- void (*reportDamage)(__DRIdrawable *draw,
- int x, int y,
- drm_clip_rect_t *rects, int num_rects,
- GLboolean front_buffer,
- void *loaderPrivate);
-};
-
-#define __DRI_SWRAST_IMAGE_OP_DRAW 1
-#define __DRI_SWRAST_IMAGE_OP_CLEAR 2
-#define __DRI_SWRAST_IMAGE_OP_SWAP 3
-
-/**
- * SWRast Loader extension.
- */
-#define __DRI_SWRAST_LOADER "DRI_SWRastLoader"
-#define __DRI_SWRAST_LOADER_VERSION 1
-struct __DRIswrastLoaderExtensionRec {
- __DRIextension base;
-
- /*
- * Drawable position and size
- */
- void (*getDrawableInfo)(__DRIdrawable *drawable,
- int *x, int *y, int *width, int *height,
- void *loaderPrivate);
-
- /**
- * Put image to drawable
- */
- void (*putImage)(__DRIdrawable *drawable, int op,
- int x, int y, int width, int height,
- char *data, void *loaderPrivate);
-
- /**
- * Get image from readable
- */
- void (*getImage)(__DRIdrawable *readable,
- int x, int y, int width, int height,
- char *data, void *loaderPrivate);
-};
-
-/**
- * Invalidate loader extension. The presence of this extension
- * indicates to the DRI driver that the loader will call invalidate in
- * the __DRI2_FLUSH extension, whenever the needs to query for new
- * buffers. This means that the DRI driver can drop the polling in
- * glViewport().
- *
- * The extension doesn't provide any functionality, it's only use to
- * indicate to the driver that it can use the new semantics. A DRI
- * driver can use this to switch between the different semantics or
- * just refuse to initialize if this extension isn't present.
- */
-#define __DRI_USE_INVALIDATE "DRI_UseInvalidate"
-#define __DRI_USE_INVALIDATE_VERSION 1
-
-typedef struct __DRIuseInvalidateExtensionRec __DRIuseInvalidateExtension;
-struct __DRIuseInvalidateExtensionRec {
- __DRIextension base;
-};
-
-/**
- * The remaining extensions describe driver extensions, immediately
- * available interfaces provided by the driver. To start using the
- * driver, dlsym() for the __DRI_DRIVER_EXTENSIONS symbol and look for
- * the extension you need in the array.
- */
-#define __DRI_DRIVER_EXTENSIONS "__driDriverExtensions"
-
-/**
- * Tokens for __DRIconfig attribs. A number of attributes defined by
- * GLX or EGL standards are not in the table, as they must be provided
- * by the loader. For example, FBConfig ID or visual ID, drawable type.
- */
-
-#define __DRI_ATTRIB_BUFFER_SIZE 1
-#define __DRI_ATTRIB_LEVEL 2
-#define __DRI_ATTRIB_RED_SIZE 3
-#define __DRI_ATTRIB_GREEN_SIZE 4
-#define __DRI_ATTRIB_BLUE_SIZE 5
-#define __DRI_ATTRIB_LUMINANCE_SIZE 6
-#define __DRI_ATTRIB_ALPHA_SIZE 7
-#define __DRI_ATTRIB_ALPHA_MASK_SIZE 8
-#define __DRI_ATTRIB_DEPTH_SIZE 9
-#define __DRI_ATTRIB_STENCIL_SIZE 10
-#define __DRI_ATTRIB_ACCUM_RED_SIZE 11
-#define __DRI_ATTRIB_ACCUM_GREEN_SIZE 12
-#define __DRI_ATTRIB_ACCUM_BLUE_SIZE 13
-#define __DRI_ATTRIB_ACCUM_ALPHA_SIZE 14
-#define __DRI_ATTRIB_SAMPLE_BUFFERS 15
-#define __DRI_ATTRIB_SAMPLES 16
-#define __DRI_ATTRIB_RENDER_TYPE 17
-#define __DRI_ATTRIB_CONFIG_CAVEAT 18
-#define __DRI_ATTRIB_CONFORMANT 19
-#define __DRI_ATTRIB_DOUBLE_BUFFER 20
-#define __DRI_ATTRIB_STEREO 21
-#define __DRI_ATTRIB_AUX_BUFFERS 22
-#define __DRI_ATTRIB_TRANSPARENT_TYPE 23
-#define __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE 24
-#define __DRI_ATTRIB_TRANSPARENT_RED_VALUE 25
-#define __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE 26
-#define __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE 27
-#define __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE 28
-#define __DRI_ATTRIB_FLOAT_MODE 29
-#define __DRI_ATTRIB_RED_MASK 30
-#define __DRI_ATTRIB_GREEN_MASK 31
-#define __DRI_ATTRIB_BLUE_MASK 32
-#define __DRI_ATTRIB_ALPHA_MASK 33
-#define __DRI_ATTRIB_MAX_PBUFFER_WIDTH 34
-#define __DRI_ATTRIB_MAX_PBUFFER_HEIGHT 35
-#define __DRI_ATTRIB_MAX_PBUFFER_PIXELS 36
-#define __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH 37
-#define __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT 38
-#define __DRI_ATTRIB_VISUAL_SELECT_GROUP 39
-#define __DRI_ATTRIB_SWAP_METHOD 40
-#define __DRI_ATTRIB_MAX_SWAP_INTERVAL 41
-#define __DRI_ATTRIB_MIN_SWAP_INTERVAL 42
-#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGB 43
-#define __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA 44
-#define __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE 45
-#define __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS 46
-#define __DRI_ATTRIB_YINVERTED 47
-#define __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE 48
-
-/* __DRI_ATTRIB_RENDER_TYPE */
-#define __DRI_ATTRIB_RGBA_BIT 0x01
-#define __DRI_ATTRIB_COLOR_INDEX_BIT 0x02
-#define __DRI_ATTRIB_LUMINANCE_BIT 0x04
-
-/* __DRI_ATTRIB_CONFIG_CAVEAT */
-#define __DRI_ATTRIB_SLOW_BIT 0x01
-#define __DRI_ATTRIB_NON_CONFORMANT_CONFIG 0x02
-
-/* __DRI_ATTRIB_TRANSPARENT_TYPE */
-#define __DRI_ATTRIB_TRANSPARENT_RGB 0x00
-#define __DRI_ATTRIB_TRANSPARENT_INDEX 0x01
-
-/* __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS */
-#define __DRI_ATTRIB_TEXTURE_1D_BIT 0x01
-#define __DRI_ATTRIB_TEXTURE_2D_BIT 0x02
-#define __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT 0x04
-
-/**
- * This extension defines the core DRI functionality.
