1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
|
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
#ifndef __DRM_EXEC_H__
#define __DRM_EXEC_H__
#include <linux/compiler.h>
#include <linux/ww_mutex.h>
#define DRM_EXEC_INTERRUPTIBLE_WAIT BIT(0)
#define DRM_EXEC_IGNORE_DUPLICATES BIT(1)
struct drm_gem_object;
/**
* struct drm_exec - Execution context
*/
struct drm_exec {
/**
* @flags: Flags to control locking behavior
*/
uint32_t flags;
/**
* @ticket: WW ticket used for acquiring locks
*/
struct ww_acquire_ctx ticket;
/**
* @num_objects: number of objects locked
*/
unsigned int num_objects;
/**
* @max_objects: maximum objects in array
*/
unsigned int max_objects;
/**
* @objects: array of the locked objects
*/
struct drm_gem_object **objects;
/**
* @contended: contended GEM object we backed off for
*/
struct drm_gem_object *contended;
/**
* @prelocked: already locked GEM object due to contention
*/
struct drm_gem_object *prelocked;
};
/**
* drm_exec_for_each_locked_object - iterate over all the locked objects
* @exec: drm_exec object
* @index: unsigned long index for the iteration
* @obj: the current GEM object
*
* Iterate over all the locked GEM objects inside the drm_exec object.
*/
#define drm_exec_for_each_locked_object(exec, index, obj) \
for (index = 0, obj = (exec)->objects[0]; \
index < (exec)->num_objects; \
++index, obj = (exec)->objects[index])
/**
* drm_exec_until_all_locked - loop until all GEM objects are locked
* @exec: drm_exec object
*
* Core functionality of the drm_exec object. Loops until all GEM objects are
* locked and no more contention exists. At the beginning of the loop it is
* guaranteed that no GEM object is locked.
*
* Since labels can't be defined local to the loops body we use a jump pointer
* to make sure that the retry is only used from within the loops body.
*/
#define drm_exec_until_all_locked(exec) \
__PASTE(__drm_exec_, __LINE__): \
for (void *__drm_exec_retry_ptr; ({ \
__drm_exec_retry_ptr = &&__PASTE(__drm_exec_, __LINE__);\
(void)__drm_exec_retry_ptr; \
drm_exec_cleanup(exec); \
});)
/**
* drm_exec_retry_on_contention - restart the loop to grap all locks
* @exec: drm_exec object
*
* Control flow helper to continue when a contention was detected and we need to
* clean up and re-start the loop to prepare all GEM objects.
*/
#define drm_exec_retry_on_contention(exec) \
do { \
if (unlikely(drm_exec_is_contended(exec))) \
goto *__drm_exec_retry_ptr; \
} while (0)
/**
* drm_exec_is_contended - check for contention
* @exec: drm_exec object
*
* Returns true if the drm_exec object has run into some contention while
* locking a GEM object and needs to clean up.
*/
static inline bool drm_exec_is_contended(struct drm_exec *exec)
{
return !!exec->contended;
}
void drm_exec_init(struct drm_exec *exec, uint32_t flags);
void drm_exec_fini(struct drm_exec *exec);
bool drm_exec_cleanup(struct drm_exec *exec);
int drm_exec_lock_obj(struct drm_exec *exec, struct drm_gem_object *obj);
void drm_exec_unlock_obj(struct drm_exec *exec, struct drm_gem_object *obj);
int drm_exec_prepare_obj(struct drm_exec *exec, struct drm_gem_object *obj,
unsigned int num_fences);
int drm_exec_prepare_array(struct drm_exec *exec,
struct drm_gem_object **objects,
unsigned int num_objects,
unsigned int num_fences);
#endif
|