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authorKristian Høgsberg <krh@redhat.com>2007-09-26 16:08:37 -0400
committerKristian Høgsberg <krh@redhat.com>2007-09-26 16:08:37 -0400
commitcc06326a60ced9a401126df621b9f08a8bd264df (patch)
tree9766047adcb8fa17adda8a5b5f832a6e4524d15f /ChangeLog
parent13ed9531733d4361cb03b56946d67b98c5ca8682 (diff)
Remove ChangeLog file and update configure.in to accept this.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog2289
1 files changed, 0 insertions, 2289 deletions
diff --git a/ChangeLog b/ChangeLog
deleted file mode 100644
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@@ -1,2289 +0,0 @@
-2006-05-24 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_context.c (_glitz_glx_context_initialize):
- * src/glitz.h: Add direct rendering to feature mask.
-
- * src/glitz_drawable.c:
- * src/glitzint.h:
- * src/glitz.h: Add glitz_drawable_get_gl_string.
-
-2006-05-22 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_context.c (_glitz_glx_context_update): Update
- drawable size before getting the current context.
-
- * src/glx/glitz_glx_drawable.c (_glitz_glx_drawable_update_size):
- Make no context current if pbuffer drawable we're about to destroy
- is current. (bnc #175637)
-
-2006-05-20 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.6.
-
- * configure.in: Bump version to 0.5.6.
-
-2006-05-02 David Reveman <davidr@novell.com>
-
- * src/agl/glitz_agl_format.c (glitz_agl_query_formats):
- Fix typo in AGL format initialization. (Junji Takagi)
-
-2006-03-13 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.5.
-
- * configure.in: Bump version to 0.5.5.
-
- * src/glitz_pixel.c (glitz_set_pixels):
- * src/glitz_gl.h:
- Add experimental code for avoiding context switches when uploading
- pixel data.
-
- * src/agl/glitz_glx_context.c:
- * src/agl/glitz_glx_drawable.c:
- * src/agl/glitz_glxint.h:
- * src/agl/glitz_egl_context.c:
- * src/agl/glitz_egl_surface.c:
- * src/agl/glitz_eglint.h:
- * src/agl/glitz_wgl_context.c:
- * src/agl/glitz_wgl_drawable.c:
- * src/agl/glitz_wglint.h:
- * src/agl/glitz_agl_context.c:
- * src/agl/glitz_agl_drawable.c:
- * src/agl/glitz_aglint.h:
- * src/glitzint.h:
- * src/glitz_surface.c:
- * src/glitz_framebuffer.c:
- * src/glitz_drawable.c:
- * src/glitz_buffer.c: Add support for avoiding context switches.
-
- * src/egl/glitz_egl_context.c (glitz_egl_context_get):
- * src/egl/glitz_wgl_context.c (glitz_wgl_context_get):
- * src/egl/glitz_agl_context.c (glitz_agl_context_get):
- * src/glx/glitz_egl_drawable.c:
- * src/glx/glitz_wgl_drawable.c:
- * src/glx/glitz_agl_drawable.c:
- * src/glx/glitz_eglint.h:
- * src/glx/glitz_wglint.h:
- * src/glx/glitz_aglint.h:
- * src/glx/glitz_glxint.h:
- * src/glx/glitz_glxext.h:
- * src/glx/glitz_glx_info.c (_glitz_glx_proc_address_lookup):
- * src/glx/glitz_glx_context.c:
- * src/glx/glitz_glx_drawable.c:
- * src/glx/glitz_glx_extension.c:
- * src/glitz_framebuffer.c:
- * src/glitz_drawable.c (glitz_drawable_swap_buffer_region):
- * src/glitz.h: CopySubBufferMESA support.
-
-2006-02-23 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.4.
-
- * configure.in: Bump version to 0.5.4.
-
- * src/glitz_texture.c (glitz_texture_object_set_filter):
- * src/glitz_gl.h:
- * src/glitz.h: Mipmap filters.
-
-2006-02-16 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.3.
-
- * configure.in: Bump version to 0.5.3.
-
- * src/glitz_texture.c: Fix so that GL_ARB_texture_rectangle
- and GL_ARB_texture_border_clamp are not required for texture
- object creation.
-
- * TODO: Add note about removing some complexity.
-
- * src/glitz_pixel.c (glitz_get_pixels): Patch together clipped
- fetching of pixels.
-
-2006-02-15 David Reveman <davidr@novell.com>
-
- * src/glitz_pixel.c (glitz_get_pixels): Flip clip box if output
- scanline order is bottom up.
- (_glitz_pixel_transform): y_src should always be added.
-
-2006-02-14 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_extension.c: GLX 1.3 or later includes fbconfig and
- pbuffer support.
-
-2006-02-10 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_extension.c (glitz_glx_query_extensions):
- Pretend we have GLX 1.3 if vendor is ATI.
-
-2006-02-06 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_drawable.c (glitz_glx_destroy): Indent fix.
-
- * src/glitz_drawable.c (glitz_drawable_swap_buffer_region): Should be a
- glFlush.
-
- * src/glitz_context.c (glitz_context_draw_buffers): This looks better.
-
-2006-01-10 Vladimir Vukicevic <vladimir@pobox.com>
-
- * src/agl/glitz_wgl_format.c: Set GLITZ_FOURCC_RGB on all formats
-
-2006-01-02 David Reveman <davidr@novell.com>
-
- * src/egl/glitz_egl_context.c (_glitz_egl_make_current): 0 -> EGL_READ.
- (Dave Airlie)
-
- * src/egl/glitz_egl_config.c (_glitz_egl_format_compare): Track changes
- to glitz_int_drawable_format_t. (Dave Airlie)
-
-2005-12-21 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.2.
-
- * configure.in: Bump version to 0.5.2.
-
- * src/egl/glitz_wgl_context.c (glitz_wgl_context_get):
- * src/egl/glitz_glx_context.c (glitz_glx_context_get):
- * src/egl/glitz_egl_context.c (glitz_egl_context_get):
- * src/agl/glitz_agl_context.c (glitz_agl_context_get):
- * src/glitzint.h:
- * src/glitz_surface.c:
- * src/glitz_pixel.c (glitz_get_pixels):
- * src/glitz_framebuffer.c:
- * src/glitz_drawable.c:
- * src/glitz_context.c:
- * src/glitz.h:
- * src/glitz.c (glitz_copy_area): Appropriate glReadBuffer/glDrawBuffer
- support.
-
- * src/glitz_framebuffer.c (_glitz_fbo_swap_buffers): Flip buffers.
-
- * src/glitz_surface.c (glitz_surface_sync_drawable):
- * src/glitz.c (glitz_copy_area): Fix texture filter and wrap typo.
-
-2005-12-12 Vladimir Vukicevic <vladimir@pobox.com>
-
- * src/wgl/glitz_wgl_format.c: Set GLITZ_FOURCC_RGB on all formats
-
-2005-12-07 Vladimir Vukicevic <vladimir@pobox.com>
-
- * src/agl/glitz_wgl_drawable.c: Add program_map_init after fini
- in drawable_destroy (same as changes to glx/agl code).
-
-2005-12-07 Vladimir Vukicevic <vladimir@pobox.com>
-
- * src/agl/glitz_agl_format.c: AGL backend compilation fixes.
-
-2005-11-30 David Reveman <davidr@novell.com>
-
- * TODO: Removed automatic texture coordinate generation.
-
-2005-11-29 David Reveman <davidr@novell.com>
-
- * TODO: Updated.
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.1.
-
- * configure.in: Bump version to 0.5.1.
-
- YV12 surface support.
-
- New radial gradient.
-
-2005-11-09 David Reveman <davidr@novell.com>
-
- * Add WGL backend. Thanks to Vladimir Vukicevic and Tor Lillqvist.
-
- * src/agl/glitz_aglint.h: AGL backend updates (Vladimir Vukicevic)
-
-2005-09-02 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.5.0.
-
- * configure.in: Bump version to 0.5.0.
-
- New GL_EXT_framebuffer_object interface.
-
-2005-08-29 David Reveman <davidr@novell.com>
-
- Indent and white-space cleanup.
-
-2005-07-04 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.4.4.
-
- * configure.in: Bump version to 0.4.4.
-
- * src/glitz.c:
- * src/glitz.h:
- * src/glitz_framebuffer.c:
- * src/glitz_geometry.c:
- * src/glitz_pixel.c:
- * src/glitz_rect.c:
- * src/glitz_surface.c:
- * src/glitz_texture.c:
- * src/glitzint.h:
- * src/agl/glitz_agl_context.c:
- * src/glx/glitz_glx_context.c:
- Fix GL_EXT_framebuffer_object support.
-
-2005-07-01 David Reveman <davidr@novell.com>
-
- * src/glitz_filter.c (glitz_filter_set_params): Removed normalization
- of convolution filters.
-
-2005-06-29 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glxint.h:
- * src/glx/glitz-glx.h:
- * src/glx/glitz_glx_format.c (_glitz_add_format): Add drawable
- formats for all GLX visuals.
- Add glitz_glx_find_drawable_format_for_visual. (Radek Doulík)
-
-2005-06-15 David Reveman <davidr@novell.com>
-
- * src/egl/glitz_egl_info.c (glitz_egl_get_proc_address): Shut up
- compiler.
- PTHREADS is now defined in config.h.
-
- * configure.in: Check for libpthread when building glitz-egl.
-
-2005-06-07 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.4.3.
-
- * configure.in: Bump version to 0.4.3.
-
-2005-06-06 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_context.c (_glitz_glx_context_update): Fix minor
- synchronization issue.
-
- * src/glitz_surface.c (glitz_surface_push_current):
- * src/glitz_compose.c (glitz_composite_op_init): Fix framebuffer object
- issues.
-
- * src/glitzint.h:
- * src/glitz_context.c:
- * src/glitz.h: Remove temporary context functions.
-
- * src/glitz.c (glitz_copy_area): Run more efficiently on Xgl.
-
-2005-05-19 David Reveman <davidr@novell.com>
-
- * src/Makefile.am:
- * configure.in: Add EGL backend.
-
-2005-04-12 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.4.2.
-
- * configure.in: Bump version to 0.4.2.
-
- * src/glx/glitz_glx_context.c (_glitz_glx_context_make_current):
- * src/agl/glitz_agl_context.c:
- (_glitz_agl_context_make_current): Call glFinish before switching
- context.
-
- * src/Makefile.am (libglitz_la_SOURCES):
- * src/agl/glitz_glx_info.c:
- * src/agl/glitz_agl_info.c:
- * src/glx/glitz_glx_context.c:
- * src/agl/glitz_agl_context.c:
- * src/glitzint.h:
- * src/glitz.h: Added glitz_context_t interface.
