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authorMarco Angaroni <marcoangaroni@gmail.com>2016-05-16 19:18:09 +0200
committerSimon Horman <horms@verge.net.au>2016-06-06 09:47:25 +0900
commit3ec10d3a2ba591c87da94219c1e46b02ae97757a (patch)
tree9823e2e062883fafbed7790bb1374e1819a3a0b0 /include/net/ip_vs.h
parent7b7eba0f3515fca3296b8881d583f7c1042f5226 (diff)
ipvs: update real-server binding of outgoing connections in SIP-pe
Previous patch that introduced handling of outgoing packets in SIP persistent-engine did not call ip_vs_check_template() in case packet was matching a connection template. Assumption was that real-server was healthy, since it was sending a packet just in that moment. There are however real-server fault conditions requiring that association between call-id and real-server (represented by connection template) gets updated. Here is an example of the sequence of events: 1) RS1 is a back2back user agent that handled call-id1 and call-id2 2) RS1 is down and was marked as unavailable 3) new message from outside comes to IPVS with call-id1 4) IPVS reschedules the message to RS2, which becomes new call handler 5) RS2 forwards the message outside, translating call-id1 to call-id2 6) inside pe->conn_out() IPVS matches call-id2 with existing template 7) IPVS does not change association call-id2 <-> RS1 8) new message comes from client with call-id2 9) IPVS reschedules the message to a real-server potentially different from RS2, which is now the correct destination This patch introduces ip_vs_check_template() call in the handling of outgoing packets for SIP-pe. And also introduces a second optional argument for ip_vs_check_template() that allows to check if dest associated to a connection template is the same dest that was identified as the source of the packet. This is to change the real-server bound to a particular call-id independently from its availability status: the idea is that it's more reliable, for in->out direction (where internal network can be considered trusted), to always associate a call-id with the last real-server that used it in one of its messages. Think about above sequence of events where, just after step 5, RS1 returns instead to be available. Comparison of dests is done by simply comparing pointers to struct ip_vs_dest; there should be no cases where struct ip_vs_dest keeps its memory address, but represent a different real-server in terms of ip-address / port. Fixes: 39b972231536 ("ipvs: handle connections started by real-servers") Signed-off-by: Marco Angaroni <marcoangaroni@gmail.com> Acked-by: Julian Anastasov <ja@ssi.bg> Signed-off-by: Simon Horman <horms@verge.net.au>
Diffstat (limited to 'include/net/ip_vs.h')
-rw-r--r--include/net/ip_vs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/net/ip_vs.h b/include/net/ip_vs.h
index af4c10ebb241..cd6018a9ee24 100644
--- a/include/net/ip_vs.h
+++ b/include/net/ip_vs.h
@@ -1232,7 +1232,7 @@ void ip_vs_conn_expire_now(struct ip_vs_conn *cp);
const char *ip_vs_state_name(__u16 proto, int state);
void ip_vs_tcp_conn_listen(struct ip_vs_conn *cp);
-int ip_vs_check_template(struct ip_vs_conn *ct);
+int ip_vs_check_template(struct ip_vs_conn *ct, struct ip_vs_dest *cdest);
void ip_vs_random_dropentry(struct netns_ipvs *ipvs);
int ip_vs_conn_init(void);
void ip_vs_conn_cleanup(void);