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authorJens Axboe <axboe@kernel.dk>2019-09-24 13:47:15 -0600
committerJens Axboe <axboe@kernel.dk>2019-09-26 03:55:40 -0600
commitbda521624e75c665c407b3d9cece6e7a28178cd8 (patch)
treef6b34adf621ac71e5c5257d92e9c6d5ab9b58c1f
parentdaa5de5415849b9a53056ec1e1e88fe4c5c9aa2b (diff)
io_uring: make CQ ring wakeups be more efficient
For batched IO, it's not uncommon for waiters to ask for more than 1 IO to complete before being woken up. This is a problem with wait_event() since tasks will get woken for every IO that completes, re-check condition, then go back to sleep. For batch counts on the order of what you do for high IOPS, that can result in 10s of extra wakeups for the waiting task. Add a private wake function that checks for the wake up count criteria being met before calling autoremove_wake_function(). Pavel reports that one test case he has runs 40% faster with proper batching of wakeups. Reported-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Pavel Begunkov <asml.silence@gmail.com> Reviewed-by: Pavel Begunkov <asml.silence@gmail.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
-rw-r--r--fs/io_uring.c66
1 files changed, 56 insertions, 10 deletions
diff --git a/fs/io_uring.c b/fs/io_uring.c
index 9b84232e5cc4..c934f91c51e9 100644
--- a/fs/io_uring.c
+++ b/fs/io_uring.c
@@ -2768,6 +2768,38 @@ out:
return submit;
}
+struct io_wait_queue {
+ struct wait_queue_entry wq;
+ struct io_ring_ctx *ctx;
+ unsigned to_wait;
+ unsigned nr_timeouts;
+};
+
+static inline bool io_should_wake(struct io_wait_queue *iowq)
+{
+ struct io_ring_ctx *ctx = iowq->ctx;
+
+ /*
+ * Wake up if we have enough events, or if a timeout occured since we
+ * started waiting. For timeouts, we always want to return to userspace,
+ * regardless of event count.
+ */
+ return io_cqring_events(ctx->rings) >= iowq->to_wait ||
+ atomic_read(&ctx->cq_timeouts) != iowq->nr_timeouts;
+}
+
+static int io_wake_function(struct wait_queue_entry *curr, unsigned int mode,
+ int wake_flags, void *key)
+{
+ struct io_wait_queue *iowq = container_of(curr, struct io_wait_queue,
+ wq);
+
+ if (!io_should_wake(iowq))
+ return -1;
+
+ return autoremove_wake_function(curr, mode, wake_flags, key);
+}
+
/*
* Wait until events become available, if we don't already have some. The
* application must reap them itself, as they reside on the shared cq ring.
@@ -2775,8 +2807,16 @@ out:
static int io_cqring_wait(struct io_ring_ctx *ctx, int min_events,
const sigset_t __user *sig, size_t sigsz)
{
+ struct io_wait_queue iowq = {
+ .wq = {
+ .private = current,
+ .func = io_wake_function,
+ .entry = LIST_HEAD_INIT(iowq.wq.entry),
+ },
+ .ctx = ctx,
+ .to_wait = min_events,
+ };
struct io_rings *rings = ctx->rings;
- unsigned nr_timeouts;
int ret;
if (io_cqring_events(rings) >= min_events)
@@ -2795,15 +2835,21 @@ static int io_cqring_wait(struct io_ring_ctx *ctx, int min_events,
return ret;
}
- nr_timeouts = atomic_read(&ctx->cq_timeouts);
- /*
- * Return if we have enough events, or if a timeout occured since
- * we started waiting. For timeouts, we always want to return to
- * userspace.
- */
- ret = wait_event_interruptible(ctx->wait,
- io_cqring_events(rings) >= min_events ||
- atomic_read(&ctx->cq_timeouts) != nr_timeouts);
+ ret = 0;
+ iowq.nr_timeouts = atomic_read(&ctx->cq_timeouts);
+ do {
+ prepare_to_wait_exclusive(&ctx->wait, &iowq.wq,
+ TASK_INTERRUPTIBLE);
+ if (io_should_wake(&iowq))
+ break;
+ schedule();
+ if (signal_pending(current)) {
+ ret = -ERESTARTSYS;
+ break;
+ }
+ } while (1);
+ finish_wait(&ctx->wait, &iowq.wq);
+
restore_saved_sigmask_unless(ret == -ERESTARTSYS);
if (ret == -ERESTARTSYS)
ret = -EINTR;