-
- * src/agl/glitz_glxint.h:
- * src/agl/glitz_aglint.h:
- * src/agl/glitz_glx_info.c:
- * src/agl/glitz_agl_info.c:
- * src/agl/glitz_glx_drawable.c:
- * src/agl/glitz_agl_drawable.c:
- * src/glitzint.h:
- * src/glitz_surface.c:
- * src/glitz.c (glitz_copy_area): Removed use of "make current read".
-
-2005-03-16 David Reveman <davidr@novell.com>
-
- * src/glitz_pixel.c (glitz_get_pixels): Fix y-offset when returning
- data in bottom to top scanline order.
-
-2005-03-12 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_info.c: Fix non thread safe initialization code.
-
-2005-03-10 David Reveman <davidr@novell.com>
-
- * src/glx/glitz_glx_context.c (_glitz_glx_context_initialize):
- Temporary workaround for problem with NPOT GL_TEXTURE_2D textures.
-
- * src/glitz_pixel.c (glitz_set_pixels): Correct offset in pixel
- data with bottom to top scanline order.
-
-2005-03-08 David Reveman <davidr@novell.com>
-
- * src/glitz_texture.c (glitz_texture_set_tex_gen): Initialize plane
- equation correctly.
-
- * src/glitz_pixel.c (glitz_set_pixels): Advance to next clip box.
- (glitz_set_pixels): Zero y-offset to _glitz_pixel_transform.
-
-2005-03-01 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.4.1.
-
- * configure.in: Bump version to 0.4.1.
-
- * src/glitz_pixel.c (glitz_set_pixels): Rectangular clipping.
-
-2005-02-09 David Reveman <davidr@novell.com>
-
- * Add preliminary support for EXT_framebuffer_object.
-
-2005-02-01 David Reveman <davidr@novell.com>
-
- * src/glitz_surface.c (glitz_surface_set_transform): Fix typo in
- comment and remove unnecessary code.
-
-2005-01-25 David Reveman <davidr@novell.com>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.4.0.
-
- * configure.in: Bump version to 0.4.0.
-
- Add anti-aliased trapezoids, rectangular clipping, multiple
- geometry arrays, bitmap geometry, mask surface convolution filtering.
-
-2004-12-07 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Moved misplaced __internal_linkage.
-
-2004-12-03 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_compose.c (glitz_composite_op_init): Make sure some
- context is current when synchronizing solid color.
-
- * src/glitz_pixel.c: Added quick paths for solid surfaces.
-
-2004-11-12 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_rect.c (glitz_set_rectangles): Clear solid damage
- flag when setting solid color (Luca Barbieri).
-
-2004-11-08 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_buffer.c: Important bug fix. Bind default buffer
- object after map and bind named buffer object before unmap.
- Thanks to Luca Barbieri.
-
-2004-11-03 David Reveman <c99drn@cs.umu.se>
-
- * Source tree restructuring and switch to new drawable interface.
-
-2004-10-21 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_pixel.c (glitz_get_pixels): Set read buffer and
- scissor box before ReadPixels.
-
- * src/glitz.c (glitz_copy_area): Reset scissor box when before
- CopyPixels.
- (glitz_copy_area): Moved pop_current to correct place.
- (glitz_copy_area): Set read buffer and scissor box before
- copy_texture.
-
-2004-10-09 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_pixel.c (glitz_get_pixels): Set intermediate image
- size correctly.
-
-2004-10-06 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.c (glitz_copy_area): Fixed source drawable offset.
-
- * src/glitz_pixel.c (glitz_set_pixels): Fixed drawable offset.
-
-2004-10-04 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.2.3.
-
- * configure.in: Bump version to 0.2.3.
-
- * src/glitz_texture.c: Added glitz_texture_size_check.
-
- * src/glitz_rect.c (glitz_set_rectangles): Made the software fall-back
- for fill rectangles a bit more efficient.
-
- * src/glitz.c (glitz_composite): Tracking changes to geometry objects.
-
- * src/glitz_pixel.c: Tracking changes to geometry objects.
- Fixed a few offset problems.
-
- * src/glitz_glxint.h: Added GLX features.
-
- * src/glitz_glx_surface.c: Added surface size checks.
-
- * src/glitz_glx_pbuffer.c: screen_info to glitz_glx_pbuffer_create
- and glitz_glx_pbuffer_destroy.
-
- * src/glitz_glx_info.c: glBlendColor needs function address lookup.
- (glitz_glx_get_proc_address): Only lookup glXGetProcAddress if
- GLITZ_GLX_FEATURE_GLX_GET_PROC_ADDRESS_MASK is present.
- (_glitz_glx_proc_address_lookup): Fixed GLX function address lookup.
- Fixed root context creation.
- (glitz_glx_screen_info_get): Check GLX extension version.
- Added underscore prefix to static function names.
-
- * src/glitz_glx_format.c: glitz_glx_query_formats_glx12 ->
- glitz_glx_query_formats.
- glitz_glx_query_formats_glx13 -> glitz_glx_query_formats_fbconfig.
-
- * src/glitz_glx_extension.c: Check GLX extensions.
- Check for GL_EXT_blend_color.
- client_glx -> glx.
- gl_extensions_strings -> gl_extensions_string.
-
- * src/glitz_glx_context.c: glitz_glx_context_create_glx12 ->
- glitz_glx_context_create.
- glitz_glx_context_create_glx13 -> glitz_glx_context_create_fbconfig.
- GLX function pointers are now stored in screen_info.
- (glitz_glx_context_proc_address_lookup):
- Function address lookup updates.
-
- * src/glitz_gl.h: Added viewport and texture size tokens.
-
- * src/glitz_geometry.c: Update default geometry to current clipping
- box.
-
- * src/glitz_compose.c: Check for GLITZ_FEATURE_BLEND_COLOR_MASK
- support.
-
- * src/glitz_buffer.c: Added support for glitz_buffer_create_for_data
- functionality.
-
- * src/glitz_aglint.h: Added GLITZ_AGL_FEATURE_BLEND_COLOR_MASK.
- Max texture sizes and viewport sizes in glitz_agl_context_t.
-
- * src/glitz_agl_surface.c: Added surface size checks.
-
- * src/glitz_agl_info.c: glBlendColor needs function address lookup.
- (glitz_agl_thread_info_init): Fixed root context init.
-
- * src/glitz_agl_extension.c: Check for GL_EXT_blend_color.
- (_glitz_agl_extension_query_gl): gl_extensions_strings ->
- gl_extensions_string.
- (glitz_agl_query_extensions): Check GL_EXT_blend_color.
-
- * src/glitz_agl_context.c (glitz_agl_context_proc_address_lookup):
- Function address lookup updates.
-
- * src/glitz.h: Added GLITZ_FEATURE_BLEND_COLOR_MASK.
- Added glitz_buffer_create_for_data.
-
-2004-09-21 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_glxint.h: Added create_new_context to
- glitz_glx_static_proc_address_list_t.
- A GLXContext as parameter to glitz_glx_context_make_current.
-
- * src/glitz_glxext.h: Added glitz_glx_create_new_context_t function
- prototype.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_destroy): A
- GLXContext to glitz_glx_context_make_current.
-
- * src/glitz_glx_pbuffer.c (glitz_glx_pbuffer_create): Only create
- pbuffer if we've got a valid fbconfig.
-
- * src/glitz_glx_info.c (glitz_glx_proc_address_lookup): Added
- glXCreateNewContext.
-
- * src/glitz_glx_context.c (_glitz_glx_context_create_glx12): Use
- GLITZ_GL_TRUE instead of 1 for GL_TRUE.
- (_glitz_glx_context_create_glx13): If now visual could be found
- for a format the context should be created with glXCreateNewContext.
- (glitz_glx_context_make_current): The default GLXContext is now a
- parameter.
- (glitz_glx_context_update): Use root context as new context if no
- real context is available.
-
-2004-09-20 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_filter.c (glitz_filter_set_params): Fixed number of color
- stops calculation.
-
- * src/glitz_texture.c (glitz_texture_init): Initialize texture
- flags depending on border clamp support.
-
- * src/glitz_program.c: Added better testing whether fragment program
- failed to load or not.
-
- * src/glitz_glx_info.c (glitz_glx_create_root_context): Don't set
- program map here.
- (glitz_glx_screen_info_get): Set program_map here.
-
- * src/glitz_glx_context.c (glitz_glx_context_get): Init feature mask
- to screen_info feature mask.
- (glitz_glx_context_proc_address_lookup): No need to init feature mask
- here.
-
- * src/glitz_gl.h: Added a bunch of fragment program tokens.
-
- * src/glitz_aglint.h: Added gl_version to thread_info.
- Added function address lookup utility functions.
-
- * src/glitz_agl_surface.c: Push context current if function address
- lookup is needed.
-
- * src/glitz_agl_info.c: Added function address lookup.
-
- * src/glitz_agl_extension.c: Enable VBO and PBO extension
- checking.
- (glitz_agl_query_extensions): Store GL_VERSION in thread_info.
-
- * src/glitz_agl_context.c: Added function address lookup for all
- functions not part of OpenGL 1.2.
-
- * TODO: Improved AGL backend.
-
-2004-09-17 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_pixel.c: GLITZ_TRANSFORM_COPY_BOX_MASK is more correct name
- than GLITZ_TRANSFORM_COPY_REGION_MASK.
- (glitz_set_pixels): Set GLITZ_GL_UNPACK_ROW_LENGTH.
- (glitz_get_pixels): Set GLITZ_GL_PACK_ROW_LENGTH.
- GLITZ_GL_UNPACK_ALIGNMENT should be GLITZ_GL_PACK_ALIGNMENT.
-
- * src/glitz_buffer.c (_glitz_buffer_init): Unbind buffer after
- creation.
- (glitz_pixel_buffer_create): Use buffer hint for choosing target.
-
-2004-09-16 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.c (glitz_composite): Don't set texture wrap mode to
- GL_CLAMP_TO_BORDER when extension is missing.
-
-2004-09-15 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_agl_extension.c:
- * src/glitz_glx_extension.c: Don't accept any extension by using
- GL_VERSION as if it's not listed in the extension string it's usually
- not supported in hardware.
-
- * src/glitz_pixel.c (glitz_set_pixels): Get texture before pixel
- transform and buffer bind.
-
-2004-09-14 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_compose.c: Fixed division by zero bug that occurred when
- solid color alpha was zero.
-
-2004-09-13 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_glx_info.c:
- * src/glitz_agl_info.c: Addedd glBlendColor.
