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-rw-r--r--drivers/gpu/drm/vc4/Makefile1
-rw-r--r--drivers/gpu/drm/vc4/vc4_bo.c37
-rw-r--r--drivers/gpu/drm/vc4/vc4_crtc.c34
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.c6
-rw-r--r--drivers/gpu/drm/vc4/vc4_drv.h70
-rw-r--r--drivers/gpu/drm/vc4/vc4_fence.c56
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c161
-rw-r--r--drivers/gpu/drm/vc4/vc4_hdmi.c174
-rw-r--r--drivers/gpu/drm/vc4/vc4_irq.c65
-rw-r--r--drivers/gpu/drm/vc4/vc4_kms.c10
-rw-r--r--drivers/gpu/drm/vc4/vc4_render_cl.c3
-rw-r--r--drivers/gpu/drm/vc4/vc4_v3d.c180
-rw-r--r--drivers/gpu/drm/vc4/vc4_validate.c54
13 files changed, 649 insertions, 202 deletions
diff --git a/drivers/gpu/drm/vc4/Makefile b/drivers/gpu/drm/vc4/Makefile
index 61f45d122bd0..ab687fba4916 100644
--- a/drivers/gpu/drm/vc4/Makefile
+++ b/drivers/gpu/drm/vc4/Makefile
@@ -9,6 +9,7 @@ vc4-y := \
vc4_drv.o \
vc4_dpi.o \
vc4_dsi.o \
+ vc4_fence.o \
vc4_kms.o \
vc4_gem.o \
vc4_hdmi.o \
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index af29432a6471..80b2f9e55c5c 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -19,6 +19,8 @@
* rendering can return quickly.
*/
+#include <linux/dma-buf.h>
+
#include "vc4_drv.h"
#include "uapi/drm/vc4_drm.h"
@@ -88,6 +90,10 @@ static void vc4_bo_destroy(struct vc4_bo *bo)
vc4->bo_stats.num_allocated--;
vc4->bo_stats.size_allocated -= obj->size;
+
+ if (bo->resv == &bo->_resv)
+ reservation_object_fini(bo->resv);
+
drm_gem_cma_free_object(obj);
}
@@ -244,8 +250,12 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
return ERR_PTR(-ENOMEM);
}
}
+ bo = to_vc4_bo(&cma_obj->base);
- return to_vc4_bo(&cma_obj->base);
+ bo->resv = &bo->_resv;
+ reservation_object_init(bo->resv);
+
+ return bo;
}
int vc4_dumb_create(struct drm_file *file_priv,
@@ -369,6 +379,13 @@ static void vc4_bo_cache_time_timer(unsigned long data)
schedule_work(&vc4->bo_cache.time_work);
}
+struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj)
+{
+ struct vc4_bo *bo = to_vc4_bo(obj);
+
+ return bo->resv;
+}
+
struct dma_buf *
vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags)
{
@@ -440,6 +457,24 @@ void *vc4_prime_vmap(struct drm_gem_object *obj)
return drm_gem_cma_prime_vmap(obj);
}
+struct drm_gem_object *
+vc4_prime_import_sg_table(struct drm_device *dev,
+ struct dma_buf_attachment *attach,
+ struct sg_table *sgt)
+{
+ struct drm_gem_object *obj;
+ struct vc4_bo *bo;
+
+ obj = drm_gem_cma_prime_import_sg_table(dev, attach, sgt);
+ if (IS_ERR(obj))
+ return obj;
+
+ bo = to_vc4_bo(obj);
+ bo->resv = attach->dmabuf->resv;
+
+ return obj;
+}
+
int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
diff --git a/drivers/gpu/drm/vc4/vc4_crtc.c b/drivers/gpu/drm/vc4/vc4_crtc.c
index d86c8cce3182..1b4dbe9e1c6d 100644
--- a/drivers/gpu/drm/vc4/vc4_crtc.c
+++ b/drivers/gpu/drm/vc4/vc4_crtc.c
@@ -151,10 +151,10 @@ int vc4_crtc_debugfs_regs(struct seq_file *m, void *unused)
}
#endif
-int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
- unsigned int flags, int *vpos, int *hpos,
- ktime_t *stime, ktime_t *etime,
- const struct drm_display_mode *mode)
+bool vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
+ bool in_vblank_irq, int *vpos, int *hpos,
+ ktime_t *stime, ktime_t *etime,
+ const struct drm_display_mode *mode)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
struct drm_crtc *crtc = drm_crtc_from_index(dev, crtc_id);
@@ -162,7 +162,7 @@ int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
u32 val;
int fifo_lines;
int vblank_lines;
- int ret = 0;
+ bool ret = false;
/* preempt_disable_rt() should go right here in PREEMPT_RT patchset. */
@@ -198,7 +198,7 @@ int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
fifo_lines = vc4_crtc->cob_size / mode->crtc_hdisplay;
if (fifo_lines > 0)
- ret |= DRM_SCANOUTPOS_VALID;
+ ret = true;
/* HVS more than fifo_lines into frame for compositing? */
if (*vpos > fifo_lines) {
@@ -216,7 +216,6 @@ int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
*/
*vpos -= fifo_lines + 1;
- ret |= DRM_SCANOUTPOS_ACCURATE;
return ret;
}
@@ -229,10 +228,9 @@ int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
* We can't get meaningful readings wrt. scanline position of the PV
* and need to make things up in a approximative but consistent way.
*/
- ret |= DRM_SCANOUTPOS_IN_VBLANK;
vblank_lines = mode->vtotal - mode->vdisplay;
- if (flags & DRM_CALLED_FROM_VBLIRQ) {
+ if (in_vblank_irq) {
/*
* Assume the irq handler got called close to first
* line of vblank, so PV has about a full vblank
@@ -254,9 +252,10 @@ int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
* we are at the very beginning of vblank, as the hvs just
* started refilling, and the stime and etime timestamps
* truly correspond to start of vblank.
+ *
+ * Unfortunately there's no way to report this to upper levels
+ * and make it more useful.