- */
-#define __DRI_CORE "DRI_Core"
-#define __DRI_CORE_VERSION 1
-
-struct __DRIcoreExtensionRec {
- __DRIextension base;
-
- __DRIscreen *(*createNewScreen)(int screen, int fd,
- unsigned int sarea_handle,
- const __DRIextension **extensions,
- const __DRIconfig ***driverConfigs,
- void *loaderPrivate);
-
- void (*destroyScreen)(__DRIscreen *screen);
-
- const __DRIextension **(*getExtensions)(__DRIscreen *screen);
-
- int (*getConfigAttrib)(const __DRIconfig *config,
- unsigned int attrib,
- unsigned int *value);
-
- int (*indexConfigAttrib)(const __DRIconfig *config, int index,
- unsigned int *attrib, unsigned int *value);
-
- __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
- const __DRIconfig *config,
- unsigned int drawable_id,
- unsigned int head,
- void *loaderPrivate);
-
- void (*destroyDrawable)(__DRIdrawable *drawable);
-
- void (*swapBuffers)(__DRIdrawable *drawable);
-
- __DRIcontext *(*createNewContext)(__DRIscreen *screen,
- const __DRIconfig *config,
- __DRIcontext *shared,
- void *loaderPrivate);
-
- int (*copyContext)(__DRIcontext *dest,
- __DRIcontext *src,
- unsigned long mask);
-
- void (*destroyContext)(__DRIcontext *context);
-
- int (*bindContext)(__DRIcontext *ctx,
- __DRIdrawable *pdraw,
- __DRIdrawable *pread);
-
- int (*unbindContext)(__DRIcontext *ctx);
-};
-
-/**
- * Stored version of some component (i.e., server-side DRI module, kernel-side
- * DRM, etc.).
- *
- * \todo
- * There are several data structures that explicitly store a major version,
- * minor version, and patch level. These structures should be modified to
- * have a \c __DRIversionRec instead.
- */
-struct __DRIversionRec {
- int major; /**< Major version number. */
- int minor; /**< Minor version number. */
- int patch; /**< Patch-level. */
-};
-
-/**
- * Framebuffer information record. Used by libGL to communicate information
- * about the framebuffer to the driver's \c __driCreateNewScreen function.
- *
- * In XFree86, most of this information is derrived from data returned by
- * calling \c XF86DRIGetDeviceInfo.
- *
- * \sa XF86DRIGetDeviceInfo __DRIdisplayRec::createNewScreen
- * __driUtilCreateNewScreen CallCreateNewScreen
- *
- * \bug This structure could be better named.
- */
-struct __DRIframebufferRec {
- unsigned char *base; /**< Framebuffer base address in the CPU's
- * address space. This value is calculated by
- * calling \c drmMap on the framebuffer handle
- * returned by \c XF86DRIGetDeviceInfo (or a
- * similar function).
- */
- int size; /**< Framebuffer size, in bytes. */
- int stride; /**< Number of bytes from one line to the next. */
- int width; /**< Pixel width of the framebuffer. */
- int height; /**< Pixel height of the framebuffer. */
- int dev_priv_size; /**< Size of the driver's dev-priv structure. */
- void *dev_priv; /**< Pointer to the driver's dev-priv structure. */
-};
-
-
-/**
- * This extension provides alternative screen, drawable and context
- * constructors for legacy DRI functionality. This is used in
- * conjunction with the core extension.
- */
-#define __DRI_LEGACY "DRI_Legacy"
-#define __DRI_LEGACY_VERSION 1
-
-struct __DRIlegacyExtensionRec {
- __DRIextension base;
-
- __DRIscreen *(*createNewScreen)(int screen,
- const __DRIversion *ddx_version,
- const __DRIversion *dri_version,
- const __DRIversion *drm_version,
- const __DRIframebuffer *frame_buffer,
- void *pSAREA, int fd,
- const __DRIextension **extensions,
- const __DRIconfig ***driver_configs,
- void *loaderPrivate);
-
- __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
- const __DRIconfig *config,
- drm_drawable_t hwDrawable,
- int renderType, const int *attrs,
- void *loaderPrivate);
-
- __DRIcontext *(*createNewContext)(__DRIscreen *screen,
- const __DRIconfig *config,
- int render_type,
- __DRIcontext *shared,
- drm_context_t hwContext,
- void *loaderPrivate);
-};
-
-/**
- * This extension provides alternative screen, drawable and context
- * constructors for swrast DRI functionality. This is used in
- * conjunction with the core extension.
- */
-#define __DRI_SWRAST "DRI_SWRast"
-#define __DRI_SWRAST_VERSION 3
-
-struct __DRIswrastExtensionRec {
- __DRIextension base;
-
- __DRIscreen *(*createNewScreen)(int screen,
- const __DRIextension **extensions,
- const __DRIconfig ***driver_configs,
- void *loaderPrivate);
-
- __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
- const __DRIconfig *config,
- void *loaderPrivate);
-
- /* Since version 2 */
- __DRIcontext *(*createNewContextForAPI)(__DRIscreen *screen,
- int api,
- const __DRIconfig *config,
- __DRIcontext *shared,
- void *data);
-
- /**
- * Create a context for a particular API with a set of attributes
- *
- * \since version 3
- *
- * \sa __DRIdri2ExtensionRec::createContextAttribs
- */
- __DRIcontext *(*createContextAttribs)(__DRIscreen *screen,
- int api,
- const __DRIconfig *config,
- __DRIcontext *shared,
- unsigned num_attribs,
- const uint32_t *attribs,
- unsigned *error,
- void *loaderPrivate);
-};
-
-/**
- * DRI2 Loader extension.
- */
-#define __DRI_BUFFER_FRONT_LEFT 0
-#define __DRI_BUFFER_BACK_LEFT 1
-#define __DRI_BUFFER_FRONT_RIGHT 2
-#define __DRI_BUFFER_BACK_RIGHT 3
-#define __DRI_BUFFER_DEPTH 4
-#define __DRI_BUFFER_STENCIL 5
-#define __DRI_BUFFER_ACCUM 6
-#define __DRI_BUFFER_FAKE_FRONT_LEFT 7
-#define __DRI_BUFFER_FAKE_FRONT_RIGHT 8
-#define __DRI_BUFFER_DEPTH_STENCIL 9 /**< Only available with DRI2 1.1 */
-#define __DRI_BUFFER_HIZ 10
-
-/* Inofficial and for internal use. Increase when adding a new buffer token. */
-#define __DRI_BUFFER_COUNT 11
-
-struct __DRIbufferRec {
- unsigned int attachment;
- unsigned int name;
- unsigned int pitch;
- unsigned int cpp;
- unsigned int flags;
-};
-
-#define __DRI_DRI2_LOADER "DRI_DRI2Loader"
-#define __DRI_DRI2_LOADER_VERSION 3
-struct __DRIdri2LoaderExtensionRec {
- __DRIextension base;
-
- __DRIbuffer *(*getBuffers)(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate);
-
- /**
- * Flush pending front-buffer rendering
- *
- * Any rendering that has been performed to the
- * \c __DRI_BUFFER_FAKE_FRONT_LEFT will be flushed to the
- * \c __DRI_BUFFER_FRONT_LEFT.
- *
- * \param driDrawable Drawable whose front-buffer is to be flushed
- * \param loaderPrivate Loader's private data that was previously passed
- * into __DRIdri2ExtensionRec::createNewDrawable
- */
- void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate);
-
-
- /**
- * Get list of buffers from the server
- *
- * Gets a list of buffer for the specified set of attachments. Unlike
- * \c ::getBuffers, this function takes a list of attachments paired with
- * opaque \c unsigned \c int value describing the format of the buffer.
- * It is the responsibility of the caller to know what the service that
- * allocates the buffers will expect to receive for the format.
- *
- * \param driDrawable Drawable whose buffers are being queried.