-
- * src/glitzint.h: Added glBlendColor glitz_gl_proc_address_list_t.
- Added render_op to glitz_composite_op_t.
- component_alpha -> per_component.
- Render operator to glitz_composite_op_init.
-
- * src/glitz_compose.c: Added support for component alpha in one single
- pass when using a solid color as source.
- Render operator is now set from here.
-
- * src/glitz_gl.h: Added GLITZ_GL_ONE_MINUS_SRC_COLOR and
- GLITZ_GL_CONSTANT_COLOR tokens.
- Added glitz_gl_blend_color_t prototype.
-
- * src/glitz_glx_context.c:
- * src/glitz_glx_extension.c:
- * src/glitz_agl_extension.c:
- * src/glitz.h: GLITZ_FEATURE_COMPONENT_ALPHA_MASK ->
- GLITZ_FEATURE_PER_COMPONENT_RENDERING_MASK.
-
- * src/glitz.c (glitz_composite): Render operator is now set by
- in composite_enable.
- (glitz_composite): component_alpha -> per_component, as we can now
- do component alpha without multiple passes in some cases.
- (glitz_composite): Multiply all alpha_mask components by weight, so
- that we get solidc surfaces right.
-
-2004-09-11 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.2.2.
-
- * configure.in: Bump version to 0.2.2.
-
- * src/glitz_filter.c (glitz_filter_set_params): Gradient coordinates
- are now translated 0.5 in both x and y directions within glitz so
- applications shouldn't have to think about this anymore. e.g.
- specifying the top-left pixel as color stop coordinate is now done
- with x parameter 0.0 and y parameter 0.0. This makes much more sence.
-
- * src/glitz_rect.c (glitz_set_rectangles): Fixed memory leak.
- Fixed order of pixel color components.
-
- * src/glitz.c (glitz_composite): Oh, I'm good at these, not the
- first time I accidentally replaced x with y.
-
-2004-09-10 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_rect.c: Added missing hidden_def to glitz_set_rectangles.
- (glitz_rectangle_bounds): hmm, how did this function turn up like
- this, well now it's fixed
-
- * src/glitzint.h: Added PROJECTIVE_TRANSFORM flag.
-
- * src/glitz_surface.c (glitz_surface_set_transform): Check if
- projective transform.
-
- * src/glitz_program.c: Fixed so that perspective transformations
- work with convolution filters and gradient filters.
-
- * src/glitz_compose.c (SURFACE_WRAP): Only allow projective
- transformations if GL_ARB_texture_clamp_to_border is present.
-
-2004-09-09 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: IGNORE_REPEAT flag replaced by IGNORE_WRAP flag.
- TEXTURE_COORDS flag replaced by EYE_COORDS flag.
-
- * src/glitz_texture.c (glitz_texture_set_tex_gen): Only shift
- coordinates for texture border when it's not done by the
- transformation matrix.
-
- * src/glitz_surface.c (glitz_surface_init): No surface flags
- set by default.
- (glitz_surface_set_transform): Added transformation
- support for hardware without GL_ARB_texture_clamp_to_border.
- (glitz_surface_set_transform): Set new SURFACE_FLAG_TRANSFORM.
- (glitz_surface_set_filter): IGNORE_REPEAT flag replaced by
- IGNORE_WRAP flag. TEXTURE_COORDS flag replaced by EYE_COORDS flag.
-
- * src/glitz_program.c: Program type should not be part of
- convolution program headers or gradient program headers.
- (_glitz_compile_arb_fragment_program): Improved failure checking.
- (_glitz_create_fragment_program): Program type is now added here.
- (_glitz_create_fragment_program): Pass number of parameters that
- will be required to _glitz_compile_arb_fragment_program.
-
- * src/glitz_pixel.c (glitz_set_pixels): 0 as flags to
- glitz_texture_set_tex_gen is what we want here.
-
- * src/glitz_glx_info.c: Added glGetError to gl_proc_address.
-
- * src/glitz_glx_extension.c: GL_ARB_texture_non_power_of_two has
- been promoted as a core feature to OpenGL 2.0.
- GL_ENV_texture_combine_env is not really a OpenGL 1.3 feature,
- GL_ARB_texture_combine_env is.
-
- * src/glitz_gl.h: Added glGetError prototype and error tokens.
- Added GLITZ_GL_MAX_PROGRAM_LOCAL_PARAMETERS token.
- Fixed glGetProgramiv prototype.
-
- * src/glitz_filter.c (glitz_filter_set_params): Fixed gradient
- filter coordinate generation.
- (glitz_filter_set_type): Don't use SURFACE_PAD macro to check for
- padded gradient here.
-
- * src/glitz_compose.c (SURFACE_WRAP): Added transformation
- support for hardware without GL_ARB_texture_clamp_to_border.
-
- * src/glitz_agl_surface.c: Fixed so that AGL backend actually
- compiles.
-
- * src/glitz_agl_info.c: Added glGetError to gl_proc_address.
-
- * src/glitz_agl_extension.c (glitz_agl_query_extensions): Fixed so
- that AGL backend actually compiles.
-
- * src/glitz.c (glitz_composite): replaced TEXTURE_COORDS flag with
- EYE_COORDS flag, which is obviously the other way around.
- (glitz_copy_area): 0 as flags to glitz_texture_set_tex_gen is
- what we want here.
-
-2004-09-08 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_format.c (glitz_format_for_each_texture_format): Use
- default GLITZ_GL_PROXY_TEXTURE_2D texture.
-
-2004-09-07 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Allow use of a version number to check presence of
- an extension.
-
- * src/glitz_util.c (glitz_extensions_query): Allow use of a version
- number to check presence of an extension.
-
- * src/glitz_glx_info.c (glitz_glx_screen_info_get): Don't query
- formats if OpenGL version is insufficient.
-
- * src/glitz_glx_extension.c: Improved extension checking.
-
- * src/glitz_glx_context.c (glitz_glx_context_proc_address_lookup):
- Lookup correct symbols.
-
- * src/glitz_agl_info.c (glitz_agl_thread_info_init): Don't query
- formats if OpenGL version is insufficient.
-
- * src/glitz_agl_extension.c: Improved extension checking.
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.2.1.
-
- * configure.in: Bump version to 0.2.1.
-
- * src/glitz-agl.h: Be consistent with the GLX backend.
-
- * src/glitz_agl_surface.c: Be consistent with the GLX backend.
-
- * src/glitz-glx.h: Window size as parameters to
- glitz_glx_surface_create_for_window to avoid unnecessary server
- round trip.
-
- * src/glitz_glx_surface.c: Window size as parameters to
- glitz_glx_surface_create_for_window to avoid unnecessary server
- round trip.
-
- * src/glitzint.h: Added texture flags.
- Removed texture_mask.
- GLITZ_FLAG -> GLITZ_SURFACE_FLAGS.
- texcoord_height and texcoord_width replaced by texture.box.
-
- * src/glitz_texture.c: Make sure fill transparent works even though
- GL_ARB_texture_border_clamp is missing.
- texture_mask goes away.
- Added texture flags.
- texcoord_height and texcoord_width replaced by texture.box.
-
- * src/glitz_surface.c: GLITZ_FLAG -> GLITZ_SURFACE_FLAGS.
- texture_mask goes away.
- Added texture flags.
- texcoord_height and texcoord_width replaced by texture.box.
- Added GLITZ_SURFACE_FLAG_SIMPLE_TRANSFORM_MASK, which mean no
- transform or translate only transform.
-
- * src/glitz_rect.c (glitz_set_rectangles):
- GLITZ_FLAG -> GLITZ_SURFACE_FLAGS.
-
- * src/glitz_pixel.c (glitz_set_pixels): texture->box
- specifies the texture origin in the texture map.
- (glitz_set_pixels): no need to pass surface height
- to glitz_texture_set_tex_gen anymore.
- (glitz_set_pixels): GLITZ_FLAG -> GLITZ_SURFACE_FLAGS.
-
- * src/glitz_glxint.h: texture_mask goes away.
-
- * src/glitz_glx_surface.c: Added texture flags.
- GLITZ_FLAG -> GLITZ_SURFACE_FLAGS.
-
- * src/glitz_glx_info.c: texture_mask goes away.
-
- * src/glitz_glx_extension.c (glitz_glx_query_extensions):
- texture_mask goes away.
-
- * src/glitz_geometry.c (glitz_set_geometry): GLITZ_FLAG ->
- GLITZ_SURFACE_FLAGS.
-
- * src/glitz_filter.c (glitz_filter_set_params): Don't calculate
- texture unit sizes here, they have already been calculated in
- the texture object.
- texcoord_height and texcoord_width replaced by texture.box.
-
- * src/glitz_compose.c: Added texture flags.
- Fill type transparent supported even though
- GL_ARB_texture_border_clamp is missing.
-
- * src/glitz_aglint.h: texture_mask goes away.
-
- * src/glitz_agl_surface.c: Added texture flags.
- GLITZ_FLAG -> GLITZ_SURFACE_FLAGS.
-
- * src/glitz_agl_extension.c (glitz_agl_query_extensions):
- texture_mask goes away.
-
- * src/glitz.c (glitz_composite): no need to pass surface height
- to glitz_texture_set_tex_gen anymore.
-
-2004-09-04 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_buffer.c (glitz_buffer_unmap): Obviously wrong.
-
-2004-09-03 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Switched to geometry buffers.
-
- * src/glitz_texture.c: Added texcoord_width_unit and
- texcoord_height_unit.
- Always use glTexGen for texture coordinates.
-
- * src/glitz_surface.c: Cleaned up public API.
- Switched to geometry buffers.
- glitz_buffer_t -> glitz_color_buffer_t.
-
- * src/glitz_status.c: Removed unused status values. Added
- CONTENT_DESTROYED.
-
- * src/glitz_rect.c: fill -> set and set always use SRC operator.
- glitz_set_rectangles works for all surfaces, drawable or not.
-
- * src/glitz_program.c: Transformations are no longer done in
- fragment programs. Vertex programs are no longer needed.
-
- * src/glitz_pixel.c: Use fixed point pixel conversion.
- pixel_buffer -> buffer and moved to glitz_buffer.c.
- glitz_put_pixels -> glitz_set_pixels.
-
- * src/glitz_operator.c: Stencil operators no longer needed.
-
- * src/glitz_gl.h: VertexArray, TexGen tokens and prototypes.
- More buffer object prototypes.
-
- * src/glitz_filter.c: Use float instead of double everywhere.
- Do all calculations at "filter set" time and nothing at
- "filter use" time.
- Vertex programs are no longer needed.