*/
- if ((val & SCALER_DISPSTATX_FULL) != SCALER_DISPSTATX_FULL)
- ret |= DRM_SCANOUTPOS_ACCURATE;
} else {
/*
* No clue where we are inside vblank. Return a vpos of zero,
@@ -270,19 +269,6 @@ int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
return ret;
}
-int vc4_crtc_get_vblank_timestamp(struct drm_device *dev, unsigned int crtc_id,
- int *max_error, struct timeval *vblank_time,
- unsigned flags)
-{
- struct drm_crtc *crtc = drm_crtc_from_index(dev, crtc_id);
- struct drm_crtc_state *state = crtc->state;
-
- /* Helper routine in DRM core does all the work: */
- return drm_calc_vbltimestamp_from_scanoutpos(dev, crtc_id, max_error,
- vblank_time, flags,
- &state->adjusted_mode);
-}
-
static void vc4_crtc_destroy(struct drm_crtc *crtc)
{
drm_crtc_cleanup(crtc);
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index 61e674baf3a6..863974942c66 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -154,7 +154,7 @@ static struct drm_driver vc4_drm_driver = {
.irq_uninstall = vc4_irq_uninstall,
.get_scanout_position = vc4_crtc_get_scanoutpos,
- .get_vblank_timestamp = vc4_crtc_get_vblank_timestamp,
+ .get_vblank_timestamp = drm_calc_vbltimestamp_from_scanoutpos,
#if defined(CONFIG_DEBUG_FS)
.debugfs_init = vc4_debugfs_init,
@@ -168,8 +168,9 @@ static struct drm_driver vc4_drm_driver = {
.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
.gem_prime_import = drm_gem_prime_import,
.gem_prime_export = vc4_prime_export,
+ .gem_prime_res_obj = vc4_prime_res_obj,
.gem_prime_get_sg_table = drm_gem_cma_prime_get_sg_table,
- .gem_prime_import_sg_table = drm_gem_cma_prime_import_sg_table,
+ .gem_prime_import_sg_table = vc4_prime_import_sg_table,
.gem_prime_vmap = vc4_prime_vmap,
.gem_prime_vunmap = drm_gem_cma_prime_vunmap,
.gem_prime_mmap = vc4_prime_mmap,
@@ -334,6 +335,7 @@ static int vc4_platform_drm_remove(struct platform_device *pdev)
static const struct of_device_id vc4_of_match[] = {
{ .compatible = "brcm,bcm2835-vc4", },
+ { .compatible = "brcm,cygnus-vc4", },
{},
};
MODULE_DEVICE_TABLE(of, vc4_of_match);
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index dffce6293d87..5ba281361fb7 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -8,7 +8,9 @@
#include "drmP.h"
#include "drm_gem_cma_helper.h"
+#include "drm_gem_cma_helper.h"
+#include <linux/reservation.h>
#include <drm/drm_encoder.h>
struct vc4_dev {
@@ -56,6 +58,8 @@ struct vc4_dev {
/* Protects bo_cache and the BO stats. */
struct mutex bo_lock;
+ uint64_t dma_fence_context;
+
/* Sequence number for the last job queued in bin_job_list.
* Starts at 0 (no jobs emitted).
*/
@@ -95,12 +99,23 @@ struct vc4_dev {
*/
struct list_head seqno_cb_list;
- /* The binner overflow memory that's currently set up in
- * BPOA/BPOS registers. When overflow occurs and a new one is
- * allocated, the previous one will be moved to
- * vc4->current_exec's free list.
+ /* The memory used for storing binner tile alloc, tile state,
+ * and overflow memory allocations. This is freed when V3D
+ * powers down.
+ */
+ struct vc4_bo *bin_bo;
+
+ /* Size of blocks allocated within bin_bo. */
+ uint32_t bin_alloc_size;
+
+ /* Bitmask of the bin_alloc_size chunks in bin_bo that are
+ * used.
*/
- struct vc4_bo *overflow_mem;
+ uint32_t bin_alloc_used;
+
+ /* Bitmask of the current bin_alloc used for overflow memory. */
+ uint32_t bin_alloc_overflow;
+
struct work_struct overflow_mem_work;
int power_refcount;
@@ -150,6 +165,10 @@ struct vc4_bo {
* DRM_IOCTL_VC4_CREATE_SHADER_BO.
*/
struct vc4_validated_shader_info *validated_shader;
+
+ /* normally (resv == &_resv) except for imported bo's */
+ struct reservation_object *resv;
+ struct reservation_object _resv;
};
static inline struct vc4_bo *
@@ -158,6 +177,19 @@ to_vc4_bo(struct drm_gem_object *bo)
return (struct vc4_bo *)bo;
}
+struct vc4_fence {
+ struct dma_fence base;
+ struct drm_device *dev;
+ /* vc4 seqno for signaled() test */
+ uint64_t seqno;
+};
+
+static inline struct vc4_fence *
+to_vc4_fence(struct dma_fence *fence)
+{
+ return (struct vc4_fence *)fence;
+}
+
struct vc4_seqno_cb {
struct work_struct work;
uint64_t seqno;
@@ -168,6 +200,7 @@ struct vc4_v3d {
struct vc4_dev *vc4;
struct platform_device *pdev;
void __iomem *regs;
+ struct clk *clk;
};
struct vc4_hvs {
@@ -230,6 +263,8 @@ struct vc4_exec_info {
/* Latest write_seqno of any BO that binning depends on. */
uint64_t bin_dep_seqno;
+ struct dma_fence *fence;
+
/* Last current addresses the hardware was processing when the
* hangcheck timer checked on us.