- * \param width Output where the width of the buffers is stored.
- * \param height Output where the height of the buffers is stored.
- * \param attachments List of pairs of attachment ID and opaque format
- * requested for the drawable.
- * \param count Number of attachment / format pairs stored in
- * \c attachments.
- * \param loaderPrivate Loader's private data that was previously passed
- * into __DRIdri2ExtensionRec::createNewDrawable.
- */
- __DRIbuffer *(*getBuffersWithFormat)(__DRIdrawable *driDrawable,
- int *width, int *height,
- unsigned int *attachments, int count,
- int *out_count, void *loaderPrivate);
-};
-
-/**
- * This extension provides alternative screen, drawable and context
- * constructors for DRI2.
- */
-#define __DRI_DRI2 "DRI_DRI2"
-#define __DRI_DRI2_VERSION 3
-
-#define __DRI_API_OPENGL 0 /**< OpenGL compatibility profile */
-#define __DRI_API_GLES 1 /**< OpenGL ES 1.x */
-#define __DRI_API_GLES2 2 /**< OpenGL ES 2.x */
-#define __DRI_API_OPENGL_CORE 3 /**< OpenGL 3.2+ core profile */
-#define __DRI_API_GLES3 4 /**< OpenGL ES 3.x */
-
-#define __DRI_CTX_ATTRIB_MAJOR_VERSION 0
-#define __DRI_CTX_ATTRIB_MINOR_VERSION 1
-#define __DRI_CTX_ATTRIB_FLAGS 2
-
-/**
- * \requires __DRI2_ROBUSTNESS.
- */
-#define __DRI_CTX_ATTRIB_RESET_STRATEGY 3
-
-#define __DRI_CTX_FLAG_DEBUG 0x00000001
-#define __DRI_CTX_FLAG_FORWARD_COMPATIBLE 0x00000002
-
-/**
- * \requires __DRI2_ROBUSTNESS.
- */
-#define __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS 0x00000004
-
-/**
- * \name Context reset strategies.
- */
-/*@{*/
-#define __DRI_CTX_RESET_NO_NOTIFICATION 0
-#define __DRI_CTX_RESET_LOSE_CONTEXT 1
-/*@}*/
-
-/**
- * \name Reasons that __DRIdri2Extension::createContextAttribs might fail
- */
-/*@{*/
-/** Success! */
-#define __DRI_CTX_ERROR_SUCCESS 0
-
-/** Memory allocation failure */
-#define __DRI_CTX_ERROR_NO_MEMORY 1
-
-/** Client requested an API (e.g., OpenGL ES 2.0) that the driver can't do. */
-#define __DRI_CTX_ERROR_BAD_API 2
-
-/** Client requested an API version that the driver can't do. */
-#define __DRI_CTX_ERROR_BAD_VERSION 3
-
-/** Client requested a flag or combination of flags the driver can't do. */
-#define __DRI_CTX_ERROR_BAD_FLAG 4
-
-/** Client requested an attribute the driver doesn't understand. */
-#define __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE 5
-
-/** Client requested a flag the driver doesn't understand. */
-#define __DRI_CTX_ERROR_UNKNOWN_FLAG 6
-/*@}*/
-
-struct __DRIdri2ExtensionRec {
- __DRIextension base;
-
- __DRIscreen *(*createNewScreen)(int screen, int fd,
- const __DRIextension **extensions,
- const __DRIconfig ***driver_configs,
- void *loaderPrivate);
-
- __DRIdrawable *(*createNewDrawable)(__DRIscreen *screen,
- const __DRIconfig *config,
- void *loaderPrivate);
-
- __DRIcontext *(*createNewContext)(__DRIscreen *screen,
- const __DRIconfig *config,
- __DRIcontext *shared,
- void *loaderPrivate);
-
- /* Since version 2 */
- unsigned int (*getAPIMask)(__DRIscreen *screen);
-
- __DRIcontext *(*createNewContextForAPI)(__DRIscreen *screen,
- int api,
- const __DRIconfig *config,
- __DRIcontext *shared,
- void *data);
-
- __DRIbuffer *(*allocateBuffer)(__DRIscreen *screen,
- unsigned int attachment,
- unsigned int format,
- int width,
- int height);
- void (*releaseBuffer)(__DRIscreen *screen,
- __DRIbuffer *buffer);
-
- /**
- * Create a context for a particular API with a set of attributes
- *
- * \since version 3
- *
- * \sa __DRIswrastExtensionRec::createContextAttribs
- */
- __DRIcontext *(*createContextAttribs)(__DRIscreen *screen,
- int api,
- const __DRIconfig *config,
- __DRIcontext *shared,
- unsigned num_attribs,
- const uint32_t *attribs,
- unsigned *error,
- void *loaderPrivate);
-};
-
-
-/**
- * This extension provides functionality to enable various EGLImage
- * extensions.
- */
-#define __DRI_IMAGE "DRI_IMAGE"
-#define __DRI_IMAGE_VERSION 7
-
-/**
- * These formats correspond to the similarly named MESA_FORMAT_*
- * tokens, except in the native endian of the CPU. For example, on
- * little endian __DRI_IMAGE_FORMAT_XRGB8888 corresponds to
- * MESA_FORMAT_XRGB8888, but MESA_FORMAT_XRGB8888_REV on big endian.
- *
- * __DRI_IMAGE_FORMAT_NONE is for images that aren't directly usable
- * by the driver (YUV planar formats) but serve as a base image for
- * creating sub-images for the different planes within the image.
- *
- * R8, GR88 and NONE should not be used with createImageFormName or
- * createImage, and are returned by query from sub images created with
- * createImageFromNames (NONE, see above) and fromPlane (R8 & GR88).
- */
-#define __DRI_IMAGE_FORMAT_RGB565 0x1001
-#define __DRI_IMAGE_FORMAT_XRGB8888 0x1002
-#define __DRI_IMAGE_FORMAT_ARGB8888 0x1003
-#define __DRI_IMAGE_FORMAT_ABGR8888 0x1004
-#define __DRI_IMAGE_FORMAT_XBGR8888 0x1005
-#define __DRI_IMAGE_FORMAT_R8 0x1006 /* Since version 5 */
-#define __DRI_IMAGE_FORMAT_GR88 0x1007
-#define __DRI_IMAGE_FORMAT_NONE 0x1008
-
-#define __DRI_IMAGE_USE_SHARE 0x0001
-#define __DRI_IMAGE_USE_SCANOUT 0x0002
-#define __DRI_IMAGE_USE_CURSOR 0x0004 /* Depricated */
-
-
-/**
- * Four CC formats that matches with WL_DRM_FORMAT_* from wayland_drm.h
- * and GBM_FORMAT_* from gbm.h, used with createImageFromNames.