-
- * src/glitz_compose.c: Use float instead of double everywhere.
- Vertex programs are no longer needed.
-
- * src/glitz_glx_surface.c: New context specific backend objects.
- Removed update_size backend function.
-
- * src/glitz_agl_surface.c: New context specific backend objects.
- Removed update_size backend function.
-
- * src/glitz_glx_context.c: New context specific backend objects.
-
- * src/glitz_agl_context.c: New context specific backend objects.
-
- * src/glitz.h: Added new geometry system. Cleaned up public API.
-
- * src/glitz.c: Switched using vertex arrays and vertex buffer
- objects for everything.
-
- * src/Makefile.am (libglitz_la_SOURCES): Removed glitz_trap.c,
- glitz_tri.c and glitz_stencil.c. Added glitz_buffer.c and
- glitz_geometry.c.
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.2.0.
-
- * configure.in: Bump version to 0.2.0.
-
- * TODO: Switched to geometry buffers.
- Transformations are no longer done in fragment programs.
-
-2004-08-18 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: New filter system should now be working.
- Added x_offset, y_offset to all polygon rendering functions.
-
- * src/glitz_util.c: Added glitz_clamp_value.
-
- * src/glitz_tri.c: Added x_offset, y_offset.
- Don't use display list for multi-sampling as it turned out slower than
- without display lists.
- Added new glitz_add_triangles function.
-
- * src/glitz_trap.c: Switch to new trapezoid type.
- Added x_offset, y_offset.
- Don't use display list for multi-sampling as it turned out slower than
- without display lists.
- Added new glitz_add_trapezoids function.
-
- * src/glitz_surface.c (glitz_surface_init): HINT_CLIP default.
- (glitz_surface_set_transform): Fixed projective transformations.
- Removed glitz_surface_get_affine_transform.
- (glitz_surface_set_fill): Added GLITZ_FILL_CLIP.
- Removed correctness hint.
- (glitz_surface_set_filter): Updated filter system.
- Removed polyopacity.
- Added x_offset, y_offset to clipping functions.
-
- * src/glitz_stencil.c: Added x_offset, y_offset.
-
- * src/glitz_rect.c: Added x_offset, y_offset.
-
- * src/glitz_program.c: Added new much improved fragment programs
- and new system for creating them.
-
- * src/glitz_pixel.c (glitz_put_pixels): Removed broken render texture
- support.
-
- * src/glitz_glx_surface.c: Don't use render texture.
-
- * src/glitz_glx_info.c: Removed display list functions.
-
- * src/glitz_glx_format.c (_glitz_glx_format_compare): We rather have
- single buffered non-multisample formats first.
-
- * src/glitz_glx_extension.c: Don't use render texture.
-
- * src/glitz_glx_context.c: Don't use render texture.
- Don't check max texture indirections here.
-
- * src/glitz_gl.h: Added some fragment program tokens.
- Removed display list function prototypes.
-
- * src/glitz_filter.c: Added new convolution and new gradient filters.
-
- * src/glitz_compose.c: Added fill type clip.
- (_glitz_get_surface_type): Tracking changes to new filter system.
-
- * src/glitz_aglint.h: Don't use render texture.
-
- * src/glitz_agl_surface.c: Don't use render texture.
-
- * src/glitz_agl_pbuffer.c: Don't use render texture. We need a better
- interface for that. GL_EXT_render_target looks promising.
-
- * src/glitz_agl_info.c: Removed display list functions.
-
- * src/glitz_agl_format.c (_glitz_agl_format_compare): We rather have
- non-multisample formats first.
-
- * src/glitz_agl_extension.c (glitz_agl_query_extensions): Don't check
- max texture indirections here.
-
- * src/glitz.h: Switch to the new trapezoid type.
- Added GLITZ_FILTER_GAUSSIAN.
- Added fill type CLIP, which works the same way as X Render; no image
- transformation, then dst rectangle is clipped to surface size. image
- transformation, fill type transparent is used.
- Removed correctness hint as highest quality is now always used.
- Removed polyopacity as it's now a parameter to the composite polygon
- functions.
- Added x_offset and y_offset to all polygon rendering functions.
- Added glitz_add_trapezoids and glitz_add_triangles.
-
- * src/glitz.c: Removed the manual repeat fall-back as it was too many
- problems with it and it just made everything a mess.
- GL_ARB_texture_border_clamp is now required for normal transformations.
- Switch to not using display lists for multi-sampling as it seems to
- be faster.
-
- * src/Makefile.am (libglitz_la_SOURCES): Removed glitz_matrix.c.
-
- * TODO: Added new convolution and gradient filter.
- Fixed projective transformations.
- Added some notes about gamma correction.
-
-2004-08-10 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h: Added glitz_surface_finish.
-
- * src/glitzint.h: Added allocate parameter to get_texture backend
- function.
-
- * src/glitz_surface.c: Removed glitz_surface_try_push_current.
-
- * src/glitz_format.c: Removed option from find_standard_format and
- made standard format names match exactly.
-
- Switch name of glitz_render data types, functions and source
- code to glitz_combine_, glitz_composite_ and glitz_compose.c.
-
-2004-08-05 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: New composite interface.
- New filter system.
- Improved OpenGL state updating.
- Removed programmatic surface.
-
- * src/glitz_util.c: Removed glitz_intersect_bounding_box_double.
- (glitz_uint_to_power_of_two): Faster.
- Removed glitz_uint_is_power_of_two in favor of the POWER_OF_TWO
- macro, thanks to Roman Pozlevich for the tip.
-
- * src/glitz_tri.c (glitz_int_composite_triangles): Smarter way for
- doing polygon opacity.
-
- * src/glitz_trap.c (glitz_composite_trapezoids): Smarter way for doing
- polygon opacity.
-
- * src/glitz_texture.c: Use POWER_OF_TWO macro.
- (_glitz_texture_allocate): Clear unused texels.
- New filter and wrap handling.
- Added glitz_texture_tex_coord.
-
- * src/glitz_surface.c (glitz_surface_init): Detect solid surface type.
- Removed glitz_surface_create_intermediate.
- Removed programmatic surfaces.
- Added _glitz_surface_solid_store and glitz_surface_ensure_solid
- functions for solid color handling.
- (glitz_surface_set_transform): New filter system.
- (glitz_surface_get_affine_transform): Added
- glitz_surface_get_affine_transform so that affine transform is only
- computed when actually needed.
- Added glitz_surface_set_fill.
- Added glitz_surface_set_correctness_hint.
- (glitz_surface_set_filter): New filter system.
- (glitz_surface_update_state): Added glitz_surface_update_state for much
- more efficient OpenGL state updating.
- (glitz_surface_update_state): Multisample handling is now done here.
-
- * src/glitz_stencil.c: Write update mask.
-
- * src/glitz_status.c: Added glitz_status_to_status_mask.
-
- * src/glitz_render.c: Added support for component alpha with solid
- surfaces.
- Filters moved into glitz_filter.c.
- Updated all of the render interface to match the new composite
- interface.
-
- * src/glitz_rect.c: Added STORE_16 macro.
- (glitz_int_fill_rectangles): Don't compute bounds here.
- Added _glitz_fill_solid for filling solid surfaces with SRC operator.
-
- * src/glitz_program.c: Updated fragment programs to use texture matrix
- for projective transformations.
- (_glitz_create_vertex_program): Filter type determines vertex program
- creation parameters.
- (_glitz_create_fragment_program): Filter type determines fragment
- program creation parameters.
- (glitz_program_map_fini): Update to reflect changes to program map.
-
- * src/glitz_pixel.c: Use new tex_coord functions.
-
- * src/glitz_matrix.c: Removed glitz_matrix_transform_bounding_box.
-
- * src/glitz_glxint.h: Removed ARB from feature names.
- Switched to static context stack allocation.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_push_current): Lazy
- allocation of pbuffers.
- (_glitz_glx_surface_create): Lazy allocation of pbuffers.
-
- * src/glitz_glx_info.c: Added glLoadMatrixd and glMultMatrixd.
- (glitz_glx_screen_info_get): Switched to static context stack
- allocation.
-
- * src/glitz_glx_extension.c: New extensions
- GL_ARB_texture_border_clamp, GL_EXT_texture_env_combine.
-
- * src/glitz_glx_context.c: Multisample control is moved into glitz
- core library.
- (glitz_glx_context_make_current): Write the update mask.
- (glitz_glx_context_push_current): Switched to static context stack
- allocation.
- (glitz_glx_context_pop_current): Switched to static context stack
- allocation.
-
- * src/glitz_gl.h: Added GLITZ_GL_FLOAT and GLITZ_GL_CLAMP_TO_BORDER
- tokens.
- Added glitz_gl_load_matrix_d_t and glitz_gl_mult_matrix_d_t prototypes.
-
- * src/glitz_filter.c: Added new filter interface, which matches the
- X Render extensions filter interface.
-
- * src/glitz_aglint.h: Removed ARB from feature names.
- Switched to static context stack allocation.
-
-
- * src/glitz_agl_surface.c (_glitz_agl_surface_push_current): Lazy
- allocation of pbuffers.
- (_glitz_agl_set_features): Stupid code goes away.
- (_glitz_agl_surface_create): Lazy allocation of pbuffers.
-
- * src/glitz_agl_info.c: Added glLoadMatrixd and glMultMatrixd.
- (glitz_agl_thread_info_init): Switched to static context stack
- allocation.
-
- * src/glitz_agl_extension.c: New extensions
- GL_ARB_texture_border_clamp, GL_EXT_texture_env_combine.
-
- * src/glitz_agl_context.c: Multisample control is moved into glitz
- core library.
- (glitz_agl_context_make_current): Write the update mask.
- (glitz_agl_context_push_current): Switched to static context stack
- allocation.
- (glitz_agl_context_pop_current): Switched to static context stack
- allocation.
-
- * src/glitz.man: Added new manual page with a short description.
-
- * src/glitz.h: New filter types.
- Removed ARB from feature names.
- Color ranges and programmatic surfaces, get out of here!
- Added fill types.
- glitz_surface_set_repeat replaced by glitz_surface_set_fill.
- Added glitz_surface_set_correctness_hint, which makes it possible
- to turn off the software repeat fall-back that produces slightly
- incorrect results.
- Added filter parameters to glitz_surface_set_filter.
-
- * src/glitz.c: New internal composite interface. This new interface
- almost completely replaces the old way to do composite. Only some
- parts of the old interface are left as fall-back for cases where
- hardware is not capable of using this new much improved interface.
- New interface is simpler and much more correct then the old one.
- Different fill types and projective transformations are now supported.