*/
@@ -293,8 +328,12 @@ struct vc4_exec_info {
bool found_increment_semaphore_packet;
bool found_flush;
uint8_t bin_tiles_x, bin_tiles_y;
- struct drm_gem_cma_object *tile_bo;
+ /* Physical address of the start of the tile alloc array
+ * (where each tile's binned CL will start)
+ */
uint32_t tile_alloc_offset;
+ /* Bitmask of which binner slots are freed when this job completes. */
+ uint32_t bin_slots;
/**
* Computed addresses pointing into exec_bo where we start the
@@ -436,7 +475,11 @@ int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
+struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj);
int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
+struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev,
+ struct dma_buf_attachment *attach,
+ struct sg_table *sgt);
void *vc4_prime_vmap(struct drm_gem_object *obj);
void vc4_bo_cache_init(struct drm_device *dev);
void vc4_bo_cache_destroy(struct drm_device *dev);
@@ -446,13 +489,10 @@ int vc4_bo_stats_debugfs(struct seq_file *m, void *arg);
extern struct platform_driver vc4_crtc_driver;
bool vc4_event_pending(struct drm_crtc *crtc);
int vc4_crtc_debugfs_regs(struct seq_file *m, void *arg);
-int vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
- unsigned int flags, int *vpos, int *hpos,
- ktime_t *stime, ktime_t *etime,
- const struct drm_display_mode *mode);
-int vc4_crtc_get_vblank_timestamp(struct drm_device *dev, unsigned int crtc_id,
- int *max_error, struct timeval *vblank_time,
- unsigned flags);
+bool vc4_crtc_get_scanoutpos(struct drm_device *dev, unsigned int crtc_id,
+ bool in_vblank_irq, int *vpos, int *hpos,
+ ktime_t *stime, ktime_t *etime,
+ const struct drm_display_mode *mode);
/* vc4_debugfs.c */
int vc4_debugfs_init(struct drm_minor *minor);
@@ -468,6 +508,9 @@ int vc4_dpi_debugfs_regs(struct seq_file *m, void *unused);
extern struct platform_driver vc4_dsi_driver;
int vc4_dsi_debugfs_regs(struct seq_file *m, void *unused);
+/* vc4_fence.c */
+extern const struct dma_fence_ops vc4_fence_ops;
+
/* vc4_gem.c */
void vc4_gem_init(struct drm_device *dev);
void vc4_gem_destroy(struct drm_device *dev);
@@ -522,6 +565,7 @@ void vc4_plane_async_set_fb(struct drm_plane *plane,
extern struct platform_driver vc4_v3d_driver;
int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused);
int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused);
+int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
/* vc4_validate.c */
int
diff --git a/drivers/gpu/drm/vc4/vc4_fence.c b/drivers/gpu/drm/vc4/vc4_fence.c
new file mode 100644
index 000000000000..dbf5a5a5d5f5
--- /dev/null
+++ b/drivers/gpu/drm/vc4/vc4_fence.c
@@ -0,0 +1,56 @@
+/*
+ * Copyright © 2017 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "vc4_drv.h"
+
+static const char *vc4_fence_get_driver_name(struct dma_fence *fence)
+{
+ return "vc4";
+}
+
+static const char *vc4_fence_get_timeline_name(struct dma_fence *fence)
+{
+ return "vc4-v3d";
+}
+
+static bool vc4_fence_enable_signaling(struct dma_fence *fence)
+{
+ return true;
+}
+
+static bool vc4_fence_signaled(struct dma_fence *fence)
+{
+ struct vc4_fence *f = to_vc4_fence(fence);
+ struct vc4_dev *vc4 = to_vc4_dev(f->dev);
+
+ return vc4->finished_seqno >= f->seqno;
+}
+
+const struct dma_fence_ops vc4_fence_ops = {
+ .get_driver_name = vc4_fence_get_driver_name,
+ .get_timeline_name = vc4_fence_get_timeline_name,
+ .enable_signaling = vc4_fence_enable_signaling,
+ .signaled = vc4_fence_signaled,
+ .wait = dma_fence_default_wait,
+ .release = dma_fence_free,
+};
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index e9c381c42139..735412e3725a 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -463,6 +463,8 @@ vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno)
for (i = 0; i < exec->bo_count; i++) {
bo = to_vc4_bo(&exec->bo[i]->base);
bo->seqno = seqno;
+
+ reservation_object_add_shared_fence(bo->resv, exec->fence);
}
list_for_each_entry(bo, &exec->unref_list, unref_head) {
@@ -472,7 +474,103 @@ vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno)
for (i = 0; i < exec->rcl_write_bo_count; i++) {
bo = to_vc4_bo(&exec->rcl_write_bo[i]->base);
bo->write_seqno = seqno;
+
+ reservation_object_add_excl_fence(bo->resv, exec->fence);
+ }
+}
+
+static void
+vc4_unlock_bo_reservations(struct drm_device *dev,
+ struct vc4_exec_info *exec,
+ struct ww_acquire_ctx *acquire_ctx)
+{
+ int i;
+
+ for (i = 0; i < exec->bo_count; i++) {
+ struct vc4_bo *bo = to_vc4_bo(&exec->bo[i]->base);
+
+ ww_mutex_unlock(&bo->resv->lock);
+ }
+
+ ww_acquire_fini(acquire_ctx);
+}
+
+/* Takes the reservation lock on all the BOs being referenced, so that
+ * at queue submit time we can update the reservations.
+ *
+ * We don't lock the RCL the tile alloc/state BOs, or overflow memory
+ * (all of which are on exec->unref_list). They're entirely private
+ * to vc4, so we don't attach dma-buf fences to them.
+ */
+static int
+vc4_lock_bo_reservations(struct drm_device *dev,
+ struct vc4_exec_info *exec,
+ struct ww_acquire_ctx *acquire_ctx)
+{
+ int contended_lock = -1;
+ int i, ret;
+ struct vc4_bo *bo;
+
+ ww_acquire_init(acquire_ctx, &reservation_ww_class);
+
+retry:
+ if (contended_lock != -1) {
+ bo = to_vc4_bo(&exec->bo[contended_lock]->base);
+ ret = ww_mutex_lock_slow_interruptible(&bo->resv->lock,
+ acquire_ctx);
+ if (ret) {
+ ww_acquire_done(acquire_ctx);
+ return ret;
+ }
+ }
+
+ for (i = 0; i < exec->bo_count; i++) {
+ if (i == contended_lock)
+ continue;
+
+ bo = to_vc4_bo(&exec->bo[i]->base);
+
+ ret = ww_mutex_lock_interruptible(&bo->resv->lock, acquire_ctx);
+ if (ret) {
+ int j;
+
+ for (j = 0; j < i; j++) {
+ bo = to_vc4_bo(&exec->bo[j]->base);
+ ww_mutex_unlock(&bo->resv->lock);
+ }
+
+ if (contended_lock != -1 && contended_lock >= i) {
+ bo = to_vc4_bo(&exec->bo[contended_lock]->base);
+
+ ww_mutex_unlock(&bo->resv->lock);
+ }
+
+ if (ret == -EDEADLK) {
+ contended_lock = i;
+ goto retry;
+ }
+
+ ww_acquire_done(acquire_ctx);
+ return ret;
+ }
}
+
+ ww_acquire_done(acquire_ctx);
+
+ /* Reserve space for our shared (read-only) fence references,
+ * before we commit the CL to the hardware.