- *
- * \since 5
- */
-
-#define __DRI_IMAGE_FOURCC_RGB565 0x36314752
-#define __DRI_IMAGE_FOURCC_ARGB8888 0x34325241
-#define __DRI_IMAGE_FOURCC_XRGB8888 0x34325258
-#define __DRI_IMAGE_FOURCC_ABGR8888 0x34324241
-#define __DRI_IMAGE_FOURCC_XBGR8888 0x34324258
-#define __DRI_IMAGE_FOURCC_YUV410 0x39565559
-#define __DRI_IMAGE_FOURCC_YUV411 0x31315559
-#define __DRI_IMAGE_FOURCC_YUV420 0x32315559
-#define __DRI_IMAGE_FOURCC_YUV422 0x36315559
-#define __DRI_IMAGE_FOURCC_YUV444 0x34325559
-#define __DRI_IMAGE_FOURCC_NV12 0x3231564e
-#define __DRI_IMAGE_FOURCC_NV16 0x3631564e
-#define __DRI_IMAGE_FOURCC_YUYV 0x56595559
-
-
-/**
- * Queryable on images created by createImageFromNames.
- *
- * RGB and RGBA are may be usable directly as images but its still
- * recommended to call fromPlanar with plane == 0.
- *
- * Y_U_V, Y_UV and Y_XUXV all requires call to fromPlanar to create
- * usable sub-images, sampling from images return raw YUV data and
- * color conversion needs to be done in the shader.
- *
- * \since 5
- */
-
-#define __DRI_IMAGE_COMPONENTS_RGB 0x3001
-#define __DRI_IMAGE_COMPONENTS_RGBA 0x3002
-#define __DRI_IMAGE_COMPONENTS_Y_U_V 0x3003
-#define __DRI_IMAGE_COMPONENTS_Y_UV 0x3004
-#define __DRI_IMAGE_COMPONENTS_Y_XUXV 0x3005
-
-
-/**
- * queryImage attributes
- */
-
-#define __DRI_IMAGE_ATTRIB_STRIDE 0x2000
-#define __DRI_IMAGE_ATTRIB_HANDLE 0x2001
-#define __DRI_IMAGE_ATTRIB_NAME 0x2002
-#define __DRI_IMAGE_ATTRIB_FORMAT 0x2003 /* available in versions 3+ */
-#define __DRI_IMAGE_ATTRIB_WIDTH 0x2004 /* available in versions 4+ */
-#define __DRI_IMAGE_ATTRIB_HEIGHT 0x2005
-#define __DRI_IMAGE_ATTRIB_COMPONENTS 0x2006 /* available in versions 5+ */
-#define __DRI_IMAGE_ATTRIB_FD 0x2007 /* available in versions
- * 7+. Each query will return a
- * new fd. */
-
-/**
- * \name Reasons that __DRIimageExtensionRec::createImageFromTexture might fail
- */
-/*@{*/
-/** Success! */
-#define __DRI_IMAGE_ERROR_SUCCESS 0
-
-/** Memory allocation failure */
-#define __DRI_IMAGE_ERROR_BAD_ALLOC 1
-
-/** Client requested an invalid attribute for a texture object */
-#define __DRI_IMAGE_ERROR_BAD_MATCH 2
-
-/** Client requested an invalid texture object */
-#define __DRI_IMAGE_ERROR_BAD_PARAMETER 3
-/*@}*/
-
-typedef struct __DRIimageRec __DRIimage;
-typedef struct __DRIimageExtensionRec __DRIimageExtension;
-struct __DRIimageExtensionRec {
- __DRIextension base;
-
- __DRIimage *(*createImageFromName)(__DRIscreen *screen,
- int width, int height, int format,
- int name, int pitch,
- void *loaderPrivate);
-
- __DRIimage *(*createImageFromRenderbuffer)(__DRIcontext *context,
- int renderbuffer,
- void *loaderPrivate);
-
- void (*destroyImage)(__DRIimage *image);
-
- __DRIimage *(*createImage)(__DRIscreen *screen,
- int width, int height, int format,
- unsigned int use,
- void *loaderPrivate);
-
- GLboolean (*queryImage)(__DRIimage *image, int attrib, int *value);
-
- /**
- * The new __DRIimage will share the content with the old one, see dup(2).
- */
- __DRIimage *(*dupImage)(__DRIimage *image, void *loaderPrivate);
-
- /**
- * Validate that a __DRIimage can be used a certain way.
- *
- * \since 2
- */
- GLboolean (*validateUsage)(__DRIimage *image, unsigned int use);
-
- /**
- * Unlike createImageFromName __DRI_IMAGE_FORMAT is not but instead
- * __DRI_IMAGE_FOURCC and strides are in bytes not pixels. Stride is
- * also per block and not per pixel (for non-RGB, see gallium blocks).
- *
- * \since 5
- */
- __DRIimage *(*createImageFromNames)(__DRIscreen *screen,
- int width, int height, int fourcc,
- int *names, int num_names,
- int *strides, int *offsets,
- void *loaderPrivate);
-
- /**
- * Create an image out of a sub-region of a parent image. This
- * entry point lets us create individual __DRIimages for different
- * planes in a planar buffer (typically yuv), for example. While a
- * sub-image shares the underlying buffer object with the parent
- * image and other sibling sub-images, the life times of parent and
- * sub-images are not dependent. Destroying the parent or a
- * sub-image doesn't affect other images. The underlying buffer
- * object is free when no __DRIimage remains that references it.
- *
- * Sub-images may overlap, but rendering to overlapping sub-images
- * is undefined.
- *
- * \since 5
- */
- __DRIimage *(*fromPlanar)(__DRIimage *image, int plane,
- void *loaderPrivate);
-
- /**
- * Create image from texture.
- *
- * \since 6
- */
- __DRIimage *(*createImageFromTexture)(__DRIcontext *context,
- int target,
- unsigned texture,
- int depth,
- int level,
- unsigned *error,
- void *loaderPrivate);
- /**
- * Like createImageFromNames, but takes a prime fd instead.
- *
- * \since 7
- */
- __DRIimage *(*createImageFromFds)(__DRIscreen *screen,
- int width, int height, int fourcc,
- int *fds, int num_fds,
- int *strides, int *offsets,
- void *loaderPrivate);
-};
-
-
-/**
- * This extension must be implemented by the loader and passed to the
- * driver at screen creation time. The EGLImage entry points in the
- * various client APIs take opaque EGLImage handles and use this
- * extension to map them to a __DRIimage. At version 1, this
- * extensions allows mapping EGLImage pointers to __DRIimage pointers,
- * but future versions could support other EGLImage-like, opaque types
- * with new lookup functions.
- */
-#define __DRI_IMAGE_LOOKUP "DRI_IMAGE_LOOKUP"
-#define __DRI_IMAGE_LOOKUP_VERSION 1
-
-typedef struct __DRIimageLookupExtensionRec __DRIimageLookupExtension;
-struct __DRIimageLookupExtensionRec {
- __DRIextension base;
-
- __DRIimage *(*lookupEGLImage)(__DRIscreen *screen, void *image,
- void *loaderPrivate);
-};
-
-/**
- * This extension allows for common DRI2 options
- */
-#define __DRI2_CONFIG_QUERY "DRI_CONFIG_QUERY"
-#define __DRI2_CONFIG_QUERY_VERSION 1
-
-typedef struct __DRI2configQueryExtensionRec __DRI2configQueryExtension;
-struct __DRI2configQueryExtensionRec {
- __DRIextension base;
-
- int (*configQueryb)(__DRIscreen *screen, const char *var, GLboolean *val);
- int (*configQueryi)(__DRIscreen *screen, const char *var, GLint *val);
- int (*configQueryf)(__DRIscreen *screen, const char *var, GLfloat *val);
-};
-
-/**
- * Robust context driver extension.