-
- * src/Makefile.am (libglitz_la_SOURCES): glitz_programmatic.c,
- glitz_color_range.c goes away and in comes glitz_filter.c.
-
- * TODO: Updated TODO list.
-
-2004-07-24 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_agl_info.c:
- (glitz_agl_fini): Use glitz_agl_thread_info_destroy for thread info
- destruction.
- glitz_agl_thread_info_destroy is now used for manual thread info
- destruction and _tsd_destroy is now destruction call-back function.
-
- * src/glitz_glx_info.c (glitz_glx_create_root_context):
- Store root_colormap in screen_info.
- (glitz_glx_screen_destroy): Free root colormap.
- (glitz_glx_fini): Use glitz_glx_thread_info_destroy for thread info
- destruction.
- (glitz_glx_thread_info_get): Don't use strdup.
- glitz_glx_thread_info_destroy is now used for manual thread info
- destruction and _tsd_destroy is now destruction call-back function.
-
- * src/glitz_glxint.h: Added Colormap root_colormap to screen_info
- struct.
-
- * src/glitz_agl_surface.c (_glitz_agl_surface_destroy): More efficient
- surface destruction.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_destroy): More efficient
- surface destruction.
-
- * src/glitz_surface.c (glitz_surface_fini): More safe and
- efficient texture deallocation.
-
- * src/glitz_programmatic.c (_glitz_programmatic_surface_create):
- Fixed serious memory leak in programmatic surfaces. This caused
- a texture name allocation at each composite operation with a
- programmatic surface.
-
-2004-07-22 David Reveman <c99drn@cs.umu.se>
-
- * TODO: Added some important stuff to the TODO list.
-
-2004-07-20 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Added glTexEnvfv, glColor4d and pixel buffer
- functions to glitz_gl_proc_address_list_t.
- Moved some stuff into glitz_color_range.c.
- Added new glitz_render_op_t infrastructure.
- Added component-alpha support.
- Fixed some macros.
- Added reference counting to glitz_surface_t.
- programs -> program_map.
- SHORT_MODULATE -> SHORT_MULT.
-
- * src/glitz_surface.c (glitz_surface_init): programs -> program_map.
- Added reference counting to surfaces.
- Added glitz_surface_set_component_alpha.
-
- * src/glitz_render.c: Added new glitz_render_op_t infrastructure.
- This is a major improvement to the old mess. This new infrastructure
- scales very well, is much easier to understand and is more efficient.
-
- * src/glitz_programmatic.c: GLITZ_PROGRAMMATIC_SURFACE_LINEAR_TYPE ->
- GLITZ_PROGRAMMATIC_SURFACE_TYPE_LINEAR and
- GLITZ_PROGRAMMATIC_SURFACE_RADIAL_TYPE ->
- GLITZ_PROGRAMMATIC_SURFACE_TYPE_RADIAL.
- (_glitz_programmatic_surface_create): Use MAXSHORT for static surface
- size.
- Removed glitz_programmatic_surface_setup.
- Removed glitz_programmatic_surface_bind as that code should now be
- in glitz_render.c.
-
- * src/glitz_program.c: Cleaned up and moved some that should be in
- glitz_render.c. Added support for component-alpha.
-
- * src/glitz_pixel.c: Added new pixel buffer interface, which
- allows for asynchronous pixel transfers and access to
- high-performance memory. Modified pixel transfer functions
- to use the new pixel buffer interface.
-
- * src/glitz_glxint.h: Added
- GLITZ_GLX_FEATURE_ARB_TEXTURE_ENV_COMBINE_MASK,
- GLITZ_GLX_FEATURE_ARB_TEXTURE_ENV_DOT3_MASK,
- GLITZ_GLX_FEATURE_PIXEL_BUFFER_OBJECT_MASK;
- programs -> program_map.
-
- * src/glitz_glx_surface.c (_glitz_glx_set_features): Better check
- for multi-texturing and check pixel buffer object extension
- support.
- programs -> program_map.
-
- * src/glitz_glx_info.c: Added glTexEnvfv, glColor4d and pixel buffer
- functions to _glitz_glx_gl_proc_address.
- (glitz_glx_thread_info_get): Fixed thread specific data
- allocation.
- (glitz_glx_display_destroy): Fixed memory leak.
- (glitz_glx_screen_info_get): Use glitz_program_map_init to
- initialize program map.
- (glitz_glx_screen_destroy): Use glitz_program_map_fini to
- clean up program map.
-
- * src/glitz_glx_extension.c: Check for GL_ARB_texture_env_combine,
- GL_ARB_texture_env_dot3 and GL_EXT_pixel_buffer_object.
-
- * src/glitz_glx_context.c (glitz_glx_context_proc_address_lookup):
- Lookup pixel buffer object function pointers.
-
- * src/glitz_gl.h: Added a bunch of new tokens and function
- declarations.
-
- * src/glitz_format.c: OpenGL GL_ALPHA formats are now used for
- alpha textures instead of GL_INTENSITY.
-
- * src/glitz_color_range.c: Moved some stuff from glitzint.h to this
- file and use the new pixel buffer interface for asynchronous
- color range data transfers.
-
- * src/glitz_aglint.h: Added
- GLITZ_AGL_FEATURE_ARB_TEXTURE_ENV_COMBINE_MASK,
- GLITZ_AGL_FEATURE_ARB_TEXTURE_ENV_DOT3_MASK,
- GLITZ_AGL_FEATURE_PIXEL_BUFFER_OBJECT_MASK.
- programs -> program_map.
-
- * src/glitz_agl_surface.c: programs -> program_map.
-
- * src/glitz_agl_info.c: Added glTexEnvfv, glColor4d and pixel buffer
- functions to _glitz_agl_gl_proc_address.
- (glitz_agl_thread_info_get): Fixed thread specific data
- allocation.
- (glitz_agl_thread_info_init): Use glitz_program_map_init to
- initialize program map.
- (glitz_agl_thread_info_fini): Use glitz_program_map_fini to
- clean up program map.
- (glitz_agl_thread_info_fini): Do not free thread specific data here.
-
- * src/glitz_agl_extension.c: Check for GL_ARB_texture_env_combine,
- GL_ARB_texture_env_dot3 and GL_EXT_pixel_buffer_object.
-
- * src/glitz.h: glitz_color_range_create now needs a surface
- reference.
- Added glitz_surface_set_component_alpha.
- Added skip_lines to glitz_pixel_format_t.
- Added new pixel buffer interface, which allows for asynchronous
- pixel transfers and access to high-performance memory.
-
- * src/glitz.h: Added GLITZ_FEATURE_ARB_TEXTURE_ENV_COMBINE_MASK,
- GLITZ_FEATURE_ARB_TEXTURE_ENV_DOT3_MASK,
- GLITZ_FEATURE_PIXEL_BUFFER_OBJECT_MASK,
- GLITZ_FEATURE_COMPONENT_ALPHA_MASK.
-
- * src/glitz.c: Moved in my new glitz.c code, much of it is similar
- to the old glitz.c code. However, this new code uses the new
- glitz_render_op_t infrastructure and supports component alpha.
-
- * configure.in: Added GCC warning flags.
-
- * TODO: Updated todo list.
-
- * README: Added a short description of glitz.
-
-2004-06-21 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.1.5.
-
- * configure.in: Bump version to 0.1.5.
-
- * src/glitzint.h: Added new pixel interface and support for none
- 24bit visuals.
- Added byte order and bit order defines.
-
- * src/glitz_util.c: Removed big_endian, and format functions.
-
- * src/glitz_texture.c (glitz_texture_init): LUMINANCE_ALPHA is no
- longer used for A8 textures.
-
- * src/glitz_surface.c (glitz_surface_init): Init polyedge_smooth_hint
- to GLITZ_POLYEDGE_SMOOTH_HINT_GOOD.
- (glitz_surface_init): Use glitz_surface_texture_format to get correct
- texture format.
- Added glitz_surface_texture_format.
- (glitz_surface_create_similar): Inherit filter and polygon hints.
- (glitz_surface_setup_environment): Don't set PACK/UNPACK alignment.
- Added 2x and 8x software multisample patterns.
- (glitz_surface_enable_anti_aliasing): Use new polyedge smooth hint
- to choose anti-aliasing method.
- Removed draw_pixels and read_pixels functions.
-
- * src/glitz_render.c (glitz_render_type): GL_INTENSITY is now used
- for alpha textures.
- (glitz_render_enable): Set fragment color to correctly support
- non ARGB textures.
-
- * src/glitz_programmatic.c (_glitz_programmatic_surface_create):
- transform -> matrix.
- (glitz_programmatic_surface_set_transform): transform -> matrix.
- (glitz_programmatic_surface_bind): transform -> matrix.
-
- * src/glitz_pixel.c: Added new pixel interface.
-
- * src/glitz_operator.c (glitz_set_stencil_operator): Fixed
- stencil operators SET and UNION.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_update_size): Use
- texture format.
-
- * src/glitz_glx_info.c: Updated GL proc address table.
- (glitz_glx_screen_info_get): Don't set PACK/UNPACK alignment.
-
- * src/glitz_glx_format.c: Use new texture format detection system.
-
- * src/glitz_glx_context.c
- (glitz_glx_context_set_surface_anti_aliasing): Support new
- polyedge smooth hint.
-
- * src/glitz_gl.h: Added a few new GL defines and function prototypes.
-
- * src/glitz_format.c: Added new texture format detection system and
- full support for non 24-bit formats.
-
- * src/glitz_color_range.c (glitz_color_range_bind): Compile time
- byte-order check.
-
- * src/glitz_agl_surface.c (_glitz_agl_surface_update_size): Use
- texture format.
-
- * src/glitz_agl_pbuffer.c (glitz_agl_pbuffer_create):
- internal_format -> format.
-
- * src/glitz_agl_info.c: Updated GL proc address table.
- (glitz_agl_thread_info_init): Don't set PACK/UNPACK alignment.
-
- * src/glitz_agl_format.c: Use new texture format detection system.
-
- * src/glitz_agl_context.c
- (glitz_agl_context_set_surface_anti_aliasing): Support new
- polyedge smooth hint.
-
- * src/glitz.h: Added new pixel interface.
- Added glitz_surface_set_polyedge_smooth_hint.
-
- * src/glitz.c (glitz_copy_area): Updated to use new pixel interface.
-
- * src/Makefile.am (libglitz_la_SOURCES): Added glitz_pixel.c.
-
- * configure.in: Added bigendian check.
-
-2004-06-11 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.1.4.
-
- * configure.in: Bump version to 0.1.4.
-
- * src/glitzint.h: Added software multi-sampling, new render interface
- and new stencil interface.