+ */
+ for (i = 0; i < exec->bo_count; i++) {
+ bo = to_vc4_bo(&exec->bo[i]->base);
+
+ ret = reservation_object_reserve_shared(bo->resv);
+ if (ret) {
+ vc4_unlock_bo_reservations(dev, exec, acquire_ctx);
+ return ret;
+ }
+ }
+
+ return 0;
}
/* Queues a struct vc4_exec_info for execution. If no job is
@@ -484,19 +582,34 @@ vc4_update_bo_seqnos(struct vc4_exec_info *exec, uint64_t seqno)
* then bump the end address. That's a change for a later date,
* though.
*/
-static void
-vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec)
+static int
+vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec,
+ struct ww_acquire_ctx *acquire_ctx)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
uint64_t seqno;
unsigned long irqflags;
+ struct vc4_fence *fence;
+
+ fence = kzalloc(sizeof(*fence), GFP_KERNEL);
+ if (!fence)
+ return -ENOMEM;
+ fence->dev = dev;
spin_lock_irqsave(&vc4->job_lock, irqflags);
seqno = ++vc4->emit_seqno;
exec->seqno = seqno;
+
+ dma_fence_init(&fence->base, &vc4_fence_ops, &vc4->job_lock,
+ vc4->dma_fence_context, exec->seqno);
+ fence->seqno = exec->seqno;
+ exec->fence = &fence->base;
+
vc4_update_bo_seqnos(exec, seqno);
+ vc4_unlock_bo_reservations(dev, exec, acquire_ctx);
+
list_add_tail(&exec->head, &vc4->bin_job_list);
/* If no job was executing, kick ours off. Otherwise, it'll
@@ -509,6 +622,8 @@ vc4_queue_submit(struct drm_device *dev, struct vc4_exec_info *exec)
}
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ return 0;
}
/**
@@ -705,8 +820,15 @@ static void
vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ unsigned long irqflags;
unsigned i;
+ /* If we got force-completed because of GPU reset rather than
+ * through our IRQ handler, signal the fence now.
+ */
+ if (exec->fence)
+ dma_fence_signal(exec->fence);
+
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++)
drm_gem_object_unreference_unlocked(&exec->bo[i]->base);
@@ -720,6 +842,11 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
drm_gem_object_unreference_unlocked(&bo->base.base);
}
+ /* Free up the allocation of any bin slots we used. */
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ vc4->bin_alloc_used &= ~exec->bin_slots;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
mutex_lock(&vc4->power_lock);
if (--vc4->power_refcount == 0) {
pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
@@ -874,6 +1001,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
struct vc4_dev *vc4 = to_vc4_dev(dev);
struct drm_vc4_submit_cl *args = data;
struct vc4_exec_info *exec;
+ struct ww_acquire_ctx acquire_ctx;
int ret = 0;
if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) {
@@ -888,13 +1016,16 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
}
mutex_lock(&vc4->power_lock);
- if (vc4->power_refcount++ == 0)
+ if (vc4->power_refcount++ == 0) {
ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
- mutex_unlock(&vc4->power_lock);
- if (ret < 0) {
- kfree(exec);
- return ret;
+ if (ret < 0) {
+ mutex_unlock(&vc4->power_lock);
+ vc4->power_refcount--;
+ kfree(exec);
+ return ret;
+ }
}
+ mutex_unlock(&vc4->power_lock);
exec->args = args;
INIT_LIST_HEAD(&exec->unref_list);
@@ -916,12 +1047,18 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
+ ret = vc4_lock_bo_reservations(dev, exec, &acquire_ctx);
+ if (ret)
+ goto fail;
+
/* Clear this out of the struct we'll be putting in the queue,
* since it's part of our stack.
*/
exec->args = NULL;
- vc4_queue_submit(dev, exec);
+ ret = vc4_queue_submit(dev, exec, &acquire_ctx);
+ if (ret)
+ goto fail;
/* Return the seqno for our job. */
args->seqno = vc4->emit_seqno;
@@ -939,6 +1076,8 @@ vc4_gem_init(struct drm_device *dev)
{
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ vc4->dma_fence_context = dma_fence_context_alloc(1);
+
INIT_LIST_HEAD(&vc4->bin_job_list);
INIT_LIST_HEAD(&vc4->render_job_list);
INIT_LIST_HEAD(&vc4->job_done_list);
@@ -968,9 +1107,9 @@ vc4_gem_destroy(struct drm_device *dev)
/* V3D should already have disabled its interrupt and cleared
* the overflow allocation registers. Now free the object.
*/
- if (vc4->overflow_mem) {
- drm_gem_object_unreference_unlocked(&vc4->overflow_mem->base.base);
- vc4->overflow_mem = NULL;
+ if (vc4->bin_bo) {
+ drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
+ vc4->bin_bo = NULL;
}
if (vc4->hang_state)
diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index e9cbe269710b..3c2723f6345c 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -51,6 +51,7 @@
#include "linux/of_address.h"
#include "linux/of_gpio.h"
#include "linux/of_platform.h"
+#include "linux/pm_runtime.h"
#include "linux/rational.h"
#include "sound/dmaengine_pcm.h"
#include "sound/pcm_drm_eld.h"
@@ -449,13 +450,38 @@ static void vc4_hdmi_set_infoframes(struct drm_encoder *encoder)
vc4_hdmi_set_spd_infoframe(encoder);
}
-static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
- struct drm_display_mode *unadjusted_mode,
- struct drm_display_mode *mode)
+static void vc4_hdmi_encoder_disable(struct drm_encoder *encoder)
+{
+ struct drm_device *dev = encoder->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hdmi *hdmi = vc4->hdmi;
+ int ret;
+
+ HDMI_WRITE(VC4_HDMI_RAM_PACKET_CONFIG, 0);
+
+ HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0xf << 16);
+ HD_WRITE(VC4_HD_VID_CTL,
+ HD_READ(VC4_HD_VID_CTL) & ~VC4_HD_VID_CTL_ENABLE);
+
+ HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_SW_RST);
+ udelay(1);
+ HD_WRITE(VC4_HD_M_CTL, 0);
+
+ clk_disable_unprepare(hdmi->hsm_clock);
+ clk_disable_unprepare(hdmi->pixel_clock);
+
+ ret = pm_runtime_put(&hdmi->pdev->dev);
+ if (ret < 0)
+ DRM_ERROR("Failed to release power domain: %d\n", ret);
+}
+
+static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
{
+ struct drm_display_mode *mode = &encoder->crtc->state->adjusted_mode;
struct vc4_hdmi_encoder *vc4_encoder = to_vc4_hdmi_encoder(encoder);
struct drm_device *dev = encoder->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct vc4_hdmi *hdmi = vc4->hdmi;
bool debug_dump_regs = false;
bool hsync_pos = mode->flags & DRM_MODE_FLAG_PHSYNC;
bool vsync_pos = mode->flags & DRM_MODE_FLAG_PVSYNC;
@@ -475,6 +501,64 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
interlaced,
VC4_HDMI_VERTB_VBP));
u32 csc_ctl;
+ int ret;
+
+ ret = pm_runtime_get_sync(&hdmi->pdev->dev);
+ if (ret < 0) {
+ DRM_ERROR("Failed to retain power domain: %d\n", ret);
+ return;
+ }
+
+ /* This is the rate that is set by the firmware. The number
+ * needs to be a bit higher than the pixel clock rate
+ * (generally 148.5Mhz).
