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authorSteven Price <steven.price@arm.com>2024-07-03 16:56:46 +0100
committerSteven Price <steven.price@arm.com>2024-07-04 09:29:55 +0100
commit896868eded124059023be0af92d68cdaf9b4de70 (patch)
treea7d2b522a7bd169b2a597f476c5f48c81961855d
parent685505219723147b10353b9018ab0c8706934290 (diff)
drm/panthor: Record devfreq busy as soon as a job is starteddrm-misc-next-2024-07-04
If a queue is already assigned to the hardware, then a newly submitted job can start straight away without waiting for the tick. However in this case the devfreq infrastructure isn't notified that the GPU is busy. By the time the tick happens the job might well have finished and no time will be accounted for the GPU being busy. Fix this by recording the GPU as busy directly in queue_run_job() in the case where there is a CSG assigned and therefore we just ring the doorbell. Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block") Signed-off-by: Steven Price <steven.price@arm.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Liviu Dudau <liviu.dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240703155646.80928-1-steven.price@arm.com
-rw-r--r--drivers/gpu/drm/panthor/panthor_sched.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
index 79ffcbc41d78..42929e147107 100644
--- a/drivers/gpu/drm/panthor/panthor_sched.c
+++ b/drivers/gpu/drm/panthor/panthor_sched.c
@@ -2926,6 +2926,7 @@ queue_run_job(struct drm_sched_job *sched_job)
pm_runtime_get(ptdev->base.dev);
sched->pm.has_ref = true;
}
+ panthor_devfreq_record_busy(sched->ptdev);
}
done_fence = dma_fence_get(job->done_fence);