-
- * src/glitz_util.c: Removed glitz_union_bounding_box_double as it's
- no longer used.
-
- * src/glitz_tri.c (glitz_int_fill_triangles): Added software
- multi-sample support.
- (glitz_int_composite_triangles): Use new stencil interface.
-
- * src/glitz_trap.c (glitz_int_fill_trapezoids): Added software
- multi-sample support.
- (glitz_composite_trapezoids): Use new stencil interface.
-
- * src/glitz_surface.c: Removed transform stack as it's no longer
- needed.
- (glitz_surface_create_intermediate): Added
- GLITZ_INTERMEDIATE_RGBA_STENCIL.
- Removed enable/disable program functions in favor of new render
- interface.
- Removed glitz_surface_bounds as it's no longer used.
- (glitz_surface_set_transform): Fixed so that NULL as transform
- for programmatic surface is handled correctly.
- (glitz_surface_set_draw_buffer): Switch stencil mask.
- (glitz_surface_swap_buffers): Clear all stencil masks.
- Added glitz_surface_enable_anti_aliasing,
- glitz_surface_disable_anti_aliasing and software multi-sample
- support.
- Move all clipping code into the new stencil interface.
- (glitz_surface_get_hints): Add GLITZ_HINT_MULTISAMPLE_MASK if software
- multi-sampling is used.
-
- * src/glitz_program.c: Modulate linear and radial gradients
- with current color to support dynamic gradient opacity. Modulate
- convolution filter result with current color to support dynamic
- opacity. Major cleanup, moved much code into the new render
- interface.
-
- * src/glitz_operator.c: Added glitz_set_stencil_operator as part
- of the new stencil buffer interface.
-
- * src/glitz_matrix.c: Removed glitz_matrix_translate as it's no
- longer used.
-
- * src/glitz_gl.h: Added GLITZ_GL_LESS, GLITZ_GL_LEQUAL,
- GLITZ_GL_COMPILE and display list function prototypes.
-
- * src/glitz_agl_info.c: Added display list functions.
-
- * src/glitz_glx_info.c: Added display list functions.
-
- * src/glitz.h: Added GLITZ_HINT_MULTISAMPLE_MASK hint.
-
- * src/glitz.c (_glitz_composite_direct): Use new render interface.
- (glitz_composite): Use new render interface. Software multi-sampling
- support. Major cleanup to compositing using intermediate surface.
-
- * src/Makefile.am (libglitz_la_SOURCES): Added glitz_render.c and
- glitz_stencil.c.
-
-2004-06-02 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: glitz_intersect_bounding_box should not be declared
- internal.
-
-2004-05-30 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.c (glitz_copy_area): Use new glitz_texture_copy_surface
- function.
-
- * src/glitz_agl_surface.c (_glitz_agl_surface_get_texture): Use
- new glitz_texture_copy_surface function.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_get_texture): Use
- new glitz_texture_copy_surface function.
-
- * src/glitzint.h: New parameters to glitz_texture_copy_surface.
-
- * src/glitz_texture.c (glitz_texture_copy_surface): Made it more
- flexible, this was required to make glitz_copy_area work correctly.
-
- * src/glitz.c (glitz_copy_area): And another one.
-
-2004-05-29 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_matrix.c (glitz_matrix_transform_bounding_box): Fixed
- another typo.
-
-2004-05-28 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.c (_glitz_composite_direct): Fixed typo.
-
- * src/glitz_glx_info.c (glitz_glx_screen_info_get): screen_info to
- proc_address_lookup.
- (glitz_glx_proc_address_lookup): Check for glXGetProcAddressARB last as
- we don't want to use it for GLX 1.3 function pointer lookups.
-
- * src/glitz_glxint.h: screen_info to proc_address_lookup.
-
- * src/glitz_glx_context.c (glitz_glx_context_proc_address_lookup):
- Only check the number of texture indirections if fragment program
- extension is supported.
- (glitz_glx_context_make_current): screen_info to proc_address_lookup.
-
-2004-05-27 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.c (glitz_copy_area): Coordinate calculation fix.
-
-2004-05-26 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_rect.c (glitz_int_fill_rectangles): Don't use glClear
- if clipping is set.
-
-2004-05-24 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Added support for read-only surfaces.
-
- * src/glitz_tri.c (glitz_int_composite_triangles): Use
- create_intermediate.
-
- * src/glitz_trap.c (glitz_composite_trapezoids): Use
- create_intermediate.
-
- * src/glitz_surface.c: Added support for read-only surfaces.
- Added glitz_surface_find_similar_format and
- glitz_surface_find_similar_standard_format.
-
- * src/glitz_programmatic.c: Added support for read-only surfaces.
-
- * src/glitz_glx_surface.c: Added support for read-only surfaces.
-
- * src/glitz_glx_format.c: Added read-only formats.
-
- * src/glitz_format.c: Added read-only formats.
-
- * src/glitz_agl_surface.c: Added support for read-only surfaces.
-
- * src/glitz_agl_format.c: Added read-only formats.
-
- * src/glitz.h: Added read-only formats.
- Added find_similar format functions, create_similar new takes a
- a format pointer instead of an format name.
-
- * src/glitz.c (glitz_composite): Use create_intermediate.
-
- * src/glitz-glx.h: option_mask is a more appropriate name than options.
-
- * src/glitz-agl.h: option_mask is a more appropriate name than options.
-
-2004-05-20 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.1.3.
-
- * configure.in: Bump version to 0.1.3.
-
- * src/glitz_surface.c (glitz_surface_fini): Free inverse_transform
- if allocated.
- (glitz_surface_push_transform): Allocate inverse_transform.
- (glitz_surface_set_transform): Set inverse_transform.
-
- * src/glitzint.h: Added inverse_transform matrix.
-
- * src/glitz.c (_glitz_composite_direct): Better direct compositing
- support.
- (glitz_composite): Fixed source offset handling.
-
-2004-05-17 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: flush -> flush and swap_buffers. Added new
- read/draw buffer interface. Minor updates to matrix functions. Added
- glitz_function_pointer_t type.
-
- * src/glitz_texture.c (glitz_texture_copy_surface): Added new
- read/draw buffer interface.
-
- * src/glitz_surface.c (glitz_surface_init): Added new read/draw buffer
- interface.
- Added _gl_buffer, glitz_surface_set_read_buffer,
- glitz_surface_set_draw_buffer and glitz_surface_swap_buffers.
- (glitz_surface_dirty): Only mark dirty if draw_buffer != read_buffer.
- (glitz_surface_setup_environment): Added new read/draw buffer
- interface.
- (glitz_surface_read_pixels): Check for memory errors. Added new
- read/draw buffer interface.
- (glitz_surface_draw_pixels): Check for memory errors.
-
- * src/glitz_programmatic.c: flush -> flush and swap_buffers.
-
- * src/glitz_matrix.c: Minor updates to matrix functions.
-
- * src/glitz_glxint.h: glitz_glx_get_proc_address returns
- a glitz_function_pointer_t instead of void *.
-
- * src/glitz_glxext.h: glitz_glx_get_proc_address_arb_t returns
- a glitz_function_pointer_t instead of void *.
-
- * src/glitz_glx_surface.c: flush -> flush and swap_buffers.
- (_glitz_glx_surface_update_size): Update texture size.
-
- * src/glitz_glx_info.c (glitz_glx_get_proc_address): Return
- glitz_function_pointer_t instead of void *.
- (glitz_glx_get_proc_address): Better error checking.
-
- * src/glitz_aglint.h: Added bound_buffer variable to keep track
- of currently pbuffer bound buffer.
-
- * src/glitz_agl_surface.c: flush -> flush and swap_buffers.
- Rebind pbuffer if needed.
- (_glitz_agl_surface_update_size): Update texture size.
-
- * src/glitz_agl_pbuffer.c (glitz_agl_pbuffer_bind): Support
- rebinding to different buffers.
-
- * src/glitz.h: New read/draw buffer interface.
-
- * src/glitz.c (_glitz_composite_direct): Minor updates to
- matrix functions.
- (glitz_mask_bounds): Fixed mask bounding box calculations.
- (glitz_composite): Minor updates to matrix functions.
- (glitz_copy_area): Added new read/draw buffer interface.
-
-2004-05-13 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.c (glitz_copy_area): Fixed obvious memory leak.
- (glitz_copy_area): Fixed default texture to drawable copy.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_make_current_read):
- Temporarily disabled glXMakeContextCurrent until I get it working
- properly.
-
- * TODO: Added copy area operation.
-
- * src/glitz.h: Added copy area operation.
-
- * src/glitz_agl_surface.c: Added _glitz_agl_surface_make_current_read.
-
- * src/glitz_glx_surface.c: Added _glitz_glx_surface_make_current_read.
-
- * src/glitz_glx_info.c (glitz_glx_proc_address_lookup): Lookup
- function glXMakeContextCurrent.
-
- * src/glitz_glxext.h: Added use of GLX 1.3 function
- glXMakeContextCurrent.
-
- * src/glitz_glxint.h: Added use of GLX 1.3 function
- glXMakeContextCurrent.
-
- * src/glitz_surface.c: Added glitz_surface_make_current_read.
- _glitz_surface_try_push_current -> glitz_surface_try_push_current.
-
- * src/glitzint.h: Added backend function make_current_read.
- Added x_src and y_src parameters to glitz_texture_copy_surface.
- glitz_programs_fini should not be declared with __internal_linkage
- macro as it's used by the backend libraries.
- Added glitz_surface_make_current_read, glitz_surface_try_push_current
- and glitz_set_raster_pos.
-
- * src/glitz.c: Added glitz_copy_area.
-
-2004-05-11 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.1.2.
-
- * configure.in: Bump version to 0.1.2.
-
- * src/glitzint.h: Convolution filter optimizations.
-
- * src/glitz_program.c: Convolution filter optimizations.
-
-2004-05-10 David Reveman <c99drn@cs.umu.se>
-
- * TODO: Added polygon opacity support.
-
- * src/glitz_tri.c (glitz_int_composite_triangles): Added polygon
- opacity support.
-
- * src/glitz_trap.c (glitz_composite_trapezoids): Added polygon
- opacity support.
-
- * src/glitz_surface.c (glitz_surface_init): Initialize polyopacity
- to 1.0.
- Added glitz_surface_set_polyopacity.
-
- * src/glitzint.h: Added surface attribute polyopacity.
- Added glitz_surface_set_polyopacity.
-
- * src/glitz.h: Added glitz_surface_set_polyopacity.