+ */
+ ret = clk_set_rate(hdmi->hsm_clock, 163682864);
+ if (ret) {
+ DRM_ERROR("Failed to set HSM clock rate: %d\n", ret);
+ return;
+ }
+
+ ret = clk_set_rate(hdmi->pixel_clock,
+ mode->clock * 1000 *
+ ((mode->flags & DRM_MODE_FLAG_DBLCLK) ? 2 : 1));
+ if (ret) {
+ DRM_ERROR("Failed to set pixel clock rate: %d\n", ret);
+ return;
+ }
+
+ ret = clk_prepare_enable(hdmi->pixel_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on pixel clock: %d\n", ret);
+ return;
+ }
+
+ ret = clk_prepare_enable(hdmi->hsm_clock);
+ if (ret) {
+ DRM_ERROR("Failed to turn on HDMI state machine clock: %d\n",
+ ret);
+ clk_disable_unprepare(hdmi->pixel_clock);
+ return;
+ }
+
+ HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_SW_RST);
+ udelay(1);
+ HD_WRITE(VC4_HD_M_CTL, 0);
+
+ HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_ENABLE);
+
+ HDMI_WRITE(VC4_HDMI_SW_RESET_CONTROL,
+ VC4_HDMI_SW_RESET_HDMI |
+ VC4_HDMI_SW_RESET_FORMAT_DETECT);
+
+ HDMI_WRITE(VC4_HDMI_SW_RESET_CONTROL, 0);
+
+ /* PHY should be in reset, like
+ * vc4_hdmi_encoder_disable() does.
+ */
+ HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0xf << 16);
+
+ HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0);
if (debug_dump_regs) {
DRM_INFO("HDMI regs before:\n");
@@ -483,9 +567,6 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
HD_WRITE(VC4_HD_VID_CTL, 0);
- clk_set_rate(vc4->hdmi->pixel_clock, mode->clock * 1000 *
- ((mode->flags & DRM_MODE_FLAG_DBLCLK) ? 2 : 1));
-
HDMI_WRITE(VC4_HDMI_SCHEDULER_CONTROL,
HDMI_READ(VC4_HDMI_SCHEDULER_CONTROL) |
VC4_HDMI_SCHEDULER_CONTROL_MANUAL_FORMAT |
@@ -559,28 +640,6 @@ static void vc4_hdmi_encoder_mode_set(struct drm_encoder *encoder,
DRM_INFO("HDMI regs after:\n");
vc4_hdmi_dump_regs(dev);
}
-}
-
-static void vc4_hdmi_encoder_disable(struct drm_encoder *encoder)
-{
- struct drm_device *dev = encoder->dev;
- struct vc4_dev *vc4 = to_vc4_dev(dev);
-
- HDMI_WRITE(VC4_HDMI_RAM_PACKET_CONFIG, 0);
-
- HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0xf << 16);
- HD_WRITE(VC4_HD_VID_CTL,
- HD_READ(VC4_HD_VID_CTL) & ~VC4_HD_VID_CTL_ENABLE);
-}
-
-static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
-{
- struct vc4_hdmi_encoder *vc4_encoder = to_vc4_hdmi_encoder(encoder);
- struct drm_device *dev = encoder->dev;
- struct vc4_dev *vc4 = to_vc4_dev(dev);
- int ret;
-
- HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0);
HD_WRITE(VC4_HD_VID_CTL,
HD_READ(VC4_HD_VID_CTL) |
@@ -646,7 +705,6 @@ static void vc4_hdmi_encoder_enable(struct drm_encoder *encoder)
}
static const struct drm_encoder_helper_funcs vc4_hdmi_encoder_helper_funcs = {
- .mode_set = vc4_hdmi_encoder_mode_set,
.disable = vc4_hdmi_encoder_disable,
.enable = vc4_hdmi_encoder_enable,
};
@@ -1147,33 +1205,6 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
return -EPROBE_DEFER;
}
- /* Enable the clocks at startup. We can't quite recover from
- * turning off the pixel clock during disable/enables yet, so
- * it's always running.
- */
- ret = clk_prepare_enable(hdmi->pixel_clock);
- if (ret) {
- DRM_ERROR("Failed to turn on pixel clock: %d\n", ret);
- goto err_put_i2c;
- }
-
- /* This is the rate that is set by the firmware. The number
- * needs to be a bit higher than the pixel clock rate
- * (generally 148.5Mhz).
- */
- ret = clk_set_rate(hdmi->hsm_clock, 163682864);
- if (ret) {
- DRM_ERROR("Failed to set HSM clock rate: %d\n", ret);
- goto err_unprepare_pix;
- }
-
- ret = clk_prepare_enable(hdmi->hsm_clock);
- if (ret) {
- DRM_ERROR("Failed to turn on HDMI state machine clock: %d\n",
- ret);
- goto err_unprepare_pix;
- }
-
/* Only use the GPIO HPD pin if present in the DT, otherwise
* we'll use the HDMI core's register.