- *
- * Existence of this extension means the driver can accept the
- * \c __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS flag and the
- * \c __DRI_CTX_ATTRIB_RESET_STRATEGY attribute in
- * \c __DRIdri2ExtensionRec::createContextAttribs.
- */
-#define __DRI2_ROBUSTNESS "DRI_Robustness"
-#define __DRI2_ROBUSTNESS_VERSION 1
-
-typedef struct __DRIrobustnessExtensionRec __DRIrobustnessExtension;
-struct __DRIrobustnessExtensionRec {
- __DRIextension base;
-};
-
-#endif
diff --git a/include/GL/internal/sarea.h b/include/GL/internal/sarea.h
deleted file mode 100644
index a0d6084..0000000
--- a/include/GL/internal/sarea.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/**
- * \file sarea.h
- * SAREA definitions.
- *
- * \author Kevin E. Martin <kevin@precisioninsight.com>
- * \author Jens Owen <jens@tungstengraphics.com>
- * \author Rickard E. (Rik) Faith <faith@valinux.com>
- */
-
-/*
- * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
- * Copyright 2000 VA Linux Systems, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef _SAREA_H_
-#define _SAREA_H_
-
-#include "xf86drm.h"
-
-/* SAREA area needs to be at least a page */
-#if defined(__alpha__)
-#define SAREA_MAX 0x2000
-#elif defined(__ia64__)
-#define SAREA_MAX 0x10000 /* 64kB */
-#else
-/* Intel 830M driver needs at least 8k SAREA */
-#define SAREA_MAX 0x2000
-#endif
-
-#define SAREA_MAX_DRAWABLES 256
-
-#define SAREA_DRAWABLE_CLAIMED_ENTRY 0x80000000
-
-/**
- * SAREA per drawable information.
- *
- * \sa _XF86DRISAREA.
- */
-typedef struct _XF86DRISAREADrawable {
- unsigned int stamp;
- unsigned int flags;
-} XF86DRISAREADrawableRec, *XF86DRISAREADrawablePtr;
-
-/**
- * SAREA frame information.
- *
- * \sa _XF86DRISAREA.
- */
-typedef struct _XF86DRISAREAFrame {
- unsigned int x;
- unsigned int y;
- unsigned int width;
- unsigned int height;
- unsigned int fullscreen;
-} XF86DRISAREAFrameRec, *XF86DRISAREAFramePtr;
-
-/**
- * SAREA definition.
- */
-typedef struct _XF86DRISAREA {
- /** first thing is always the DRM locking structure */
- drmLock lock;
- /** \todo Use readers/writer lock for drawable_lock */
- drmLock drawable_lock;
- XF86DRISAREADrawableRec drawableTable[SAREA_MAX_DRAWABLES];
- XF86DRISAREAFrameRec frame;
- drm_context_t dummy_context;
-} XF86DRISAREARec, *XF86DRISAREAPtr;
-
-#endif
diff --git a/include/GL/osmesa.h b/include/GL/osmesa.h
deleted file mode 100644
index c36f649..0000000
--- a/include/GL/osmesa.h
+++ /dev/null
@@ -1,283 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Mesa Off-Screen rendering interface.
- *
- * This is an operating system and window system independent interface to
- * Mesa which allows one to render images into a client-supplied buffer in
- * main memory. Such images may manipulated or saved in whatever way the
- * client wants.
- *
- * These are the API functions:
- * OSMesaCreateContext - create a new Off-Screen Mesa rendering context
- * OSMesaMakeCurrent - bind an OSMesaContext to a client's image buffer
- * and make the specified context the current one.
- * OSMesaDestroyContext - destroy an OSMesaContext
- * OSMesaGetCurrentContext - return thread's current context ID
- * OSMesaPixelStore - controls how pixels are stored in image buffer
- * OSMesaGetIntegerv - return OSMesa state parameters
- *
- *
- * The limits on the width and height of an image buffer are MAX_WIDTH and
- * MAX_HEIGHT as defined in Mesa/src/config.h. Defaults are 1280 and 1024.
- * You can increase them as needed but beware that many temporary arrays in
- * Mesa are dimensioned by MAX_WIDTH or MAX_HEIGHT.
- */
-
-
-#ifndef OSMESA_H
-#define OSMESA_H
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-#include <GL/gl.h>
-
-
-#define OSMESA_MAJOR_VERSION 6
-#define OSMESA_MINOR_VERSION 5
-#define OSMESA_PATCH_VERSION 0
-
-
-
-/*
- * Values for the format parameter of OSMesaCreateContext()
- * New in version 2.0.
- */
-#define OSMESA_COLOR_INDEX GL_COLOR_INDEX
-#define OSMESA_RGBA GL_RGBA
-#define OSMESA_BGRA 0x1
-#define OSMESA_ARGB 0x2
-#define OSMESA_RGB GL_RGB
-#define OSMESA_BGR 0x4
-#define OSMESA_RGB_565 0x5
-
-
-/*
- * OSMesaPixelStore() parameters:
- * New in version 2.0.
- */
-#define OSMESA_ROW_LENGTH 0x10
-#define OSMESA_Y_UP 0x11
-
-
-/*
- * Accepted by OSMesaGetIntegerv:
- */
-#define OSMESA_WIDTH 0x20
-#define OSMESA_HEIGHT 0x21
-#define OSMESA_FORMAT 0x22
-#define OSMESA_TYPE 0x23
-#define OSMESA_MAX_WIDTH 0x24 /* new in 4.0 */
-#define OSMESA_MAX_HEIGHT 0x25 /* new in 4.0 */
-
-
-typedef struct osmesa_context *OSMesaContext;
-
-
-#if defined(__QUICKDRAW__)
-#pragma export on
-#endif
-
-
-/*
- * Create an Off-Screen Mesa rendering context. The only attribute needed is
- * an RGBA vs Color-Index mode flag.
- *
- * Input: format - one of OSMESA_COLOR_INDEX, OSMESA_RGBA, OSMESA_BGRA,
- * OSMESA_ARGB, OSMESA_RGB, or OSMESA_BGR.
- * sharelist - specifies another OSMesaContext with which to share
- * display lists. NULL indicates no sharing.
- * Return: an OSMesaContext or 0 if error
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContext( GLenum format, OSMesaContext sharelist );
-
-
-
-/*
- * Create an Off-Screen Mesa rendering context and specify desired
- * size of depth buffer, stencil buffer and accumulation buffer.
- * If you specify zero for depthBits, stencilBits, accumBits you
- * can save some memory.
- *
- * New in Mesa 3.5
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
- GLint accumBits, OSMesaContext sharelist);
-
-
-/*
- * Destroy an Off-Screen Mesa rendering context.
- *
- * Input: ctx - the context to destroy
- */
-GLAPI void GLAPIENTRY
-OSMesaDestroyContext( OSMesaContext ctx );
-
-
-
-/*
- * Bind an OSMesaContext to an image buffer. The image buffer is just a
- * block of memory which the client provides. Its size must be at least
- * as large as width*height*sizeof(type). Its address should be a multiple
- * of 4 if using RGBA mode.
