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authorKoro Chen <koro.chen@mediatek.com>2015-10-28 10:15:34 +0800
committerMark Brown <broonie@kernel.org>2015-11-16 10:04:04 +0000
commit95f444dc9371a3910179a9621c8b94f0f60f5f04 (patch)
tree0b3b8157de28945330ac5f66cc381b221dcbe956 /sound
parent8005c49d9aea74d382f474ce11afbbc7d7130bec (diff)
ASoC: dpcm: Make BE prepare possible in suspend state
During suspend/resume, there is a flow that if a driver does not support SNDRV_PCM_INFO_RESUME, it will fail at snd_pcm_resume(), and user space can then issue SNDRV_PCM_IOCTL_PREPARE to let audio continue to play. However, in dpcm_be_dai_prepare() it only allows BEs to be prepared in state SND_SOC_DPCM_STATE_HW_PARAMS or SND_SOC_DPCM_STATE_STOP. The BE state will then stay in SND_SOC_DPCM_STATE_SUSPEND, consequently dpcm_be_dai_shutdown() is skipped in the end of playback and be_substream->runtime is not cleared while this runtime is actually freed by snd_pcm_detach_substream(). If another suspend comes, a NULL pointer dereference will happen in snd_pcm_suspend() when accessing BE substream's runtime. Signed-off-by: Koro Chen <koro.chen@mediatek.com> Acked-by: Liam Girdwood <liam.r.girdwood@linux.intel.com> Signed-off-by: Mark Brown <broonie@kernel.org>
Diffstat (limited to 'sound')
-rw-r--r--sound/soc/soc-pcm.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c
index c86dc96e8986..c48232211c56 100644
--- a/sound/soc/soc-pcm.c
+++ b/sound/soc/soc-pcm.c
@@ -2115,7 +2115,8 @@ int dpcm_be_dai_prepare(struct snd_soc_pcm_runtime *fe, int stream)
continue;
if ((be->dpcm[stream].state != SND_SOC_DPCM_STATE_HW_PARAMS) &&
- (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP))
+ (be->dpcm[stream].state != SND_SOC_DPCM_STATE_STOP) &&
+ (be->dpcm[stream].state != SND_SOC_DPCM_STATE_SUSPEND))
continue;
dev_dbg(be->dev, "ASoC: prepare BE %s\n",