*/
@@ -1185,7 +1216,7 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
&hpd_gpio_flags);
if (hdmi->hpd_gpio < 0) {
ret = hdmi->hpd_gpio;
- goto err_unprepare_hsm;
+ goto err_put_i2c;
}
hdmi->hpd_active_low = hpd_gpio_flags & OF_GPIO_ACTIVE_LOW;
@@ -1193,25 +1224,7 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
vc4->hdmi = hdmi;
- /* HDMI core must be enabled. */
- if (!(HD_READ(VC4_HD_M_CTL) & VC4_HD_M_ENABLE)) {
- HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_SW_RST);
- udelay(1);
- HD_WRITE(VC4_HD_M_CTL, 0);
-
- HD_WRITE(VC4_HD_M_CTL, VC4_HD_M_ENABLE);
-
- HDMI_WRITE(VC4_HDMI_SW_RESET_CONTROL,
- VC4_HDMI_SW_RESET_HDMI |
- VC4_HDMI_SW_RESET_FORMAT_DETECT);
-
- HDMI_WRITE(VC4_HDMI_SW_RESET_CONTROL, 0);
-
- /* PHY should be in reset, like
- * vc4_hdmi_encoder_disable() does.
- */
- HDMI_WRITE(VC4_HDMI_TX_PHY_RESET_CTL, 0xf << 16);
- }
+ pm_runtime_enable(dev);
drm_encoder_init(drm, hdmi->encoder, &vc4_hdmi_encoder_funcs,
DRM_MODE_ENCODER_TMDS, NULL);
@@ -1231,10 +1244,7 @@ static int vc4_hdmi_bind(struct device *dev, struct device *master, void *data)
err_destroy_encoder:
vc4_hdmi_encoder_destroy(hdmi->encoder);
-err_unprepare_hsm:
- clk_disable_unprepare(hdmi->hsm_clock);
-err_unprepare_pix:
- clk_disable_unprepare(hdmi->pixel_clock);
+ pm_runtime_disable(dev);
err_put_i2c:
put_device(&hdmi->ddc->dev);
@@ -1253,8 +1263,8 @@ static void vc4_hdmi_unbind(struct device *dev, struct device *master,
vc4_hdmi_connector_destroy(hdmi->connector);
vc4_hdmi_encoder_destroy(hdmi->encoder);
- clk_disable_unprepare(hdmi->pixel_clock);
- clk_disable_unprepare(hdmi->hsm_clock);
+ pm_runtime_disable(dev);
+
put_device(&hdmi->ddc->dev);
vc4->hdmi = NULL;
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index cdc6e6760705..7d7af3a93d94 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -59,50 +59,45 @@ vc4_overflow_mem_work(struct work_struct *work)
{
struct vc4_dev *vc4 =
container_of(work, struct vc4_dev, overflow_mem_work);
- struct drm_device *dev = vc4->dev;
- struct vc4_bo *bo;
+ struct vc4_bo *bo = vc4->bin_bo;
+ int bin_bo_slot;
+ struct vc4_exec_info *exec;
+ unsigned long irqflags;
- bo = vc4_bo_create(dev, 256 * 1024, true);
- if (IS_ERR(bo)) {
+ bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
+ if (bin_bo_slot < 0) {
DRM_ERROR("Couldn't allocate binner overflow mem\n");
return;
}
- /* If there's a job executing currently, then our previous
- * overflow allocation is getting used in that job and we need
- * to queue it to be released when the job is done. But if no
- * job is executing at all, then we can free the old overflow
- * object direcctly.
- *
- * No lock necessary for this pointer since we're the only
- * ones that update the pointer, and our workqueue won't
- * reenter.
- */
- if (vc4->overflow_mem) {
- struct vc4_exec_info *current_exec;
- unsigned long irqflags;
-
- spin_lock_irqsave(&vc4->job_lock, irqflags);
- current_exec = vc4_first_bin_job(vc4);
- if (!current_exec)
- current_exec = vc4_last_render_job(vc4);
- if (current_exec) {
- vc4->overflow_mem->seqno = current_exec->seqno;
- list_add_tail(&vc4->overflow_mem->unref_head,
- &current_exec->unref_list);
- vc4->overflow_mem = NULL;
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+
+ if (vc4->bin_alloc_overflow) {
+ /* If we had overflow memory allocated previously,
+ * then that chunk will free when the current bin job
+ * is done. If we don't have a bin job running, then
+ * the chunk will be done whenever the list of render
+ * jobs has drained.
+ */
+ exec = vc4_first_bin_job(vc4);
+ if (!exec)
+ exec = vc4_last_render_job(vc4);
+ if (exec) {
+ exec->bin_slots |= vc4->bin_alloc_overflow;
+ } else {
+ /* There's nothing queued in the hardware, so
+ * the old slot is free immediately.
