diff options
author | David Reveman <davidr@novell.com> | 2004-09-06 22:23:29 +0000 |
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committer | David Reveman <davidr@novell.com> | 2004-09-06 22:23:29 +0000 |
commit | eed8528180cc94af4e6a65bf51a67d7632e1a085 (patch) | |
tree | 30954dbb7f1509ed95912fd95108003c300118ac /src/glitz_pixel.c | |
parent | ed87d4348a8c8d433966cbecacd7a5bcfd49a961 (diff) |
Added support for fill type transparent even though GL_ARB_texture_border_clamp is missing
Diffstat (limited to 'src/glitz_pixel.c')
-rw-r--r-- | src/glitz_pixel.c | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/glitz_pixel.c b/src/glitz_pixel.c index 25485d9..b0511d7 100644 --- a/src/glitz_pixel.c +++ b/src/glitz_pixel.c @@ -517,16 +517,17 @@ glitz_set_pixels (glitz_surface_t *dst, else gl->pixel_store_i (GLITZ_GL_UNPACK_ALIGNMENT, 2); } else - gl->pixel_store_i (GLITZ_GL_UNPACK_ALIGNMENT, 1); + gl->pixel_store_i (GLITZ_GL_UNPACK_ALIGNMENT, 1); gl->tex_sub_image_2d (texture->target, 0, - x_dst, dst->height - y_dst - height, + texture->box.x1 + x_dst, + texture->box.y2 - y_dst - height, width, height, gl_format->format, gl_format->type, pixels); if (to_drawable) { - glitz_texture_set_tex_gen (gl, texture, x_dst, y_dst, height, ~0); + glitz_texture_set_tex_gen (gl, texture, x_dst, y_dst, ~0); gl->tex_env_f (GLITZ_GL_TEXTURE_ENV, GLITZ_GL_TEXTURE_ENV_MODE, GLITZ_GL_REPLACE); @@ -549,12 +550,12 @@ glitz_set_pixels (glitz_surface_t *dst, if (x_dst == 0 && y_dst == 0 && width == dst->width && height == dst->height) - dst->flags &= ~GLITZ_FLAG_DIRTY_MASK; + dst->flags &= ~GLITZ_SURFACE_FLAG_DIRTY_MASK; } glitz_texture_unbind (gl, texture); - dst->flags |= GLITZ_FLAG_SOLID_DIRTY_MASK; + dst->flags |= GLITZ_SURFACE_FLAG_SOLID_DIRTY_MASK; if (transform == 0) glitz_buffer_unbind (buffer); @@ -621,8 +622,8 @@ glitz_get_pixels (glitz_surface_t *src, if (transform & GLITZ_TRANSFORM_COPY_REGION_MASK) { src_w = texture->width; src_h = texture->height; - src_x = x_src; - src_y = y_src; + src_x = x_src + texture->box.x1; + src_y = y_src + texture->box.y1; } stride = (((src_w * gl_format->pixel.masks.bpp) / 8) + 3) & -4; |