- *
- * Image data is stored in the order of glDrawPixels: row-major order
- * with the lower-left image pixel stored in the first array position
- * (ie. bottom-to-top).
- *
- * Since the only type initially supported is GL_UNSIGNED_BYTE, if the
- * context is in RGBA mode, each pixel will be stored as a 4-byte RGBA
- * value. If the context is in color indexed mode, each pixel will be
- * stored as a 1-byte value.
- *
- * If the context's viewport hasn't been initialized yet, it will now be
- * initialized to (0,0,width,height).
- *
- * Input: ctx - the rendering context
- * buffer - the image buffer memory
- * type - data type for pixel components, only GL_UNSIGNED_BYTE
- * supported now
- * width, height - size of image buffer in pixels, at least 1
- * Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
- * invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
- * width>internal limit or height>internal limit.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
- GLsizei width, GLsizei height );
-
-
-
-
-/*
- * Return the current Off-Screen Mesa rendering context handle.
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaGetCurrentContext( void );
-
-
-
-/*
- * Set pixel store/packing parameters for the current context.
- * This is similar to glPixelStore.
- * Input: pname - OSMESA_ROW_LENGTH
- * specify actual pixels per row in image buffer
- * 0 = same as image width (default)
- * OSMESA_Y_UP
- * zero = Y coordinates increase downward
- * non-zero = Y coordinates increase upward (default)
- * value - the value for the parameter pname
- *
- * New in version 2.0.
- */
-GLAPI void GLAPIENTRY
-OSMesaPixelStore( GLint pname, GLint value );
-
-
-
-/*
- * Return an integer value like glGetIntegerv.
- * Input: pname -
- * OSMESA_WIDTH return current image width
- * OSMESA_HEIGHT return current image height
- * OSMESA_FORMAT return image format
- * OSMESA_TYPE return color component data type
- * OSMESA_ROW_LENGTH return row length in pixels
- * OSMESA_Y_UP returns 1 or 0 to indicate Y axis direction
- * value - pointer to integer in which to return result.
- */
-GLAPI void GLAPIENTRY
-OSMesaGetIntegerv( GLint pname, GLint *value );
-
-
-
-/*
- * Return the depth buffer associated with an OSMesa context.
- * Input: c - the OSMesa context
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- *
- * New in Mesa 2.4.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer );
-
-
-
-/*
- * Return the color buffer associated with an OSMesa context.
- * Input: c - the OSMesa context
- * Output: width, height - size of buffer in pixels
- * format - buffer format (OSMESA_FORMAT)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- *
- * New in Mesa 3.3.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaGetColorBuffer( OSMesaContext c, GLint *width, GLint *height,
- GLint *format, void **buffer );
-
-
-
-/**
- * This typedef is new in Mesa 6.3.
- */
-typedef void (*OSMESAproc)();
-
-
-/*
- * Return pointer to the named function.
- * New in Mesa 4.1
- * Return OSMESAproc in 6.3.
- */
-GLAPI OSMESAproc GLAPIENTRY
-OSMesaGetProcAddress( const char *funcName );
-
-
-
-/**
- * Enable/disable color clamping, off by default.
- * New in Mesa 6.4.2
- */
-GLAPI void GLAPIENTRY
-OSMesaColorClamp(GLboolean enable);
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif
diff --git a/include/GL/wglext.h b/include/GL/wglext.h
deleted file mode 100644
index e60c652..0000000
--- a/include/GL/wglext.h
+++ /dev/null
@@ -1,901 +0,0 @@
-#ifndef __wglext_h_
-#define __wglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Function declaration macros - to move into glplatform.h */
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#define WIN32_LEAN_AND_MEAN 1
-#include <windows.h>
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-#ifndef GLAPI
-#define GLAPI extern
-#endif
-
-/*************************************************************/
-
-/* Header file version number */
-/* wglext.h last updated 2010/08/06 */
-/* Current version at http://www.opengl.org/registry/ */
-#define WGL_WGLEXT_VERSION 22
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
-#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
-#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
-#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
-#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
-#define WGL_PBUFFER_LARGEST_ARB 0x2033
-#define WGL_PBUFFER_WIDTH_ARB 0x2034
-#define WGL_PBUFFER_HEIGHT_ARB 0x2035
-#define WGL_PBUFFER_LOST_ARB 0x2036
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
-#define WGL_TEXTURE_FORMAT_ARB 0x2072
-#define WGL_TEXTURE_TARGET_ARB 0x2073
-#define WGL_MIPMAP_TEXTURE_ARB 0x2074
-#define WGL_TEXTURE_RGB_ARB 0x2075
-#define WGL_TEXTURE_RGBA_ARB 0x2076
-#define WGL_NO_TEXTURE_ARB 0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
-#define WGL_TEXTURE_1D_ARB 0x2079
-#define WGL_TEXTURE_2D_ARB 0x207A
-#define WGL_MIPMAP_LEVEL_ARB 0x207B
-#define WGL_CUBE_MAP_FACE_ARB 0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB 0x2083
-#define WGL_FRONT_RIGHT_ARB 0x2084
-#define WGL_BACK_LEFT_ARB 0x2085
-#define WGL_BACK_RIGHT_ARB 0x2086
-#define WGL_AUX0_ARB 0x2087
-#define WGL_AUX1_ARB 0x2088
-#define WGL_AUX2_ARB 0x2089
-#define WGL_AUX3_ARB 0x208A
-#define WGL_AUX4_ARB 0x208B
-#define WGL_AUX5_ARB 0x208C
-#define WGL_AUX6_ARB 0x208D
-#define WGL_AUX7_ARB 0x208E
-#define WGL_AUX8_ARB 0x208F
-#define WGL_AUX9_ARB 0x2090
-#endif
-
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
-#endif
-
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
-#define WGL_CONTEXT_FLAGS_ARB 0x2094
-#define ERROR_INVALID_VERSION_ARB 0x2095
-#endif
-
-#ifndef WGL_ARB_create_context_profile
-#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define ERROR_INVALID_PROFILE_ARB 0x2096
-#endif
-
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
-#define WGL_DRAW_TO_WINDOW_EXT 0x2001
-#define WGL_DRAW_TO_BITMAP_EXT 0x2002
-#define WGL_ACCELERATION_EXT 0x2003
-#define WGL_NEED_PALETTE_EXT 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
-#define WGL_SWAP_METHOD_EXT 0x2007
-#define WGL_NUMBER_OVERLAYS_EXT 0x2008
-#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
-#define WGL_TRANSPARENT_EXT 0x200A
-#define WGL_TRANSPARENT_VALUE_EXT 0x200B
-#define WGL_SHARE_DEPTH_EXT 0x200C
-#define WGL_SHARE_STENCIL_EXT 0x200D
-#define WGL_SHARE_ACCUM_EXT 0x200E
-#define WGL_SUPPORT_GDI_EXT 0x200F
-#define WGL_SUPPORT_OPENGL_EXT 0x2010
-#define WGL_DOUBLE_BUFFER_EXT 0x2011
-#define WGL_STEREO_EXT 0x2012
-#define WGL_PIXEL_TYPE_EXT 0x2013
-#define WGL_COLOR_BITS_EXT 0x2014
-#define WGL_RED_BITS_EXT 0x2015
-#define WGL_RED_SHIFT_EXT 0x2016
-#define WGL_GREEN_BITS_EXT 0x2017
-#define WGL_GREEN_SHIFT_EXT 0x2018
-#define WGL_BLUE_BITS_EXT 0x2019
-#define WGL_BLUE_SHIFT_EXT 0x201A
-#define WGL_ALPHA_BITS_EXT 0x201B
-#define WGL_ALPHA_SHIFT_EXT 0x201C
-#define WGL_ACCUM_BITS_EXT 0x201D
-#define WGL_ACCUM_RED_BITS_EXT 0x201E
-#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
-#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
-#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
-#define WGL_DEPTH_BITS_EXT 0x2022
-#define WGL_STENCIL_BITS_EXT 0x2023
-#define WGL_AUX_BUFFERS_EXT 0x2024
-#define WGL_NO_ACCELERATION_EXT 0x2025
-#define WGL_GENERIC_ACCELERATION_EXT 0x2026
-#define WGL_FULL_ACCELERATION_EXT 0x2027
-#define WGL_SWAP_EXCHANGE_EXT 0x2028
-#define WGL_SWAP_COPY_EXT 0x2029
-#define WGL_SWAP_UNDEFINED_EXT 0x202A
-#define WGL_TYPE_RGBA_EXT 0x202B
-#define WGL_TYPE_COLORINDEX_EXT 0x202C
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
-#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
-#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
-#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
-#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
-#define WGL_PBUFFER_LARGEST_EXT 0x2033
-#define WGL_PBUFFER_WIDTH_EXT 0x2034
-#define WGL_PBUFFER_HEIGHT_EXT 0x2035
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_DEPTH_FLOAT_EXT 0x2040
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
-#define WGL_SAMPLES_3DFX 0x2061
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_SAMPLE_BUFFERS_EXT 0x2041
-#define WGL_SAMPLES_EXT 0x2042
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
-#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
-#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
-#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
-#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
-#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
-#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
-#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
-#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
-#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
-#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
-#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
-#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
-#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#endif
-
-#ifndef WGL_NV_render_depth_texture
-#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
