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author | Maxim Mikityanskiy <maxim@isovalent.com> | 2023-06-07 15:39:50 +0300 |
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committer | Daniel Borkmann <daniel@iogearbox.net> | 2023-06-08 10:27:43 +0200 |
commit | 713274f1f2c896d37017efee333fd44149710119 (patch) | |
tree | 4b201e00b6c122bbd86f14568438b0dec7e83858 /tools/leds | |
parent | 182620ab3660c5a9098ffaa0e8a898e41b164987 (diff) |
bpf: Fix verifier id tracking of scalars on spill
The following scenario describes a bug in the verifier where it
incorrectly concludes about equivalent scalar IDs which could lead to
verifier bypass in privileged mode:
1. Prepare a 32-bit rogue number.
2. Put the rogue number into the upper half of a 64-bit register, and
roll a random (unknown to the verifier) bit in the lower half. The
rest of the bits should be zero (although variations are possible).
3. Assign an ID to the register by MOVing it to another arbitrary
register.
4. Perform a 32-bit spill of the register, then perform a 32-bit fill to
another register. Due to a bug in the verifier, the ID will be
preserved, although the new register will contain only the lower 32
bits, i.e. all zeros except one random bit.
At this point there are two registers with different values but the same
ID, which means the integrity of the verifier state has been corrupted.
5. Compare the new 32-bit register with 0. In the branch where it's
equal to 0, the verifier will believe that the original 64-bit
register is also 0, because it has the same ID, but its actual value
still contains the rogue number in the upper half.
Some optimizations of the verifier prevent the actual bypass, so
extra care is needed: the comparison must be between two registers,
and both branches must be reachable (this is why one random bit is
needed). Both branches are still suitable for the bypass.
6. Right shift the original register by 32 bits to pop the rogue number.
7. Use the rogue number as an offset with any pointer. The verifier will
believe that the offset is 0, while in reality it's the given number.
The fix is similar to the 32-bit BPF_MOV handling in check_alu_op for
SCALAR_VALUE. If the spill is narrowing the actual register value, don't
keep the ID, make sure it's reset to 0.
Fixes: 354e8f1970f8 ("bpf: Support <8-byte scalar spill and refill")
Signed-off-by: Maxim Mikityanskiy <maxim@isovalent.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Tested-by: Andrii Nakryiko <andrii@kernel.org> # Checked veristat delta
Acked-by: Yonghong Song <yhs@fb.com>
Link: https://lore.kernel.org/bpf/20230607123951.558971-2-maxtram95@gmail.com
Diffstat (limited to 'tools/leds')
0 files changed, 0 insertions, 0 deletions