-
- * src/glitz_agl_surface.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_glx_surface.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_tri.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_trap.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_rect.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_surface.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_matrix.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitz_util.c: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * src/glitzint.h: region_box -> bounding_box,
- sub_pixel_region_box -> bounding_box_double.
-
- * TODO: Fixed simultaneous transform and repeat.
-
- * src/glitz_tri.c (glitz_int_composite_triangles): Use ARGB32 format
- for mask surface.
-
- * src/glitz_trap.c (glitz_composite_trapezoids): Use ARGB32 format
- for mask surface.
-
- * src/glitz.c: Added glitz_repeat_direction_t type.
- (glitz_composite): Fixed simultaneous transform and repeat.
-
-2004-05-09 David Reveman <c99drn@cs.umu.se>
-
- * TODO: Added library cleanup functions.
-
- * src/glitzint.h: Fixed program identifier types. Added
- glitz_programs_fini.
-
- * src/glitz_program.c: Fixed program identifier types. Added
- glitz_programs_fini.
-
- * src/glitz_glxint.h: GLX procedure addresses are now thread
- specific. Added glitz_glx_context_destroy.
-
- * src/glitz_glxext.h: GLX procedure addresses are now thread
- specific.
-
- * src/glitz_glx_surface.c: GLX procedure addresses are now thread
- specific.
-
- * src/glitz_glx_pbuffer.c: GLX procedure addresses are now thread
- specific.
-
- * src/glitz_glx_info.c: GLX procedure addresses are now thread
- specific. Added glitz_glx_thread_info_init,
- glitz_glx_thread_info_fini, glitz_glx_screen_destroy,
- glitz_glx_display_destroy, glitz_glx_init and glitz_glx_fini.
-
- * src/glitz_glx_format.c: GLX procedure addresses are now thread
- specific.
-
- * src/glitz_glx_extension.c (glitz_glx_query_extensions): GLX
- procedure addresses are now thread specific.
-
- * src/glitz_glx_context.c: GLX procedure addresses are now thread
- specific. Added glitz_glx_context_destroy.
- (_glitz_glx_context_create_glx13): Free visual info structure.
- (glitz_glx_ensure_pbuffer_support): Free fbconfigs.
-
- * src/glitz_aglint.h: Added glitz_agl_context_destroy.
-
- * src/glitz_agl_info.c: Added glitz_agl_thread_info_fini,
- glitz_agl_init and glitz_agl_fini.
-
- * src/glitz_agl_context.c: Added glitz_agl_context_destroy.
-
- * src/glitz-agl.h: Added glitz_agl_init and glitz_agl_fini.
-
-2004-05-06 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Better texture handling.
-
- * src/glitz_texture.c: Better texture handling.
-
- * src/glitz_programmatic.c: Better texture handling.
-
- * src/glitz_surface.c: Better texture handling.
-
- * src/glitz_glxint.h: Better texture handling.
-
- * src/glitz_glx_surface.c: Better texture handling.
-
- * src/glitz_aglint.h: Better texture handling.
-
- * src/glitz_agl_surface.c: Fixed indentation.
- Better texture handling.
-
- * src/glitz_agl_pbuffer.c: Better texture handling.
-
- * src/glitz.c (_glitz_composite_direct): Fixed dirty region.
- Better texture handling.
-
-2004-05-04 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_glx_format.c (_glitz_glx_format_compare): Higher
- priority to multisample formats.
-
- * src/glitz_agl_surface.c (_glitz_agl_set_features): The feature
- mask should not represent the features of the current surface
- but the features of the graphics hardware.
-
- * src/glitz_glx_surface.c (_glitz_glx_set_features): The feature
- mask should not represent the features of the current surface
- but the features of the graphics hardware.
-
-2004-05-02 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_glx_format.c (glitz_glx_query_formats): Make sure
- pbuffers are really working before we allow full offscreen support.
-
- * src/glitz_glxint.h: Added glitz_glx_ensure_pbuffer_support.
-
- * src/glitz_glx_context.c: Added glitz_glx_ensure_pbuffer_support.
-
- * src/glitz_glx_extension.c (glitz_glx_query_extensions): Moved
- renderer declaration.
-
- * TODO: Added planned features and some ideas.
-
-2004-05-01 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_agl_format.c (glitz_agl_query_formats): Cleaned up
- creation of fake offscreen formats.
-
- * src/glitz_glx_info.c (glitz_glx_thread_info_get): Do
- proc address lookup.
- (glitz_glx_screen_info_get): Handle errors better.
- (glitz_glx_create_root_context): Better root context creation.
-
- * src/glitz_glx_format.c: Cleaned up creation of fake offscreen
- formats.
-
- * src/glitz_glx_extension.c (glitz_glx_query_extensions): Pbuffer
- multi-sampling supported on Quadro cards.
-
- * src/glitz_format.c: Fixed indentation.
-
-2004-04-30 David Reveman <c99drn@cs.umu.se>
-
- * configure.in: Bump version to 0.1.1.
-
- * src/glitz.h (GLITZ_REVISION): Bump version to 0.1.1.
-
- * src/glitzint.h: Updated linear and radial surfaces.
-
- * src/glitz_surface.c: Updated linear and radial surfaces.
-
- * src/glitz_programmatic.c: Updated linear and radial surfaces.
-
- * src/glitz_program.c: Updated linear and radial surfaces.
-
- * src/glitz_matrix.c: Fixed indentation.
-
- * src/glitz.h: Removed glitz_distance_fixed_t. Updated linear
- and radial surfaces.
-
- * src/glitz.c (_glitz_composite_direct): Fixed rare source/mask
- offset bug.
-
-2004-04-28 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Added internal_format to glitz_texture_t. Added
- SURFACE_SOLID macro. Removed glitz_format_find_sufficient_standard.
-
- * src/glitz_util.c (glitz_get_gl_format_from_bpp):
- Use GLITZ_GL_LUMINANCE_ALPHA instead of GLITZ_GL_ALPHA for
- A8 surfaces.
-
- * src/glitz_texture.c: Added support for direct compositing with mask
- surface only using multi-texturing.
-
- * src/glitz_surface.c: Added _glitz_surface_try_push_current.
- Added support for direct compositing with mask surface only using
- multi-texturing.
- (glitz_surface_gl_begin): Removed unnecessary set of surface status.
-
- * src/glitz_program.c: Added support for direct compositing with
- mask surface only using multi-texturing.
-
- * src/glitz_gl.h: Added GLITZ_GL_MODULATE and GLITZ_GL_LUMINANCE_ALPHA.
-
- * src/glitz_format.c: Removed glitz_format_find_sufficient_standard.
-
- * src/glitz_glxint.h: Added GLITZ_AGL_FEATURE_ARB_MULTITEXTURE_MASK.
-
- * src/glitz_aglint.h: Added GLITZ_AGL_FEATURE_ARB_MULTITEXTURE_MASK.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_create_similar):
- Always use glitz_format_find_standard for similar surface formats.
- (_glitz_glx_surface_push_current): Fixed invalid set of surface status.
-
- * src/glitz_agl_surface.c (_glitz_agl_surface_create_similar):
- Always use glitz_format_find_standard for similar surface formats.
- (_glitz_agl_surface_push_current): Fixed invalid set of surface status.
-
- * src/glitz_agl_pbuffer.c (glitz_agl_pbuffer_create): Use internal
- format for pbuffer.
-
- * src/glitz_glx_extension.c: Detect GL_ARB_multitexture extension.
-
- * src/glitz_agl_extension.c: Detect GL_ARB_multitexture extension.
-
- * src/glitz.h (GLITZ_FEATURE_OFFSCREEN_MULTISAMPLE_MASK): Added
- GLITZ_FEATURE_ARB_MULTITEXTURE_MASK.
-
- * src/glitz.c (_glitz_composite_direct): Added support for
- direct compositing with mask surface only using multi-texturing.
- (glitz_composite): Solid mask surfaces are now supported by all
- hardware.
-
-2004-04-25 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_programmatic.c (glitz_programmatic_surface_bind):
- * src/glitz_program.c: Removed unnecessary parameter from linear
- gradient program.
-
- * src/glitz_glx_surface.c (_glitz_glx_surface_push_current):
- * src/glitz_agl_surface.c (_glitz_agl_surface_push_current):
- Context procedure address lookup can no longer accidentally
- raise "not supported" flag during surface initialization.
-
-2004-04-15 David Reveman <c99drn@cs.umu.se>
-
- * src/Makefile.am (libglitz_agl_la_SOURCES): glitz_aglext.h not
- needed.
- (libglitz_la_SOURCES): Fixed end of line.
-
-2004-04-10 David Reveman <c99drn@cs.umu.se>
-
- * configure.in: Backend detection similar to cairo.
-
-2004-04-06 David Reveman <c99drn@cs.umu.se>
-
- * ChangeLog: Added name to ChangeLog entries.
-
- * src/glitz_rect.c (glitz_int_fill_rectangles): Use glClear
- for solid color and stencil fills.
-
- * src/glitz_surface.c (glitz_int_surface_clip_rectangles): Use
- internal stencil operators with glitz_int_fill_rectangles.
-
- * src/glitzint.h: Added STENCIL_RECT operators.
-
- * autogen.sh (AUTOMAKE_FLAGS): Removed --foreign flag.
-
-2004-04-03 David Reveman <c99drn@cs.umu.se>
-
- * src/glitz_agl_surface.c (_glitz_agl_set_features):
- * src/glitz_glx_surface.c (_glitz_glx_set_features): Fixed
- detection of convolution filter support.
-
- * src/glitz_glx_pbuffer.c:
- * src/glitz_glx_context.c:
- * src/glitz_glx_surface.c:
- * src/glitz_glxint.h:
- * src/glitzint.h:
- * src/glitz_glxext.h: Removed ATI_render_texture support.
-
-2004-04-01 David Reveman <c99drn@cs.umu.se>
-
- * src/glitzint.h: Removed __internal_linkage from functions that
- should be exported to backend libraries.
-
-2004-03-31 David Reveman <c99drn@cs.umu.se>
-
- * configure.in: Fixed misplacement of AM_CONDITIONAL macros.
-
-2004-03-30 David Reveman <c99drn@cs.umu.se>
-
- Name change (libglc -> libglitz)
-
-2004-03-27 David Reveman <c99drn@cs.umu.se>
-
- Added clipping support.
- Added new polygon drawing code.
-
-2004-03-20 David Reveman <c99drn@cs.umu.se>
-
- Added color range interface.
- New fragment program for radial gradient.
-
-2004-03-15 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_programmatic.c: Divide by zero fix.
-
-2004-03-14 David Reveman <c99drn@cs.umu.se>
-
- * src/Makefile.am: Don't install GL extension headers.