-#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
-#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
-#define WGL_DEPTH_COMPONENT_NV 0x20A7
-#endif
-
-#ifndef WGL_NV_render_texture_rectangle
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
-#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_FLOAT_COMPONENTS_NV 0x20B0
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
-#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
-#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
-#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
-#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
-#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
-#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
-#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
-#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
-#endif
-
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
-#endif
-
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
-#endif
-
-#ifndef WGL_NV_present_video
-#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
-#endif
-
-#ifndef WGL_NV_video_out
-#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
-#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
-#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
-#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
-#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
-#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
-#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
-#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
-#define WGL_VIDEO_OUT_FRAME 0x20C8
-#define WGL_VIDEO_OUT_FIELD_1 0x20C9
-#define WGL_VIDEO_OUT_FIELD_2 0x20CA
-#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
-#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
-#endif
-
-#ifndef WGL_NV_swap_group
-#endif
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
-#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
-#endif
-
-#ifndef WGL_AMD_gpu_association
-#define WGL_GPU_VENDOR_AMD 0x1F00
-#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
-#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
-#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
-#define WGL_GPU_RAM_AMD 0x21A3
-#define WGL_GPU_CLOCK_AMD 0x21A4
-#define WGL_GPU_NUM_PIPES_AMD 0x21A5
-#define WGL_GPU_NUM_SIMD_AMD 0x21A6
-#define WGL_GPU_NUM_RB_AMD 0x21A7
-#define WGL_GPU_NUM_SPI_AMD 0x21A8
-#endif
-
-#ifndef WGL_NV_video_capture
-#define WGL_UNIQUE_ID_NV 0x20CE
-#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
-#endif
-
-#ifndef WGL_NV_copy_image
-#endif
-
-#ifndef WGL_NV_multisample_coverage
-#define WGL_COVERAGE_SAMPLES_NV 0x2042
-#define WGL_COLOR_SAMPLES_NV 0x20B9
-#endif
-
-#ifndef WGL_EXT_create_context_es2_profile
-#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
-#endif
-
-
-/*************************************************************/
-
-#ifndef WGL_ARB_pbuffer
-DECLARE_HANDLE(HPBUFFERARB);
-#endif
-#ifndef WGL_EXT_pbuffer
-DECLARE_HANDLE(HPBUFFEREXT);
-#endif
-#ifndef WGL_NV_present_video
-DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
-#endif
-#ifndef WGL_NV_video_output
-DECLARE_HANDLE(HPVIDEODEV);
-#endif
-#ifndef WGL_NV_gpu_affinity
-DECLARE_HANDLE(HPGPUNV);
-DECLARE_HANDLE(HGPUNV);
-
-typedef struct _GPU_DEVICE {
- DWORD cb;
- CHAR DeviceName[32];
- CHAR DeviceString[128];
- DWORD Flags;
- RECT rcVirtualScreen;
-} GPU_DEVICE, *PGPU_DEVICE;
-#endif
-#ifndef WGL_NV_video_capture
-DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
-#endif
-
-#ifndef WGL_ARB_buffer_region
-#define WGL_ARB_buffer_region 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
-extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
-extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
-extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
-typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
-typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
-typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_ARB_multisample 1
-#endif
-
-#ifndef WGL_ARB_extensions_string
-#define WGL_ARB_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_ARB_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
-
-#ifndef WGL_ARB_make_current_read
-#define WGL_ARB_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-extern HDC WINAPI wglGetCurrentReadDCARB (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
-#endif
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_ARB_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
-extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
-extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
-extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_ARB_render_texture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
-extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
-extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
-#endif
-
-#ifndef WGL_ARB_pixel_format_float
-#define WGL_ARB_pixel_format_float 1
-#endif
-
-#ifndef WGL_ARB_framebuffer_sRGB
-#define WGL_ARB_framebuffer_sRGB 1
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_ARB_create_context 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
-#endif
-
-#ifndef WGL_ARB_create_context_profile
-#define WGL_ARB_create_context_profile 1
-#endif
-
-#ifndef WGL_ARB_create_context_robustness
-#define WGL_ARB_create_context_robustness 1
-#endif
-
-#ifndef WGL_EXT_display_color_table
-#define WGL_EXT_display_color_table 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
-extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
-extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
-extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
-typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
-#endif
-
-#ifndef WGL_EXT_extensions_string
-#define WGL_EXT_extensions_string 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern const char * WINAPI wglGetExtensionsStringEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_make_current_read
-#define WGL_EXT_make_current_read 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-extern HDC WINAPI wglGetCurrentReadDCEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
-typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_pbuffer
-#define WGL_EXT_pbuffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
-extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
-extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
-extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_EXT_pixel_format
-#define WGL_EXT_pixel_format 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
-extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
-extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-#endif
-
-#ifndef WGL_EXT_swap_control
-#define WGL_EXT_swap_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSwapIntervalEXT (int interval);
-extern int WINAPI wglGetSwapIntervalEXT (void);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
-typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
-#endif
-
-#ifndef WGL_EXT_depth_float
-#define WGL_EXT_depth_float 1
-#endif
-
-#ifndef WGL_NV_vertex_array_range
-#define WGL_NV_vertex_array_range 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-extern void WINAPI wglFreeMemoryNV (void *pointer);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
-typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
-#endif
-
-#ifndef WGL_3DFX_multisample
-#define WGL_3DFX_multisample 1
-#endif
-
-#ifndef WGL_EXT_multisample
-#define WGL_EXT_multisample 1
-#endif
-
-#ifndef WGL_OML_sync_control
-#define WGL_OML_sync_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
-extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
-typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
-typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
-typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
-#endif
-
-#ifndef WGL_I3D_digital_video_control
-#define WGL_I3D_digital_video_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
-extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-#endif
-
-#ifndef WGL_I3D_gamma
-#define WGL_I3D_gamma 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
-extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
-extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
-extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
-typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
-typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
-#endif
-
-#ifndef WGL_I3D_genlock
-#define WGL_I3D_genlock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
-extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
-extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
-extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
-extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
-extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
-extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
-extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
-extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
-extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
-extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
-extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
-typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
-typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
-typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
-typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
-#endif
-
-#ifndef WGL_I3D_image_buffer
-#define WGL_I3D_image_buffer 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
-extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
-extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
-extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
-typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
-typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
-typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
-#endif
-
-#ifndef WGL_I3D_swap_frame_lock
-#define WGL_I3D_swap_frame_lock 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnableFrameLockI3D (void);
-extern BOOL WINAPI wglDisableFrameLockI3D (void);
-extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
-extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
-#endif
-
-#ifndef WGL_I3D_swap_frame_usage
-#define WGL_I3D_swap_frame_usage 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
-extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
-extern BOOL WINAPI wglEndFrameTrackingI3D (void);
-extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
-typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
-#endif
-
-#ifndef WGL_ATI_pixel_format_float
-#define WGL_ATI_pixel_format_float 1
-#endif
-
-#ifndef WGL_NV_float_buffer
-#define WGL_NV_float_buffer 1
-#endif
-
-#ifndef WGL_3DL_stereo_control
-#define WGL_3DL_stereo_control 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
-#endif
-
-#ifndef WGL_EXT_pixel_format_packed_float
-#define WGL_EXT_pixel_format_packed_float 1
-#endif
-
-#ifndef WGL_EXT_framebuffer_sRGB
-#define WGL_EXT_framebuffer_sRGB 1
-#endif
-
-#ifndef WGL_NV_present_video
-#define WGL_NV_present_video 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
-extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
-extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
-typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
-typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
-#endif
-
-#ifndef WGL_NV_video_output
-#define WGL_NV_video_output 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
-extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
-extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
-extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
-extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
-typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
-typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
-#endif
-
-#ifndef WGL_NV_swap_group
-#define WGL_NV_swap_group 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
-extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
-extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
-extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
-extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
-typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
-typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
-typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
-typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
-typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
-#endif
-
-#ifndef WGL_NV_gpu_affinity
-#define WGL_NV_gpu_affinity 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
-extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
-extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
-typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
-typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
-typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
-typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
-#endif
-
-#ifndef WGL_AMD_gpu_association
-#define WGL_AMD_gpu_association 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
-extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
-extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
-extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
-extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
-extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
-extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
-extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
-extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
-typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
-typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
-typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
-typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
-typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
-typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
-typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
-typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-#ifndef WGL_NV_video_capture
-#define WGL_NV_video_capture 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
-extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
-extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
-extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
-typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
-typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
-#endif
-
-#ifndef WGL_NV_copy_image
-#define WGL_NV_copy_image 1
-#ifdef WGL_WGLEXT_PROTOTYPES
-extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif /* WGL_WGLEXT_PROTOTYPES */
-typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-#ifndef WGL_NV_multisample_coverage
-#define WGL_NV_multisample_coverage 1
-#endif
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/include/GL/wmesa.h b/include/GL/wmesa.h
deleted file mode 100644
index 03d2383..0000000
--- a/include/GL/wmesa.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Copyright (C) 1995-1998 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- */
-
-
-/*
- * Windows driver by: Mark E. Peterson (markp@ic.mankato.mn.us)
- * Updated by Li Wei (liwei@aiar.xjtu.edu.cn)
- *
- *
- ***************************************************************
- * WMesa *
- * version 2.3 *
- * *
- * By *
- * Li Wei *
- * Institute of Artificial Intelligence & Robotics *
- * Xi'an Jiaotong University *
- * Email: liwei@aiar.xjtu.edu.cn *
- * Web page: http://sun.aiar.xjtu.edu.cn *
- * *
- * July 7th, 1997 *
- ***************************************************************
- */
-
-
-#ifndef WMESA_H
-#define WMESA_H
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-#include "GL/gl.h"
-
-#if defined(_MSV_VER) && !defined(__GNUC__)
-# pragma warning (disable:4273)
-# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
-# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
-# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
-# pragma warning( disable : 4013 ) /* 'function' undefined; assuming extern returning int */
-# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
-# pragma warning( disable : 4273 ) /* 'identifier' : inconsistent DLL linkage. dllexport assumed */
-# if (MESA_WARNQUIET>1)
-# pragma warning( disable : 4146 ) /* unary minus operator applied to unsigned type, result still unsigned */
-# endif
-#endif
-
-/*
- * This is the WMesa context 'handle':
- */
-typedef struct wmesa_context *WMesaContext;
-
-
-
-/*
- * Create a new WMesaContext for rendering into a window. You must
- * have already created the window of correct visual type and with an
- * appropriate colormap.
- *
- * Input:
- * hDC - Windows device or memory context
- * Pal - Palette to use
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * alpha_flag - GL_TRUE = create software alpha buffer,
- * GL_FALSE = no software alpha buffer
- *
- * Note: Indexed mode requires double buffering under Windows.
- *
- * Return: a WMesa_context or NULL if error.
- */
-extern WMesaContext WMesaCreateContext(HDC hDC,HPALETTE* pPal,
- GLboolean rgb_flag,
- GLboolean db_flag,
- GLboolean alpha_flag);
-
-
-/*
- * Destroy a rendering context as returned by WMesaCreateContext()
- */
-extern void WMesaDestroyContext( WMesaContext ctx );
-
-
-
-/*
- * Make the specified context the current one.
- */
-extern void WMesaMakeCurrent( WMesaContext ctx, HDC hdc );
-
-
-/*
- * Return a handle to the current context.
- */
-extern WMesaContext WMesaGetCurrentContext( void );
-
-
-/*
- * Swap the front and back buffers for the current context. No action
- * taken if the context is not double buffered.
- */
-extern void WMesaSwapBuffers(HDC hdc);
-
-
-/*
- * In indexed color mode we need to know when the palette changes.
- */
-extern void WMesaPaletteChange(HPALETTE Pal);
-
-extern void WMesaMove(void);
-
-void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx);
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif
-
diff --git a/include/main/glheader.h b/include/main/glheader.h
deleted file mode 120000
index 009dd17..0000000
--- a/include/main/glheader.h
+++ /dev/null
@@ -1 +0,0 @@
-../glheader.h \ No newline at end of file