+ */
+ vc4->bin_alloc_used &= ~vc4->bin_alloc_overflow;
}
- spin_unlock_irqrestore(&vc4->job_lock, irqflags);
}
+ vc4->bin_alloc_overflow = BIT(bin_bo_slot);
- if (vc4->overflow_mem)
- drm_gem_object_unreference_unlocked(&vc4->overflow_mem->base.base);
- vc4->overflow_mem = bo;
-
- V3D_WRITE(V3D_BPOA, bo->base.paddr);
+ V3D_WRITE(V3D_BPOA, bo->base.paddr + bin_bo_slot * vc4->bin_alloc_size);
V3D_WRITE(V3D_BPOS, bo->base.base.size);
V3D_WRITE(V3D_INTCTL, V3D_INT_OUTOMEM);
V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
}
static void
@@ -142,6 +137,10 @@ vc4_irq_finish_render_job(struct drm_device *dev)
vc4->finished_seqno++;
list_move_tail(&exec->head, &vc4->job_done_list);
+ if (exec->fence) {
+ dma_fence_signal_locked(exec->fence);
+ exec->fence = NULL;
+ }
vc4_submit_next_render_job(dev);
wake_up_all(&vc4->job_wait_queue);
diff --git a/drivers/gpu/drm/vc4/vc4_kms.c b/drivers/gpu/drm/vc4/vc4_kms.c
index ad7925a9e0ea..237a504f11f0 100644
--- a/drivers/gpu/drm/vc4/vc4_kms.c
+++ b/drivers/gpu/drm/vc4/vc4_kms.c
@@ -230,10 +230,12 @@ int vc4_kms_load(struct drm_device *dev)
drm_mode_config_reset(dev);
- vc4->fbdev = drm_fbdev_cma_init(dev, 32,
- dev->mode_config.num_connector);
- if (IS_ERR(vc4->fbdev))
- vc4->fbdev = NULL;
+ if (dev->mode_config.num_connector) {
+ vc4->fbdev = drm_fbdev_cma_init(dev, 32,
+ dev->mode_config.num_connector);
+ if (IS_ERR(vc4->fbdev))
+ vc4->fbdev = NULL;
+ }
drm_kms_helper_poll_init(dev);
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 4339471f517f..5dc19429d4ae 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -182,8 +182,7 @@ static void emit_tile(struct vc4_exec_info *exec,
if (has_bin) {
rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST);
- rcl_u32(setup, (exec->tile_bo->paddr +
- exec->tile_alloc_offset +
+ rcl_u32(setup, (exec->tile_alloc_offset +
(y * exec->bin_tiles_x + x) * 32));
}
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
index 7cc346ad9b0b..c53afec34586 100644
--- a/drivers/gpu/drm/vc4/vc4_v3d.c
+++ b/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -16,6 +16,7 @@
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "linux/clk.h"
#include "linux/component.h"
#include "linux/pm_runtime.h"
#include "vc4_drv.h"
@@ -156,6 +157,144 @@ static void vc4_v3d_init_hw(struct drm_device *dev)
V3D_WRITE(V3D_VPMBASE, 0);
}
+int vc4_v3d_get_bin_slot(struct vc4_dev *vc4)
+{
+ struct drm_device *dev = vc4->dev;
+ unsigned long irqflags;
+ int slot;
+ uint64_t seqno = 0;
+ struct vc4_exec_info *exec;
+
+try_again:
+ spin_lock_irqsave(&vc4->job_lock, irqflags);
+ slot = ffs(~vc4->bin_alloc_used);
+ if (slot != 0) {
+ /* Switch from ffs() bit index to a 0-based index. */
+ slot--;
+ vc4->bin_alloc_used |= BIT(slot);
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ return slot;
+ }
+
+ /* Couldn't find an open slot. Wait for render to complete
+ * and try again.
+ */
+ exec = vc4_last_render_job(vc4);
+ if (exec)
+ seqno = exec->seqno;
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+
+ if (seqno) {
+ int ret = vc4_wait_for_seqno(dev, seqno, ~0ull, true);
+
+ if (ret == 0)
+ goto try_again;
+
+ return ret;
+ }
+
+ return -ENOMEM;
+}
+
+/**
+ * vc4_allocate_bin_bo() - allocates the memory that will be used for
+ * tile binning.
+ *
+ * The binner has a limitation that the addresses in the tile state
+ * buffer that point into the tile alloc buffer or binner overflow
+ * memory only have 28 bits (256MB), and the top 4 on the bus for
+ * tile alloc references end up coming from the tile state buffer's
+ * address.
+ *
+ * To work around this, we allocate a single large buffer while V3D is
+ * in use, make sure that it has the top 4 bits constant across its
+ * entire extent, and then put the tile state, tile alloc, and binner
+ * overflow memory inside that buffer.
+ *
+ * This creates a limitation where we may not be able to execute a job
+ * if it doesn't fit within the buffer that we allocated up front.
+ * However, it turns out that 16MB is "enough for anybody", and
+ * real-world applications run into allocation failures from the
+ * overall CMA pool before they make scenes complicated enough to run
+ * out of bin space.
+ */
+int
+vc4_allocate_bin_bo(struct drm_device *drm)
+{
+ struct vc4_dev *vc4 = to_vc4_dev(drm);
+ struct vc4_v3d *v3d = vc4->v3d;
+ uint32_t size = 16 * 1024 * 1024;
+ int ret = 0;
+ struct list_head list;
+
+ /* We may need to try allocating more than once to get a BO
+ * that doesn't cross 256MB. Track the ones we've allocated
+ * that failed so far, so that we can free them when we've got
+ * one that succeeded (if we freed them right away, our next
+ * allocation would probably be the same chunk of memory).
+ */
+ INIT_LIST_HEAD(&list);
+
+ while (true) {
+ struct vc4_bo *bo = vc4_bo_create(drm, size, true);
+
+ if (IS_ERR(bo)) {
+ ret = PTR_ERR(bo);
+
+ dev_err(&v3d->pdev->dev,
+ "Failed to allocate memory for tile binning: "
+ "%d. You may need to enable CMA or give it "
+ "more memory.",
+ ret);
+ break;
+ }
+
+ /* Check if this BO won't trigger the addressing bug. */
+ if ((bo->base.paddr & 0xf0000000) ==
+ ((bo->base.paddr + bo->base.base.size - 1) & 0xf0000000)) {
+ vc4->bin_bo = bo;
+
+ /* Set up for allocating 512KB chunks of
+ * binner memory. The biggest allocation we
+ * need to do is for the initial tile alloc +
+ * tile state buffer. We can render to a
+ * maximum of ((2048*2048) / (32*32) = 4096
+ * tiles in a frame (until we do floating
+ * point rendering, at which point it would be
+ * 8192). Tile state is 48b/tile (rounded to
+ * a page), and tile alloc is 32b/tile
+ * (rounded to a page), plus a page of extra,
+ * for a total of 320kb for our worst-case.
+ * We choose 512kb so that it divides evenly
+ * into our 16MB, and the rest of the 512kb
+ * will be used as storage for the overflow
+ * from the initial 32b CL per bin.