-
- Fixed polygon bounds.
-
-2004-03-13 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_glx_format.c: Use GLX13 to find visual info if GLX13 is
- present.
-
-2004-03-12 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_trap.c: Removed ugly trapezoid hack.
-
-2004-03-08 David Reveman <c99drn@cs.umu.se>
-
- Fragment program updates. Added support for combined
- convolution and solid programmatic surface operation.
-
-2004-03-06 David Reveman <c99drn@cs.umu.se>
-
- Included our own GL extension definitions.
-
-2004-03-05 David Reveman <c99drn@cs.umu.se>
-
- Added solid programmatic surfaces.
-
-2004-02-28 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_agl_extension.c: Added NPOT texture support.
-
- * src/glc_glx_extension.c: Added NPOT texture support.
-
- * src/glcint.h: Added NPOT texture support.
-
- * src/glc_texture.c: Added NPOT texture support.
-
-2004-02-27 David Reveman <c99drn@cs.umu.se>
-
- * src/glc.c (_glc_composite_direct): Texture coordinate fix.
-
- * src/glc_tri.c: Important fix for source offset bug.
-
- * src/glc_trap.c (glc_composite_trapezoids): Important fix for
- source offset bug.
-
- * src/glc.c (glc_composite): Reduced programmatic surface size.
-
- * src/glc_program.c: Corrected some values in the expand map.
-
-2004-02-26 David Reveman <c99drn@cs.umu.se>
-
- Added programmatic surface support. Two types on programmatic
- surfaces are currently supported, linear and radial gradients.
- I also like to have a function based gradient and linear and
- radial guassian shadings.
-
-2004-02-23 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_glx_format.c (glc_glx_query_formats_glx13):
- Use GLC_GLX_FEATURE_GLX13_MASK.
-
- * src/glc_glx_context.c (glc_glx_context_get): Check
- GLC_GLX_FEATURE_GLX13_MASK instead of
- GLC_FEATURE_OFFSCREEN_DRAWING_MASK.
-
- * src/glc_glx_extension.c (glc_glx_query_extensions):
- Added GLC_GLX_FEATURE_GLX13_MASK.
-
- * src/glcint.h: Added GLC_GLX_FEATURE_GLX13_MASK.
-
-2004-02-21 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_matrix.c: Added glc_matrix_transform_region function.
-
- * src/glcint.h: Added push/pop functionality for transform
- matrix. Added glc_matrix_transform_region function.
-
- * src/glc_surface.c: Added push/pop functionality for transform
- matrix.
-
- * src/glc.c: Only one intermediate surface is now needed when
- doing none direct compositing with mask and the area of that
- intermediate surface is now also minimized.
-
-2004-02-20 David Reveman <c99drn@cs.umu.se>
-
- Added convolution filter support.
-
-2004-02-18 David Reveman <c99drn@cs.umu.se>
-
- Fixed dynamic lookup handling and texture rectangle support.
-
-2004-02-16 David Reveman <c99drn@cs.umu.se>
-
- * configure.in: Check version of GL headers.
-
- Dynamic lookup of all GL and GLX extension symbols.
-
-2004-02-12 David Reveman <c99drn@cs.umu.se>
-
- Added pixel read/draw format info.
-
-2004-02-11 David Reveman <c99drn@cs.umu.se>
-
- * src/glc.c: Sub-pixel positioning fixes.
-
- * src/glc_glx_surface.c: Tracking changes of format pointer location.
-
- Merged fragment program code.
-
-2004-02-06 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_glx_extension.c (glc_glx_query_extensions): Add offscreen
- multisample support for geforce fx cards.
-
- * src/glc_tri.c (glc_color_triangles): Removed component masking.
-
- * src/glc_trap.c (glc_color_trapezoids): Removed component masking.
-
- * src/glc_rect.c: Removed component masking.
-
- * src/glc.c (glc_composite): Removed component masking.
-
- * src/glc_glx_format.c: Add a few more fake
- offscreen formats.
-
- * src/glc_agl_format.c (glc_agl_query_formats): Add a few more fake
- offscreen formats.
-
- * src/glc_surface.c (glc_surface_create_similar): Force all channels
- on for intermediates.
-
- * src/glc_format.c (glc_format_find_standard): All componenets must
- match exactly when searching for standard formats.
-
- * src/glc_glx_format.c (glc_glx_query_formats_glx12):
- Fixed so that the correct visual IDs are retrieved.
-
-2004-02-05 David Reveman <c99drn@cs.umu.se>
-
- Merged new format handling code.
-
-2004-02-03 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_glx_format.c (glc_glx_find_visual_format): Don't add options
- when searching for specific visual.
- (glc_glx_find_standard_format): Remove doublebuffer flag from standard
- formats.
-
- * src/glc_agl_surface.c (_glc_agl_surface_swap_buffers): When surface
- is single buffered, call glFlush instead of swapping buffers.
-
- * src/glc_glx_surface.c (_glc_glx_surface_swap_buffers): When surface
- is single buffered, call glFlush instead of swapping buffers.
-
- * src/glc_agl_format.c (_glc_add_options): Force single buffering
- when double buffering is not specified.
-
- * src/glc_glx_format.c (_glc_add_options): Force single buffering
- when double buffering is not specified.
-
- Restructuring of internal rendering model.
- AGL backend added.
-
-2003-12-13 David Reveman <c99drn@cs.umu.se>
-
- * configure.in: Added --disable-glx switch.
-
- * configure.in: External slim package is no longer required.
-
- * src/glc.h: Directly fold in slim stuff rather than
- depending on it from an external package.
-
- * src/glcint.h: Directly fold in slim stuff rather than
- depending on it from an external package.
-
-2003-12-09 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_tri.c: Always turn off polygon smooth after rendering.
-
- * src/glc_trap.c: Always turn off polygon smooth after rendering.
-
- * src/glc_util.c: Added extension check functions.
-
- * src/glcint.h: Moved out extension check functions from glx backend.
-
- * src/glc_glx_extension.c: Check for client glx extensions and
- validate fbconfig and pbuffer support.
-
- * src/glc_surface.c (glc_surface_draw_pixels): Do not draw to both
- back and front buffer.
-
-2003-12-09 Peter Nilsson <c99pnn@cs.umu.se>
-
- * src/glc.h: Moved read/draw pixels from glx backend to glc
- core.
-
- * src/glc_glx_surface.c: Moved read/draw pixels from glx backend to glc
- core.
-
- * src/glc_surface.c: Moved read/draw pixels from glx backend to glc
- core.
-
-2003-12-08 David Reveman <c99drn@cs.umu.se>
-
- Texture format fixes. Linux and MacOSX ATI drivers should now work.
-
-2003-12-07 David Reveman <c99drn@cs.umu.se>
-
- New system for handling texture coordinates.
-
- * src/glc_glx_surface.c (_glc_glx_surface_destroy): Make sure drawable
- is not current when destroying it.
-
- * src/glc_glx_context.c (glc_glx_context_release): Make sure context
- is not current when destroying it.
-
-2003-12-05 David Reveman <c99drn@cs.umu.se>
-
- * configure.in: Keeping up with cairo.
-
- * src/glcint.h: Added glc_intersect_region function.
-
- * src/glc_util.c: Added glc_intersect_region function.
-
- * src/glc.c (glc_composite): Added support for combined repeat and
- transformations.
-
- * Added conditional backend building.
-
-2003-12-04 David Reveman <c99drn@cs.umu.se>
-
- * src/glc.c (glc_composite): Use GLC_OPERATOR_IN instead of
- GLC_OPERATOR_MASK.
-
- * src/glc_operator.c: Removed GLC_OPERATOR_MASK.
-
- * src/glcint.h: Removed GLC_OPERATOR_MASK.
-
- * src/glc_texture.c (glc_texture_create): Use GL_RGBA as internal
- texture format instead of GL_RGBA8.
-
- * src/glc_glx_surface.c (glc_glx_surface_draw_pixels): Added glFlush
- after glTexSubImage2D.
-
- * src/glc_tri.c (glc_color_triangles): Added glFlush after
- glCopyTexSubImage2D.
-
- * src/glc_trap.c (glc_color_trapezoids): Added glFlush after
- glCopyTexSubImage2D.
-
- * src/glc_rect.c: Added glFlush after glCopyTexSubImage2D.
-
- * src/glc.c (glc_composite): Repeat for none power of two textures
- implemented.
- (glc_composite): Added glFlush after glCopyTexSubImage2D.
-
-2003-12-04 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_surface.c (glc_surface_setup_environment): Set pack/unpack
- alignment.
-
- * src/glc_glx_info.c (glc_glx_screen_info_get): Set pack/unpack
- alignment.
-
- * src/glc_glx_surface.c (glc_glx_surface_swap_buffers): Added
- glFlush before glXSwapBuffers.
-
-2003-12-03 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_texture.c: Internal texture format fixed.
-
- * src/glc_util.c: New transformation model.
-
- * src/glcint.h: New transformation model.
-
- * src/glc.c (glc_composite): New transformation model.
- (glc_composite): Set color mask.
- (glc_composite): glCopyTexSubImage Y offset fix.
- (glc_composite): Render to offscreen fix.
-
- * src/glc_surface.c (glc_surface_setup_environment): Set polygon mode.
- (glc_surface_set_transform): New transformation model.
-
- * src/glc_tri.c (glc_color_triangles): glCopyTexSubImage Y offset fix.
-
- * src/glc_trap.c (glc_color_trapezoids): glCopyTexSubImage Y offset
- fix.
-
- * src/glc_glx_surface.c (glc_glx_surface_draw_pixels): Texture Y
- offset fix.
-
-2003-12-01 David Reveman <c99drn@cs.umu.se>
-
- * src/glc.c (glc_composite): Only pop matrix if transformations has
- been used.
-
- * src/glc_tri.c (glc_color_triangles): Removed unwanted
- transformations.
-
- * src/glc_trap.c (glc_color_trapezoids): Removed unwanted
- transformations.
-
- * src/glc_rect.c: Removed unwanted transformations.
-
- * src/glc.c (glc_composite): Removed unwanted transformations.
-
- * src/glc_surface.c: Added disable/enable transform functions.
-
- * src/glcint.h: Added disable/enable transform functions.
-
-2003-11-27 David Reveman <c99drn@cs.umu.se>
-
- * src/glc_glx_info.c (glc_glx_thread_info_get): Type fix for not thread
- safe building.
-
- * src/glc_glx_context.c: Use XID instead of GLXFBConfigID.
-
- * src/glc_glxint.h: Use XID instead of GLXFBConfigID.