+ */
+ vc4->bin_alloc_size = 512 * 1024;
+ vc4->bin_alloc_used = 0;
+ vc4->bin_alloc_overflow = 0;
+ WARN_ON_ONCE(sizeof(vc4->bin_alloc_used) * 8 !=
+ bo->base.base.size / vc4->bin_alloc_size);
+
+ break;
+ }
+
+ /* Put it on the list to free later, and try again. */
+ list_add(&bo->unref_head, &list);
+ }
+
+ /* Free all the BOs we allocated but didn't choose. */
+ while (!list_empty(&list)) {
+ struct vc4_bo *bo = list_last_entry(&list,
+ struct vc4_bo, unref_head);
+
+ list_del(&bo->unref_head);
+ drm_gem_object_put_unlocked(&bo->base.base);
+ }
+
+ return ret;
+}
+
#ifdef CONFIG_PM
static int vc4_v3d_runtime_suspend(struct device *dev)
{
@@ -164,6 +303,11 @@ static int vc4_v3d_runtime_suspend(struct device *dev)
vc4_irq_uninstall(vc4->dev);
+ drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
+ vc4->bin_bo = NULL;
+
+ clk_disable_unprepare(v3d->clk);
+
return 0;
}
@@ -171,6 +315,15 @@ static int vc4_v3d_runtime_resume(struct device *dev)
{
struct vc4_v3d *v3d = dev_get_drvdata(dev);
struct vc4_dev *vc4 = v3d->vc4;
+ int ret;
+
+ ret = vc4_allocate_bin_bo(vc4->dev);
+ if (ret)
+ return ret;
+
+ ret = clk_prepare_enable(v3d->clk);
+ if (ret != 0)
+ return ret;
vc4_v3d_init_hw(vc4->dev);
vc4_irq_postinstall(vc4->dev);
@@ -202,12 +355,38 @@ static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
vc4->v3d = v3d;
v3d->vc4 = vc4;
+ v3d->clk = devm_clk_get(dev, NULL);
+ if (IS_ERR(v3d->clk)) {
+ int ret = PTR_ERR(v3d->clk);
+
+ if (ret == -ENOENT) {
+ /* bcm2835 didn't have a clock reference in the DT. */
+ ret = 0;
+ v3d->clk = NULL;
+ } else {
+ if (ret != -EPROBE_DEFER)
+ dev_err(dev, "Failed to get V3D clock: %d\n",
+ ret);
+ return ret;
+ }
+ }
+
if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0);
return -EINVAL;
}
+ ret = clk_prepare_enable(v3d->clk);
+ if (ret != 0)
+ return ret;
+
+ ret = vc4_allocate_bin_bo(drm);
+ if (ret) {
+ clk_disable_unprepare(v3d->clk);
+ return ret;
+ }
+
/* Reset the binner overflow address/size at setup, to be sure
* we don't reuse an old one.
*/
@@ -271,6 +450,7 @@ static int vc4_v3d_dev_remove(struct platform_device *pdev)
static const struct of_device_id vc4_v3d_dt_match[] = {
{ .compatible = "brcm,bcm2835-v3d" },
+ { .compatible = "brcm,cygnus-v3d" },
{ .compatible = "brcm,vc4-v3d" },
{}
};
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c
index da6f1e138e8d..3de8f11595c0 100644
--- a/drivers/gpu/drm/vc4/vc4_validate.c
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -348,10 +348,11 @@ static int
validate_tile_binning_config(VALIDATE_ARGS)
{
struct drm_device *dev = exec->exec_bo->base.dev;
- struct vc4_bo *tile_bo;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
uint8_t flags;
- uint32_t tile_state_size, tile_alloc_size;
- uint32_t tile_count;
+ uint32_t tile_state_size;
+ uint32_t tile_count, bin_addr;
+ int bin_slot;
if (exec->found_tile_binning_mode_config_packet) {
DRM_ERROR("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
@@ -377,13 +378,28 @@ validate_tile_binning_config(VALIDATE_ARGS)
return -EINVAL;
}
+ bin_slot = vc4_v3d_get_bin_slot(vc4);
+ if (bin_slot < 0) {
+ if (bin_slot != -EINTR && bin_slot != -ERESTARTSYS) {
+ DRM_ERROR("Failed to allocate binner memory: %d\n",
+ bin_slot);
+ }
+ return bin_slot;
+ }
+
+ /* The slot we allocated will only be used by this job, and is
+ * free when the job completes rendering.
+ */
+ exec->bin_slots |= BIT(bin_slot);
+ bin_addr = vc4->bin_bo->base.paddr + bin_slot * vc4->bin_alloc_size;
+
/* The tile state data array is 48 bytes per tile, and we put it at
* the start of a BO containing both it and the tile alloc.
*/
tile_state_size = 48 * tile_count;
/* Since the tile alloc array will follow us, align. */
- exec->tile_alloc_offset = roundup(tile_state_size, 4096);
+ exec->tile_alloc_offset = bin_addr + roundup(tile_state_size, 4096);
*(uint8_t *)(validated + 14) =
((flags & ~(VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK |
@@ -394,35 +410,13 @@ validate_tile_binning_config(VALIDATE_ARGS)
VC4_SET_FIELD(VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128,
VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE));
- /* Initial block size. */
- tile_alloc_size = 32 * tile_count;
-
- /*
- * The initial allocation gets rounded to the next 256 bytes before
- * the hardware starts fulfilling further allocations.
- */
- tile_alloc_size = roundup(tile_alloc_size, 256);
-
- /* Add space for the extra allocations. This is what gets used first,
- * before overflow memory. It must have at least 4096 bytes, but we
- * want to avoid overflow memory usage if possible.
- */
- tile_alloc_size += 1024 * 1024;
-
- tile_bo = vc4_bo_create(dev, exec->tile_alloc_offset + tile_alloc_size,
- true);
- exec->tile_bo = &tile_bo->base;
- if (IS_ERR(exec->tile_bo))
- return PTR_ERR(exec->tile_bo);
- list_add_tail(&tile_bo->unref_head, &exec->unref_list);
-
/* tile alloc address. */
- *(uint32_t *)(validated + 0) = (exec->tile_bo->paddr +
- exec->tile_alloc_offset);
+ *(uint32_t *)(validated + 0) = exec->tile_alloc_offset;
/* tile alloc size. */
- *(uint32_t *)(validated + 4) = tile_alloc_size;
+ *(uint32_t *)(validated + 4) = (bin_addr + vc4->bin_alloc_size -
+ exec->tile_alloc_offset);
/* tile state address. */
- *(uint32_t *)(validated + 8) = exec->tile_bo->paddr;
+ *(uint32_t *)(validated + 8) = bin_addr;
return 0;
}